• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 14:26
CET 20:26
KST 04:26
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
Weekly Cups (Dec 15-21): Classic wins big, MaxPax & Clem take weeklies1ComeBackTV's documentary on Byun's Career !10Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win4Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump1Weekly Cups (Nov 24-30): MaxPax, Clem, herO win2
StarCraft 2
General
Weekly Cups (Dec 15-21): Classic wins big, MaxPax & Clem take weeklies ComeBackTV's documentary on Byun's Career ! Micro Lags When Playing SC2? When will we find out if there are more tournament Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win
Tourneys
$5,000+ WardiTV 2025 Championship Sparkling Tuna Cup - Weekly Open Tournament $100 Prize Pool - Winter Warp Gate Masters Showdow Winter Warp Gate Amateur Showdown #1 RSL Offline Finals Info - Dec 13 and 14!
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 505 Rise From Ashes Mutation # 504 Retribution Mutation # 503 Fowl Play Mutation # 502 Negative Reinforcement
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ Klaucher discontinued / in-game color settings Anyone remember me from 2000s Bnet EAST server? How Rain Became ProGamer in Just 3 Months FlaSh on: Biggest Problem With SnOw's Playstyle
Tourneys
[BSL21] LB QuarterFinals - Sunday 21:00 CET Small VOD Thread 2.0 [Megathread] Daily Proleagues [BSL21] WB SEMIFINALS - Saturday 21:00 CET
Strategy
Simple Questions, Simple Answers Game Theory for Starcraft Current Meta Fighting Spirit mining rates
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Beyond All Reason Path of Exile General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Survivor II: The Amazon Sengoku Mafia TL Mafia Community Thread
Community
General
US Politics Mega-thread The Games Industry And ATVI Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine YouTube Thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
TL+ Announced Where to ask questions and add stream?
Blogs
The (Hidden) Drug Problem in…
TrAiDoS
I decided to write a webnov…
DjKniteX
James Bond movies ranking - pa…
Topin
Thanks for the RSL
Hildegard
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2013 users

Do Zerg have sound effects?

Forum Index > SC2 General
Post a Reply
1 2 3 Next All
kingcomrade
Profile Joined August 2007
United States115 Posts
Last Edited: 2010-09-01 07:07:50
September 01 2010 07:07 GMT
#1
Just like with the Zergling issue, going back and playing BW has made me see some major differences between the games. When zerglings spawn, they scream. When they attack there is a BAM like they're hitting something, instead of a swish which could mean anything.

Mutalisks, as far as I can tell, don't have an attack sound, much less a high screech like in BW. They probably technically do have a sound effect that plays when they attack, but only technically since I don't notice it.

Hydras used to squirt. You could see the green goo on the screen and hear it happen. Now they shake and there's another kind of swishing effect.

Buff zerg sound effects.
N/A
MangoTango
Profile Blog Joined June 2010
United States3670 Posts
September 01 2010 07:09 GMT
#2
Actually, the unit that has the biggest problem with not making sounds is the Hydra. The Hydra attack is nearly silent, which is bad because it hits so hard. A group of 20 Hydras pounding a CC rips it to shreds in seconds, all without making nary a sound. Unlike DTs, which make a very loud and distinctive sound (this is a good thing).
"One fish, two fish, red fish, BLUE TANK!" - Artosis
Sqq
Profile Joined August 2010
Norway2023 Posts
September 01 2010 07:10 GMT
#3
If you watch the CE Behind the Scenes dvd, you can see how they make the sounds for zerg. One of the sounds is actually a raw chicken squeezed in sour cream! Another one was a soap they had in the bathrooms at Blizzard HQ, which someone found out made a cool sound after having a shit in the bog.
Dead girls don't say no.
Xapti
Profile Joined April 2010
Canada2473 Posts
September 01 2010 09:13 GMT
#4
Well I can hear the hydra sound pretty easily personally, but it could use a bit of oompf.

Thing is, I find SC in general has a lack of sound for a game trying t0 improve on the old.

For instance, if you select one of MANY different units in the game, you get absolutely NO sound feedback (rocks, minerals, gas, even some buildings I think).

I also found that sound effects get cut off when another one is playing and it doesn't play multiple sound effects at once like it would in starcraft 1. I find this rather annoying, since it's impossible to tell how many units spawned based off the sound.
"Then he told me to tell you that he wouldn't piss on you if you were on fire" — "Well, you tell him that I said that I wouldn't piss on him if he was on Jeopardy!"
kreepo
Profile Joined August 2010
South Africa8 Posts
September 01 2010 10:11 GMT
#5
@Xapti: I've seen (heard??? XD ) this too - I usually listen for the Queens screech so I know I should haul ass back to the hatch and spit larva. I've had a couple of times where the screech just didn't go off.

