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Official State of the Game Podcast Thread - Page 710

Forum Index > SC2 General
54608 CommentsPost a Reply
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usethis2
Profile Joined December 2010
2164 Posts
Last Edited: 2011-04-07 04:07:23
April 07 2011 04:04 GMT
#14181
On April 07 2011 11:45 Raiznhell wrote:
Show nested quote +
On April 07 2011 11:30 usethis2 wrote:
On April 07 2011 03:20 Swarmed wrote:
@whoever brings up July, he's had a few successes lately that is true, however, IdrA is definitely one of the most CONSISTENT Zerg players in Sc2 so far. Along with Dimaga etc. And they have definitely all brought up balance concerns.

I mean it's like people bringing up Fruitdealer. Any notable performance lately? Not really.

July also has been very vocal about balance and zerg (in Korean). Starting even before he produced great results in GSL 5.


Problem is, Zergs all whined about Terran being imba despite Terrans not winning GSL and such and then a bunch of Terran nerfs and even uncalled for Protoss nerfs and Zerg buffs and now mysteriously Terran isn't imba anymore but now Zerg's are complaining about Protoss when Protoss hasn't had any buffs since the old Terran imba days. HT nerfs and Void Ray nerfs happened and it wasn't till after that that i started to notice all the Zerg's whine about Protoss.

Maps were even made bigger to suit your Zergy needs and yet still Zerg whine, it's just never good enough.

Why not try this thought process for Zerg. Be like JulyZerg or be like Mondragon's really fun to watch style (don't know if Mondragon vs Zeerax is an completely viable style but it was hella fun to watch).

Maybe the mass expand, get 100 drones and sit on your thumbs style isn't really good. If this game was who can have more workers and max out quicker is the winner then there would be no point in calling it a strategy game.

I still just find it strange that despite no Zerg nerfs or Protoss buffs, Protoss magically became the second imba race. It's like next Toss is gunna be nerfed to hell like Terran and all of a sudden Zerg will start complaining about ZvZ =/

Edit: My point is I don't think there's imbalance and I just find the whole situation weird

Not sure why you're quoting me to present your frustration..? I'm simply adding/correcting information since I read Korean. And I'm not a 'zergy' but a 'tossy'. -> http://www.teamliquid.net/forum/viewmessage.php?topic_id=200262

Though I don't play competitively. I play casually and like to watch pro games.
usethis2
Profile Joined December 2010
2164 Posts
April 07 2011 04:06 GMT
#14182
On April 07 2011 12:23 Raiznhell wrote:
Show nested quote +
On April 07 2011 12:13 usethis2 wrote:
On April 07 2011 07:45 Nakas wrote:
On April 07 2011 07:25 MrCon wrote:
On April 07 2011 07:21 Nakas wrote:
On April 07 2011 07:07 MrCon wrote:
My only post about balance will be this small example.
2 or 3 months ago, terrans were dominating zerg with the 2 rax build. Very often zergs were dying right here. Idra and Ret commented on teamliquid that it was unbeatable (=imba).
Now, the 2 rax opening is the standard TvZ opening, and no one dies from it anymore. And nothing was patched. (the 2 rax wasn't 2 rax before depot).


Do you have a link to this post? I was under the impression that Idra and Ret sat down and figured out the 14-hatch defense to 2-rax (which many people mistakenly considered to be greedy). I do remember Idra saying that it was not possible to reach an even midgame vs. 5-rax reaper, but that subsequently received a nerf that has been more or less universally regarded as justified.

The Ret post I remember was in the GSL live report thread of the day he got eliminated. Don't have the link, but it should be easily findable.


Sorry, but at this point I gotta say link or it didn't happen. From what I've seen, when Idra calls something out as imba, he has been pretty much right on the money in retrospect every time.

Nestea said in an interview after his RO8 v. TSL_Rain that marine/scv rush on Steppes of war is 100% indefensible. (and I believe he's correct)


lol, if that's indefensible then I propose the 12 drone rush on that map is as well indefensible.

Then we're probably in joy with agreement that map is gone. It was awful to watch games on that map.
-_-
Profile Blog Joined November 2003
United States7081 Posts
Last Edited: 2011-04-07 04:37:30
April 07 2011 04:36 GMT
#14183
On April 07 2011 11:54 Logo wrote:
Show nested quote +
On April 07 2011 11:35 -_- wrote:
On April 07 2011 08:38 mcc wrote:
On April 07 2011 08:18 -_- wrote:
On April 07 2011 06:30 Jibba wrote:
On April 07 2011 04:54 -_- wrote:
On April 07 2011 04:36 Jibba wrote:
On April 07 2011 04:15 Swarmed wrote:
On April 07 2011 03:50 Treehead wrote:
The progamers' immediate future dies if SC2 dies as an e-sport also. This doesn't seem to stop Idra.


Because IdrA wants the game to succeed as an Esport through the community and eventually Blizzard coming to an understanding and working towards a solid foundation for the game balance wise, whereas Day[9] wants the game to succeed as an Esport by pretending that there is basically no such thing as imbalance because Zergs need to nydus/infestor/drop (pick your pleasure) more.

Thing is TL has banned so much because of "zerg whine" that really you get this distorted perception of reality where the "community" (as molded by TL mods) does not believe there is imbalance or has an extremely PC position on it in order to keep posting. It's pretty easy to accomplish when you just remove the people who disagree, lol.

+ Show Spoiler [Monster FA post] +
On May 26 2006 09:26 Liquid`Jinro wrote:
Np, Gokai

Show nested quote +
On May 26 2006 09:19 gravity wrote:
On May 26 2006 09:17 FrozenArbiter wrote:
Eh, testie will just tell you everyone whines too much and say the game is balanced - he's been asked before ;o

And I agree.

Trying to be macho and tough doesn't cancel out the facts. People seem to go too much on truthiness with this issue and not enough on truth.

Oh yes, very macho, me no fear zerg - ugha bugah, hit zerg with heavvvvvvvvy club, zealot rush keke.

I just don't see the imbalance that you see, that's all. I see a problem with maps mostly.. If there is an imbalance I don't think it's big enough to pay any attention to, just need less imbalanced maps.

There's a lot less protoss players in korea than there are terrans or zergs (zerg = traditionally korean race I believe, terrans because of boxer) so there's a slightly smaller talent pool, then we have the fact that PvZ takes a lot longer to learn as unlike PvT, it's a matchup where you need experience (ie in PvT you have the complete picture because of your observers, in PvZ you need to be able to read the game a lot more).

