• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 04:28
CEST 10:28
KST 17:28
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Code S Season 2 (2026): RO4 and Finals Preview3TL.net Map Contest #22 - Voting & Ladder Map Selection5Code S Season 2 (2026) - RO8 Preview5[ASL21] Finals Preview: Two Legacies21Code S Season 2 (2026) - RO12 Preview2
Community News
[BSL22] Non-Korean Championship from 13 to 28 June0Weekly Cups (May 25-31): Clem doubles, 2v2 circuit heads toward finale0StarCraft II 5.0.16 PTR Patch Notes may 26th151Weekly Cups (May 18-24): MaxPax wins doubles0Crank Gathers Season 4: BW vs SC2 Team League6
StarCraft 2
General
What kind of tool would you be interested in? Code S Season 2 (2026): RO4 and Finals Preview TL Poll: How do you feel about the 5.0.16 PTR balance changes? Oliveira Would Have Returned If EWC Continued TL.net Map Contest #22 - Voting & Ladder Map Selection
Tourneys
GSL Code S Season 2 (2026) Maestros of The Game 2 announcement and schedule ! Crank Gathers Season 4: BW vs SC2 Team League Sparkling Tuna Cup - Weekly Open Tournament RSL Revival: Season 5 - Qualifiers and Main Event
Strategy
[G] Having the right mentality to improve
Custom Maps
[D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 528 Infection Detected Welcome to the External Content forum Mutation # 527 Hell Train
Brood War
General
FlaShFTW vs A.Alm Grudge Match Event BW animated web series: seeking contributors The Korean Terminology Thread 14k games analyzed: Cross Spawn Nexus first good? Data needed
Tourneys
[ASL21] Grand Finals [BSL22] Grand Finals - Sunday 21:00 CEST [Megathread] Daily Proleagues Escore Tournament StarCraft Season 2
Strategy
Any training maps people recommend? Why doesn't anyone use restoration? Muta micro map competition [G] Hydra ZvZ: An Introduction
Other Games
General Games
Path of Exile Stormgate/Frost Giant Megathread Nintendo Switch Thread Warcraft III: The Frozen Throne ZeroSpace Megathread
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Dating: How's your luck? Trading/Investing Thread Russo-Ukrainian War Thread How cold is too cold to be outdoors?
Fan Clubs
The herO Fan Club!
Media & Entertainment
Movie Discussion! [Manga] One Piece
Sports
2024 - 2026 Football Thread McBoner: A hockey love story TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Facing Challenges in Mobile App Development
TL Community
The Automated Ban List
Blogs
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
Esportsmanship: How to NOT B…
TrAiDoS
Why RTS gamers make better f…
gosubay
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 7577 users

Unconfirmed Patch 1.1 Notes - Page 5

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 5 6 7 31 32 33 Next All
drooL
Profile Blog Joined May 2010
United Kingdom2108 Posts
September 16 2010 09:34 GMT
#81
everything seems very reasonable. if it's fake, kudos, you made up good patchnotes :D if not, i'm happy. would be a very very good patch.
@nowSimon
Konni
Profile Blog Joined February 2003
Germany3044 Posts
September 16 2010 09:35 GMT
#82
Psi units can see up cliffs now? I can't believe that. Or did I understand it wrong?
MinoMino
Profile Blog Joined April 2010
Norway1103 Posts
September 16 2010 09:35 GMT
#83
Oh man. If these are real I'm going to be so happy. It's like they put in every reasonable suggestion we've been talking about over the last weeks. Those overlord changes, holy carp. Not so sure if I believe it, though.
Blah.
Nilaus
Profile Joined March 2010
Denmark159 Posts
September 16 2010 09:35 GMT
#84
I would love it if those changes are true.

