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Undocumented Changes? - Page 17

Forum Index > SC2 General
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Prev 1 15 16 17 18 19 27 Next All
EnderCN
Profile Joined May 2010
United States499 Posts
September 22 2010 13:30 GMT
#321
On September 22 2010 18:07 Red_beard wrote:
The infestor nerf, ekhm, "bug fix" is fairly huge balance-wise... I'd say it is the biggest nerf of all the "official" unit nerfs, too. Wouldn't you agree?



I'd say it is the smallest nerf of any of them since most people didn't even know about it and the infestor is usually used to FG and run more than anything. Certainly smaller than the Tank nerf.
FSP.Siggy
Profile Joined March 2010
Canada138 Posts
September 22 2010 13:30 GMT
#322
Everyone wrote:
eggs have always overlapped


Updated OP with an explanation
Check out the StarCraft Card Game - http://www.teamliquid.net/forum/viewmessage.php?topic_id=116834
ALPINA
Profile Joined May 2010
3791 Posts
Last Edited: 2010-09-22 13:50:21
September 22 2010 13:50 GMT
#323
Has anyone notice Alt-Tabing takes just 1 second with ATI cards? Before patch it was like ~7+ sec.
You should never underestimate the predictability of stupidity
SPOILERS
Profile Joined August 2010
12 Posts
September 22 2010 13:55 GMT
#324
Sorry if this has been mentioned already, but the "Show More" button in the custom game list has a new style, and the border graphics of the achievement showcase (the one on the achievements summary page, where all 5 are presented at once) look shinier, too.
MrArarat
Profile Joined September 2010
Argentina132 Posts
September 22 2010 13:56 GMT
#325
On September 22 2010 22:50 Alpina wrote:
Has anyone notice Alt-Tabing takes just 1 second with ATI cards? Before patch it was like ~7+ sec.

Nice to see that happening...
Resting on the mountain side...
Existor
Profile Joined July 2010
Russian Federation4295 Posts
Last Edited: 2010-09-22 14:01:20
September 22 2010 14:00 GMT
#326
New larva spawn system fix some problems for zergs, and you now can control larva spawn placement!

[image loading] [image loading]
J7S
Profile Joined March 2009
Brazil179 Posts
September 22 2010 14:02 GMT
#327
You should use windowed mode, it switches instantly.
"Mein Führer, I can walk!" - Dr. Strangelove
theqat
Profile Blog Joined March 2008
United States2856 Posts
September 22 2010 14:05 GMT
#328
On September 22 2010 23:02 J7S wrote:
You should use windowed mode, it switches instantly.


full-screen windowed mode, not windowed mode. windowed mode is a 1024x768 box that doesn't keep the mouse from moving outside the window :\
J7S
Profile Joined March 2009
Brazil179 Posts
September 22 2010 14:14 GMT
#329
Ok, i was thinking about fullscreen windowed mode. Not sure if there is someone who can play in windowed moe not full screen. :D
"Mein Führer, I can walk!" - Dr. Strangelove
Logo
Profile Blog Joined April 2010
United States7542 Posts
September 22 2010 14:24 GMT
#330
On September 22 2010 22:30 EnderCN wrote:
Show nested quote +
On September 22 2010 18:07 Red_beard wrote:
The infestor nerf, ekhm, "bug fix" is fairly huge balance-wise... I'd say it is the biggest nerf of all the "official" unit nerfs, too. Wouldn't you agree?



I'd say it is the smallest nerf of any of them since most people didn't even know about it and the infestor is usually used to FG and run more than anything. Certainly smaller than the Tank nerf.


Depends on who you are. I used to play an infestor heavy ZvT (infestor/ling into reactionary roach, baneling, and/or mutas). FG helps tremendously vs bioballs, hellions, and air units while burrow NP can take care of a dedicated thor or tank push.

Now it's a pretty worthless strategy as you won't be able to handle a dedicated thor or tank push.
Logo
teemh
Profile Joined May 2010
Canada120 Posts
September 22 2010 14:41 GMT
#331
"Nydus worms are noisier while building, but don't make a global sound when emerging."

This is definitely false.Played many games with nydus everyone could hear it pop up.
0neder
Profile Joined July 2009
United States3733 Posts
September 22 2010 14:47 GMT
#332
Nydus worms don't make a global sound? THAT is exactly the buff zergs needed. If they don't explore Nydus more, I have no sympathy for them.
IamOBESE
Profile Blog Joined April 2010
United States134 Posts
September 22 2010 14:51 GMT
#333
On September 22 2010 23:47 0neder wrote:
Nydus worms don't make a global sound? THAT is exactly the buff zergs needed. If they don't explore Nydus more, I have no sympathy for them.


They still make a global sound, read the many posts above you. Geez TL, how many times in this thread do we have to talk about this?
vega12
Profile Joined April 2010
Japan73 Posts
September 22 2010 15:06 GMT
#334
On September 22 2010 17:02 Gulzt wrote:
- Did the Drone AI improve?


I made a post in the patch thread also, but I felt like the pathing of worker units in general improved. Either my micro sucks now, or I cannot keep my probe from getting hit by chasing workers now while scouting due to improved AI. Before they used to kind of slide when you turned properly, but now they just hit you, and only drop back a bit afterwards. Can anyone else confirm / refute this?
Hydrogen is a light odorless gas, which, given enough time, turns into people.
lolbad
Profile Joined August 2010
Marshall Islands35 Posts
Last Edited: 2010-09-22 15:11:04
September 22 2010 15:08 GMT
#335
edit: lol nvm
tetracycloide
Profile Joined July 2010
295 Posts
September 22 2010 15:08 GMT
#336
On September 22 2010 23:14 J7S wrote:
Ok, i was thinking about fullscreen windowed mode. Not sure if there is someone who can play in windowed moe not full screen. :D

It take a few minutes to get used to using middle mouse button to scroll but after that it's not that bad really. Without a middle mouse button? That I don't even want to imagine.
My vanity is justified
dranko
Profile Joined April 2010
Sweden378 Posts
September 22 2010 15:09 GMT
#337
When typing in the authenticators numbers, the numbers themselves show rather than just asterisks (1234 instead of ****)
Dreamexpress
Profile Joined April 2010
80 Posts
September 22 2010 15:10 GMT
#338
NEW /DANCE AND /CHEER MOVES (i think?)

High Templar
Marauder
Zealot
Ultralisk

Not 100% they are new, i maybe not just noticed them before
FSP.Siggy
Profile Joined March 2010
Canada138 Posts
September 22 2010 15:34 GMT
#339
On September 22 2010 23:41 teemh wrote:
"Nydus worms are noisier while building, but don't make a global sound when emerging."

This is definitely false.Played many games with nydus everyone could hear it pop up.


Updated OP to reflect this confirmation, apologies to the other guy above for the confusion.

Related, I'm pretty sure there aren't really any other stealth changes, and all those confirmed are just aesthetic, so no ninja buffs
Check out the StarCraft Card Game - http://www.teamliquid.net/forum/viewmessage.php?topic_id=116834
eNyoron
Profile Joined September 2009
United States170 Posts
September 22 2010 15:37 GMT
#340
On September 23 2010 00:10 Dreamexpress wrote:
NEW /DANCE AND /CHEER MOVES (i think?)

High Templar
Marauder
Zealot
Ultralisk

Not 100% they are new, i maybe not just noticed them before


They've been able to dance since the official release of the game.
0sm9sm8sm... the beginning of the end.
Prev 1 15 16 17 18 19 27 Next All
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