• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 01:36
CEST 07:36
KST 14:36
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 2914Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
Balance hotfix patch 5.0.16b (July 16)56Reynor: GSL Loss Wasn't About Preparation Format16[IPSL] Spring 2026 Grand Finals - This Weekend!6Weekly Cups (July 6 - 12): Protoss strike back12BSL Season 22 Full Overview & Conclusion8
StarCraft 2
General
Balance hotfix patch 5.0.16b (July 16) [D] Wireframe Casting Removed Clem: "I don't have that much hope in Blizzard" Reynor: GSL Loss Wasn't About Preparation Format Is the larve respawn broken?
Tourneys
Master Swan Open (Global Bronze-Master 2) WardiTV Summer Cup 2026 GSL CK #5 Race War RSL Revival: Season 6 - Qualifiers and Main Event HomeStory Cup 29
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 534 Burning Evacuation Mutation # 533 Die Together Mutation # 532 Nuclear Family
Brood War
General
BW General Discussion ASL22 General Discussion NaDa’s Body Followup Pros Debate: Zerg Unfairly Nerfed? (ASL S22 map) Etiquete rules in Asl?
Tourneys
[Megathread] Daily Proleagues [IPSL] Spring 2026 Grand Finals - This Weekend! Escore Tournament - Season 3 Small VOD Thread 2.0
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies
Other Games
General Games
Path of Exile Stormgate/Frost Giant Megathread Nintendo Switch Thread General RTS Discussion Thread Beyond All Reason
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank NeO.D_StephenKing vs This Guy From 1 Million Dance TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread The Games Industry And ATVI UK Politics Mega-thread YouTube Thread
Fan Clubs
The IdrA Fan Club The HerO Fan Club!
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Req][Books] Good Fantasy/SciFi books Series you have seen recently...
Sports
2024 - 2026 Football Thread MLB/Baseball 2023 McBoner: A hockey love story Tennis[sport] Formula 1 Discussion
World Cup 2022
Tech Support
Simple Questions Simple Answers FPS when play League Of Legend on laptop How to clean a TTe Thermaltake keyboard?
TL Community
Northern Ireland Global Starcraft The Automated Ban List
Blogs
ASL S22 English Commentary…
namkraft
Poker (part 2)
Nebuchad
The Experiences We Want and …
TrAiDoS
An Exploration of th…
waywardstrategy
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Evil Gacha Games and the…
ffswowsucks
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9544 users

Unconfirmed Patch 1.1 Notes - Page 4

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 5 6 31 32 33 Next All
Plexa
Profile Blog Joined October 2005
Aotearoa39261 Posts
Last Edited: 2010-09-16 09:31:18
September 16 2010 09:30 GMT
#61
On September 16 2010 18:28 Faraday wrote:
Toss taking a beating...cmon is there anything good for protoss in those notes? everything is slowed down, and how many games do you get carriers? cmon...

I would love for these to be legit, as a protoss player. PvZ is going to get a shitload harder, but whatever - I like a challenge! PvT is going to be so easy for a week or two while tons of crap Terrans are still ranked highly - then they'll drop.

If this is real then players with better multitask are going to be rewarded - as it should be in the first place. This would definitely be a patch which raises the skill ceiling of the game.
Administrator~ Spirit will set you free ~
SmoKim
Profile Joined March 2010
Denmark10305 Posts
September 16 2010 09:30 GMT
#62
- Overlord base speed increased to from 0.469 to 0.938.
- Overlord upgraded speed increase from 1.875 to 2.344.
- Overlords can now use Excrete Creep while moving.

if this happen..... i will give a BJ to Blizzard
"LOL I have 202 supply right now (3 minutes later)..."LOL NOW I HAVE 220 SUPPLY SUP?!?!?" - Mondragon
ALPINA
Profile Joined May 2010
3791 Posts
September 16 2010 09:30 GMT
#63
On September 16 2010 18:20 Floophead_III wrote:
I wonder if these are actually legit... they seem reasonable, though I'm not a huge fan of chrono/mule nerf. Definitely would make T/P macro much harder though.


You mean as hard as Zerg's atm?
You should never underestimate the predictability of stupidity
Telcontar
Profile Joined May 2010
United Kingdom16710 Posts
September 16 2010 09:31 GMT
#64
- Ground Units of type Psionic now have vision in the air plane

very very interesting change.

