• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 19:29
CEST 01:29
KST 08:29
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro4 Preview: On Course12Code S Season 1 - RO8 Preview7[ASL21] Ro8 Preview Pt2: Progenitors8Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun13[ASL21] Ro8 Preview Pt1: Inheritors16
Community News
Code S Season 1 (2026) - RO8 Results1Weekly Cups (May 4-10): Clem, MaxPax, herO win1Maestros of The Game 2 announcement and schedule !11Weekly Cups (April 27-May 4): Clem takes triple0RSL Revival: Season 5 - Qualifiers and Main Event12
StarCraft 2
General
Code S Season 1 (2026) - RO8 Results MaNa leaves Team Liquid Weekly Cups (May 4-10): Clem, MaxPax, herO win Code S Season 1 - RO8 Preview Behind the Blue - Team Liquid History Book
Tourneys
2026 GSL Season 2 Qualifiers Maestros of The Game 2 announcement and schedule ! $5,000 WardiTV Spring Championship 2026 SC2 INu's Battles#16 <BO.9> Master Swan Open (Global Bronze-Master 2)
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players
External Content
Mutation # 525 Wheel of Misfortune The PondCast: SC2 News & Results Mutation # 524 Death and Taxes Mutation # 523 Firewall
Brood War
General
Pros React to: TvT Masterclass in FlaSh vs Light ASL21 Strategy, Pimpest Plays Discussions vespene.gg — BW replays in browser Flashes ASL S21 Ro8 Review BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[ASL21] Semifinals B [ASL21] Semifinals A [BSL22] RO8 Bracket Stage + Another TieBreaker Small VOD Thread 2.0
Strategy
Fighting Spirit mining rates [G] Hydra ZvZ: An Introduction Simple Questions, Simple Answers Muta micro map competition
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Warcraft III: The Frozen Throne Starcraft Tabletop Miniature Game PC Games Sales Thread
Dota 2
The Story of Wings Gaming
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread UK Politics Mega-thread YouTube Thread European Politico-economics QA Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Formula 1 Discussion
World Cup 2022
Tech Support
streaming software Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
How EEG Data Can Predict Gam…
TrAiDoS
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1584 users

Unconfirmed Patch 1.1 Notes - Page 4

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 5 6 31 32 33 Next All
Plexa
Profile Blog Joined October 2005
Aotearoa39261 Posts
Last Edited: 2010-09-16 09:31:18
September 16 2010 09:30 GMT
#61
On September 16 2010 18:28 Faraday wrote:
Toss taking a beating...cmon is there anything good for protoss in those notes? everything is slowed down, and how many games do you get carriers? cmon...

I would love for these to be legit, as a protoss player. PvZ is going to get a shitload harder, but whatever - I like a challenge! PvT is going to be so easy for a week or two while tons of crap Terrans are still ranked highly - then they'll drop.

If this is real then players with better multitask are going to be rewarded - as it should be in the first place. This would definitely be a patch which raises the skill ceiling of the game.
Administrator~ Spirit will set you free ~
SmoKim
Profile Joined March 2010
Denmark10305 Posts
September 16 2010 09:30 GMT
#62
- Overlord base speed increased to from 0.469 to 0.938.
- Overlord upgraded speed increase from 1.875 to 2.344.
- Overlords can now use Excrete Creep while moving.

if this happen..... i will give a BJ to Blizzard
"LOL I have 202 supply right now (3 minutes later)..."LOL NOW I HAVE 220 SUPPLY SUP?!?!?" - Mondragon
ALPINA
Profile Joined May 2010
3791 Posts
September 16 2010 09:30 GMT
#63
On September 16 2010 18:20 Floophead_III wrote:
I wonder if these are actually legit... they seem reasonable, though I'm not a huge fan of chrono/mule nerf. Definitely would make T/P macro much harder though.


You mean as hard as Zerg's atm?
You should never underestimate the predictability of stupidity
Telcontar
Profile Joined May 2010
United Kingdom16710 Posts
September 16 2010 09:31 GMT
#64
- Ground Units of type Psionic now have vision in the air plane

very very interesting change.

- Carriers now spawn with four Interceptors prebuilt.

err what part of that is 'change'?

