• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 17:03
CEST 23:03
KST 06:03
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Classic Games #3: Rogue vs Serral at BlizzCon9[ASL20] Ro16 Preview Pt1: Ascent10Maestros of the Game: Week 1/Play-in Preview12[ASL20] Ro24 Preview Pt2: Take-Off7[ASL20] Ro24 Preview Pt1: Runway13
Community News
SC4ALL $6,000 Open LAN in Philadelphia7Weekly Cups (Sept 1-7): MaxPax rebounds & Clem saga continues25LiuLi Cup - September 2025 Tournaments3Weekly Cups (August 25-31): Clem's Last Straw?39Weekly Cups (Aug 18-24): herO dethrones MaxPax6
StarCraft 2
General
Weekly Cups (Sept 1-7): MaxPax rebounds & Clem saga continues #1: Maru - Greatest Players of All Time Team Liquid Map Contest #21 - Presented by Monster Energy Classic Games #3: Rogue vs Serral at BlizzCon What happened to Singapore/Brazil servers?
Tourneys
Maestros of The Game—$20k event w/ live finals in Paris RSL: Revival, a new crowdfunded tournament series Sparkling Tuna Cup - Weekly Open Tournament SC4ALL $6,000 Open LAN in Philadelphia LANified! 37: Groundswell, BYOC LAN, Nov 28-30 2025
Strategy
Custom Maps
External Content
Mutation # 490 Masters of Midnight Mutation # 489 Bannable Offense Mutation # 488 What Goes Around Mutation # 487 Think Fast
Brood War
General
Pros React To: SoulKey's 5-Peat Challenge ASL20 General Discussion BW General Discussion BGH Auto Balance -> http://bghmmr.eu/ BSL Team Wars - Bonyth, Dewalt, Hawk & Sziky teams
Tourneys
[ASL20] Ro16 Group B [Megathread] Daily Proleagues SC4ALL $1,500 Open Bracket LAN CPL12 SIGN UP are open!!!
Strategy
Simple Questions, Simple Answers Muta micro map competition Fighting Spirit mining rates [G] Mineral Boosting
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Path of Exile General RTS Discussion Thread Borderlands 3
Dota 2
LiquidDota to reintegrate into TL.net Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread Things Aren’t Peaceful in Palestine The Games Industry And ATVI UK Politics Mega-thread
Fan Clubs
The Happy Fan Club!
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion MLB/Baseball 2023
World Cup 2022
Tech Support
Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread High temperatures on bridge(s)
TL Community
BarCraft in Tokyo Japan for ASL Season5 Final The Automated Ban List
Blogs
The Personality of a Spender…
TrAiDoS
A very expensive lesson on ma…
Garnet
hello world
radishsoup
Lemme tell you a thing o…
JoinTheRain
RTS Design in Hypercoven
a11
Evil Gacha Games and the…
ffswowsucks
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1249 users

Confused about Supply count & Refinery Stats

Forum Index > SC2 General
Post a Reply
Normal
Mentymion
Profile Joined July 2010
Germany259 Posts
August 30 2010 15:53 GMT
#1
Hi guys,

yesterday while I was playing as random I recognized that Terran players starts with 11 supply, but Protoss and Zerg starts with 10 Supply and I wonder whats the reason for this because I don't figure one out.

Also I don't understand why Blizzard keeps the Assimilator HP/Shield values about 450/450 since the Beta while the other Races have 500 HP Structures ?

I've looked the stats up in sc wiki and I saw that the Extractor and the Refinery had 750 HP in BW.