If they are fake, then someone has been really creative, such as Overlord creeping and psionics seeing up hills. Overall this would make an amazing patch, I love the idea of Zerg bringing creep with them into battles. It sounds a bit too good to be true, but it would be fun to see how it works.
No_Roo
Profile Joined February 2010
United States905 Posts
September 16 2010 09:35 GMT
#85
Clearly fake, OP blows it wide open with the carrier changes since they have always (in sc2) started with 4 interceptors finished.
(US) NoRoo.fighting
Geo.Rion
Profile Blog Joined October 2008
7377 Posts
September 16 2010 09:35 GMT
#86
oh WOW, the other 2 race macro mechanics would actually take a bit skill now (though mule-scanner-supply drop can still be done with no CD). I really hope this is real, though the thor buff doesnt make really sense

Though it makes sense overall, so i dont see it being implemented
"Protoss is a joke" Liquid`Jinro Okt.1. 2011
heishe
Profile Blog Joined June 2009
Germany2284 Posts
September 16 2010 09:36 GMT
#87
these changes are far too reasonable to be true ~~ seems pretty fake.

where did the guy get these notes? out of his ass imo.

the only thing which makes it kinda legit-looking are those bugfixes that noone probably knows about (larvae with cliffs etc.)
If you value your soul, never look into the eye of a horse. Your soul will forever be lost in the void of the horse.
Floophead_III
Profile Joined September 2009
United States1832 Posts
September 16 2010 09:36 GMT
#88
On September 16 2010 18:30 Alpina wrote:
Show nested quote +
On September 16 2010 18:20 Floophead_III wrote:
I wonder if these are actually legit... they seem reasonable, though I'm not a huge fan of chrono/mule nerf. Definitely would make T/P macro much harder though.


You mean as hard as Zerg's atm?


Nope. Zerg's is still going to be much harder since they have to worry about creep spread, larva management, when to build drones, when to add extra hatches vs queens, and they can't use their macro abilities with pure hotkeys easily.

Zerg is just harder, but they benefit from having only 1 production building so it's pretty easy to hit 5 s and hold R for 2 seconds. =P

Honestly, until you hit top level, zerg is really really really hard. It doesn't necessarily speak to balance, but there's so much to do as zerg as opposed to T and P (especially P). Zerg is the new Terran - impossible to play at low apm.
Half man, half bear, half pig.
a176
Profile Blog Joined August 2009
Canada6688 Posts
September 16 2010 09:37 GMT
#89
So I take it no one on TL has ever made a carrier
starleague forever
Ai.Cola
Profile Joined May 2010
Germany236 Posts
September 16 2010 09:37 GMT
#90
obviously fake.

carriers already have 4 interceptors (LOL!)
overlords peed would be way too good
cooldown on chronoboost would be biggest joke ever.
check out my stream: http://www.own3d.tv/live/103247/Alien-Invasion_Cola HotS Terran, Grandmaster
Oriol
Profile Joined May 2010
Spain3 Posts
September 16 2010 09:37 GMT
#91
Wont Nexus need some new ability then? To use the spare energy...
Geo.Rion
Profile Blog Joined October 2008
7377 Posts
September 16 2010 09:37 GMT
#92
On September 16 2010 18:36 heishe wrote:
these changes are far too reasonable to be true ~~ seems pretty fake.

where did the guy get these notes? out of his ass imo.

the only thing which makes it kinda legit-looking are those bugfixes that noone probably knows about (larvae with cliffs etc.)

actually some of those bugs were posted here on TL, the others can be made up, so ...
"Protoss is a joke" Liquid`Jinro Okt.1. 2011
Ghad
Profile Blog Joined April 2010
Norway2551 Posts
September 16 2010 09:38 GMT
#93
As a zerg player, i must say that this is a massive boost to our team, and a reward for those of us that didnt switch to flavor of the month.

Will zerg be the new flavor of the month?


Hope to see this confirmed soon though.
forgottendreams: One underage girl, two drunk guys, one gogo dancer and starcraft 2. Apparently just another day in Europe.
KaiserJohan
Profile Joined May 2010
Sweden1808 Posts
September 16 2010 09:39 GMT
#94
doubling base OL speed is abit drastic. make it 1.5x or something
England will fight to the last American
ZomgTossRush
Profile Blog Joined May 2010
United States1041 Posts
September 16 2010 09:39 GMT
#95
If i am reading this correctly, there is cooldown on chrono now? Doesn't this break the game?

