• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 18:50
CEST 00:50
KST 07:50
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
TL.net Map Contest #22 - Voting & Ladder Map Selection5Code S Season 2 (2026) - RO8 Preview5[ASL21] Finals Preview: Two Legacies21Code S Season 2 (2026) - RO12 Preview2herO wins GSL Code S Season 1 (2026)7
Community News
[BSL22] Non-Korean Championship from 13 to 28 June0Weekly Cups (May 25-31): Clem doubles, 2v2 circuit heads toward finale0StarCraft II 5.0.16 PTR Patch Notes may 26th151Weekly Cups (May 18-24): MaxPax wins doubles0Crank Gathers Season 4: BW vs SC2 Team League6
StarCraft 2
General
Oliveira Would Have Returned If EWC Continued TL.net Map Contest #22 - Voting & Ladder Map Selection My starcraft 2 changes SCFusion - WoL, HotS & LotV Build Order Optimizer TL Poll: How do you feel about the 5.0.16 PTR balance changes?
Tourneys
Maestros of The Game 2 announcement and schedule ! Crank Gathers Season 4: BW vs SC2 Team League GSL Code S Season 2 (2026) Sparkling Tuna Cup - Weekly Open Tournament RSL Revival: Season 5 - Qualifiers and Main Event
Strategy
[G] Having the right mentality to improve
Custom Maps
[D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 528 Infection Detected Welcome to the External Content forum Mutation # 527 Hell Train
Brood War
General
BW animated web series: seeking contributors The Korean Terminology Thread FlaShFTW vs A.Alm Grudge Match Event 14k games analyzed: Cross Spawn Nexus first good? Data needed
Tourneys
[ASL21] Grand Finals [BSL22] Grand Finals - Sunday 21:00 CEST [Megathread] Daily Proleagues Escore Tournament StarCraft Season 2
Strategy
Any training maps people recommend? Why doesn't anyone use restoration? Muta micro map competition [G] Hydra ZvZ: An Introduction
Other Games
General Games
Path of Exile Nintendo Switch Thread Stormgate/Frost Giant Megathread Warcraft III: The Frozen Throne ZeroSpace Megathread
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Dating: How's your luck? Trading/Investing Thread Russo-Ukrainian War Thread How cold is too cold to be outdoors?
Fan Clubs
The herO Fan Club!
Media & Entertainment
Movie Discussion! [Manga] One Piece
Sports
2024 - 2026 Football Thread McBoner: A hockey love story TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Facing Challenges in Mobile App Development
TL Community
The Automated Ban List
Blogs
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
Esportsmanship: How to NOT B…
TrAiDoS
Why RTS gamers make better f…
gosubay
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 12207 users

Unconfirmed Patch 1.1 Notes - Page 4

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 5 6 31 32 33 Next All
Plexa
Profile Blog Joined October 2005
Aotearoa39261 Posts
Last Edited: 2010-09-16 09:31:18
September 16 2010 09:30 GMT
#61
On September 16 2010 18:28 Faraday wrote:
Toss taking a beating...cmon is there anything good for protoss in those notes? everything is slowed down, and how many games do you get carriers? cmon...

I would love for these to be legit, as a protoss player. PvZ is going to get a shitload harder, but whatever - I like a challenge! PvT is going to be so easy for a week or two while tons of crap Terrans are still ranked highly - then they'll drop.

If this is real then players with better multitask are going to be rewarded - as it should be in the first place. This would definitely be a patch which raises the skill ceiling of the game.
Administrator~ Spirit will set you free ~
SmoKim
Profile Joined March 2010
Denmark10305 Posts
September 16 2010 09:30 GMT
#62
- Overlord base speed increased to from 0.469 to 0.938.
- Overlord upgraded speed increase from 1.875 to 2.344.
- Overlords can now use Excrete Creep while moving.

if this happen..... i will give a BJ to Blizzard
"LOL I have 202 supply right now (3 minutes later)..."LOL NOW I HAVE 220 SUPPLY SUP?!?!?" - Mondragon
ALPINA
Profile Joined May 2010
3791 Posts
September 16 2010 09:30 GMT
#63
On September 16 2010 18:20 Floophead_III wrote:
I wonder if these are actually legit... they seem reasonable, though I'm not a huge fan of chrono/mule nerf. Definitely would make T/P macro much harder though.


You mean as hard as Zerg's atm?
You should never underestimate the predictability of stupidity
Telcontar
Profile Joined May 2010
United Kingdom16710 Posts
September 16 2010 09:31 GMT
#64
- Ground Units of type Psionic now have vision in the air plane

very very interesting change.