This also makes it more stressful, harder to learn and easier to fuck up I guess, I don't think it makes it imbalanced tho. There could be changes made, I suppose, that didn't fuck up the balance but nothing major.

Show nested quote +
On May 26 2006 09:23 gravity wrote:
On May 26 2006 09:19 gokai wrote:
On May 26 2006 09:12 gravity wrote:
On May 26 2006 09:09 gokai wrote:
Yeah, your probably right. Statistics is good way to look at the "big picture". But statistics is such a limited view on Starcraft, as a game and a sport. I'm curious, gravity, to know your skill level and years of experience. No one can a form a complete opinion on starcraft if they don't play it seriously.

I don't play much any more (I find the game too intenese/stressful these days ) and was never very good. But my lack of skill doesn't magically make Protoss win starleagues or have an even chance against Z. You don't need to be good at SC to see the facts.

Draco and Mondragon aren't very good compared to Ra and Saviour either, but that doesn't seem to stop you wanting their anecdotal opinion.

Can Ra and Savior speak english? As a serious gamer, I want anecdotal opinion to improve my own skill. I'm sorry but if you don't play seriously, your opinion is limited to adcademic analysis.

Errr, so what? I mean, I can understand if you want the details of good player's opinions to help your game, but their opinion on the fact of whether the game is balanced or not is irrelevant in the face of the evidence. "Academic analysis" is the only way to actually *know*, rather than just "having a feeling", the latter hardly being a good basis to decide policy (of map choice or patching or whatever) on.

I wouldn't suggest you ask me the details of playing PvZ well but when it comes to the question of whether it's balanced at pro level, the fact that I've look at the numbers at all makes me more qualified to say than someone who is going solely on gut feeling, no matter how well they play.


I guess the numbers I provided you with in the OSL Live report thread weren't good enough for you? Maybe I should repost it here:

This is directed mostly at Gravity and partly at SP)diQ

Garimto 3-0 Skelton winning OGN Freechal starleague. - Dunno maps (2-0 PvZ, 1-0 PvP). I think the first map was Avant Garde, 3rd - pvp game, was neo blaze.

Garimto > Yellow 2-1 on his way to OGN SKY 2001 1st place - Vertigo L , Silent Vortex W, Incubus W
Short summary of the games: Game 1 was an attempted hardcore zealot rush which failed (5 vs 1), and he died to the counter mass lings. Game 2 I can't remember, game 3 I can't remember (or well, I'm not sure if I'm remembering him vs Zerglee or him vs Yellow).


Reach > Yellow 3-2 on his way to OGN SKY 2002 1st place (Gaema Gowon, vertigo, neo bifrost (I think it was Neo at least), neo forbidden zone (I think it was neo), gaema gowon - not sure about the order except gaema gowon was used twice)
Short summary: Game 1 reach goes 1 gate -> sair -> mass range goons and wins, on forbidden zone he won a fairly typical island game I think, on bifrost he attempted to cannon cliff I think, but it failed so he died 10 minutes later, vertigo game was a really close game which ended in sair/dt vs plague/lings, but I can't remember their openings, but fairly standard as I recall. Game 5 was reach opening 1 gate -> sair -> expo with templar and zealots, Yellow going attempting to lurker cliff him and then contain, reach defended everything with perfect storms, moved out with zealot/templar + a few goons and crushed yellow's army in the center.

Nal_rA > JJu 3-1 on his way to OGN Hangame 1st place - Paradoxxx II W, neo guillotine W, Nostalgia L, namja W - Didn't see these games.

Kingdom > Junwi (used to have a 70% win ratio ZvP) 3-0 on his way to mm, it aws Mycube 2003 that he won right? - Guillotine, Sin Gaema Gowon, Paradoxxx
Summary - Well, Gaema gowon game was 2 gate-> contain at ramp with zealots -> get zealot speed -> win. Didn't watch the rest.

Grrr > H.O.T 3-2 (I'm not sure what the matchups were, but Grrr randomed terran in the last game to win, I think the rest might have been PvZ, but again, not sure) winning OGN Hanaro starleague.
Didn't watch (or I might have.. but I can't remember them well enough, also not sure if it's the right grrr vs hot games).

He later beat TheBoy 3-2 (0-2 TvZ ZvZ 3-0 PvZ) to win the first King of Kings.
Didn't watch.

Reach 3-2 Chojja (then 1-3 IPXZerg in the final) in the losers final of MBC Uzoo starleague.
I think the maps were Requiem, Luna, Rush Hour and uhhhhhhhhh, can't remember the last map.
Only watched parts of this, but the game on rush hour was a 1 hour long epic struggle which ended with both players mostly broke (distance mining) and reach managing to maelstrom about 30 devourers and then storming all for the win). The game on Requiem was a zealot rush game I believe.

Back in MBC Spris starleague, Eros~Rage beat Julyzerg 2-1 (also beat Chojja 1-0, rA knocked him into losers bracket then knocked him out completely).
Didn't watch these.

MBC Stout starleague nal_ra won, but I'm not sure if he played any zerg in a BO3 ;<


Now I'm not gonna count only starleague games/games where the player went on to win a starleague.

BO3+s Ps have lost:
Nal_rA vs JJu 1-2 OGN SinHan 2006 1 - Game 1 = attempted 1+ zealot rush but got counter attacked and lost to lurkers, game 2 = proxy gate win, game 3 = fast expo into 2 stargate corsair + dt drop, kinda close game but lost.

Reach vs July 1-3 OGN Gillette 2003 finals - Nostalgia W, Mercury L, Namja iyagi L and requiem L , only watched the game on nostalgia where reach did a 1 gate -> scout -> dt -> expo -> macro thing and won, caught glimpses of the game on namja where he went sair reaver and lost to mass muta+queens and devourers I think.

Reach vs IPXZerg 1-3 MBC Uzoo 2005 finals - only watched parts of the game on Luna, longish and (I think) closeish game, but horrible lag made it hard to watch. Rush Hour, Luna, Requiem and Raid Asaullt 2.0

Reach vs Mumyung 1-2 (in MBC I think) - Ride of Valkyrie W, Dark Sauron II L, R-point L - these games were all zealot/templar/dragoon vs hydra/lurker/ling, except in the r-point game where reach went with a more zealot/archon oriented force not knowing mumyung had made like 20 lurkers

Hm.. I'm missing tons here obviously.. (missed quite a few PvZ wins too)
Nal_rA vs Yellow from WCG qualifications in 2002.. Hm.. The maps were Legacy of Char and Jungle story I think? Or was it BO1 and only legacy of char?
Reach vs Yellow from Blizzcon (1-2) and did he lose again in World Wide Invitational? I don't remember what maps they played (I think uh.. nightlight and king of the abyss and uh signal?)
Reach vs Junwi - 2-3 In the.. OGN Mycube 3rd place game I think! (nostalgia, guillotine, paradoxxx, gaema gowon, nostalgia, all I remember is reach lost the last game on nostalgia which was a 50 minute, or so, battle).