The game being as it is I didn't concentrate on the exact sounds that was playing when the queen should have screeched...but still, at the risk of confusing the listener they should enable multiple sounds to be audible at the same time. If I'm waiting for the QueenScreech I'll hear it, even though Grandma wants me to "spawn more overloyyds..."
ZenDeX
Profile Blog Joined May 2008
Philippines2916 Posts
September 01 2010 10:20 GMT
#6
On September 01 2010 16:10 Sqq wrote:
If you watch the CE Behind the Scenes dvd, you can see how they make the sounds for zerg. One of the sounds is actually a raw chicken squeezed in sour cream! Another one was a soap they had in the bathrooms at Blizzard HQ, which someone found out made a cool sound after having a shit in the bog.

They wasted their time IMO. They should have just improved the SC1 Zerg sounds.
KezseN
Profile Blog Joined August 2009
Singapore1450 Posts
September 01 2010 10:23 GMT
#7
Yea... Buff Zerg Sounds... This thread has sth in common with tht terran music one
To Skeleton King: "Have you considered employment at Apple?"
Doctorasul
Profile Blog Joined October 2004
Romania1145 Posts
September 01 2010 11:08 GMT
#8
They only let combat-sounds be loud and everything else was intentionally made quiet. While for observers combat sounds are what is important and not the sound of workers mining, for the gamer it's just as or more important to receive an alert when his drones or overlords have spawed instead of a barely noticeable whisper.
"I believe in Spinoza's god who reveals himself in the harmony of all that exists, but not in a god who concerns himself with the fate and actions of human beings." - Albert Einstein
Voyager I
Profile Joined July 2010
United States260 Posts
September 01 2010 11:11 GMT
#9
I always found the sound of Drones mining to be soothing back in BW.
Morphs
Profile Joined July 2010
Netherlands645 Posts
September 01 2010 11:18 GMT
#10
Those guys at Blizzard sure did a great job on the soundeffects... in BW that is

I doubt if the quality of those sound effects will actually be ever surpassed. In beta I already noticed that many of the zerg sounds lacked 'power' in them. Like they just rubbed some pieces of paper together while recording it with a mic..

But then, buffing sound effects is a "content" thing and I seriously doubt Blizz will work on something like content other than HotS... I mean they already got our money..
village_idiot
Profile Blog Joined July 2008
2436 Posts
September 01 2010 11:29 GMT
#11
It's true. In BW the units were like

Zergling: SKREEEEE
Hydralisk: HUYYYAAAAA
Mutalisk: SHRIAA
Ultralisk: ROOOOOOOOOOOOOOOOOOOAAAAAAAAAARRRRRRRRRRRRRRRRR

I don't remember what they say in SC2
Darth_Ihsahn
Profile Joined June 2007
Mexico138 Posts
September 01 2010 11:30 GMT
#12
I was very disappointed when I noticed the sounds (and pretty much everything) didn't change from Beta to Release. I was really hoping they would put more power on Zerg sounds. They just suck.
What does not kill you makes you stronger.
GeminiOne
Profile Joined July 2010
Germany87 Posts
September 01 2010 11:39 GMT
#13
On September 01 2010 20:29 village_idiot wrote:
It's true. In BW the units were like

Zergling: SKREEEEE
Hydralisk: HUYYYAAAAA
Mutalisk: SHRIAA
Ultralisk: ROOOOOOOOOOOOOOOOOOOAAAAAAAAAARRRRRRRRRRRRRRRRR

I don't remember what they say in SC2


In SC2 it's like this:

Zergling: EEEK EEEK
Hydra: *difficult to confirm*
Muta: SWISH SWISH
Ultra: ROOONKY DOOOONKY MUUAAR

oO
Mellotron
Profile Blog Joined March 2010
United States329 Posts
Last Edited: 2010-09-01 11:49:36
September 01 2010 11:44 GMT
#14
Yeah what is with that "sounds not overlapping" garbage? The sounds that are given priority over others are poorly chosen. It BW you can rely on the sounds with full confidence that you know whats going on, whats building, and whats being spawned. In sc2 you have to sit in unneeded paranoia that you missed a cue because some zealot was being attacked by a zergling or whatever. They need to fix that. Its one thing about sc2 that bothers me that isnt going away. When units are spawned and when buildings/upgrades are finished you should always always get an audio cue no matter what else is going on. That should be the bare minimum standard.

As far as zerg sounds being too squishy, i agree. But i wonder if they purposely made the sounds in sc2 less volatile because of youtube streams etc having lower quality audio. If you watch CellaWerras stream the sounds for zerg are alot more punchy, but it is due to the lower quality of the sound. Maybe Blizzard just wants to keep the game accessible to mass wide audience by making sure that when joe blow is watching games on youtube the audio isnt all harsh and annoying. We celebrate smashing and crashing sounds, but some people who dont understand what those sounds mean in game might think its obnoxious.