- Carriers now spawn with four Interceptors prebuilt.

err what part of that is 'change'?

- Spawn Larvae energy cost reduced to 20 from 25.

i really dont think this was necessary but we'll see.
Et Eärello Endorenna utúlien. Sinome maruvan ar Hildinyar tenn' Ambar-metta.
hifriend
Profile Blog Joined June 2009
China7935 Posts
September 16 2010 09:31 GMT
#65
Obvious fake, you don't change this much in one patch in a RTS.
Piy
Profile Blog Joined January 2008
Scotland3152 Posts
Last Edited: 2010-09-16 09:33:55
September 16 2010 09:31 GMT
#66
I doubt this is real. Especially reducing the cost of Spawn Larvae, that can't realistically be true.

EDIT: Oh wait, I get it. Kind of.

Nope, still not really, you'll still have to do it just as often.
My. Copy. Is. Here.
Jurassic
Profile Joined July 2010
Hungary79 Posts
September 16 2010 09:32 GMT
#67
On September 16 2010 18:17 Yaotzin wrote:
Show nested quote +
On September 16 2010 18:10 bleen wrote:
- Carriers now spawn with four Interceptors prebuilt.

People who make fake patch notes should play the game a bit so they don't do stuff like this.

Also, Blizzard never elaborate on bugfixes do they?



This, and also: "- Ground Units of type Psionic now have vision in the air plane."
A Ghost seeing up cliff would be a bit interesting...
Jibba
Profile Blog Joined October 2007
United States22883 Posts
September 16 2010 09:32 GMT
#68
On September 16 2010 18:30 Plexa wrote:
Show nested quote +
On September 16 2010 18:28 Faraday wrote:
Toss taking a beating...cmon is there anything good for protoss in those notes? everything is slowed down, and how many games do you get carriers? cmon...

I would love for these to be legit, as a protoss player. PvZ is going to get a shitload harder, but whatever - I like a challenge! PvT is going to be so easy for a week or two while tons of crap Terrans are still ranked highly - then they'll drop.

If this is real then players with better multitask are going to be rewarded - as it should be in the first place. This would definitely be a patch which raises the skill ceiling of the game.

Agreed. The macro mechanics are going to be a lot more evened up all around, and it'd be nice to see DTs and Carriers get more play.
ModeratorNow I'm distant, dark in this anthrobeat
GTR
Profile Blog Joined September 2004
51607 Posts
September 16 2010 09:33 GMT
#69
i really hope they put crossfire in the ladder map pool
Commentator
Icx
Profile Blog Joined November 2009
Belgium853 Posts
September 16 2010 09:33 GMT
#70
On September 16 2010 18:31 Piy wrote:
I doubt this is real. Especially reducing the cost of Spawn Larvae, that can't realistically be true.


You do know that spawn larva isn't limited by energy, but by the spawn larva timer?

This just means that a queen will build up excess energy over time (to transfuse for example)
Ghazwan
Profile Blog Joined March 2010
Netherlands444 Posts
September 16 2010 09:33 GMT
#71
On September 16 2010 18:31 Piy wrote:
I doubt this is real. Especially reducing the cost of Spawn Larvae, that can't realistically be true.


Why? It still has a cooldown. This will only allow more mana for transfusion and creep tumor, which is quite a nice change imo.
Viruuus
Profile Joined February 2010
Germany451 Posts
September 16 2010 09:33 GMT
#72
I cannot believe it is real, because i was argueing with my friends that blizzard can never make zerg balanced, because even though the race is okish later on, they would have to increase overlord speed by a ton to make scouting possible so zerg doesnt die to random BS all the time.
Must be fake !
If its not, ill be such a happy camper...
Lee Jae Dong fighting!!!
TBO
Profile Joined September 2009
Germany1350 Posts
Last Edited: 2010-09-16 09:34:16
September 16 2010 09:33 GMT
#73
The Overlord changes seem too drastic - so I highly assume this is a fake.

And don't Carriers already start with 4 Interceptors?
Jayson X
Profile Blog Joined November 2006
Switzerland2431 Posts
September 16 2010 09:34 GMT
#74
Looks promising. The cooldown on chronoboost i don't understand at all? Some build times have been designed with chrono boost in mind and now this?