How can you ever save up chrono for specific timings. Like getting a fast col and the upgrade at the same time. Or trying to get a fast +1 and chrono warpgates.
Coaching for 1v1 and Team games at Gosucoaching.com
Lylat
Profile Joined August 2009
France8575 Posts
September 16 2010 09:39 GMT
#96
Why do they increase carriers cost ? They are barely used in games ..
futoM4ki
Profile Joined May 2010
Germany73 Posts
September 16 2010 09:39 GMT
#97

- Improved the functionality of voice chat.


YES!!!! This is what i was hoping for so much ever since beta! No need for chatrooms.

-.-
Do you really want chat rooms?
billyX333
Profile Blog Joined January 2008
United States1360 Posts
September 16 2010 09:39 GMT
#98
this thing is hilariously fake
ppl save energy on the CC and nexus intentionally, the new cooldown really puts a shackle on strategy
overlords excreting creep while moving, wtf is the point of that?
Tankoz
Profile Joined April 2010
Australia8 Posts
September 16 2010 09:39 GMT
#99
I like a majority of these changes, but I must say the carrier one has me scratching my head, I'm hoping it is a misinterpretation of some sort.
Huntsman
Profile Joined April 2010
New Zealand36 Posts
September 16 2010 09:40 GMT
#100
Interesting changes if they are legit..

The psyonic units being able to see uphill actually seems like a good idea, especially for protoss where they don't need a robo/stargate unit to see uphill..

I think they meant that the carrier spawns with 8 interceptors as opposed to 4 (since they already do), as that would make sense with the mineral increase.
"The abuse of greatness is when it disjoins remorse from power" - Shakespeare
Prev 1 2 3 4 5 6 7 31 32 33 Next All
Please log in or register to reply.
Live Events Refresh
GSL
08:00
2026 Season 2: Playoffs
herO vs RogueLIVE!
Maru vs Cure
Rex32
CranKy Ducklings SOOP25
GSL EN (SOOP)0
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ProTech95
Rex 30
StarCraft: Brood War
Calm 7420
Larva 251
actioN 231
Horang2 186
PianO 137
Leta 115
ToSsGirL 87
Barracks 53
Sharp 20
yabsab 14
[ Show more ]
Hm[arnc] 12
NotJumperer 6
League of Legends
JimRising 572
Counter-Strike
allub211
Super Smash Bros
Mew2King74
Westballz37
Other Games
summit1g9710
PiGStarcraft1212
Happy434
Sick113
KnowMe45
Organizations
Other Games
gamesdonequick766
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 14 non-featured ]
StarCraft 2
• Berry_CruncH312
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos1238
• Lourlo912
• Nemesis396
Upcoming Events
Patches Events
4h 32m
uThermal 2v2 Circuit
6h 32m
BSL
10h 32m
Bonyth vs Dewalt
OSC
15h 32m
Monday Night Weeklies
1d 7h
Replay Cast
1d 15h
Sparkling Tuna Cup
2 days
Replay Cast
3 days
Kung Fu Cup
3 days
Maestros of the Game
3 days
Classic vs Lambo
Clem vs Maru
[ Show More ]
Replay Cast
3 days
The PondCast
4 days
Maestros of the Game
4 days
Serral vs Rogue
herO vs SHIN
Replay Cast
4 days
Maestros of the Game
5 days
Replay Cast
5 days
CranKy Ducklings
6 days
uThermal 2v2 Circuit
6 days
Liquipedia Results

Completed

KK 2v2 League Season 1
RSL Revival: Season 5
Heroes Pulsing #1

Ongoing

BSL Season 22
IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
CSCL: Masked Kings S4
YSL S3
SCTL 2026 Spring
WardiTV Spring 2026
Maestros of the Game 2
uThermal 2v2 2026 Main Event
2026 GSL S2
Murky Cup 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026

Upcoming

BSL 22 Non-Korean Championship
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
Heroes Pulsing #3
Heroes Pulsing #2
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.