- Carriers now spawn with four Interceptors prebuilt.

err what part of that is 'change'?

- Spawn Larvae energy cost reduced to 20 from 25.

i really dont think this was necessary but we'll see.
Et Eärello Endorenna utúlien. Sinome maruvan ar Hildinyar tenn' Ambar-metta.
hifriend
Profile Blog Joined June 2009
China7935 Posts
September 16 2010 09:31 GMT
#65
Obvious fake, you don't change this much in one patch in a RTS.
Piy
Profile Blog Joined January 2008
Scotland3152 Posts
Last Edited: 2010-09-16 09:33:55
September 16 2010 09:31 GMT
#66
I doubt this is real. Especially reducing the cost of Spawn Larvae, that can't realistically be true.

EDIT: Oh wait, I get it. Kind of.

Nope, still not really, you'll still have to do it just as often.
My. Copy. Is. Here.
Jurassic
Profile Joined July 2010
Hungary79 Posts
September 16 2010 09:32 GMT
#67
On September 16 2010 18:17 Yaotzin wrote:
Show nested quote +
On September 16 2010 18:10 bleen wrote:
- Carriers now spawn with four Interceptors prebuilt.

People who make fake patch notes should play the game a bit so they don't do stuff like this.

Also, Blizzard never elaborate on bugfixes do they?



This, and also: "- Ground Units of type Psionic now have vision in the air plane."
A Ghost seeing up cliff would be a bit interesting...
Jibba
Profile Blog Joined October 2007
United States22883 Posts
September 16 2010 09:32 GMT
#68
On September 16 2010 18:30 Plexa wrote:
Show nested quote +
On September 16 2010 18:28 Faraday wrote:
Toss taking a beating...cmon is there anything good for protoss in those notes? everything is slowed down, and how many games do you get carriers? cmon...

I would love for these to be legit, as a protoss player. PvZ is going to get a shitload harder, but whatever - I like a challenge! PvT is going to be so easy for a week or two while tons of crap Terrans are still ranked highly - then they'll drop.

If this is real then players with better multitask are going to be rewarded - as it should be in the first place. This would definitely be a patch which raises the skill ceiling of the game.

Agreed. The macro mechanics are going to be a lot more evened up all around, and it'd be nice to see DTs and Carriers get more play.
ModeratorNow I'm distant, dark in this anthrobeat
GTR
Profile Blog Joined September 2004
51651 Posts
September 16 2010 09:33 GMT
#69
i really hope they put crossfire in the ladder map pool
Commentator
Icx
Profile Blog Joined November 2009
Belgium853 Posts
September 16 2010 09:33 GMT
#70
On September 16 2010 18:31 Piy wrote:
I doubt this is real. Especially reducing the cost of Spawn Larvae, that can't realistically be true.


You do know that spawn larva isn't limited by energy, but by the spawn larva timer?

This just means that a queen will build up excess energy over time (to transfuse for example)
Ghazwan
Profile Blog Joined March 2010
Netherlands444 Posts
September 16 2010 09:33 GMT
#71
On September 16 2010 18:31 Piy wrote:
I doubt this is real. Especially reducing the cost of Spawn Larvae, that can't realistically be true.


Why? It still has a cooldown. This will only allow more mana for transfusion and creep tumor, which is quite a nice change imo.
Viruuus
Profile Joined February 2010
Germany451 Posts
September 16 2010 09:33 GMT
#72
I cannot believe it is real, because i was argueing with my friends that blizzard can never make zerg balanced, because even though the race is okish later on, they would have to increase overlord speed by a ton to make scouting possible so zerg doesnt die to random BS all the time.
Must be fake !
If its not, ill be such a happy camper...
Lee Jae Dong fighting!!!
TBO
Profile Joined September 2009
Germany1350 Posts
Last Edited: 2010-09-16 09:34:16
September 16 2010 09:33 GMT
#73
The Overlord changes seem too drastic - so I highly assume this is a fake.

And don't Carriers already start with 4 Interceptors?
Jayson X
Profile Blog Joined November 2006
Switzerland2431 Posts
September 16 2010 09:34 GMT
#74
Looks promising. The cooldown on chronoboost i don't understand at all? Some build times have been designed with chrono boost in mind and now this?