- Spawn Larvae energy cost reduced to 20 from 25.

i really dont think this was necessary but we'll see.
Et Eärello Endorenna utúlien. Sinome maruvan ar Hildinyar tenn' Ambar-metta.
hifriend
Profile Blog Joined June 2009
China7935 Posts
September 16 2010 09:31 GMT
#65
Obvious fake, you don't change this much in one patch in a RTS.
Piy
Profile Blog Joined January 2008
Scotland3152 Posts
Last Edited: 2010-09-16 09:33:55
September 16 2010 09:31 GMT
#66
I doubt this is real. Especially reducing the cost of Spawn Larvae, that can't realistically be true.

EDIT: Oh wait, I get it. Kind of.

Nope, still not really, you'll still have to do it just as often.
My. Copy. Is. Here.
Jurassic
Profile Joined July 2010
Hungary79 Posts
September 16 2010 09:32 GMT
#67
On September 16 2010 18:17 Yaotzin wrote:
Show nested quote +
On September 16 2010 18:10 bleen wrote:
- Carriers now spawn with four Interceptors prebuilt.

People who make fake patch notes should play the game a bit so they don't do stuff like this.

Also, Blizzard never elaborate on bugfixes do they?



This, and also: "- Ground Units of type Psionic now have vision in the air plane."
A Ghost seeing up cliff would be a bit interesting...
Jibba
Profile Blog Joined October 2007
United States22883 Posts
September 16 2010 09:32 GMT
#68
On September 16 2010 18:30 Plexa wrote:
Show nested quote +
On September 16 2010 18:28 Faraday wrote:
Toss taking a beating...cmon is there anything good for protoss in those notes? everything is slowed down, and how many games do you get carriers? cmon...

I would love for these to be legit, as a protoss player. PvZ is going to get a shitload harder, but whatever - I like a challenge! PvT is going to be so easy for a week or two while tons of crap Terrans are still ranked highly - then they'll drop.

If this is real then players with better multitask are going to be rewarded - as it should be in the first place. This would definitely be a patch which raises the skill ceiling of the game.

Agreed. The macro mechanics are going to be a lot more evened up all around, and it'd be nice to see DTs and Carriers get more play.
ModeratorNow I'm distant, dark in this anthrobeat
GTR
Profile Blog Joined September 2004
51598 Posts
September 16 2010 09:33 GMT
#69
i really hope they put crossfire in the ladder map pool
Commentator
Icx
Profile Blog Joined November 2009
Belgium853 Posts
September 16 2010 09:33 GMT
#70
On September 16 2010 18:31 Piy wrote:
I doubt this is real. Especially reducing the cost of Spawn Larvae, that can't realistically be true.


You do know that spawn larva isn't limited by energy, but by the spawn larva timer?

This just means that a queen will build up excess energy over time (to transfuse for example)
Ghazwan
Profile Blog Joined March 2010
Netherlands444 Posts
September 16 2010 09:33 GMT
#71
On September 16 2010 18:31 Piy wrote:
I doubt this is real. Especially reducing the cost of Spawn Larvae, that can't realistically be true.


Why? It still has a cooldown. This will only allow more mana for transfusion and creep tumor, which is quite a nice change imo.
Viruuus
Profile Joined February 2010
Germany451 Posts
September 16 2010 09:33 GMT
#72
I cannot believe it is real, because i was argueing with my friends that blizzard can never make zerg balanced, because even though the race is okish later on, they would have to increase overlord speed by a ton to make scouting possible so zerg doesnt die to random BS all the time.
Must be fake !
If its not, ill be such a happy camper...
Lee Jae Dong fighting!!!
TBO
Profile Joined September 2009
Germany1350 Posts
Last Edited: 2010-09-16 09:34:16
September 16 2010 09:33 GMT
#73
The Overlord changes seem too drastic - so I highly assume this is a fake.

And don't Carriers already start with 4 Interceptors?
Jayson X
Profile Blog Joined November 2006
Switzerland2431 Posts
September 16 2010 09:34 GMT
#74
Looks promising. The cooldown on chronoboost i don't understand at all? Some build times have been designed with chrono boost in mind and now this?

Hmm.
Piy
Profile Blog Joined January 2008
Scotland3152 Posts
September 16 2010 09:34 GMT
#75
On September 16 2010 18:33 Ghazwan wrote:
Show nested quote +
On September 16 2010 18:31 Piy wrote:
I doubt this is real. Especially reducing the cost of Spawn Larvae, that can't realistically be true.


Why? It still has a cooldown. This will only allow more mana for transfusion and creep tumor, which is quite a nice change imo.