Pusan vs July 0-3 (ride of valkyries, cultivation period, rush hour 2) in the Shinhan Bank OSL (2005-2006)

Chojja vs Stork 2-0 in the Pringles MSL on 815 and Cultivation period.

If anyone knows who/by what score rA lost to julyzerg and yellow in the Snickers Allstars please fill me in~ I think he lost either 1-3 or 1-2 to yellow?

A couple of wins I forgot in my earlier post:
Kingdom vs JJu 2-0 in some MBC Starleague, I only remember 1 of the games was on Luna and really good.
Reach vs Yellow 3-2 - Ever 2004 3rd place game, Mercury L, Pelennor L, requiem W, bifrost III W, mercury W - Game 1 I can't remember well, except reach lost, game 2 was either on pelennor or requiem, on pelennor he lost a kinda close game consisting of lurker ling vs zealot templar, on requiem he won but I can't remember how, on bifrost he miraculously won but I don't remember how exactly, on mercury in the final game he won because he stormed beautifully and maybe yellow fucked up a bit too (hey, mercury is like top 3 worst pvz map ever so you need some luck).

Foru vs Julyzerg 2-0 - WCG qualifiers - Azalea and dunno (I think those were the maps at least)
Reach vs Mondragon 2-1 - Blizzcon (I think it's kind of fair to count this, mondragon's ZvsP is pro-level) .. Hm, Signal, Road to Antiga Prime, Nightlight, possibly reverse order.
Nal_rA vs Mondragon 2-0 - Blizzcon - Signal and Nightlight, not sure about the order.

Nal_rA 2-1 IPXZerg in some all-star thing

I guess mentioning Foru's and Reach's wins vs Sen would be stretching it : >

I can't remember all the countless bo3s in challenge league/survivor, but I know that zergs mostly win those (there's a looooooooooooot more zerg players too, which has to be kept in mind).

Ah, I'm almost certain Nal_rA beat July 2-1 in MBC once, but I can't remember which one. Or maybe it was Kingdom who did, either one o_O

Show nested quote +

Uhm.. In how many of those games zerg went lurker contain -> 3-4 base ultra ling >_<
and btw, in ALL of these series (- reach/chojja and reach/yellow) at least 1 island map was present.

Uh, the ONLY zerg who does lurker contain -> 3-4 base ultra ling these days is IPXZerg and sometimes chojja..?

In summary:

Starleagues won/top 3 finishes:

Terran:
Boxer 3 (OGN 2, MBC 1), 2nd places 4 (OGN 4), 3rd place 2 (OGN 1, MBC 1)
Oov 5 (OGN 2, MBC 3), 3rd places 2 (OGN 2)
Nada 5 (OGN 2, MBC 3), 2nd places 3 (MBC 3), 3rd places 1 (MBC 1)
Sync 1 (OGN 1)
Xellos 1 (OGN 1), 3rd places 2 (MBC 1, OGN 1)
Silent_Control 3rd places 1 (OGN 1)

Protoss:

Nal_rA 2 (OGN 1, MBC 1), 2nd place 1 (OGN) 3rd place 1 (MBC)
Reach 1 (OGN 1), 2nd place 3 (MBC 2, OGN 1), 3rd place 1 (OGN 1)
Garimto 2 (OGN 2)
Grrr 1 (OGN 1), 3rd place 1 (OGN 1)
Anytime 1 (OGN 1)
Kingdom 1 (OGN 1), 2nd place 1 (MBC 1)
Pusan 3rd places 1 (OGN 1)
Zeus 2nd place 1 (OGN)

Zerg:
July 2 (OGN 2), 2nd places 2 (OGN 2)
Gorush 1 (MBC 1), 3rd place 1 (OGN 1)
IPXZerg 1 (MBC 1), 2nd place 1 (MBC 1)
Yellow 2nd place 5 (OGN 2, MBC 3), 3rd place 2 (OGN 2)
Junwi 3rd place 1
Chojja 1 (MBC 1), 2nd places 2 (OGN 1 MBC 1)
The zerg list ends here (forgot about some recent wins :D)

WCG Winners:
Terran:

Boxer 2 (2001, 2002)
Xellos 1 (2004)
Elky 2nd place 1 (2001)
Midas 2nd place 1 (2004)
Androide 2nd place 1 (2005)

Zerg:
Gorush 1 (2000, technically this wasn't wcg but WCGC - world cyber games challenge, but I think it counts as it was basically just wcg with a different name)
Ogogo 1 (2003)
Yellow 2nd place 1 (2002)
I.love.star 2nd place 1 (2000)

Protoss:
ForU 1 (2005)
Fisheye (2003)

GhemTV:

Terran:
Nada 1
Oddysay 1

Protoss:
Grrr 2nd place 1 (losing to oddysay)

Zerg:
H.O.T 2nd place 1 (Losing to nada, at least I think so).

KT-KTF Premiere League:

Terran:
Nada 1 (winning the first one)
Boxer 2nd place 1 (runner up of the first one)

Zerg:
Julyzerg 1 (winning the second)
Gorush 2nd place 1 (runner up of the second)

Then there were those mini-KT-KTF tournaments which nal_ra won 3/4 I think, but maybe they are too small to count :D

And I don't know who won the ITV leagues.. I think oov might have won one and july runner up? Or reversed? Or was that like a semi-final?


Show nested quote +
On May 26 2006 06:20 OctoPuSs wrote:
FA
The map in the MSL savior won were : Rush Hour, Luna, Requiem and Raid Asaullt 2.0

Thx.

Thx also to hasuprotoss.


And if anyone has the results for all the differnet King of Kings tournaments feel free to mention those, I know Mumyung beat Yellow 3-0 in one :D And Yellow beat gundam 3-0 in one I think? And he also beat boxer 3-1 in one.

So in conclusion - Yeah, toss is going through a rough patch with the removal of two of their best maps in a long time - Neo Forte and R-point, as well as the removal of Luna and Requiem (especially requiem).

