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Tank Stacking - Page 8

Forum Index > SC2 General
Post a Reply
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nath
Profile Blog Joined May 2010
United States1788 Posts
January 23 2012 06:49 GMT
#141
On January 23 2012 15:21 enigamI wrote:
I'll wait till i see it in an actual game before I worry much about it, haha.

you can ff clumps of units and stack them, then rape with collo/archon/storm. happens in pvt a lot
Founder of Flow Enterprises, LLC http://flow-enterprises.com/
corpuscle
Profile Blog Joined April 2011
United States1967 Posts
January 23 2012 07:52 GMT
#142
On January 23 2012 15:15 ZenithM wrote:
I would like to stack my Colossi plz.


You can!

You just need a warp prism for every colossus, and they can't move, but whatever, close enough.
From the void I am born into wave and particle
ZenithM
Profile Joined February 2011
France15952 Posts
January 23 2012 08:11 GMT
#143
On January 23 2012 16:52 corpuscle wrote:
Show nested quote +
On January 23 2012 15:15 ZenithM wrote:
I would like to stack my Colossi plz.


You can!

You just need a warp prism for every colossus, and they can't move, but whatever, close enough.


Haha, close enough indeed ;D
Krejven
Profile Joined August 2010
Sweden105 Posts
January 23 2012 08:50 GMT
#144
By changing this you would have to change how forcefield clump up units aswell, which I think most terran and zerg players would like.
A positive attitude may not solve all your problems, but it will annoy enough people to make it worth the effort.
Krejven
Profile Joined August 2010
Sweden105 Posts
January 23 2012 09:29 GMT
#145


This is getting abit messed up hehe
A positive attitude may not solve all your problems, but it will annoy enough people to make it worth the effort.
REALAKM
Profile Joined January 2012
Bangladesh14 Posts
January 23 2012 09:37 GMT
#146
Like we needed even more garbage to make terran stronger..


ye we get it, you're games abd and it's full of children who can't play starcraft, leave it to the pros to decide how to balance it ..


(before i get trolled, i understand this is not a "balance" issue, it's merely a joke, but i do speak from the heart"


(YES THE I IS SUPPOSED TO BE CAPITALISED.)

User was banned for this post.
KOREA!! KOREA!! KOREA!!
llKenZyll
Profile Blog Joined November 2011
United States853 Posts
January 24 2012 00:39 GMT
#147
On January 23 2012 17:50 Krejven wrote:
By changing this you would have to change how forcefield clump up units aswell, which I think most terran and zerg players would like.

Im pretty sure THATS working as intended.
http://www.reddit.com/r/starcraft/comments/nd6nd/tang_in_his_natural_habitat/
Moka
Profile Joined August 2010
Canada942 Posts
January 24 2012 01:50 GMT
#148
Dragon is also having fun with the exploit:

+ Show Spoiler +
[image loading]
ヾ(@⌒_⌒@)ノ
The_Templar
Profile Blog Joined January 2011
your Country52797 Posts
January 24 2012 01:54 GMT
#149
The nat on shakuras is seigable? O_O
Moderatorshe/her
TL+ Member
Moka
Profile Joined August 2010
Canada942 Posts
January 24 2012 02:05 GMT
#150
On January 24 2012 10:54 TehTemplar wrote:
The nat on shakuras is seigable? O_O


I don't know. My guess is that dragon used the tank exploit and the tank travelled through the airspace on shakuras, as showed in the youtube post ,2-3 posts above us. You can see on the bottom left of the minimap that dragon had buldings placed for tank stacking o.o
ヾ(@⌒_⌒@)ノ
BlueBoxSC
Profile Blog Joined October 2011
United States582 Posts
January 24 2012 02:10 GMT
#151
This has gotta be removed soon...
BwCBlueBox.837
iAmJeffReY
Profile Joined August 2010
United States4262 Posts
January 24 2012 02:22 GMT
#152
This is comical, and actually rather enjoyable to watch lol.
Unbiased biased terran abuser Jeffrey. Sorry for the rage, friend!
GenesisX
Profile Blog Joined February 2010
Canada4267 Posts
January 24 2012 02:29 GMT
#153
that dragon picture pretty lol
133 221 333 123 111
mnck
Profile Joined April 2010
Denmark1518 Posts
January 24 2012 02:31 GMT
#154
This thread gave me a lot of good laughs. I love funny bugs like these. This is also what makes Skyrim so great ^_^

On a serious note. I really hope this gets fixed soon, and that it's not allowed to be used in tournament play. I'd hate for this to pop up on the ladder and Blizzard taking a long time to fix it. Or maybe it turns out that it really has no use at all, and it's just another fun bug for the history books.
@Munck
Amui
Profile Blog Joined August 2010
Canada10567 Posts
January 24 2012 03:12 GMT
#155
I remember blizzard put out an official warning that the skywalking colossus/reaper stuff was bannable, so I assume it's the same for this.
Porouscloud - NA LoL
TheRabidDeer
Profile Blog Joined May 2003
United States3806 Posts
January 24 2012 03:45 GMT
#156
On January 23 2012 17:50 Krejven wrote:
By changing this you would have to change how forcefield clump up units aswell, which I think most terran and zerg players would like.

Not really, just dont let siege mode be used when that specific pathing event happens.
DoggerStarcraft
Profile Joined December 2011
United States31 Posts
January 24 2012 04:03 GMT
#157
Hopefully this gets fixed soon. On the plus side, knowing about it at least helps some of us to be able to deal with it until the patch.
Gyro_SC2
Profile Joined November 2010
Canada540 Posts
January 24 2012 04:32 GMT
#158
Does someone think we could use tank stacking for tvp mech ???
Sinensis
Profile Blog Joined April 2009
United States2513 Posts
January 24 2012 04:40 GMT
#159
I approve of this thread and this usage of time.
Sinensis
Profile Blog Joined April 2009
United States2513 Posts
January 24 2012 04:48 GMT
#160
On January 23 2012 18:29 Krejven wrote:
http://www.youtube.com/watch?v=C_U0Vu3lXOs&feature=g-all-u&context=G24fffd9FAAAAAAAABAA

This is getting abit messed up hehe


WOW I really did not expect a practical application of any kind...nice work everyone, that's actually a really cool bug.
Prev 1 6 7 8 9 10 13 Next All
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