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[VOTE] SC2 Player quality limits in order to post - Page 18

Forum Index > SC2 General
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Saafen
Profile Joined January 2007
Sweden79 Posts
September 21 2010 04:32 GMT
#341
Or even better, link it to the TLPD? I dont really know how the TLPD works but I guess only games from quarter-finals> and invite tours get placed there?

X amount of games required in the TLPD to be allowed to post, or something...
TheFinalWord
Profile Joined May 2010
Australia790 Posts
September 21 2010 04:35 GMT
#342
I think it's a good idea, 1200 not exactly pro or not exactly even close to pro, but you need to have some knowledge of balance, and you're not going to make any retarded statements that I read far too often.
stroggos
Profile Joined February 2009
New Zealand1543 Posts
September 21 2010 04:47 GMT
#343
i've been on a forum designed for people with good ratings before. It was ok but didn't exactly have any improved forum etiquette, strategy discussion or post quality.
hi
RodrigoX
Profile Joined November 2009
United States645 Posts
Last Edited: 2010-09-21 04:52:34
September 21 2010 04:51 GMT
#344
Yeah problems of elitism would arose. But I mean there is a point where I think this would be acceptable. I mean because logic dictates that this is a smart idea, but its kind of wishy washy if its wrong or a disservice to the public or not.

And I think we would have to wait a season or something to see where the real point caps are for each skill level if not more.
We were all raised on televion that made us believe we'd all be Millionairs, Movie gods, and Rockstars..... But we won't.... We are slowly learning that fact. And we are very, very pissed off.
Saracen
Profile Blog Joined December 2007
United States5139 Posts
September 21 2010 04:53 GMT
#345
On September 21 2010 08:27 KnightOfNi wrote:
As a general idea, I definitely like it, BUT (as was the case with me in BW) there are several of us that have a deep understanding of the game but not the physical ability to follow through on that understanding. I'm definitely doing much better at sc2 in this regard (and hope to play enough ladder to break 1000 soon lol) but I know that my brain near the end of BW was at the upper levels of play, even if my mechanics weren't there physically. I'd say a better idea is to do an invite system, possibly with the higher level players (1500+ or maybe even higher) being able to nominate people of ANY skill level (playing-wise) who could join in the discussions.

EDIT: This nomination would have be approved by a poll or something - so its not like 1 person can just open it up to anyone. This forum would ideally be read-only to everyone who isn't qualified to post in it - as there really shouldn't be an elite STRATEGY forum... shouldn't everyone have the right to know what higher level players think about it? This isn't to limit the knowledge of the more casual player, its just to prevent trolling and promote a higher level of thinking in serious balance/strategy threads.

This also raises the question of HOW would you link the two (points & posting ability) together? Someone's points can fluctuate from day to day but their skill level will for the most part stay the same (ideally raising slightly over time) AND someone could eventually have 1500 points but hasn't played in 3-4 months and doesn't know the current state of the metagame (which currently seems to be changing by the week). Just a few potential problems with the idea - could just be solved by good coding lol.

Sorry, but there's no such thing as a sub-1000 point player who knows more about the game than a 1500 point player. I hate to break it to you, but this kind of thinking has no truth in it at all; it's just what bad players tell themselves to make themselves feel better. If a real top player didn't play for 3-4 months, he would be able to get back in shape and compete with the rest of the top players in anywhere from a day to a week. There's no such thing as being a Starcraft genius in thinking about the game. You can't say "oh, I may be a 500 point gold player but I'm 1500+ diamond when it comes to strategy!" It just doesn't work that way because experience, skill, and knowledge go hand in hand. You really can't have one without the other. So yeah, you can keep on kidding yourself by saying "oh, if I were to work just a bit harder, I'd be top 100 easily." Or you can actually have a healthy mindset and acknowledge that your knowledge is lacking and that you actually need to work more at the game.

Because I hate to break it to you, but this is Starcraft 2. It's not mechanics that are holding anyone back. It's knowledge.

This wasn't directed towards you in particular, but to people in general who make claims like these. So sorry if I offended you...
lim1017
Profile Joined April 2010
Canada1278 Posts
September 21 2010 04:56 GMT
#346
i feel like someone should link the "truth about diamond league" thread if someone hasn't already

this is exactly what that thread was saying we should not do..

assume people above a certain # of points in diamond know what they are talking about...
Harem
Profile Joined November 2007
United States11393 Posts
September 21 2010 04:56 GMT
#347
On September 21 2010 08:27 KnightOfNi wrote:
As a general idea, I definitely like it, BUT (as was the case with me in BW) there are several of us that have a deep understanding of the game but not the physical ability to follow through on that understanding. I'm definitely doing much better at sc2 in this regard (and hope to play enough ladder to break 1000 soon lol) but I know that my brain near the end of BW was at the upper levels of play, even if my mechanics weren't there physically. I'd say a better idea is to do an invite system, possibly with the higher level players (1500+ or maybe even higher) being able to nominate people of ANY skill level (playing-wise) who could join in the discussions.