So what the fuck is going on ? I already don't understand the first one and the second one is uh..strange...dunno

Anyone helps ?^^
neobowman
Profile Blog Joined March 2008
Canada3324 Posts
August 30 2010 15:55 GMT
#2
Command Centre is 11 supply, up from 10 in Brood War. Nexus is 10, up from 9 in Brood War, and Overlord is 9, up from 8 in Brood War. The extra supply for Zerg is 1 from the hatchery. No clue about extractor, refineries and assimilators. I assume it wouldn't matter much.
midgettoes
Profile Joined June 2010
Australia180 Posts
August 30 2010 15:57 GMT
#3
I can only guess the supply issue is because Terran, unlike protoss and zerg, has to have a worker building the depot the whole time, as in its time the worker could be mining but instead isn't. It works out so that if you are smooth you don't get supply blocked (or if you do it is a very slight amount of time). - I know this is the case for Terran/Protoss, could someone confirm for Zerg??

As for the assimilator/refinery/extractor I have no idea, but never really considered this an issue before
theonlyrio
Profile Joined May 2010
United Kingdom200 Posts
August 30 2010 15:57 GMT
#4
the refineries would prob be couse terran can repair their refinery, zergs cost less so less health and protoss have recharge shields so its pretty even
I am the only rio
Wabbit
Profile Joined August 2010
United States1028 Posts
August 30 2010 15:59 GMT
#5
Assimilators have 450/450 so that you can piss off your Terran opponents by gas stealing with a building that takes a long time to kill
The answers to most of your Tech Support questions are in the OP. That's why you're not getting a reply. It's been answered before. Read the OP.
Vinnesta
Profile Blog Joined April 2010
Singapore285 Posts
August 30 2010 15:59 GMT
#6
Protoss has 1 supply lower than Terran in order to balance out the early game mining rate. Protoss can use a probe to warp in a pylon, then send that probe back to mine, but a Terran has to "sacrifice" an scv's mining time to build a supply depot. Zerg has an even lower supply count because they do not even need to use their drones to increase supply, and when one uses an extractor trick, it effectively gives them 10 supply as well.
Same difference is not an oxymoron!
Shiladie
Profile Blog Joined January 2009
Canada1631 Posts
August 30 2010 16:00 GMT
#7
On August 31 2010 00:55 neobowman wrote:
Command Centre is 11 supply, up from 10 in Brood War. Nexus is 10, up from 9 in Brood War, and Overlord is 9, up from 8 in Brood War. The extra supply for Zerg is 1 from the hatchery. No clue about extractor, refineries and assimilators. I assume it wouldn't matter much.


Wrong on zerg, it's 8/overlord and 2/hatch
Mentymion
Profile Joined July 2010
Germany259 Posts
Last Edited: 2010-08-30 16:02:53
August 30 2010 16:01 GMT
#8
Yeah but why starts terra with +1 Supply ...seems somehow unfair to me. Also when Protoss had 11 Supply like terra it would matter a lot because I would finally be able to chrono boost the 10th Probe to the 11th and could use it before the first pylon finished.

Right now all P players only start chrono boosting "after" the first pylon finishes...


Protoss has 1 supply lower than Terran in order to balance out the early game mining rate. Protoss can use a probe to warp in a pylon, then send that probe back to mine, but a Terran has to "sacrifice" an scv's mining time to build a supply depot. Zerg has an even lower supply count because they do not even need to use their drones to increase supply, and when one uses an extractor trick, it effectively gives them 10 supply as well.


aaah kk that sounds reasonable....
Champi
Profile Joined March 2010
1422 Posts
August 30 2010 16:04 GMT
#9
Right now all P players only start chrono boosting "after" the first pylon finishes...


not always, there are some early agression builds where u chrono boost ur probe while ur pylon is building then build ur gateway at 10
hoovehand
Profile Joined April 2010
United Kingdom542 Posts
Last Edited: 2010-08-30 16:06:25
August 30 2010 16:06 GMT
#10
you're not the first person to ask why, the same has been the case since SC1, and that turned out pretty well.

the answer you're looking for is simply that the races are designed to be as different as possible.
c0rn1
Profile Joined June 2010
Germany146 Posts
August 30 2010 16:11 GMT
#11
On August 31 2010 00:57 theonlyrio wrote:
the refineries would prob be couse terran can repair their refinery, zergs cost less so less health and protoss have recharge shields so its pretty even



umm, sorry, if I fail with calculations here but Zergs extractor costs exactly 75. Why do people forget to count the drone which is gone after building?
to make it even the extractor should have a reasonable regeneration rate. The current regen is negligible at best

cheers

c0rn1
"The world is a dangerous place to live; not because of the people who are evil, but because of the people who don't do anything about it. " (Albert Einstein)
Kpyolysis32
Profile Joined April 2010
553 Posts
August 30 2010 16:17 GMT
#12
The supply is because it's what it takes to keep economies running smoothly.

