• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 12:54
CEST 18:54
KST 01:54
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Power Rank - Esports World Cup 202572RSL Season 1 - Final Week9[ASL19] Finals Recap: Standing Tall15HomeStory Cup 27 - Info & Preview18Classic wins Code S Season 2 (2025)16
Community News
Google Play ASL (Season 20) Announced11BSL Team Wars - Bonyth, Dewalt, Hawk & Sziky teams10Weekly Cups (July 14-20): Final Check-up0Esports World Cup 2025 - Brackets Revealed19Weekly Cups (July 7-13): Classic continues to roll8
StarCraft 2
General
Power Rank - Esports World Cup 2025 I offer completely free coaching services #1: Maru - Greatest Players of All Time What tournaments are world championships? Server Blocker
Tourneys
Esports World Cup 2025 $5,000 WardiTV Summer Championship 2025 WardiTV Mondays FEL Cracov 2025 (July 27) - $8000 live event Sparkling Tuna Cup - Weekly Open Tournament
Strategy
How did i lose this ZvP, whats the proper response
Custom Maps
External Content
Mutation #239 Bad Weather Mutation # 483 Kill Bot Wars Mutation # 482 Wheel of Misfortune Mutation # 481 Fear and Lava
Brood War
General
Google Play ASL (Season 20) Announced BGH Auto Balance -> http://bghmmr.eu/ Simple editing of Brood War save files? (.mlx) Ginuda's JaeDong Interview Series [Update] ShieldBattery: 2025 Redesign
Tourneys
[Megathread] Daily Proleagues [BSL20] Non-Korean Championship 4x BSL + 4x China CSL Xiamen International Invitational [CSLPRO] It's CSLAN Season! - Last Chance
Strategy
[G] Mineral Boosting Does 1 second matter in StarCraft? Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Total Annihilation Server - TAForever Nintendo Switch Thread [MMORPG] Tree of Savior (Successor of Ragnarok) Path of Exile
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Stop Killing Games - European Citizens Initiative Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Post Pic of your Favorite Food!
Fan Clubs
INnoVation Fan Club SKT1 Classic Fan Club!
Media & Entertainment
[\m/] Heavy Metal Thread Anime Discussion Thread Movie Discussion! [Manga] One Piece Korean Music Discussion
Sports
Formula 1 Discussion 2024 - 2025 Football Thread TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion
World Cup 2022
Tech Support
Installation of Windows 10 suck at "just a moment" Computer Build, Upgrade & Buying Resource Thread
TL Community
TeamLiquid Team Shirt On Sale The Automated Ban List
Blogs
Ping To Win? Pings And Their…
TrAiDoS
momentary artworks from des…
tankgirl
from making sc maps to makin…
Husyelt
StarCraft improvement
iopq
Socialism Anyone?
GreenHorizons
Eight Anniversary as a TL…
Mizenhauer
Customize Sidebar...

Website Feedback

Closed Threads



Active: 793 users

Undocumented Changes? - Page 18

Forum Index > SC2 General
Post a Reply
Prev 1 16 17 18 19 20 27 Next All
Hypatio
Profile Joined September 2010
549 Posts
Last Edited: 2010-09-22 15:41:29
September 22 2010 15:40 GMT
#341
NEW CHANGE:

For replays, in the production tab, there are progress bars beneath each item.

Cool! :D
lololol
Profile Joined February 2006
5198 Posts
September 22 2010 15:53 GMT
#342
On September 23 2010 00:40 Hypatio wrote:
NEW CHANGE:

For replays, in the production tab, there are progress bars beneath each item.

Cool! :D


That's the first thing listed in the OP
I'll call Nada.
torq
Profile Joined September 2010
United States44 Posts
September 22 2010 16:14 GMT
#343
[image loading]
screenshot from new map editor post-1.1
the observer acc. is still 2.125, just like it was before(w/out the upgrade)
FSP.Siggy
Profile Joined March 2010
Canada138 Posts
September 22 2010 16:15 GMT
#344
On September 23 2010 01:14 torq wrote:
[image loading]
screenshot from new map editor post-1.1
the observer acc. is still 2.125, just like it was before(w/out the upgrade)


Thank you muchly, updated the OP to reflect this.
Check out the StarCraft Card Game - http://www.teamliquid.net/forum/viewmessage.php?topic_id=116834
torq
Profile Joined September 2010
United States44 Posts
September 22 2010 16:18 GMT
#345
On September 23 2010 01:15 FSP.Siggy wrote:
Show nested quote +
On September 23 2010 01:14 torq wrote:
[image loading]
screenshot from new map editor post-1.1
the observer acc. is still 2.125, just like it was before(w/out the upgrade)


Thank you muchly, updated the OP to reflect this.

ur welcome
also the lateral acc. also stays at 0, along with deceleration
SpaceYeti
Profile Joined June 2010
United States723 Posts
September 22 2010 16:21 GMT
#346
On September 22 2010 23:41 teemh wrote:
"Nydus worms are noisier while building, but don't make a global sound when emerging."

