• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 06:15
CEST 12:15
KST 19:15
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
TL Team Map Contest #5: Presented by Monster Energy3Code S RO8 Preview: herO, Zoun, Bunny, Classic7Code S RO8 Preview: Rogue, GuMiho, Solar, Maru3BGE Stara Zagora 2025: Info & Preview27Code S RO12 Preview: GuMiho, Bunny, SHIN, ByuN3
Community News
Code S RO8 Results + RO4 Bracket (2025 Season 2)8BGE Stara Zagora 2025 - Replay Pack2Weekly Cups (June 2-8): herO doubles down1[BSL20] ProLeague: Bracket Stage & Dates9GSL Ro4 and Finals moved to Sunday June 15th13
StarCraft 2
General
TL Team Map Contest #5: Presented by Monster Energy The SCII GOAT: A statistical Evaluation Code S RO8 Results + RO4 Bracket (2025 Season 2) How herO can make history in the Code S S2 finals Jim claims he and Firefly were involved in match-fixing
Tourneys
RSL: Revival, a new crowdfunded tournament series [GSL 2025] Code S: Season 2 - Ro8 - Group A [GSL 2025] Code S: Season 2 - Ro8 - Group B SOOPer7s Showmatches 2025 Sparkling Tuna Cup - Weekly Open Tournament
Strategy
[G] Darkgrid Layout Simple Questions Simple Answers [G] PvT Cheese: 13 Gate Proxy Robo
Custom Maps
[UMS] Zillion Zerglings
External Content
Mutation # 477 Slow and Steady Mutation # 476 Charnel House Mutation # 475 Hard Target Mutation # 474 Futile Resistance
Brood War
General
BW General Discussion Recent recommended BW games BGH auto balance -> http://bghmmr.eu/ FlaSh Witnesses SCV Pull Off the Impossible vs Shu StarCraft & BroodWar Campaign Speedrun Quest
Tourneys
Small VOD Thread 2.0 [Megathread] Daily Proleagues [BSL20] ProLeague Bracket Stage - Day 4 [BSL20] ProLeague Bracket Stage - Day 3
Strategy
I am doing this better than progamers do. [G] How to get started on ladder as a new Z player
Other Games
General Games
Stormgate/Frost Giant Megathread Path of Exile Nintendo Switch Thread Beyond All Reason What do you want from future RTS games?
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread UK Politics Mega-thread Russo-Ukrainian War Thread Vape Nation Thread
Fan Clubs
Maru Fan Club Serral Fan Club
Media & Entertainment
Korean Music Discussion [Manga] One Piece
Sports
NHL Playoffs 2024 TeamLiquid Health and Fitness Initiative For 2023 2024 - 2025 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
A Better Routine For Progame…
TrAiDoS
StarCraft improvement
iopq
Heero Yuy & the Tax…
KrillinFromwales
I was completely wrong ab…
jameswatts
Need Your Help/Advice
Glider
Trip to the Zoo
micronesia
Customize Sidebar...

Website Feedback

Closed Threads



Active: 26705 users

Confused about Supply count & Refinery Stats

Forum Index > SC2 General
Post a Reply
1 2 Next All
Mentymion
Profile Joined July 2010
Germany259 Posts
August 30 2010 15:53 GMT
#1
Hi guys,

yesterday while I was playing as random I recognized that Terran players starts with 11 supply, but Protoss and Zerg starts with 10 Supply and I wonder whats the reason for this because I don't figure one out.

Also I don't understand why Blizzard keeps the Assimilator HP/Shield values about 450/450 since the Beta while the other Races have 500 HP Structures ?

I've looked the stats up in sc wiki and I saw that the Extractor and the Refinery had 750 HP in BW.