Hmm.
Piy
Profile Blog Joined January 2008
Scotland3152 Posts
September 16 2010 09:34 GMT
#75
On September 16 2010 18:33 Ghazwan wrote:
Show nested quote +
On September 16 2010 18:31 Piy wrote:
I doubt this is real. Especially reducing the cost of Spawn Larvae, that can't realistically be true.


Why? It still has a cooldown. This will only allow more mana for transfusion and creep tumor, which is quite a nice change imo.


I suppose, wasn't thinking about it properly.
My. Copy. Is. Here.
abrasion
Profile Joined April 2010
Australia722 Posts
September 16 2010 09:34 GMT
#76
I just had a thought, what speed does 3 or 4 Nexii generate energy? Same with command centers? Surely once you reach a certain amount of expansions you basically can't use the energy fast enough with a cooldown?
derpmods
SeaSmoke
Profile Joined July 2010
United States326 Posts
September 16 2010 09:34 GMT
#77
Maybe it means the carrier will spawn with the full load now? That would explain the increase in cost. Honestly it's kind of silly that you have to build those when they come out. It's not like anyone would want to save the minerals that late in a game.
Deadlyfish
Profile Joined August 2010
Denmark1980 Posts
September 16 2010 09:34 GMT
#78
Overlords being able to drop creep while moving? That would be way too good i think. I too think it's fake, Zerg need a small buff, not this.
If wishes were horses we'd be eating steak right now.
Yaotzin
Profile Joined August 2010
South Africa4280 Posts
September 16 2010 09:34 GMT
#79
Why are some people saying those changes would improve carriers It nerfs them..
Cade
Profile Joined August 2010
Canada1420 Posts
September 16 2010 09:34 GMT
#80
On September 16 2010 18:30 Plexa wrote:
Show nested quote +
On September 16 2010 18:28 Faraday wrote:
Toss taking a beating...cmon is there anything good for protoss in those notes? everything is slowed down, and how many games do you get carriers? cmon...

I would love for these to be legit, as a protoss player. PvZ is going to get a shitload harder, but whatever - I like a challenge! PvT is going to be so easy for a week or two while tons of crap Terrans are still ranked highly - then they'll drop.

If this is real then players with better multitask are going to be rewarded - as it should be in the first place. This would definitely be a patch which raises the skill ceiling of the game.


completely agreed
Prev 1 2 3 4 5 6 31 32 33 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 3h 24m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
WinterStarcraft791
Tasteless 243
RuFF_SC2 182
StarCraft: Brood War
NaDa 200
actioN 175
910 117
JulyZerg 41
GoRush 30
Dota 2
NeuroSwarm203
LuMiX1
League of Legends
JimRising 727
Counter-Strike
summit1g8716
minikerr20
Other Games
XaKoH 170
Organizations
Other Games
gamesdonequick2530
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 15 non-featured ]
StarCraft 2
• Berry_CruncH380
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• Azhi_Dahaki17
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota284
League of Legends
• Stunt371
Other Games
• Scarra1684
Upcoming Events
RSL Revival
3h 24m
Classic vs Trap
herO vs SHIN
Sparkling Tuna Cup
4h 24m
OSC
7h 24m
IPSL
10h 24m
Bonyth vs Ret
WardiTV Weekly
1d 5h
Monday Night Weeklies
1d 10h
OSC
1d 18h
PiGosaur Cup
2 days
The PondCast
3 days
Replay Cast
4 days
[ Show More ]
CrankTV Team League
4 days
Replay Cast
4 days
CrankTV Team League
5 days
Korean StarCraft League
5 days
RSL Revival
6 days
Online Event
6 days
Replay Cast
6 days
Liquipedia Results

Completed

YSL S3
HSC XXIX
Eternal Conflict S2 E2

Ongoing

IPSL Spring 2026
Acropolis #4
CSL 2026 Summer (S21)
KCM Race Survival 2026 Season 3
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
SCTL 2026 Spring
Eternal Conflict S2 E3
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026

Upcoming

Escore Tournament S3: W4
ASL S22 SEASON OPEN Day 2
Escore Tournament S3: W5
CSLAN 4
Blizzard Classic Cup 2026
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
Light Tournament 2026
Eternal Conflict S2 Finale
Stake Ranked Episode 4
Logitech G Connect 2026
StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.