This is definitely false.Played many games with nydus everyone could hear it pop up.

Thanks for testing this! I thought it had changed when I used them in a custom melee because the sound seemed to only be hearable near the point of eruption, but I'm guessing it's always been that way on the Nydus user's end? I don't use Nydus nearly often enough to know. They just seem way too situational.
Behavior is a function of its consequences.
torq
Profile Joined September 2010
United States44 Posts
September 22 2010 16:27 GMT
#347
and yes i just observed a live game and the production tab is new, has the progress bars!
Djeez
Profile Blog Joined September 2010
543 Posts
September 22 2010 16:27 GMT
#348
Well, I can't be sure if it's worth a mention, but the Insane AI got improved. For the grinders out there, it is now harder to just cannon rush the computer in 3 minutes and win, since they go apeshit as soon as you build something on their platform. You have to begin at the bottom of the ramp, now.

I can confirm that just before the patch, you could build pylon+forge+cannons on the platform without getting attacked (unless you were way too close).
''Watching steppes of war in the gsl would be like watching the dreamhack 1.6 finals start out on fy_iceworld. '' -red_b
SpaceYeti
Profile Joined June 2010
United States723 Posts
September 22 2010 16:47 GMT
#349
On September 23 2010 01:14 torq wrote:
[image loading]
screenshot from new map editor post-1.1
the observer acc. is still 2.125, just like it was before(w/out the upgrade)
Damn your screenshot! I keep wanting to click on it.
Behavior is a function of its consequences.
Existor
Profile Joined July 2010
Russian Federation4295 Posts
Last Edited: 2010-09-22 16:57:14
September 22 2010 16:55 GMT
#350
Is it me or magic box was increased? There are no more balls with lings and big groups o_O
Ndugu
Profile Blog Joined May 2010
United States1078 Posts
September 22 2010 17:02 GMT
#351
On September 23 2010 00:10 Dreamexpress wrote:
NEW /DANCE AND /CHEER MOVES (i think?)

High Templar
Marauder
Zealot
Ultralisk

Not 100% they are new, i maybe not just noticed them before


I didn't know about the Protosso nes w00t.

Also, update OP to reflect Thors being able to 250mm cannon anything they want, ever. Could really help make them viable against P.
Legion616
Profile Joined June 2010
Sweden6 Posts
September 22 2010 17:54 GMT
#352
Another change is that the Single Player main page is no longer stuck at 99% achievements and is now properly showing 100% when everything is completed.
broney
Profile Joined September 2010
United States6 Posts
September 22 2010 18:01 GMT
#353
They did change the insane AI to have a higher range to detect proxy buildings, but proxies still work against it if you build them slightly further away.

Actually they introduced some stupidity where if you proxy a pylon into their base, they'll worker charge it. If your probe is still around and draws some attention, they'll chase it too. If you send the probe in a huge shift-circle around the map, three of the comps workers will chase it until the end of time. This is mostly useful in that it's repeatable (I had 12 comp workers following 4 of my workers around the map) and they also ignore the building if they've chased the probe away.
Shiladie
Profile Blog Joined January 2009
Canada1631 Posts
September 22 2010 18:01 GMT
#354
When you mouse over the achievement catagory icons in your main profile screen, they say you earn medals at certain numbers of achievement points. I have been unable to find any other refence to these medals, but I know it didn't say this pre-patch.
Archerofaiur
Profile Joined August 2008
United States4101 Posts
September 22 2010 18:02 GMT
#355
On September 23 2010 01:27 Djeez wrote:
Well, I can't be sure if it's worth a mention, but the Insane AI got improved. For the grinders out there, it is now harder to just cannon rush the computer in 3 minutes and win, since they go apeshit as soon as you build something on their platform. You have to begin at the bottom of the ramp, now.

I can confirm that just before the patch, you could build pylon+forge+cannons on the platform without getting attacked (unless you were way too close).



I cant tell whether to like this change cause its more challenging or hate it because it means I have to grind 2X as long to get my 250 achieve. Soooooo glad I got the 15 win streak insane out of the way :p
http://sclegacy.com/news/28-scl/250-starcraftlegacy-macro-theorycrafting-contest-winners
rockd24
Profile Joined September 2010
18 Posts
September 22 2010 18:03 GMT
#356
Thanks for verifying the obs speed. It felt faster when I tried to dodge a cannon. I guess it was just me.
Frugalicious
Profile Joined June 2010
United States121 Posts
September 22 2010 19:21 GMT
#357
Since I haven't seen this changed yet.