Yeah, Nal_rA just got back from a long slump and reach 'just' entered one, but no, your initial statement (which is what started all of this) was this:

Show nested quote +

It's imbalanced enough that Protoss never wins Starleague if they have to play any BO3s or higher against Z. I'd say that's indeed "as imbalanced as I was making it out to be". By the way, I'm sure I'm just as mature and educated as you imply yourself to be, if not moreso.

I proved COMPLETELY 100% false.

I will say this tho - I do think PvsZ is hard, I do not feel confident about my favourite winning when they play vs a Zerg, and well, despite my being worse at it, I do feel more comfortable playing a terran.

However, when I look at things rationally, I don't think PvZ is imbalanced, if I look at the stats of (for instance) nal_ra who was on a what, 10 game winning streak vs zerg?

I know he didn't lose because of an imbalance (you gonna say BoxeR lost cause TvZ is imbalanced? they were both on 10~ game winning streaks vs zerg), I know that statistically I'm better at PvZ but that PvT is less stressful so that's why I prefer it if it's something important...

ETC.
Hard to explain I guess.

That's from 2006, when up to a year prior Protosses were complaining about PvZ and how it was the most difficult match up in the game. Some (including some TL mods) even said it was imbalanced. Then GOM MSL 1 happened and all Zergs came to hate the bisu build.

That's why we don't immediately project our first thoughts on balance, like your average WoW player. We're all ignorant. You can't complain about Hilbert's Problems when you can barely do subtraction.


I see so many posts like this. I'm not sure I agree with it, but I'd appreciate it if someone would help me develop my thinking.

The argument, as I see it, essentially goes as follows: 1) There were perceived imbalances in Starcraft Broodwar. 2) Later, those imbalances dissapeared as strategies evolved. 3) Thus, perceived imbalances in Starcraft 2 should not be addressed through patches, and rather through the development of new strategies, because those perceieved balances too will dissapear as new strategies develop.

Doesn't this argument ignore the fact many Starcraft 2 players have a Starcraft Broodwar background? In Starcraft Broodwar, the early years were dominated by players who focused on micro. Later on, players realized that macro style play was superior. Thus, when Starcraft 2 came out, even though the user interface has been simplified, macro is still prioritized over micro. My point is Starcraft 2 players come to the game with a substantial body of knowledge. And as such, we shouldn't count on the game taking as much time to develop.

More fundamentally, I disagree with the proposition that because something is complicated one cannot have beliefs about it. In other words, that because Starcraft 2 is a complicated game, and that it's possible opinions on its balance might be wrong, people should refrain from making them, especially because people were wrong about balance in Starcraft Broodwar. The sun is a complicated object, but we can and should make assertions about it, despite the fact that in the past humans thought it was God.

You speak about 2006 as if it was the ancient past but Oov's era of domination had already passed and we were well past the early generation of micro heavy play. I don't understand how having a Broodwar background is at all relevant. They had a Broodwar background while they were playing Broodwar, but they still didn't understand paradigm shifts that were required to turn the matchup around.

I disagree with that last paragraph completely. If you're ignorant of a situation, you should either admit your ignorance before giving your thoughts, or not give your thoughts at all. Hell, I think society as a whole would be much better if people followed that principle.


2006 was five years ago. That is a long time. While your right that Broodwar players had an 8 year background in 2006, Starcraft 2 players had a 12 year background in 2010.

As to my last paragraph, I'm not suggesting that ignorant people should give their ideas on balance. I'm suggesting that players like Idra should give their opinion on balance. That is, extremely knowledgeable players with extensive backgrounds in Starcraft and Starcraft 2. I maintain this opinion despite the fact that clearly Idra has not figured out Starcraft. Which is precisely what I mean when I say people can speak on complicated subjects without absolute knowledge of them.

Of course he can speak, but note this difference. If Idra says roach/hydra is not a good answer to protoss strategy X I will take his word for it unless I have good reasons not to. And there is productive duscussion to be had about that. But if he says Zerg is UP, I dismiss it, not because it cannot be true, maybe it is, but because there is not enough evidence for such a strong statement. And there is no productive public discussion to be had. So he can of course say his opinions and Day9 can say his and there is no way to decide who is right right now, so why waste time blabbering about it.

Note that I have nothing against Idra and other Zergs stating their opinions in public. I am against the constant balance discussions that are totally useless.


I completely agree with you on that. Balance discussion which consist of A: "Zerg is UP" B: "Nope" are a waste of time. I think Idra sometimes gets frustrated, and doesn't express himself as well as he could.


I really don't get this. People seem to just not listen so they can say this. He mentioned what he thought some of the problems are then pointed towards the Lalush macro post/issue to show why zerg has a very pronounced issue. Sure people vent sometimes, but he clearly has opinions and thought out reasons why Zerg has issues and people just ignore them because they like to go, "Lol IdrA whining about balance."


I'm not expressing myself as I want to. I was arguing for Idra's right to be taken seriously when he specifically discusses what strategies and units he considers imbalanced. Also, while I did not specifically say so, I thought his discussion on this week's State of the Game was exactly the kind of balance discussion that is productive.

However, the person I was responding to seemed generally frustrated about pointless balance discussion. I agree with him in that I think there are a ton of these, and indisputably Idra sometimes starts them.

I was actually annoyed by the way Day9 was responding to Idra. When he laughed at and dismissed Idra I thought he was being extremely childish. I was extremely happy that Idra stuck to his guns, soldiered on, and made his points. However, Day9 is such a good person I'm sure his heart was in the right place, and he didn't mean to be as cruel as I percieved him to be.
Defacer
Profile Blog Joined October 2010
Canada5052 Posts
April 07 2011 04:45 GMT
#14184
On April 07 2011 13:36 -_- wrote:
Show nested quote +
On April 07 2011 11:54 Logo wrote:
On April 07 2011 11:35 -_- wrote:
On April 07 2011 08:38 mcc wrote:
On April 07 2011 08:18 -_- wrote:
On April 07 2011 06:30 Jibba wrote:
On April 07 2011 04:54 -_- wrote:
On April 07 2011 04:36 Jibba wrote:
On April 07 2011 04:15 Swarmed wrote:
On April 07 2011 03:50 Treehead wrote:
The progamers' immediate future dies if SC2 dies as an e-sport also. This doesn't seem to stop Idra.


