• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 04:07
CEST 10:07
KST 17:07
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8
Community News
SC4ALL: II SC2 Complete Invited Player Lineup3StarCraft II 5.0.17 PTR Patch Notes (Sept 30, 2026)64Weekly Cups (Sept 21-27): herO and ByuN double2Weekly Cups (Sep 13-20): herO scores triple3BSL Season 2313
StarCraft 2
General
How do you feel about the mass reverts in the 5.0.17 PTR? StarCraft II 5.0.17 PTR Patch Notes (Sept 30, 2026) Awesome/Confusing SC2 BM SC4ALL: II SC2 Complete Invited Player Lineup [Old] StarCraft 3 Reportedly in Development
Tourneys
Stellar Fest TWO the Moon (Dec 16-20) Sparkling Tuna Cup - Weekly Open Tournament 2026 GSTL Grand Finals Sea Duckling Open (Global, Bronze-Diamond) SC2 INu's Battles#21 [ 3-Days tournament ]
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 545 And Drops and Rifts Mutation # 544 Double Trouble Mutation # 543 Enhanced Defenses
Brood War
General
Bot on ladder ASL22 General Discussion BW General Discussion JaeDong's ASL S22 Ro. 8 Review Sagi.gg Launcher Released
Tourneys
[ASL22] Ro8 Day 4 [Megathread] Daily Proleagues [ASL22] Ro8 Day 3 [ASL22] Ro8 Day 2
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation
Other Games
General Games
Nintendo Switch Thread General RTS Discussion Thread Warcraft III: The Frozen Throne Stormgate/Frost Giant Megathread Total Annihilation Zero
Dota 2
Dota 2 Champions League Season 3 Begins April 25! Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread Russo-Ukrainian War Thread Canadian Politics Mega-thread Artificial Intelligence Thread
Fan Clubs
Serral Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Escaping Into Video Games: G…
TrAiDoS
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Regacy Esports:Our Goa…
regacyesports
Customize Sidebar...

Website Feedback

Closed Threads



Active: 10028 users

Undocumented Changes? - Page 18

Forum Index > SC2 General
Post a Reply
Prev 1 16 17 18 19 20 27 Next All
Hypatio
Profile Joined September 2010
549 Posts
Last Edited: 2010-09-22 15:41:29
September 22 2010 15:40 GMT
#341
NEW CHANGE:

For replays, in the production tab, there are progress bars beneath each item.

Cool! :D
lololol
Profile Joined February 2006
5198 Posts
September 22 2010 15:53 GMT
#342
On September 23 2010 00:40 Hypatio wrote:
NEW CHANGE:

For replays, in the production tab, there are progress bars beneath each item.

Cool! :D


That's the first thing listed in the OP
I'll call Nada.
torq
Profile Joined September 2010
United States44 Posts
September 22 2010 16:14 GMT
#343
[image loading]
screenshot from new map editor post-1.1
the observer acc. is still 2.125, just like it was before(w/out the upgrade)
FSP.Siggy
Profile Joined March 2010
Canada138 Posts
September 22 2010 16:15 GMT
#344
On September 23 2010 01:14 torq wrote:
[image loading]
screenshot from new map editor post-1.1
the observer acc. is still 2.125, just like it was before(w/out the upgrade)


Thank you muchly, updated the OP to reflect this.
Check out the StarCraft Card Game - http://www.teamliquid.net/forum/viewmessage.php?topic_id=116834
torq
Profile Joined September 2010
United States44 Posts
September 22 2010 16:18 GMT
#345
On September 23 2010 01:15 FSP.Siggy wrote:
Show nested quote +
On September 23 2010 01:14 torq wrote:
[image loading]
screenshot from new map editor post-1.1
the observer acc. is still 2.125, just like it was before(w/out the upgrade)


Thank you muchly, updated the OP to reflect this.

ur welcome
also the lateral acc. also stays at 0, along with deceleration
SpaceYeti
Profile Joined June 2010
United States723 Posts
September 22 2010 16:21 GMT
#346
On September 22 2010 23:41 teemh wrote:
"Nydus worms are noisier while building, but don't make a global sound when emerging."