EDIT: This nomination would have be approved by a poll or something - so its not like 1 person can just open it up to anyone. This forum would ideally be read-only to everyone who isn't qualified to post in it - as there really shouldn't be an elite STRATEGY forum... shouldn't everyone have the right to know what higher level players think about it? This isn't to limit the knowledge of the more casual player, its just to prevent trolling and promote a higher level of thinking in serious balance/strategy threads.

This also raises the question of HOW would you link the two (points & posting ability) together? Someone's points can fluctuate from day to day but their skill level will for the most part stay the same (ideally raising slightly over time) AND someone could eventually have 1500 points but hasn't played in 3-4 months and doesn't know the current state of the metagame (which currently seems to be changing by the week). Just a few potential problems with the idea - could just be solved by good coding lol.

In another post, you said that you were barely d+ in BW.

That doesn't even come close to a "deep understanding" of the game. Your brain isn't even anywhere near upper levels of play and don't blame it on excuses like hurrr my mechanics suck but i could be olympic if they were better!!!! There are so many things that don't even become apparent without actually playing the game. Just watching pros play may give you the impression that you know what is going on but you really don't.

Stop with the sc2gg level of extrapolation please.
Moderator。◕‿◕。
Wi)nD
Profile Joined April 2010
Canada719 Posts
September 21 2010 04:59 GMT
#348
personlay i dont think this would make any difference unless u just made it "known" players. beacuse like idra has stated ppl rating are infalted via balance issues, so to him a rdm 1400pt terran is still a dumbass noob who doesnt know wat they are playing
Zlasher
Profile Blog Joined February 2010
United States9129 Posts
September 21 2010 05:00 GMT
#349
Oh the irony of seeing 95% of posts made on accounts created after April 21st, AKA teamliquid beta key giveaway day.
Follow me: www.twitter.com/zlasher
-orb-
Profile Blog Joined September 2007
United States5770 Posts
September 21 2010 05:04 GMT
#350
IMO should be invite only sub-forum that non-invitees can only read. Then have TL admins only invite top players
'life of lively to live to life of full life thx to shield battery'
how sad that sc2 has no shield battery :(
-orb-
Profile Blog Joined September 2007
United States5770 Posts
September 21 2010 05:05 GMT
#351
On September 21 2010 13:53 Saracen wrote:
Show nested quote +
On September 21 2010 08:27 KnightOfNi wrote:
As a general idea, I definitely like it, BUT (as was the case with me in BW) there are several of us that have a deep understanding of the game but not the physical ability to follow through on that understanding. I'm definitely doing much better at sc2 in this regard (and hope to play enough ladder to break 1000 soon lol) but I know that my brain near the end of BW was at the upper levels of play, even if my mechanics weren't there physically. I'd say a better idea is to do an invite system, possibly with the higher level players (1500+ or maybe even higher) being able to nominate people of ANY skill level (playing-wise) who could join in the discussions.

EDIT: This nomination would have be approved by a poll or something - so its not like 1 person can just open it up to anyone. This forum would ideally be read-only to everyone who isn't qualified to post in it - as there really shouldn't be an elite STRATEGY forum... shouldn't everyone have the right to know what higher level players think about it? This isn't to limit the knowledge of the more casual player, its just to prevent trolling and promote a higher level of thinking in serious balance/strategy threads.

This also raises the question of HOW would you link the two (points & posting ability) together? Someone's points can fluctuate from day to day but their skill level will for the most part stay the same (ideally raising slightly over time) AND someone could eventually have 1500 points but hasn't played in 3-4 months and doesn't know the current state of the metagame (which currently seems to be changing by the week). Just a few potential problems with the idea - could just be solved by good coding lol.

Sorry, but there's no such thing as a sub-1000 point player who knows more about the game than a 1500 point player. I hate to break it to you, but this kind of thinking has no truth in it at all; it's just what bad players tell themselves to make themselves feel better. If a real top player didn't play for 3-4 months, he would be able to get back in shape and compete with the rest of the top players in anywhere from a day to a week. There's no such thing as being a Starcraft genius in thinking about the game. You can't say "oh, I may be a 500 point gold player but I'm 1500+ diamond when it comes to strategy!" It just doesn't work that way because experience, skill, and knowledge go hand in hand. You really can't have one without the other. So yeah, you can keep on kidding yourself by saying "oh, if I were to work just a bit harder, I'd be top 100 easily." Or you can actually have a healthy mindset and acknowledge that your knowledge is lacking and that you actually need to work more at the game.