Because IdrA wants the game to succeed as an Esport through the community and eventually Blizzard coming to an understanding and working towards a solid foundation for the game balance wise, whereas Day[9] wants the game to succeed as an Esport by pretending that there is basically no such thing as imbalance because Zergs need to nydus/infestor/drop (pick your pleasure) more.

Thing is TL has banned so much because of "zerg whine" that really you get this distorted perception of reality where the "community" (as molded by TL mods) does not believe there is imbalance or has an extremely PC position on it in order to keep posting. It's pretty easy to accomplish when you just remove the people who disagree, lol.

+ Show Spoiler [Monster FA post] +
On May 26 2006 09:26 Liquid`Jinro wrote:
Np, Gokai

Show nested quote +
On May 26 2006 09:19 gravity wrote:
On May 26 2006 09:17 FrozenArbiter wrote:
Eh, testie will just tell you everyone whines too much and say the game is balanced - he's been asked before ;o

And I agree.

Trying to be macho and tough doesn't cancel out the facts. People seem to go too much on truthiness with this issue and not enough on truth.

Oh yes, very macho, me no fear zerg - ugha bugah, hit zerg with heavvvvvvvvy club, zealot rush keke.

I just don't see the imbalance that you see, that's all. I see a problem with maps mostly.. If there is an imbalance I don't think it's big enough to pay any attention to, just need less imbalanced maps.

There's a lot less protoss players in korea than there are terrans or zergs (zerg = traditionally korean race I believe, terrans because of boxer) so there's a slightly smaller talent pool, then we have the fact that PvZ takes a lot longer to learn as unlike PvT, it's a matchup where you need experience (ie in PvT you have the complete picture because of your observers, in PvZ you need to be able to read the game a lot more).

This also makes it more stressful, harder to learn and easier to fuck up I guess, I don't think it makes it imbalanced tho. There could be changes made, I suppose, that didn't fuck up the balance but nothing major.

Show nested quote +
On May 26 2006 09:23 gravity wrote:
On May 26 2006 09:19 gokai wrote:
On May 26 2006 09:12 gravity wrote:
On May 26 2006 09:09 gokai wrote:
Yeah, your probably right. Statistics is good way to look at the "big picture". But statistics is such a limited view on Starcraft, as a game and a sport. I'm curious, gravity, to know your skill level and years of experience. No one can a form a complete opinion on starcraft if they don't play it seriously.

I don't play much any more (I find the game too intenese/stressful these days ) and was never very good. But my lack of skill doesn't magically make Protoss win starleagues or have an even chance against Z. You don't need to be good at SC to see the facts.

Draco and Mondragon aren't very good compared to Ra and Saviour either, but that doesn't seem to stop you wanting their anecdotal opinion.

Can Ra and Savior speak english? As a serious gamer, I want anecdotal opinion to improve my own skill. I'm sorry but if you don't play seriously, your opinion is limited to adcademic analysis.

Errr, so what? I mean, I can understand if you want the details of good player's opinions to help your game, but their opinion on the fact of whether the game is balanced or not is irrelevant in the face of the evidence. "Academic analysis" is the only way to actually *know*, rather than just "having a feeling", the latter hardly being a good basis to decide policy (of map choice or patching or whatever) on.

I wouldn't suggest you ask me the details of playing PvZ well but when it comes to the question of whether it's balanced at pro level, the fact that I've look at the numbers at all makes me more qualified to say than someone who is going solely on gut feeling, no matter how well they play.


I guess the numbers I provided you with in the OSL Live report thread weren't good enough for you? Maybe I should repost it here:

This is directed mostly at Gravity and partly at SP)diQ

Garimto 3-0 Skelton winning OGN Freechal starleague. - Dunno maps (2-0 PvZ, 1-0 PvP). I think the first map was Avant Garde, 3rd - pvp game, was neo blaze.

Garimto > Yellow 2-1 on his way to OGN SKY 2001 1st place - Vertigo L , Silent Vortex W, Incubus W
Short summary of the games: Game 1 was an attempted hardcore zealot rush which failed (5 vs 1), and he died to the counter mass lings. Game 2 I can't remember, game 3 I can't remember (or well, I'm not sure if I'm remembering him vs Zerglee or him vs Yellow).


Reach > Yellow 3-2 on his way to OGN SKY 2002 1st place (Gaema Gowon, vertigo, neo bifrost (I think it was Neo at least), neo forbidden zone (I think it was neo), gaema gowon - not sure about the order except gaema gowon was used twice)
Short summary: Game 1 reach goes 1 gate -> sair -> mass range goons and wins, on forbidden zone he won a fairly typical island game I think, on bifrost he attempted to cannon cliff I think, but it failed so he died 10 minutes later, vertigo game was a really close game which ended in sair/dt vs plague/lings, but I can't remember their openings, but fairly standard as I recall. Game 5 was reach opening 1 gate -> sair -> expo with templar and zealots, Yellow going attempting to lurker cliff him and then contain, reach defended everything with perfect storms, moved out with zealot/templar + a few goons and crushed yellow's army in the center.

Nal_rA > JJu 3-1 on his way to OGN Hangame 1st place - Paradoxxx II W, neo guillotine W, Nostalgia L, namja W - Didn't see these games.

Kingdom > Junwi (used to have a 70% win ratio ZvP) 3-0 on his way to mm, it aws Mycube 2003 that he won right? - Guillotine, Sin Gaema Gowon, Paradoxxx
Summary - Well, Gaema gowon game was 2 gate-> contain at ramp with zealots -> get zealot speed -> win. Didn't watch the rest.

Grrr > H.O.T 3-2 (I'm not sure what the matchups were, but Grrr randomed terran in the last game to win, I think the rest might have been PvZ, but again, not sure) winning OGN Hanaro starleague.
Didn't watch (or I might have.. but I can't remember them well enough, also not sure if it's the right grrr vs hot games).

He later beat TheBoy 3-2 (0-2 TvZ ZvZ 3-0 PvZ) to win the first King of Kings.
Didn't watch.

Reach 3-2 Chojja (then 1-3 IPXZerg in the final) in the losers final of MBC Uzoo starleague.
I think the maps were Requiem, Luna, Rush Hour and uhhhhhhhhh, can't remember the last map.
Only watched parts of this, but the game on rush hour was a 1 hour long epic struggle which ended with both players mostly broke (distance mining) and reach managing to maelstrom about 30 devourers and then storming all for the win). The game on Requiem was a zealot rush game I believe.

Back in MBC Spris starleague, Eros~Rage beat Julyzerg 2-1 (also beat Chojja 1-0, rA knocked him into losers bracket then knocked him out completely).
Didn't watch these.