This is definitely false.Played many games with nydus everyone could hear it pop up.

Thanks for testing this! I thought it had changed when I used them in a custom melee because the sound seemed to only be hearable near the point of eruption, but I'm guessing it's always been that way on the Nydus user's end? I don't use Nydus nearly often enough to know. They just seem way too situational.
Behavior is a function of its consequences.
torq
Profile Joined September 2010
United States44 Posts
September 22 2010 16:27 GMT
#347
and yes i just observed a live game and the production tab is new, has the progress bars!
Djeez
Profile Blog Joined September 2010
543 Posts
September 22 2010 16:27 GMT
#348
Well, I can't be sure if it's worth a mention, but the Insane AI got improved. For the grinders out there, it is now harder to just cannon rush the computer in 3 minutes and win, since they go apeshit as soon as you build something on their platform. You have to begin at the bottom of the ramp, now.

I can confirm that just before the patch, you could build pylon+forge+cannons on the platform without getting attacked (unless you were way too close).
''Watching steppes of war in the gsl would be like watching the dreamhack 1.6 finals start out on fy_iceworld. '' -red_b
SpaceYeti
Profile Joined June 2010
United States723 Posts
September 22 2010 16:47 GMT
#349
On September 23 2010 01:14 torq wrote:
[image loading]
screenshot from new map editor post-1.1
the observer acc. is still 2.125, just like it was before(w/out the upgrade)
Damn your screenshot! I keep wanting to click on it.
Behavior is a function of its consequences.
Existor
Profile Joined July 2010
Russian Federation4295 Posts
Last Edited: 2010-09-22 16:57:14
September 22 2010 16:55 GMT
#350
Is it me or magic box was increased? There are no more balls with lings and big groups o_O
Ndugu
Profile Blog Joined May 2010
United States1078 Posts
September 22 2010 17:02 GMT
#351
On September 23 2010 00:10 Dreamexpress wrote:
NEW /DANCE AND /CHEER MOVES (i think?)

High Templar
Marauder
Zealot
Ultralisk

Not 100% they are new, i maybe not just noticed them before


I didn't know about the Protosso nes w00t.

Also, update OP to reflect Thors being able to 250mm cannon anything they want, ever. Could really help make them viable against P.
Legion616
Profile Joined June 2010
Sweden6 Posts
September 22 2010 17:54 GMT
#352
Another change is that the Single Player main page is no longer stuck at 99% achievements and is now properly showing 100% when everything is completed.
broney
Profile Joined September 2010
United States6 Posts
September 22 2010 18:01 GMT
#353
They did change the insane AI to have a higher range to detect proxy buildings, but proxies still work against it if you build them slightly further away.

Actually they introduced some stupidity where if you proxy a pylon into their base, they'll worker charge it. If your probe is still around and draws some attention, they'll chase it too. If you send the probe in a huge shift-circle around the map, three of the comps workers will chase it until the end of time. This is mostly useful in that it's repeatable (I had 12 comp workers following 4 of my workers around the map) and they also ignore the building if they've chased the probe away.
Shiladie
Profile Blog Joined January 2009
Canada1631 Posts
September 22 2010 18:01 GMT
#354
When you mouse over the achievement catagory icons in your main profile screen, they say you earn medals at certain numbers of achievement points. I have been unable to find any other refence to these medals, but I know it didn't say this pre-patch.
Archerofaiur
Profile Joined August 2008
United States4101 Posts
September 22 2010 18:02 GMT
#355
On September 23 2010 01:27 Djeez wrote:
Well, I can't be sure if it's worth a mention, but the Insane AI got improved. For the grinders out there, it is now harder to just cannon rush the computer in 3 minutes and win, since they go apeshit as soon as you build something on their platform. You have to begin at the bottom of the ramp, now.