I suppose, wasn't thinking about it properly.
My. Copy. Is. Here.
abrasion
Profile Joined April 2010
Australia722 Posts
September 16 2010 09:34 GMT
#76
I just had a thought, what speed does 3 or 4 Nexii generate energy? Same with command centers? Surely once you reach a certain amount of expansions you basically can't use the energy fast enough with a cooldown?
derpmods
SeaSmoke
Profile Joined July 2010
United States326 Posts
September 16 2010 09:34 GMT
#77
Maybe it means the carrier will spawn with the full load now? That would explain the increase in cost. Honestly it's kind of silly that you have to build those when they come out. It's not like anyone would want to save the minerals that late in a game.
Deadlyfish
Profile Joined August 2010
Denmark1980 Posts
September 16 2010 09:34 GMT
#78
Overlords being able to drop creep while moving? That would be way too good i think. I too think it's fake, Zerg need a small buff, not this.
If wishes were horses we'd be eating steak right now.
Yaotzin
Profile Joined August 2010
South Africa4280 Posts
September 16 2010 09:34 GMT
#79
Why are some people saying those changes would improve carriers It nerfs them..
Cade
Profile Joined August 2010
Canada1420 Posts
September 16 2010 09:34 GMT
#80
On September 16 2010 18:30 Plexa wrote:
Show nested quote +
On September 16 2010 18:28 Faraday wrote:
Toss taking a beating...cmon is there anything good for protoss in those notes? everything is slowed down, and how many games do you get carriers? cmon...

I would love for these to be legit, as a protoss player. PvZ is going to get a shitload harder, but whatever - I like a challenge! PvT is going to be so easy for a week or two while tons of crap Terrans are still ranked highly - then they'll drop.

If this is real then players with better multitask are going to be rewarded - as it should be in the first place. This would definitely be a patch which raises the skill ceiling of the game.


completely agreed
Prev 1 2 3 4 5 6 31 32 33 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 31m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SpeCial 167
JuggernautJason112
ViBE78
StarCraft: Brood War
Britney 11666
Aegong 105
NaDa 17
Dota 2
NeuroSwarm101
League of Legends
summit1g8162
Doublelift7914
Super Smash Bros
hungrybox395
AZ_Axe42
PPMD42
Other Games
gofns12710
tarik_tv8172
Liquid`RaSZi1765
Artosis379
monkeys_forever274
PiGStarcraft222
C9.Mang0171
JimRising 72
Livibee60
Maynarde18
Organizations
Other Games
BasetradeTV68
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 17 non-featured ]
StarCraft 2
• Hupsaiya 74
• musti20045 33
• Adnapsc2 2
• Kozan
• Migwel
• AfreecaTV YouTube
• sooper7s
• intothetv
• IndyKCrew
• LaughNgamezSOOP
StarCraft: Brood War
• HerbMon 48
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota2925
Other Games
• imaqtpie994
• Scarra503
Upcoming Events
Replay Cast
31m
RSL Revival
10h 31m
Classic vs Solar
herO vs SHIN
OSC
13h 31m
Big Brain Bouts
16h 31m
sebesdes vs Iba
Percival vs YoungYakov
Reynor vs GgMaChine
Korean StarCraft League
1d 3h
RSL Revival
1d 10h
Clem vs Rogue
Bunny vs Lambo
IPSL
1d 16h
Dewalt vs nOmaD
Ret vs Cross
BSL
1d 19h
Bonyth vs Doodle
Dewalt vs TerrOr
GSL
2 days
Cure vs herO
SHIN vs Maru
IPSL
2 days
Bonyth vs Napoleon
G5 vs JDConan
[ Show More ]
BSL
2 days
OyAji vs JDConan
DragOn vs TBD
Replay Cast
3 days
Monday Night Weeklies
3 days
Replay Cast
4 days
The PondCast
4 days
GSL
5 days
Replay Cast
6 days
GSL
6 days
Liquipedia Results

Completed

Proleague 2026-05-13
WardiTV TLMC #16
Nations Cup 2026

Ongoing

BSL Season 22
ASL Season 21
IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
KK 2v2 League Season 1
BSL 22 Non-Korean Championship
SCTL 2026 Spring
RSL Revival: Season 5
2026 GSL S1
Heroes Pulsing #1
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2

Upcoming

Escore Tournament S2: W7
YSL S3
Escore Tournament S2: W8
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
WardiTV Spring 2026
2026 GSL S2
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.