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Unconfirmed Patch 1.1 Notes - Page 32

Forum Index > SC2 General
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Prev 1 30 31 32 33 Next All
Djzapz
Profile Blog Joined August 2009
Canada10681 Posts
September 16 2010 14:35 GMT
#621
I stopped believing it at the carrier price increase...
"My incompetence with power tools had been increasing exponentially over the course of 20 years spent inhaling experimental oven cleaners"
ch4ppi
Profile Joined July 2010
Germany802 Posts
September 16 2010 14:36 GMT
#622
@Tomtaietot
You got no Idea what ure talking about lol.
Its still 50 dmg vs armored.
Its still a oneshot on Zerglings with no armor, and for ever after your first upgrade.
SC1 tank dealt 70dmg with a smaller splashefficiency (due to blobbing units) and only HALF of the dmg to light units (do the math)
Zerglings were MUCH stronger in SC2.

IF ure tanks are alone against the lings its your fault, my enemies have always a bioball next to it...
Oh and btw yes Lings maybe costeffective against Tanks...where is the problem?
Marauders are Costeffective against EVERY Groundunit...
italiangymnast
Profile Joined December 2009
United States246 Posts
September 16 2010 14:37 GMT
#623
On September 16 2010 23:35 ondik wrote:
Show nested quote +
On September 16 2010 23:31 Tomtaietot wrote:
It can t be like this because it willl really imbalance the game.

I am a terran player and fewer and fewer high lever t player use mech tanks - in high level - so now - they will become really useless. 35 dmg ) lol ... the SC1 tank - UNSIEGED had 30 dmg - and it had costed at almost half ....

35 DMG - on a unit with NO MOBILITY ! Be serious - 3 lings > 1 tank ..... a unit thas is sooo heavy economical 150 minerals + 125 gas = 35 dmg ... ARE U FUCKING JOKING ME ?!

That means all terran = bio ! ...

This crappy fake


except this is one the few things blizzard officialy comfirmed..

..or am I being romanian'd?


no, you are correct. he is just mad that his tanks are no longer OP
SCII ID: Sanctuary LoL ID: erzin
Triky
Profile Joined September 2010
Peru99 Posts
September 16 2010 14:38 GMT
#624
nice Overlord changes
my life for pylo!
Dagobert
Profile Blog Joined July 2009
Netherlands1858 Posts
September 16 2010 14:39 GMT
#625
Double ov speed? Too good to be true.
PsionicOtter
Profile Joined August 2010
United States16 Posts
September 16 2010 14:39 GMT
#626
Got my bets on these being real. Despite some of the changes being pretty blatant and looking like Blizz giving in to whine and whatever, there are also some nice subtleties worked in.
Suikakuju
Profile Joined July 2010
Germany238 Posts
September 16 2010 14:40 GMT
#627
On September 16 2010 23:37 italiangymnast wrote:
Show nested quote +
On September 16 2010 23:35 ondik wrote:
On September 16 2010 23:31 Tomtaietot wrote:
It can t be like this because it willl really imbalance the game.

I am a terran player and fewer and fewer high lever t player use mech tanks - in high level - so now - they will become really useless. 35 dmg ) lol ... the SC1 tank - UNSIEGED had 30 dmg - and it had costed at almost half ....

35 DMG - on a unit with NO MOBILITY ! Be serious - 3 lings > 1 tank ..... a unit thas is sooo heavy economical 150 minerals + 125 gas = 35 dmg ... ARE U FUCKING JOKING ME ?!

That means all terran = bio ! ...

This crappy fake


except this is one the few things blizzard officialy comfirmed..

..or am I being romanian'd?


no, you are correct. he is just mad that his tanks are no longer OP




yeah nice troll indeed xD
Laugh and the world laughs with you. Weep and you weep alone.
kickinhead
Profile Joined December 2008
Switzerland2069 Posts
September 16 2010 14:41 GMT
#628
On September 16 2010 23:40 Suikakuju wrote:
Show nested quote +
On September 16 2010 23:37 italiangymnast wrote:
On September 16 2010 23:35 ondik wrote:
On September 16 2010 23:31 Tomtaietot wrote:
It can t be like this because it willl really imbalance the game.

I am a terran player and fewer and fewer high lever t player use mech tanks - in high level - so now - they will become really useless. 35 dmg ) lol ... the SC1 tank - UNSIEGED had 30 dmg - and it had costed at almost half ....

35 DMG - on a unit with NO MOBILITY ! Be serious - 3 lings > 1 tank ..... a unit thas is sooo heavy economical 150 minerals + 125 gas = 35 dmg ... ARE U FUCKING JOKING ME ?!

That means all terran = bio ! ...

This crappy fake


except this is one the few things blizzard officialy comfirmed..

..or am I being romanian'd?


no, you are correct. he is just mad that his tanks are no longer OP




yeah nice troll indeed xD


tanks still have plenty OP left in them....
https://soundcloud.com/thesamplethief
Yurie
Profile Blog Joined August 2010
12166 Posts
September 16 2010 14:41 GMT
#629
This is most likely fake. The OL speed seems to be kind of broken if changed to that. Besides that the changes don't seem strange.
ReadySteady
Profile Joined July 2010
Netherlands34 Posts
September 16 2010 14:41 GMT
#630
Too many (un)balance changes. I hope this is fake. Lets cross our fingers and hope this is fake and wait for a blue post
ltortoise
Profile Joined August 2010
633 Posts
September 16 2010 14:41 GMT
#631
On September 16 2010 23:39 PsionicOtter wrote:
Got my bets on these being real. Despite some of the changes being pretty blatant and looking like Blizz giving in to whine and whatever, there are also some nice subtleties worked in.