So what the fuck is going on ? I already don't understand the first one and the second one is uh..strange...dunno

Anyone helps ?^^
neobowman
Profile Blog Joined March 2008
Canada3324 Posts
August 30 2010 15:55 GMT
#2
Command Centre is 11 supply, up from 10 in Brood War. Nexus is 10, up from 9 in Brood War, and Overlord is 9, up from 8 in Brood War. The extra supply for Zerg is 1 from the hatchery. No clue about extractor, refineries and assimilators. I assume it wouldn't matter much.
midgettoes
Profile Joined June 2010
Australia180 Posts
August 30 2010 15:57 GMT
#3
I can only guess the supply issue is because Terran, unlike protoss and zerg, has to have a worker building the depot the whole time, as in its time the worker could be mining but instead isn't. It works out so that if you are smooth you don't get supply blocked (or if you do it is a very slight amount of time). - I know this is the case for Terran/Protoss, could someone confirm for Zerg??

As for the assimilator/refinery/extractor I have no idea, but never really considered this an issue before
theonlyrio
Profile Joined May 2010
United Kingdom200 Posts
August 30 2010 15:57 GMT
#4
the refineries would prob be couse terran can repair their refinery, zergs cost less so less health and protoss have recharge shields so its pretty even
I am the only rio
Wabbit
Profile Joined August 2010
United States1028 Posts
August 30 2010 15:59 GMT
#5
Assimilators have 450/450 so that you can piss off your Terran opponents by gas stealing with a building that takes a long time to kill
The answers to most of your Tech Support questions are in the OP. That's why you're not getting a reply. It's been answered before. Read the OP.
Vinnesta
Profile Blog Joined April 2010
Singapore285 Posts
August 30 2010 15:59 GMT
#6
Protoss has 1 supply lower than Terran in order to balance out the early game mining rate. Protoss can use a probe to warp in a pylon, then send that probe back to mine, but a Terran has to "sacrifice" an scv's mining time to build a supply depot. Zerg has an even lower supply count because they do not even need to use their drones to increase supply, and when one uses an extractor trick, it effectively gives them 10 supply as well.
Same difference is not an oxymoron!
Shiladie
Profile Blog Joined January 2009
Canada1631 Posts
August 30 2010 16:00 GMT
#7
On August 31 2010 00:55 neobowman wrote:
Command Centre is 11 supply, up from 10 in Brood War. Nexus is 10, up from 9 in Brood War, and Overlord is 9, up from 8 in Brood War. The extra supply for Zerg is 1 from the hatchery. No clue about extractor, refineries and assimilators. I assume it wouldn't matter much.


Wrong on zerg, it's 8/overlord and 2/hatch
Mentymion
Profile Joined July 2010
Germany259 Posts
Last Edited: 2010-08-30 16:02:53
August 30 2010 16:01 GMT
#8
Yeah but why starts terra with +1 Supply ...seems somehow unfair to me. Also when Protoss had 11 Supply like terra it would matter a lot because I would finally be able to chrono boost the 10th Probe to the 11th and could use it before the first pylon finished.

Right now all P players only start chrono boosting "after" the first pylon finishes...


Protoss has 1 supply lower than Terran in order to balance out the early game mining rate. Protoss can use a probe to warp in a pylon, then send that probe back to mine, but a Terran has to "sacrifice" an scv's mining time to build a supply depot. Zerg has an even lower supply count because they do not even need to use their drones to increase supply, and when one uses an extractor trick, it effectively gives them 10 supply as well.


aaah kk that sounds reasonable....
Champi
Profile Joined March 2010
1422 Posts
August 30 2010 16:04 GMT
#9
Right now all P players only start chrono boosting "after" the first pylon finishes...


not always, there are some early agression builds where u chrono boost ur probe while ur pylon is building then build ur gateway at 10
hoovehand
Profile Joined April 2010
United Kingdom542 Posts
Last Edited: 2010-08-30 16:06:25
August 30 2010 16:06 GMT
#10
you're not the first person to ask why, the same has been the case since SC1, and that turned out pretty well.

the answer you're looking for is simply that the races are designed to be as different as possible.
c0rn1
Profile Joined June 2010
Germany146 Posts
August 30 2010 16:11 GMT
#11
On August 31 2010 00:57 theonlyrio wrote:
the refineries would prob be couse terran can repair their refinery, zergs cost less so less health and protoss have recharge shields so its pretty even



umm, sorry, if I fail with calculations here but Zergs extractor costs exactly 75. Why do people forget to count the drone which is gone after building?
to make it even the extractor should have a reasonable regeneration rate. The current regen is negligible at best

cheers

c0rn1
"The world is a dangerous place to live; not because of the people who are evil, but because of the people who don't do anything about it. " (Albert Einstein)
Kpyolysis32
Profile Joined April 2010
553 Posts
August 30 2010 16:17 GMT
#12
The supply is because it's what it takes to keep economies running smoothly.