MBC Stout starleague nal_ra won, but I'm not sure if he played any zerg in a BO3 ;<


Now I'm not gonna count only starleague games/games where the player went on to win a starleague.

BO3+s Ps have lost:
Nal_rA vs JJu 1-2 OGN SinHan 2006 1 - Game 1 = attempted 1+ zealot rush but got counter attacked and lost to lurkers, game 2 = proxy gate win, game 3 = fast expo into 2 stargate corsair + dt drop, kinda close game but lost.

Reach vs July 1-3 OGN Gillette 2003 finals - Nostalgia W, Mercury L, Namja iyagi L and requiem L , only watched the game on nostalgia where reach did a 1 gate -> scout -> dt -> expo -> macro thing and won, caught glimpses of the game on namja where he went sair reaver and lost to mass muta+queens and devourers I think.

Reach vs IPXZerg 1-3 MBC Uzoo 2005 finals - only watched parts of the game on Luna, longish and (I think) closeish game, but horrible lag made it hard to watch. Rush Hour, Luna, Requiem and Raid Asaullt 2.0

Reach vs Mumyung 1-2 (in MBC I think) - Ride of Valkyrie W, Dark Sauron II L, R-point L - these games were all zealot/templar/dragoon vs hydra/lurker/ling, except in the r-point game where reach went with a more zealot/archon oriented force not knowing mumyung had made like 20 lurkers

Hm.. I'm missing tons here obviously.. (missed quite a few PvZ wins too)
Nal_rA vs Yellow from WCG qualifications in 2002.. Hm.. The maps were Legacy of Char and Jungle story I think? Or was it BO1 and only legacy of char?
Reach vs Yellow from Blizzcon (1-2) and did he lose again in World Wide Invitational? I don't remember what maps they played (I think uh.. nightlight and king of the abyss and uh signal?)
Reach vs Junwi - 2-3 In the.. OGN Mycube 3rd place game I think! (nostalgia, guillotine, paradoxxx, gaema gowon, nostalgia, all I remember is reach lost the last game on nostalgia which was a 50 minute, or so, battle).

Pusan vs July 0-3 (ride of valkyries, cultivation period, rush hour 2) in the Shinhan Bank OSL (2005-2006)

Chojja vs Stork 2-0 in the Pringles MSL on 815 and Cultivation period.

If anyone knows who/by what score rA lost to julyzerg and yellow in the Snickers Allstars please fill me in~ I think he lost either 1-3 or 1-2 to yellow?

A couple of wins I forgot in my earlier post:
Kingdom vs JJu 2-0 in some MBC Starleague, I only remember 1 of the games was on Luna and really good.
Reach vs Yellow 3-2 - Ever 2004 3rd place game, Mercury L, Pelennor L, requiem W, bifrost III W, mercury W - Game 1 I can't remember well, except reach lost, game 2 was either on pelennor or requiem, on pelennor he lost a kinda close game consisting of lurker ling vs zealot templar, on requiem he won but I can't remember how, on bifrost he miraculously won but I don't remember how exactly, on mercury in the final game he won because he stormed beautifully and maybe yellow fucked up a bit too (hey, mercury is like top 3 worst pvz map ever so you need some luck).

Foru vs Julyzerg 2-0 - WCG qualifiers - Azalea and dunno (I think those were the maps at least)
Reach vs Mondragon 2-1 - Blizzcon (I think it's kind of fair to count this, mondragon's ZvsP is pro-level) .. Hm, Signal, Road to Antiga Prime, Nightlight, possibly reverse order.
Nal_rA vs Mondragon 2-0 - Blizzcon - Signal and Nightlight, not sure about the order.

Nal_rA 2-1 IPXZerg in some all-star thing

I guess mentioning Foru's and Reach's wins vs Sen would be stretching it : >

I can't remember all the countless bo3s in challenge league/survivor, but I know that zergs mostly win those (there's a looooooooooooot more zerg players too, which has to be kept in mind).

Ah, I'm almost certain Nal_rA beat July 2-1 in MBC once, but I can't remember which one. Or maybe it was Kingdom who did, either one o_O

Show nested quote +

Uhm.. In how many of those games zerg went lurker contain -> 3-4 base ultra ling >_<
and btw, in ALL of these series (- reach/chojja and reach/yellow) at least 1 island map was present.

Uh, the ONLY zerg who does lurker contain -> 3-4 base ultra ling these days is IPXZerg and sometimes chojja..?

In summary:

Starleagues won/top 3 finishes:

Terran:
Boxer 3 (OGN 2, MBC 1), 2nd places 4 (OGN 4), 3rd place 2 (OGN 1, MBC 1)
Oov 5 (OGN 2, MBC 3), 3rd places 2 (OGN 2)
Nada 5 (OGN 2, MBC 3), 2nd places 3 (MBC 3), 3rd places 1 (MBC 1)
Sync 1 (OGN 1)
Xellos 1 (OGN 1), 3rd places 2 (MBC 1, OGN 1)
Silent_Control 3rd places 1 (OGN 1)

Protoss:

Nal_rA 2 (OGN 1, MBC 1), 2nd place 1 (OGN) 3rd place 1 (MBC)
Reach 1 (OGN 1), 2nd place 3 (MBC 2, OGN 1), 3rd place 1 (OGN 1)
Garimto 2 (OGN 2)
Grrr 1 (OGN 1), 3rd place 1 (OGN 1)
Anytime 1 (OGN 1)
Kingdom 1 (OGN 1), 2nd place 1 (MBC 1)
Pusan 3rd places 1 (OGN 1)
Zeus 2nd place 1 (OGN)

Zerg:
July 2 (OGN 2), 2nd places 2 (OGN 2)
Gorush 1 (MBC 1), 3rd place 1 (OGN 1)
IPXZerg 1 (MBC 1), 2nd place 1 (MBC 1)
Yellow 2nd place 5 (OGN 2, MBC 3), 3rd place 2 (OGN 2)
Junwi 3rd place 1
Chojja 1 (MBC 1), 2nd places 2 (OGN 1 MBC 1)
The zerg list ends here (forgot about some recent wins :D)

WCG Winners:
Terran:

Boxer 2 (2001, 2002)
Xellos 1 (2004)
Elky 2nd place 1 (2001)
Midas 2nd place 1 (2004)
Androide 2nd place 1 (2005)

Zerg:
Gorush 1 (2000, technically this wasn't wcg but WCGC - world cyber games challenge, but I think it counts as it was basically just wcg with a different name)
Ogogo 1 (2003)
Yellow 2nd place 1 (2002)
I.love.star 2nd place 1 (2000)

Protoss:
ForU 1 (2005)
Fisheye (2003)

GhemTV:

Terran:
Nada 1
Oddysay 1

Protoss:
Grrr 2nd place 1 (losing to oddysay)

Zerg:
H.O.T 2nd place 1 (Losing to nada, at least I think so).