On August 31 2010 01:11 c0rn1 wrote:
Show nested quote +
On August 31 2010 00:57 theonlyrio wrote:
the refineries would prob be couse terran can repair their refinery, zergs cost less so less health and protoss have recharge shields so its pretty even


umm, sorry, if I fail with calculations here but Zergs extractor costs exactly 75. Why do people forget to count the drone which is gone after building?
to make it even the extractor should have a reasonable regeneration rate. The current regen is negligible at best


My bet on this would be because the Zerg can repeatedly cancel and restart and extractor to keep a gas stolen without risking their worker dying. Still I think that Protoss has quite a bit of an advantage for gas stealing.
Man, do I not keep this up to date, or what?
tetracycloide
Profile Joined July 2010
295 Posts
August 30 2010 16:17 GMT
#13
On August 31 2010 00:57 theonlyrio wrote:
the refineries would prob be couse terran can repair their refinery, zergs cost less so less health and protoss have recharge shields so its pretty even

Extractors cost exactly the same as their assimilator or refinery counterparts. Drones are not free.
My vanity is justified
Gnial
Profile Blog Joined July 2010
Canada907 Posts
August 30 2010 16:19 GMT
#14
Having a lower extractor health may be to prevent a zerg abusing gas stealing, then canceling and re-gas stealing, for only 25 minerals per try. At least with the lower health it is easier to kill off while it is building.
1, eh? 2, eh? 3, eh?
onmach
Profile Blog Joined March 2009
United States1241 Posts
August 30 2010 16:37 GMT
#15
If extractors had 900 hp that would be dreamy. It'd take like 6 marines to clear out a perpetually rebuilding extractor.
tetracycloide
Profile Joined July 2010
295 Posts
August 30 2010 16:42 GMT
#16
On August 31 2010 01:19 Gnial wrote:
Having a lower extractor health may be to prevent a zerg abusing gas stealing, then canceling and re-gas stealing, for only 25 minerals per try. At least with the lower health it is easier to kill off while it is building.

The cost per try is 7 minerals or so, I forget what exact percetange gets refunded on a canceled building. It's pretty damn cheap to keep it building over and over again.
My vanity is justified
Amber[LighT]
Profile Blog Joined June 2005
United States5078 Posts
August 30 2010 16:47 GMT
#17
On August 31 2010 00:57 theonlyrio wrote:
the refineries would prob be couse terran can repair their refinery, zergs cost less so less health and protoss have recharge shields so its pretty even


Actually the "cost" of an extractor is 75 minerals (50 sunk cost for the drone and 25 for the actual extractor), thus being equal to an assimilator.
"We have unfinished business, I and he."
Fugitive789
Profile Joined July 2010
Belgium13 Posts
August 30 2010 16:50 GMT
#18
On August 31 2010 01:42 tetracycloide wrote:
The cost per try is 7 minerals or so, I forget what exact percetange gets refunded on a canceled building. It's pretty damn cheap to keep it building over and over again.


i'm quite sure it's 75%
ZpuX
Profile Blog Joined December 2002
Sweden1230 Posts
August 30 2010 16:51 GMT
#19
On August 31 2010 01:42 tetracycloide wrote:
Show nested quote +
On August 31 2010 01:19 Gnial wrote:
Having a lower extractor health may be to prevent a zerg abusing gas stealing, then canceling and re-gas stealing, for only 25 minerals per try. At least with the lower health it is easier to kill off while it is building.