On August 31 2010 01:11 c0rn1 wrote:
Show nested quote +
On August 31 2010 00:57 theonlyrio wrote:
the refineries would prob be couse terran can repair their refinery, zergs cost less so less health and protoss have recharge shields so its pretty even


umm, sorry, if I fail with calculations here but Zergs extractor costs exactly 75. Why do people forget to count the drone which is gone after building?
to make it even the extractor should have a reasonable regeneration rate. The current regen is negligible at best


My bet on this would be because the Zerg can repeatedly cancel and restart and extractor to keep a gas stolen without risking their worker dying. Still I think that Protoss has quite a bit of an advantage for gas stealing.
Man, do I not keep this up to date, or what?
tetracycloide
Profile Joined July 2010
295 Posts
August 30 2010 16:17 GMT
#13
On August 31 2010 00:57 theonlyrio wrote:
the refineries would prob be couse terran can repair their refinery, zergs cost less so less health and protoss have recharge shields so its pretty even

Extractors cost exactly the same as their assimilator or refinery counterparts. Drones are not free.
My vanity is justified
Gnial
Profile Blog Joined July 2010
Canada907 Posts
August 30 2010 16:19 GMT
#14
Having a lower extractor health may be to prevent a zerg abusing gas stealing, then canceling and re-gas stealing, for only 25 minerals per try. At least with the lower health it is easier to kill off while it is building.
1, eh? 2, eh? 3, eh?
onmach
Profile Blog Joined March 2009
United States1241 Posts
August 30 2010 16:37 GMT
#15
If extractors had 900 hp that would be dreamy. It'd take like 6 marines to clear out a perpetually rebuilding extractor.
tetracycloide
Profile Joined July 2010
295 Posts
August 30 2010 16:42 GMT
#16
On August 31 2010 01:19 Gnial wrote:
Having a lower extractor health may be to prevent a zerg abusing gas stealing, then canceling and re-gas stealing, for only 25 minerals per try. At least with the lower health it is easier to kill off while it is building.

The cost per try is 7 minerals or so, I forget what exact percetange gets refunded on a canceled building. It's pretty damn cheap to keep it building over and over again.
My vanity is justified
Amber[LighT]
Profile Blog Joined June 2005
United States5078 Posts
August 30 2010 16:47 GMT
#17
On August 31 2010 00:57 theonlyrio wrote:
the refineries would prob be couse terran can repair their refinery, zergs cost less so less health and protoss have recharge shields so its pretty even


Actually the "cost" of an extractor is 75 minerals (50 sunk cost for the drone and 25 for the actual extractor), thus being equal to an assimilator.
"We have unfinished business, I and he."
Fugitive789
Profile Joined July 2010
Belgium13 Posts
August 30 2010 16:50 GMT
#18
On August 31 2010 01:42 tetracycloide wrote:
The cost per try is 7 minerals or so, I forget what exact percetange gets refunded on a canceled building. It's pretty damn cheap to keep it building over and over again.


i'm quite sure it's 75%
ZpuX
Profile Blog Joined December 2002
Sweden1230 Posts
August 30 2010 16:51 GMT
#19
On August 31 2010 01:42 tetracycloide wrote:
Show nested quote +
On August 31 2010 01:19 Gnial wrote:
Having a lower extractor health may be to prevent a zerg abusing gas stealing, then canceling and re-gas stealing, for only 25 minerals per try. At least with the lower health it is easier to kill off while it is building.

The cost per try is 7 minerals or so, I forget what exact percetange gets refunded on a canceled building. It's pretty damn cheap to keep it building over and over again.


well it's not like the drone gets full hp at each rebuild... doesn't make sense to keep rebuilding all the time because it would just leave your drone vulnerable to either marine fire or to scvs.
Really, play for fun!
Olive-Garden
Profile Joined August 2010
United States4 Posts
August 30 2010 16:57 GMT
#20
My guess. Assimilators are high because there is way to repair except the shields auto regen. Zerg auto heals still i believe and Terran can repair.