You really think psionic seeing air is a realistic, Blizzard change? Puh-leeze. That's crazy.
Fluxx
Profile Joined July 2008
Netherlands58 Posts
Last Edited: 2010-09-16 14:42:50
September 16 2010 14:41 GMT
#632
If this patch is real, I will be playing either Toss or Zerg.

Been holding off the choice for some time, so I randomed myself through ladder.
But the thing is I cannot phantom Blizzard nerfing units at the same time as the macro mechanic. Which is a HUGE change.

Also the differences between the races were so small before, that with these changes the balance will shift way to much.

If this patch is indeed real, we will see Zerg winning much more tournaments then before, Idra becoming the new Western Jaedong, and a patch in 2 months that reverts some nerfs to Terran again.
Yurie
Profile Blog Joined August 2010
12166 Posts
September 16 2010 14:43 GMT
#633
On September 16 2010 23:41 Fluxx wrote:
If this patch is real, I will be playing either Toss or Zerg.

Been holding off the choice for some time, so I randomed myself through ladder.
But the thing is I cannot phantom Blizzard nerfing units at the same time as the macro mechanic. Which is a HUGE change.

Also the differences between the races were so small before, that with these changes the balance will shift way to much.

If this patch is indeed real, we will see Zerg winning much more tournaments then before, Idra becoming the new European Jaedong, and a patch in 2 months that reverts some nerfs to Terran again.


- Reaper build time increased from 40 to 45 seconds.
- Bunker build time increased from 30 to 35 seconds.
- Siege Mode damage decreased from 50 to 35, +15 armored.
- Siege Mode damage upgrades per level changed from +5 to +3, +2 vs. armored.
- Battlecruiser damage vs. ground decreased from 10 to 8.

Are you talking about those? They have all been confirmed as legit a long time ago.
TheDna
Profile Joined March 2010
Germany577 Posts
September 16 2010 14:44 GMT
#634
On September 16 2010 23:41 Fluxx wrote:
If this patch is real, I will be playing either Toss or Zerg.

Been holding off the choice for some time, so I randomed myself through ladder.
But the thing is I cannot phantom Blizzard nerfing units at the same time as the macro mechanic. Which is a HUGE change.

Also the differences between the races were so small before, that with these changes the balance will shift way to much.

If this patch is indeed real, we will see Zerg winning much more tournaments then before, Idra becoming the new Western Jaedong, and a patch in 2 months that reverts some nerfs to Terran again.



If you play Zerg you will drop alot in ranks remember that. You will suddenly have to actually be good to win games

I dont think that the changes are so super drastic btw. But i love the Terran tears in this thread
No_eL
Profile Joined July 2007
Chile1438 Posts
September 16 2010 14:44 GMT
#635
many interesting changes, im really excited about this pacth coming out.
Beat after beat i will become stronger.
hotstuff
Profile Joined May 2010
Norway42 Posts
September 16 2010 14:44 GMT
#636
i love the chrono/mule changes, its a big buff for every macro player. as macro will require more attention from both terran and protoss player
A guy said am good once.
Captain Peabody
Profile Blog Joined May 2009
United States3136 Posts
September 16 2010 14:45 GMT
#637
- Carriers now spawn with four Interceptors prebuilt.


Carriers already come with four interceptors prebuilt.

Fake.
Dies Irae venit. youtube.com/SnobbinsFilms
L0thar
Profile Blog Joined September 2007
987 Posts
September 16 2010 14:46 GMT
#638
Nydus Worms can now be cancelled and refunded while building.

Hopefully this patch is BS, or at least this change. That would be so abused and fucking annyoing to deal with.
sadyque
Profile Joined April 2010
Romania251 Posts
September 16 2010 14:47 GMT
#639
On September 16 2010 23:41 Fluxx wrote:
If this patch is real, I will be playing either Toss or Zerg.

Been holding off the choice for some time, so I randomed myself through ladder.
But the thing is I cannot phantom Blizzard nerfing units at the same time as the macro mechanic. Which is a HUGE change.

Also the differences between the races were so small before, that with these changes the balance will shift way to much.

If this patch is indeed real, we will see Zerg winning much more tournaments then before, Idra becoming the new Western Jaedong, and a patch in 2 months that reverts some nerfs to Terran again.

Are you kidding me? Terranz are still gonna roflstomp zerg/toss even with the changes man.
60 bucks? But it has Kerrigans Boobs in three god damn dimensions. Do you know how long i have waited for this?
Phrencys
Profile Joined August 2010
Canada270 Posts
September 16 2010 14:47 GMT
#640
A 20sec Chronoboost cooldown cannot be implemented on the Nexus.

Chronoing is all that a Nexus can do, whereas Qeens can heal/creep and OCs can supply/scan with leftover energy.

Pooling Nexus energy to Chrono later is a very common strategy. Also, this change alone would KILL 2gates builds, as if the Zealot cooldown nerf wasn't enough.

Either it's fake, or Blizzard is dumb.
Prev 1 30 31 32 33 Next All
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