- Thor 250mm cannons may be used on friendly units (not yet sure about neutral buildings, i.e. rocks)


You could always target your own or ally units with the 250mm cannons since Beta Phase 1. This also applies to Yamato Cannon. Not sure about Snipe, but I assume the same thing.
cyclone25
Profile Blog Joined December 2009
Romania3344 Posts
September 22 2010 19:37 GMT
#358
They "fixed" the overlord spinning trick (I think it was annoying for some persons, usually zvz in close pos).
I tried to use the patrol on him like 4-5 times and it's spinning very very slow now TT
Ndugu
Profile Blog Joined May 2010
United States1078 Posts
September 22 2010 19:43 GMT
#359
On September 23 2010 04:21 Frugalicious wrote:
Since I haven't seen this changed yet.

Show nested quote +
- Thor 250mm cannons may be used on friendly units (not yet sure about neutral buildings, i.e. rocks)


You could always target your own or ally units with the 250mm cannons since Beta Phase 1. This also applies to Yamato Cannon. Not sure about Snipe, but I assume the same thing.



According to SCII wiki and people QQing that they didn't have a way to dump the energy, this was not the case.
D-wreck
Profile Joined November 2008
United States12 Posts
September 22 2010 20:09 GMT
#360
You can no longer generate creep after the lair is gone, though overlords will keep generating creep if they were doing so already.
Prev 1 16 17 18 19 20 27 Next All
Please log in or register to reply.
Live Events Refresh
CSO Cup
16:00
#83
Liquipedia
PSISTORM Gaming Misc
15:55
FSL Teamleague: CN vs ASH
Freeedom45
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Hui .388
SpeCial 272
BRAT_OK 83
ProTech77
goblin 41
MindelVK 25
StarCraft: Brood War
Britney 19131
Bisu 3619
Shuttle 2864
Jaedong 2651
Flash 1816
BeSt 1347
EffOrt 1122
Nal_rA 503
firebathero 379
actioN 346
[ Show more ]
Soma 162
sorry 143
Rush 113
Dewaltoss 96
Shine 56
Shinee 52
Aegong 42
scan(afreeca) 33
JYJ32
zelot 28
Terrorterran 14
IntoTheRainbow 8
Stormgate
BeoMulf177
Dota 2
Gorgc6701
qojqva2897
420jenkins519
League of Legends
Dendi775
Counter-Strike
fl0m4158
ScreaM1164
sgares440
oskar156
Heroes of the Storm
Khaldor496
Other Games
Beastyqt1127
B2W.Neo1072
FrodaN285
KnowMe111
Trikslyr62
QueenE50
Organizations
Other Games
gamesdonequick336
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• LUISG 19
• Adnapsc2 13
• tFFMrPink 4
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 2873
Other Games
• Shiphtur311
Upcoming Events
BSL20 Non-Korean Champi…
1h 6m
Bonyth vs Sziky
Dewalt vs Hawk
Hawk vs QiaoGege
Sziky vs Dewalt
Mihu vs Bonyth
Zhanhun vs QiaoGege
QiaoGege vs Fengzi
FEL
16h 6m
BSL20 Non-Korean Champi…
21h 6m
BSL20 Non-Korean Champi…
1d 1h
Bonyth vs Zhanhun
Dewalt vs Mihu
Hawk vs Sziky
Sziky vs QiaoGege
Mihu vs Hawk
Zhanhun vs Dewalt
Fengzi vs Bonyth
Sparkling Tuna Cup
2 days
Online Event
3 days
uThermal 2v2 Circuit
3 days
The PondCast
4 days
Replay Cast
5 days
Korean StarCraft League
6 days
[ Show More ]
CranKy Ducklings
6 days
Liquipedia Results

Completed

CSL Xiamen Invitational
Esports World Cup 2025
Murky Cup #2

Ongoing

Copa Latinoamericana 4
Jiahua Invitational
BSL20 Non-Korean Championship
BSL Team Wars
CSLPRO Last Chance 2025
CC Div. A S7
Underdog Cup #2
IEM Cologne 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25

Upcoming

ASL Season 20: Qualifier #1
ASL Season 20: Qualifier #2
ASL Season 20
CSLPRO Chat StarLAN 3
BSL Season 21
RSL Revival: Season 2
Maestros of the Game
SEL Season 2 Championship
WardiTV Summer 2025
uThermal 2v2 Main Event
FEL Cracov 2025
HCC Europe
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.