The cost per try is 7 minerals or so, I forget what exact percetange gets refunded on a canceled building. It's pretty damn cheap to keep it building over and over again.


well it's not like the drone gets full hp at each rebuild... doesn't make sense to keep rebuilding all the time because it would just leave your drone vulnerable to either marine fire or to scvs.
Really, play for fun!
Olive-Garden
Profile Joined August 2010
United States4 Posts
August 30 2010 16:57 GMT
#20
My guess. Assimilators are high because there is way to repair except the shields auto regen. Zerg auto heals still i believe and Terran can repair.

Terran getting 11 supply goes into a lot of balancing econ. Zerg and Protoss both have a way to pump out workers faster should they choose to do so(early game they are forced to for the most part). Early game its corrected by giving them 1 more supply to start.

However the most important thing to remember. No unit or building is meant to be balanced when compared directly to another in anyway.
leve15
Profile Joined August 2010
United States301 Posts
August 30 2010 17:03 GMT
#21
On August 31 2010 01:47 Amber[LighT] wrote:
Show nested quote +
On August 31 2010 00:57 theonlyrio wrote:
the refineries would prob be couse terran can repair their refinery, zergs cost less so less health and protoss have recharge shields so its pretty even


Actually the "cost" of an extractor is 75 minerals (50 sunk cost for the drone and 25 for the actual extractor), thus being equal to an assimilator.

doesn't it cost more if you count all the future minerals that the drone you use to build the extractor won't mine?
Normal
Please log in or register to reply.
Live Events Refresh
[BSL 2025] Weekly
18:00
#14
ZZZero.O66
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
JuggernautJason122
Vindicta 64
Codebar 46
StarCraft: Brood War
Britney 15246
Sea 824
sSak 162
Dewaltoss 102
ZZZero.O 66
Dota 2
The International110827
Gorgc12088
League of Legends
JimRising 302
Counter-Strike
pashabiceps957
fl0m386
Stewie2K345
Super Smash Bros
hungrybox504
Heroes of the Storm
Liquid`Hasu441
Other Games
summit1g3840
Grubby3250
FrodaN2646
KnowMe379
Mlord339
mouzStarbuck285
ceh9277
ToD91
Sick89
SortOf82
rGuardiaN48
ROOTCatZ36
Mew2King32
XaKoH 31
SC2_NightMare1
Organizations
Other Games
gamesdonequick2102
EGCTV829
StarCraft 2
angryscii 31
Other Games
BasetradeTV31
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 22 non-featured ]
StarCraft 2
• printf 171
• musti20045 43
• davetesta6
• LaughNgamezSOOP
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• sooper7s
• Migwel
StarCraft: Brood War
• blackmanpl 36
• Airneanach22
• Michael_bg 5
• FirePhoenix4
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• Ler99
• Noizen45
League of Legends
• Doublelift4116
Other Games
• imaqtpie1242
• tFFMrPink 17
Upcoming Events
RSL Revival
12h 57m
Maestros of the Game
19h 57m
BSL Team Wars
21h 57m
Afreeca Starleague
1d 12h
Snow vs Sharp
Jaedong vs Mini
Wardi Open
1d 13h
Sparkling Tuna Cup
2 days
Afreeca Starleague
2 days
Light vs Speed
Larva vs Soma
LiuLi Cup
3 days
The PondCast
4 days
Korean StarCraft League
6 days
[ Show More ]
[BSL 2025] Weekly
6 days
BSL Team Wars
6 days
Liquipedia Results

Completed

Proleague 2025-09-10
SEL Season 2 Championship
HCC Europe

Ongoing

BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Points
ASL Season 20
CSL 2025 AUTUMN (S18)
LASL Season 20
RSL Revival: Season 2
Maestros of the Game
Chzzk MurlocKing SC1 vs SC2 Cup #2
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1

Upcoming

2025 Chongqing Offline CUP
BSL Polish World Championship 2025
BSL Season 21
SC4ALL: Brood War
BSL 21 Team A
SC4ALL: StarCraft II
EC S1
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
MESA Nomadic Masters Fall
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.