Because I hate to break it to you, but this is Starcraft 2. It's not mechanics that are holding anyone back. It's knowledge.

This wasn't directed towards you in particular, but to people in general who make claims like these. So sorry if I offended you...


You don't seem to understand that not everyone has the time to play to high rating.

For example, I'm somewhere around 1k points or something right now but by no means have I hit a cap... I just don't play enough to get my rating high
'life of lively to live to life of full life thx to shield battery'
how sad that sc2 has no shield battery :(
Snippa-
Profile Joined August 2010
United States98 Posts
September 21 2010 05:08 GMT
#352
On the Battle.net forums I would think this idea is stupid. Here on the Team Liquid forums, the idea holds alot of weight. It really is only up to the people who run the site though if any changes like this were to happen, so I'll let them figure it out.

In the mean time, I think the mods are doing a hell of a job taking care of trolls and banning the trash that comes to the forums. They're doing a much better job than the Blizzard mods are on their forums anyways.
purerythem
Profile Joined June 2009
United States245 Posts
September 21 2010 05:08 GMT
#353
1200 is way too low. If you did this, its only a matter of time until most people can post in it anyway. The ratings are only getting higher and will continue to do so over time. Player based and not rating based imo.

Big tourney placements, winners, and commentary personnel.
Saracen
Profile Blog Joined December 2007
United States5139 Posts
September 21 2010 05:09 GMT
#354
On September 21 2010 14:05 -orb- wrote:
Show nested quote +
On September 21 2010 13:53 Saracen wrote:
On September 21 2010 08:27 KnightOfNi wrote:
As a general idea, I definitely like it, BUT (as was the case with me in BW) there are several of us that have a deep understanding of the game but not the physical ability to follow through on that understanding. I'm definitely doing much better at sc2 in this regard (and hope to play enough ladder to break 1000 soon lol) but I know that my brain near the end of BW was at the upper levels of play, even if my mechanics weren't there physically. I'd say a better idea is to do an invite system, possibly with the higher level players (1500+ or maybe even higher) being able to nominate people of ANY skill level (playing-wise) who could join in the discussions.

EDIT: This nomination would have be approved by a poll or something - so its not like 1 person can just open it up to anyone. This forum would ideally be read-only to everyone who isn't qualified to post in it - as there really shouldn't be an elite STRATEGY forum... shouldn't everyone have the right to know what higher level players think about it? This isn't to limit the knowledge of the more casual player, its just to prevent trolling and promote a higher level of thinking in serious balance/strategy threads.

This also raises the question of HOW would you link the two (points & posting ability) together? Someone's points can fluctuate from day to day but their skill level will for the most part stay the same (ideally raising slightly over time) AND someone could eventually have 1500 points but hasn't played in 3-4 months and doesn't know the current state of the metagame (which currently seems to be changing by the week). Just a few potential problems with the idea - could just be solved by good coding lol.

Sorry, but there's no such thing as a sub-1000 point player who knows more about the game than a 1500 point player. I hate to break it to you, but this kind of thinking has no truth in it at all; it's just what bad players tell themselves to make themselves feel better. If a real top player didn't play for 3-4 months, he would be able to get back in shape and compete with the rest of the top players in anywhere from a day to a week. There's no such thing as being a Starcraft genius in thinking about the game. You can't say "oh, I may be a 500 point gold player but I'm 1500+ diamond when it comes to strategy!" It just doesn't work that way because experience, skill, and knowledge go hand in hand. You really can't have one without the other. So yeah, you can keep on kidding yourself by saying "oh, if I were to work just a bit harder, I'd be top 100 easily." Or you can actually have a healthy mindset and acknowledge that your knowledge is lacking and that you actually need to work more at the game.

Because I hate to break it to you, but this is Starcraft 2. It's not mechanics that are holding anyone back. It's knowledge.

This wasn't directed towards you in particular, but to people in general who make claims like these. So sorry if I offended you...


You don't seem to understand that not everyone has the time to play to high rating.

For example, I'm somewhere around 1k points or something right now but by no means have I hit a cap... I just don't play enough to get my rating high

Then keep playing until you're capped when you find the time and you'll see where you really stand.