Terran getting 11 supply goes into a lot of balancing econ. Zerg and Protoss both have a way to pump out workers faster should they choose to do so(early game they are forced to for the most part). Early game its corrected by giving them 1 more supply to start.

However the most important thing to remember. No unit or building is meant to be balanced when compared directly to another in anyway.
1 2 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 46m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
OGKoka 216
ProTech56
MindelVK 28
StarCraft: Brood War
Calm 3854
firebathero 1179
Hyuk 702
Mini 208
ToSsGirL 203
Zeus 170
EffOrt 169
Killer 106
PianO 103
JulyZerg 91
[ Show more ]
sorry 86
Nal_rA 69
Rush 40
GoRush 36
Dewaltoss 26
zelot 26
Barracks 21
ZerO 20
Yoon 13
HiyA 12
Noble 11
ivOry 7
SilentControl 6
Hm[arnc] 5
Dota 2
420jenkins539
XcaliburYe532
Counter-Strike
Stewie2K908
shoxiejesuss762
allub87
Super Smash Bros
C9.Mang0372
Other Games
singsing1214
ceh9608
Happy523
Nina120
XaKoH 105
Lowko47
QueenE25
ZerO(Twitch)1
Organizations
Dota 2
PGL Dota 2 - Secondary Stream3041
PGL Dota 2 - Main Stream2831
StarCraft: Brood War
UltimateBattle 31
lovetv 3
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• LUISG 34
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 1
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota2131
League of Legends
• Stunt684
Other Games
• Scarra1407
Upcoming Events
WardiTV Invitational
46m
HiGhDrA vs Nicoract
MaNa vs HiGhDrA
HiGhDrA vs Reynor
Nicoract vs Reynor
MaNa vs Nicoract
MaNa vs Reynor
MaxPax vs Spirit
Krystianer vs Spirit
OSC
2h 46m
BSL 2v2 ProLeague S3
8h 46m
Korean StarCraft League
16h 46m
SOOP
22h 46m
sOs vs Percival
CranKy Ducklings
23h 46m
WardiTV Invitational
1d
Cheesadelphia
1d 4h
CSO Cup
1d 6h
BSL: ProLeague
1d 7h
Hawk vs UltrA
Sziky vs spx
TerrOr vs JDConan
[ Show More ]
GSL Code S
1d 21h
Rogue vs herO
Classic vs GuMiho
Sparkling Tuna Cup
1d 23h
BSL: ProLeague
2 days
Bonyth vs Dewalt
Cross vs Doodle
MadiNho vs Dragon
Replay Cast
2 days
Wardi Open
3 days
Replay Cast
3 days
Replay Cast
3 days
RSL Revival
3 days
Cure vs Percival
ByuN vs Spirit
RSL Revival
4 days
herO vs sOs
Zoun vs Clem
Replay Cast
5 days
The PondCast
5 days
RSL Revival
5 days
Serral vs SHIN
Solar vs Cham
Replay Cast
6 days
RSL Revival
6 days
Reynor vs Scarlett
ShoWTimE vs Classic
Liquipedia Results

Completed

CSL Season 17: Qualifier 2
BGE Stara Zagora 2025
Heroes 10 EU

Ongoing

JPL Season 2
BSL 2v2 Season 3
BSL Season 20
KCM Race Survival 2025 Season 2
NPSL S3
Rose Open S1
CSL 17: 2025 SUMMER
2025 GSL S2
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25
BLAST Rivals Spring 2025
MESA Nomadic Masters
CCT Season 2 Global Finals
IEM Melbourne 2025
YaLLa Compass Qatar 2025
PGL Bucharest 2025

Upcoming

Copa Latinoamericana 4
CSLPRO Last Chance 2025
CSLPRO Chat StarLAN 3
K-Championship
SEL Season 2 Championship
Esports World Cup 2025
HSC XXVII
Championship of Russia 2025
Murky Cup #2
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.