I can confirm that just before the patch, you could build pylon+forge+cannons on the platform without getting attacked (unless you were way too close).



I cant tell whether to like this change cause its more challenging or hate it because it means I have to grind 2X as long to get my 250 achieve. Soooooo glad I got the 15 win streak insane out of the way :p
http://sclegacy.com/news/28-scl/250-starcraftlegacy-macro-theorycrafting-contest-winners
rockd24
Profile Joined September 2010
18 Posts
September 22 2010 18:03 GMT
#356
Thanks for verifying the obs speed. It felt faster when I tried to dodge a cannon. I guess it was just me.
Frugalicious
Profile Joined June 2010
United States121 Posts
September 22 2010 19:21 GMT
#357
Since I haven't seen this changed yet.

- Thor 250mm cannons may be used on friendly units (not yet sure about neutral buildings, i.e. rocks)


You could always target your own or ally units with the 250mm cannons since Beta Phase 1. This also applies to Yamato Cannon. Not sure about Snipe, but I assume the same thing.
cyclone25
Profile Blog Joined December 2009
Romania3344 Posts
September 22 2010 19:37 GMT
#358
They "fixed" the overlord spinning trick (I think it was annoying for some persons, usually zvz in close pos).
I tried to use the patrol on him like 4-5 times and it's spinning very very slow now TT
Ndugu
Profile Blog Joined May 2010
United States1078 Posts
September 22 2010 19:43 GMT
#359
On September 23 2010 04:21 Frugalicious wrote:
Since I haven't seen this changed yet.

Show nested quote +
- Thor 250mm cannons may be used on friendly units (not yet sure about neutral buildings, i.e. rocks)


You could always target your own or ally units with the 250mm cannons since Beta Phase 1. This also applies to Yamato Cannon. Not sure about Snipe, but I assume the same thing.



According to SCII wiki and people QQing that they didn't have a way to dump the energy, this was not the case.
D-wreck
Profile Joined November 2008
United States12 Posts
September 22 2010 20:09 GMT
#360
You can no longer generate creep after the lair is gone, though overlords will keep generating creep if they were doing so already.
Prev 1 16 17 18 19 20 27 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 1h 53m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
OGKoka 57
StarCraft: Brood War
Horang2 1091
Larva 421
Stork 325
ggaemo 300
Leta 196
PianO 142
Hyuk 30
ZergMaN 25
Bale 24
Killer 18
[ Show more ]
yabsab 17
League of Legends
JimRising 409
Reynor68
Super Smash Bros
Mew2King193
Heroes of the Storm
Khaldor865
Other Games
summit1g9932
C9.Mang0259
PiGStarcraft226
Sick186
ArmadaUGS66
Organizations
Other Games
gamesdonequick606
Dota 2
PGL Dota 2 - Main Stream179
[ Show 11 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota2347
League of Legends
• Stunt532
• Jankos406
Upcoming Events
CranKy Ducklings
1h 53m
Online Event
2h 53m
FEL
7h 53m
AI Arena Tournament
8h 53m
BSL: Ladder Tournament
10h 53m
Sparkling Tuna Cup
1d 1h
INu's Battles
1d 3h
herO vs Classic
Percival vs Rogue
BSL Open Qualifier
1d 10h
BSL Open Qualifier
1d 10h
Replay Cast
1d 15h
[ Show More ]
Afreeca Starleague
2 days
Rush vs Light
WardiTV Weekly
2 days
Monday Night Weeklies
2 days
Afreeca Starleague
3 days
Soma vs Soulkey
INu's Battles
3 days
SHIN vs Cure
ByuN vs Zoun
PiGosaur Cup
3 days
The PondCast
5 days
INu's Battles
5 days
Liquipedia Results

Completed

Proleague 2026-10-02
Blizzard Classic Cup 2026
Calamity Invitational

Ongoing

ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
Acropolis #5
Acropolis #5 - GSB
Copium Cup
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual

Upcoming

Acropolis #5 - GSC
BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Custodian Cup
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.