I think the main reason a lot of people refuse to ladder as much (besides time constraints, of course) is that they're afraid of realizing that they're actually worse than they thought they were. Again, this isn't directed towards you in particular, but to the general public.
Rabiator
Profile Joined March 2010
Germany3948 Posts
Last Edited: 2010-09-21 05:09:45
September 21 2010 05:09 GMT
#355
1. How do you want to prove it? Checking and validating these things is too much bureaucratic effort for the TL staff IMO.
2. The points are always increasing, so a fixed limit is junk anyways. What about plaers who drop below / stop playing?
3. Do you really think that only high rank players have the brains to think about it? Maybe they just have the reflexes but a brain like a moron?

Terrible idea ...
If you cant say what you're meaning, you can never mean what you're saying.
DminusTerran
Profile Joined April 2010
Canada1337 Posts
Last Edited: 2010-09-21 05:10:19
September 21 2010 05:09 GMT
#356
I think it's a good idea only in the fact that I'll have a great laugh when the quality of posts doesn't actually increase. Instead of attempting to seize respect, try actually formulating well constructed posts and limiting responses in threads that are drama fest/lack real merit. I don't see how segregating the a good portion of the user base will actually improve the quality of discussion on teamliquid.

At this moment there are only 3190 people above 1200 diamond anyways, 1201 from North American servers 727 from Europe, and that's before considering for dual accounts. How many of those players do you think would actively contribute to this proposed sub forum.

If some lowly 1150 rated Diamond player wanted to inquire as to the opinions of the people he probably considers his competitive peers. How is he/she supposed to go about doing that, exactly? Would there be a separate sub forum in which the plebeian lifeforms that constitute the majority of TL's userbase could prostrate ourselves in subjugation before our new higher ranked overlords, as we plead for their advice. When I take a knee I shall inquire, "Oh great 1400+ rated diamond protoss please sire reveal your wisdom to me." to which my beloved superior will reply, "Well four gating has worked pretty good for me, but sometimes I mix it up and make void rays."
DeckOneBell
Profile Blog Joined May 2010
United States526 Posts
September 21 2010 05:11 GMT
#357
Wouldn't it be safer to just give the right to post to certain players that have proved themselves (Give this privilege to admins/mods) than have an arbitrary point value? That way, we are still able to get high quality posts, without some random number. I mean, just listen to Day9 talk about 4gating to a high win/loss.
Saracen
Profile Blog Joined December 2007
United States5139 Posts
September 21 2010 05:12 GMT
#358
On September 21 2010 14:09 Rabiator wrote:
1. How do you want to prove it? Checking and validating these things is too much bureaucratic effort for the TL staff IMO.
2. The points are always increasing, so a fixed limit is junk anyways. What about plaers who drop below / stop playing?
3. Do you really think that only high rank players have the brains to think about it? Maybe they just have the reflexes but a brain like a moron?

Terrible idea ...

1. Not at all
2. You know, there are measures of peoples' skill that don't inflate... And players who stop playing will probably stop posting as well, so I don't see the problem
3. Are you serious...
Thoramas
Profile Joined April 2010
Singapore152 Posts
September 21 2010 05:15 GMT
#359
TL.net has come a long way compared to other sites without compromising forum post quality due to the extra mile most of the admins and mods put in, don't fix whats not broken.

Saying that, if I had to choose between a minimum rating to post section vs an invite-only to post section of the forum (both would add too much unnecessary management overhead IMO), I would personally prefer invite-only. Though it does help to weed out some unnecessary/troll posts, it would not solve the problem of flame wars which still do happen between top players.

I feel like the reason why people think an "elite section" would solve the forum etiquette problem is due to the fact that the ratio of non top-tier players far outweigh that of top-tier players and hence people see more trolls/flame wars between lower-tier and naturally assume as such.
FC.Strike
Profile Blog Joined April 2010
United States621 Posts
September 21 2010 05:18 GMT
#360
Some of the responses here are totally totally idiotic.

On the average, a 1500+ player will have more knowledge of the game than a 1000- player. Period. This means that on the average, a 1500+ subforum would have more useful posts than a forum open to anybody.

I don't see how you could possibly make the argument that a forum open to anybody would have better posts than a forum open only to the top tier of players. Does that make sense at all to you? Doesn't make sense to me.

And as for the elitist thing. Duh. You're coming to a website to learn more about Starcraft (if you're bad) or share your knowledge of Starcraft (if you're good). That inherently forms an elitist mentality where there are the goods who are separated from the bads - this type of elitism is not a bad thing and is present anywhere there are people who are superior to others.

I don't know whether I support such a forum, but come on guys. Really?
--------------------------> My Smiley Face Disagrees, Your Argument is Invalid -------------------------->
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