KT-KTF Premiere League:

Terran:
Nada 1 (winning the first one)
Boxer 2nd place 1 (runner up of the first one)

Zerg:
Julyzerg 1 (winning the second)
Gorush 2nd place 1 (runner up of the second)

Then there were those mini-KT-KTF tournaments which nal_ra won 3/4 I think, but maybe they are too small to count :D

And I don't know who won the ITV leagues.. I think oov might have won one and july runner up? Or reversed? Or was that like a semi-final?


Show nested quote +
On May 26 2006 06:20 OctoPuSs wrote:
FA
The map in the MSL savior won were : Rush Hour, Luna, Requiem and Raid Asaullt 2.0

Thx.

Thx also to hasuprotoss.


And if anyone has the results for all the differnet King of Kings tournaments feel free to mention those, I know Mumyung beat Yellow 3-0 in one :D And Yellow beat gundam 3-0 in one I think? And he also beat boxer 3-1 in one.

So in conclusion - Yeah, toss is going through a rough patch with the removal of two of their best maps in a long time - Neo Forte and R-point, as well as the removal of Luna and Requiem (especially requiem).

Yeah, Nal_rA just got back from a long slump and reach 'just' entered one, but no, your initial statement (which is what started all of this) was this:

Show nested quote +

It's imbalanced enough that Protoss never wins Starleague if they have to play any BO3s or higher against Z. I'd say that's indeed "as imbalanced as I was making it out to be". By the way, I'm sure I'm just as mature and educated as you imply yourself to be, if not moreso.

I proved COMPLETELY 100% false.

I will say this tho - I do think PvsZ is hard, I do not feel confident about my favourite winning when they play vs a Zerg, and well, despite my being worse at it, I do feel more comfortable playing a terran.

However, when I look at things rationally, I don't think PvZ is imbalanced, if I look at the stats of (for instance) nal_ra who was on a what, 10 game winning streak vs zerg?

I know he didn't lose because of an imbalance (you gonna say BoxeR lost cause TvZ is imbalanced? they were both on 10~ game winning streaks vs zerg), I know that statistically I'm better at PvZ but that PvT is less stressful so that's why I prefer it if it's something important...

ETC.
Hard to explain I guess.

That's from 2006, when up to a year prior Protosses were complaining about PvZ and how it was the most difficult match up in the game. Some (including some TL mods) even said it was imbalanced. Then GOM MSL 1 happened and all Zergs came to hate the bisu build.

That's why we don't immediately project our first thoughts on balance, like your average WoW player. We're all ignorant. You can't complain about Hilbert's Problems when you can barely do subtraction.


I see so many posts like this. I'm not sure I agree with it, but I'd appreciate it if someone would help me develop my thinking.

The argument, as I see it, essentially goes as follows: 1) There were perceived imbalances in Starcraft Broodwar. 2) Later, those imbalances dissapeared as strategies evolved. 3) Thus, perceived imbalances in Starcraft 2 should not be addressed through patches, and rather through the development of new strategies, because those perceieved balances too will dissapear as new strategies develop.

Doesn't this argument ignore the fact many Starcraft 2 players have a Starcraft Broodwar background? In Starcraft Broodwar, the early years were dominated by players who focused on micro. Later on, players realized that macro style play was superior. Thus, when Starcraft 2 came out, even though the user interface has been simplified, macro is still prioritized over micro. My point is Starcraft 2 players come to the game with a substantial body of knowledge. And as such, we shouldn't count on the game taking as much time to develop.

More fundamentally, I disagree with the proposition that because something is complicated one cannot have beliefs about it. In other words, that because Starcraft 2 is a complicated game, and that it's possible opinions on its balance might be wrong, people should refrain from making them, especially because people were wrong about balance in Starcraft Broodwar. The sun is a complicated object, but we can and should make assertions about it, despite the fact that in the past humans thought it was God.

You speak about 2006 as if it was the ancient past but Oov's era of domination had already passed and we were well past the early generation of micro heavy play. I don't understand how having a Broodwar background is at all relevant. They had a Broodwar background while they were playing Broodwar, but they still didn't understand paradigm shifts that were required to turn the matchup around.

I disagree with that last paragraph completely. If you're ignorant of a situation, you should either admit your ignorance before giving your thoughts, or not give your thoughts at all. Hell, I think society as a whole would be much better if people followed that principle.


2006 was five years ago. That is a long time. While your right that Broodwar players had an 8 year background in 2006, Starcraft 2 players had a 12 year background in 2010.

As to my last paragraph, I'm not suggesting that ignorant people should give their ideas on balance. I'm suggesting that players like Idra should give their opinion on balance. That is, extremely knowledgeable players with extensive backgrounds in Starcraft and Starcraft 2. I maintain this opinion despite the fact that clearly Idra has not figured out Starcraft. Which is precisely what I mean when I say people can speak on complicated subjects without absolute knowledge of them.

Of course he can speak, but note this difference. If Idra says roach/hydra is not a good answer to protoss strategy X I will take his word for it unless I have good reasons not to. And there is productive duscussion to be had about that. But if he says Zerg is UP, I dismiss it, not because it cannot be true, maybe it is, but because there is not enough evidence for such a strong statement. And there is no productive public discussion to be had. So he can of course say his opinions and Day9 can say his and there is no way to decide who is right right now, so why waste time blabbering about it.

Note that I have nothing against Idra and other Zergs stating their opinions in public. I am against the constant balance discussions that are totally useless.


I completely agree with you on that. Balance discussion which consist of A: "Zerg is UP" B: "Nope" are a waste of time. I think Idra sometimes gets frustrated, and doesn't express himself as well as he could.


I really don't get this. People seem to just not listen so they can say this. He mentioned what he thought some of the problems are then pointed towards the Lalush macro post/issue to show why zerg has a very pronounced issue. Sure people vent sometimes, but he clearly has opinions and thought out reasons why Zerg has issues and people just ignore them because they like to go, "Lol IdrA whining about balance."