Ive also considered that the guy who did the zerg sound effects just took a chance artistically and it failed from a players perspective. Im crossing my fingers that Blizzard will slowly fix these things over time to make the game perfect. At the very least id like to know when buildings/units are complete for christs sake.

Also, i miss the hydra dying sound. Even though when you are exploding into guts you really cant scream (no longer having a mouth etc), its still awesome sounding in BW. This gave hydras and zerg an attitude like "fuck you" as they died. It really made them seem more vicious. It really baffles me how Blizzard didnt know this kind of thing about their own game and strive to top themselves for sc2. It bums me out like, if it was MY job to do the sound for zerg in sc2, id have at least listened to the sounds from the first game and tried to get a grasp on what its all about. Not being able to distinguish subtle touches like that is a bit unprofessional in my opinion.
Starcraft player since 1999
TheMick
Profile Joined April 2010
Great Britain164 Posts
September 01 2010 11:49 GMT
#15
they all make those sounds alot more often now....
http://eu.battle.net/sc2/en/profile/265104/1/HyperioN/ My SC2 profile!
Mellotron
Profile Blog Joined March 2010
United States329 Posts
September 01 2010 12:01 GMT
#16
On September 01 2010 20:49 TheMick wrote:
they all make those sounds alot more often now....


Then why is there this thread and dozens of others across the internet saying the exact same things since the beta came out?

Btw, hydras do not make the sound they made in BW when they die at all. So i dont see how "not at all" is in actuality "more often".
Starcraft player since 1999
Dalmation
Profile Joined September 2009
21 Posts
September 01 2010 12:30 GMT
#17
If u like use the "manly" BW sounds (I remember a post on TL). I hate the new Zerg sounds, had to bring the Hydra spitting sounds back and Zealot's sounds too lol
I think the Zerg unit death sounds are quite disturbing, can't listen to those a lot
Madkipz
Profile Blog Joined February 2010
Norway1643 Posts
September 01 2010 12:38 GMT
#18
Yea i totally agree, when my extractor finishes in sc1 it makes this awesome noice so i can just click space bar and put units on gas.

in sc2 i have to constantly check because the sound is hardly there.
"Mudkip"
Yeld
Profile Joined April 2010
Austria106 Posts
September 01 2010 13:10 GMT
#19
So.. what are the chances of Zerg sounds being fixed? =(

I like most of the sound effects in-game. >For example, the Siegetank, Colossus, and Zealots have very nice attacksounds. I am not saying all the Zerg units have bad soundefects (see the awesome baneling attack sound!!), but most are really disappointing.
Tabbris
Profile Blog Joined June 2010
Bangladesh2839 Posts
September 01 2010 13:15 GMT
#20
Am i the only one that dearly misses the sound bw sound when drones are born!?
1 2 3 Next All
Please log in or register to reply.
Live Events Refresh
Monday Night Weeklies
17:00
#35
RotterdaM980
TKL 413
SteadfastSC249
IndyStarCraft 233
kabyraGe 162
BRAT_OK 131
iHatsuTV 19
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 980
mouzHeroMarine 521
TKL 413
SteadfastSC 249
IndyStarCraft 233
MaxPax 137
BRAT_OK 131
trigger 31
StarCraft: Brood War
Larva 403
Light 208
Dewaltoss 119
firebathero 118
Mini 61
910 28
Dota 2
XcaliburYe921
Counter-Strike
adren_tv152
Other Games
Grubby5644
FrodaN1899
fl0m867
Beastyqt775
ceh9529
B2W.Neo371
QueenE99
Mew2King85
C9.Mang066
Trikslyr47
Organizations
Other Games
BasetradeTV57
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 19 non-featured ]
StarCraft 2
• StrangeGG 34
• Reevou 1
• Kozan
• LaughNgamezSOOP
• sooper7s
• AfreecaTV YouTube
• intothetv
• Migwel
• IndyKCrew
StarCraft: Brood War
• 80smullet 19
• Eskiya23 9
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• WagamamaTV1809
League of Legends
• Nemesis2906
• TFBlade867
Other Games
• imaqtpie1342
• Shiphtur254
Upcoming Events
WardiTV Invitational
1d 16h
Gerald vs YoungYakov
Spirit vs MaNa
SHIN vs Percival
Creator vs Scarlett
Replay Cast
2 days
WardiTV Invitational
2 days
ByuN vs Solar
Clem vs Classic
Cure vs herO
Reynor vs MaxPax
Replay Cast
4 days
Sparkling Tuna Cup
5 days
Replay Cast
6 days
Wardi Open
6 days
Liquipedia Results

Completed

YSL S2
WardiTV 2025
META Madness #9

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
BSL Season 21
Slon Tour Season 2
CSL Season 19: Qualifier 2
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22

Upcoming

CSL 2025 WINTER (S19)
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Big Gabe Cup #3
OSC Championship Season 13
Nations Cup 2026
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.