Hmm.
Piy
Profile Blog Joined January 2008
Scotland3152 Posts
September 16 2010 09:34 GMT
#75
On September 16 2010 18:33 Ghazwan wrote:
Show nested quote +
On September 16 2010 18:31 Piy wrote:
I doubt this is real. Especially reducing the cost of Spawn Larvae, that can't realistically be true.


Why? It still has a cooldown. This will only allow more mana for transfusion and creep tumor, which is quite a nice change imo.


I suppose, wasn't thinking about it properly.
My. Copy. Is. Here.
abrasion
Profile Joined April 2010
Australia722 Posts
September 16 2010 09:34 GMT
#76
I just had a thought, what speed does 3 or 4 Nexii generate energy? Same with command centers? Surely once you reach a certain amount of expansions you basically can't use the energy fast enough with a cooldown?
derpmods
SeaSmoke
Profile Joined July 2010
United States326 Posts
September 16 2010 09:34 GMT
#77
Maybe it means the carrier will spawn with the full load now? That would explain the increase in cost. Honestly it's kind of silly that you have to build those when they come out. It's not like anyone would want to save the minerals that late in a game.
Deadlyfish
Profile Joined August 2010
Denmark1980 Posts
September 16 2010 09:34 GMT
#78
Overlords being able to drop creep while moving? That would be way too good i think. I too think it's fake, Zerg need a small buff, not this.
If wishes were horses we'd be eating steak right now.
Yaotzin
Profile Joined August 2010
South Africa4280 Posts
September 16 2010 09:34 GMT
#79
Why are some people saying those changes would improve carriers It nerfs them..
Cade
Profile Joined August 2010
Canada1420 Posts
September 16 2010 09:34 GMT
#80
On September 16 2010 18:30 Plexa wrote:
Show nested quote +
On September 16 2010 18:28 Faraday wrote:
Toss taking a beating...cmon is there anything good for protoss in those notes? everything is slowed down, and how many games do you get carriers? cmon...

I would love for these to be legit, as a protoss player. PvZ is going to get a shitload harder, but whatever - I like a challenge! PvT is going to be so easy for a week or two while tons of crap Terrans are still ranked highly - then they'll drop.

If this is real then players with better multitask are going to be rewarded - as it should be in the first place. This would definitely be a patch which raises the skill ceiling of the game.


completely agreed
Prev 1 2 3 4 5 6 31 32 33 Next All
Please log in or register to reply.
Live Events Refresh
OSC
21:00
Mid Season Playoffs
GgMaChine vs Creature
LetaleX vs MiniZergUA
ReBellioN vs TBD
ArT vs HiGhDrA
Nicoract vs Azura
davetesta52
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SpeCial 170
JuggernautJason106
Pokebunny 15
StarCraft: Brood War
Calm 5121
NaDa 35
League of Legends
Doublelift5667
JimRising 473
Super Smash Bros
C9.Mang0193
Mew2King86
Heroes of the Storm
Khaldor249
Other Games
summit1g10492
Grubby4041
FrodaN2880
KnowMe144
ViBE19
Organizations
Other Games
gamesdonequick1039
BasetradeTV169
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 13 non-featured ]
StarCraft 2
• musti20045 24
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota2817
Other Games
• Shiphtur248
Upcoming Events
GSL
9h 10m
herO vs Rogue
Maru vs Cure
Patches Events
14h 10m
uThermal 2v2 Circuit
16h 10m
BSL
20h 10m
Bonyth vs Dewalt
OSC
1d 1h
Monday Night Weeklies
1d 17h
Replay Cast
2 days
Sparkling Tuna Cup
2 days
Replay Cast
3 days
Kung Fu Cup
3 days
[ Show More ]
Maestros of the Game
3 days
Classic vs Lambo
Clem vs Maru
Replay Cast
4 days
The PondCast
4 days
Maestros of the Game
4 days
Serral vs Rogue
herO vs SHIN
Replay Cast
5 days
Maestros of the Game
5 days
Replay Cast
6 days
CranKy Ducklings
6 days
uThermal 2v2 Circuit
6 days
Liquipedia Results

Completed

KK 2v2 League Season 1
RSL Revival: Season 5
Heroes Pulsing #1

Ongoing

BSL Season 22
IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
CSCL: Masked Kings S4
YSL S3
SCTL 2026 Spring
WardiTV Spring 2026
Maestros of the Game 2
uThermal 2v2 2026 Main Event
2026 GSL S2
Murky Cup 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026

Upcoming

BSL 22 Non-Korean Championship
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
Heroes Pulsing #3
Heroes Pulsing #2
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.