I'm not expressing myself as I want to. I was arguing for Idra's right to be taken seriously when he specifically discusses what strategies and units he considers imbalanced. Also, while I did not specifically say so, I thought his discussion on this week's State of the Game was exactly the kind of balance discussion that is productive.

However, the person I was responding to seemed generally frustrated about pointless balance discussion. I agree with him in that I think there are a ton of these, and indisputably Idra sometimes starts them.

I was actually annoyed by the way Day9 was responding to Idra. When he laughed at and dismissed Idra I thought he was being extremely childish. I was extremely happy that Idra stuck to his guns, soldiered on, and made his points. However, Day9 is such a good person I'm sure his heart was in the right place, and he didn't mean to be as cruel as I percieved him to be.



Ummm, I'm a huge Idra fan, but it's not like he needs other people to defend him or convince others to take him seriously.

And I seriously doubt IdrA is sitting around moping and being all butthurt about the last SOTG, muttering, "Why are Day 9 and Tyler such meanies?" He's probably forgotten about the conversation already. Why are we trying to relive it?







Sarang
Profile Blog Joined September 2010
Australia2363 Posts
April 07 2011 04:50 GMT
#14185
Watched the latest SoTG last night.

Good ep, I liked the discussions and I think IdrA made some excellent points in regards to Zerg.

But man, it's so weird not having iNcontroL on there! It really feels like there's something missing when he's not a part of the show. Here's hoping he rarely misses another one!
"Killer helped me feel better before coming to the arena. He told me to say that." - Bomber
usethis2
Profile Joined December 2010
2164 Posts
April 07 2011 04:53 GMT
#14186
On April 07 2011 13:36 -_- wrote:
I was actually annoyed by the way Day9 was responding to Idra. When he laughed at and dismissed Idra I thought he was being extremely childish. I was extremely happy that Idra stuck to his guns, soldiered on, and made his points. However, Day9 is such a good person I'm sure his heart was in the right place, and he didn't mean to be as cruel as I percieved him to be.

Agreed. It's my 2nd time listening SotG and I have to say it wasn't what I expected. I know it's not a business meeting but it's way too childish to my taste. When Day9 suggested something like 20 infestors for ZvP problem, I almost felt disgusted. 20 infestors? Really? I play toss and I'm far from being a fan of Idra but I have to give kudos to idra for taking such a ridiculous/bullish company like a man. I would have left the show long ago if I were him.
CosmicSpiral
Profile Blog Joined December 2010
United States15275 Posts
April 07 2011 04:53 GMT
#14187
On April 07 2011 13:36 -_- wrote:
I was actually annoyed by the way Day9 was responding to Idra. When he laughed at and dismissed Idra I thought he was being extremely childish. I was extremely happy that Idra stuck to his guns, soldiered on, and made his points. However, Day9 is such a good person I'm sure his heart was in the right place, and he didn't mean to be as cruel as I percieved him to be.


Cruel? From his initial response it's clear that he's been through these discussions enough to know their general uselessness. If Zerg is weak, Zerg players can only compensate for the weaknesses and focus on the strengths. Also it's nearly impossible to tell if a race's "weakness" is mechanical or a product of the metagame.
WriterWovon man nicht sprechen kann, darüber muß man schweigen.
magicmanx3
Profile Joined April 2010
United States33 Posts
April 07 2011 05:03 GMT
#14188
usethis2 April 07 2011 13:53. Posts 282 PM Profile Quote #
On April 07 2011 13:36 -_- wrote:
I was actually annoyed by the way Day9 was responding to Idra. When he laughed at and dismissed Idra I thought he was being extremely childish. I was extremely happy that Idra stuck to his guns, soldiered on, and made his points. However, Day9 is such a good person I'm sure his heart was in the right place, and he didn't mean to be as cruel as I percieved him to be.

Agreed. It's my 2nd time listening SotG and I have to say it wasn't what I expected. I know it's not a business meeting but it's way too childish to my taste. When Day9 suggested something like 20 infestors for ZvP problem, I almost felt disgusted. 20 infestors? Really? I play toss and I'm far from being a fan of Idra but I have to give kudos to idra for taking such a ridiculous/bullish company like a man. I would have left the show long ago if I were him.


Wahhhhh wahhhh. Lookk the state of the game has never been a profesional discussion whatsoever. I has been an irreverant look at the way the game of Starcraft 2 is being played. We are talking about Day 9 here, he makes things fun and entertaining and not just boring like you are wanting. If you were him eh? Well you are not and Idra looked to me like he was having fun talking with the guys. Idra I am sure understands what kind of publicity being on SOTG gets him within the community. Jesus man dont take it so seriously and understand we are listening for enjoyment not to have a boring talk on specific micro strategies. If you want something more than stop listening and go find a more "mature" podcast to your liking.
When your only tool is a hammer all your problems start looking like nails
usethis2
Profile Joined December 2010
2164 Posts
April 07 2011 05:19 GMT
#14189
On April 07 2011 14:03 magicmanx3 wrote:
Show nested quote +
usethis2 April 07 2011 13:53. Posts 282 PM Profile Quote #
On April 07 2011 13:36 -_- wrote:
I was actually annoyed by the way Day9 was responding to Idra. When he laughed at and dismissed Idra I thought he was being extremely childish. I was extremely happy that Idra stuck to his guns, soldiered on, and made his points. However, Day9 is such a good person I'm sure his heart was in the right place, and he didn't mean to be as cruel as I percieved him to be.

Agreed. It's my 2nd time listening SotG and I have to say it wasn't what I expected. I know it's not a business meeting but it's way too childish to my taste. When Day9 suggested something like 20 infestors for ZvP problem, I almost felt disgusted. 20 infestors? Really? I play toss and I'm far from being a fan of Idra but I have to give kudos to idra for taking such a ridiculous/bullish company like a man. I would have left the show long ago if I were him.


Wahhhhh wahhhh. Lookk the state of the game has never been a profesional discussion whatsoever. I has been an irreverant look at the way the game of Starcraft 2 is being played. We are talking about Day 9 here, he makes things fun and entertaining and not just boring like you are wanting. If you were him eh? Well you are not and Idra looked to me like he was having fun talking with the guys. Idra I am sure understands what kind of publicity being on SOTG gets him within the community. Jesus man dont take it so seriously and understand we are listening for enjoyment not to have a boring talk on specific micro strategies. If you want something more than stop listening and go find a more "mature" podcast to your liking.

Well, I thought my last post was clear enough for intelligent people to know that I am not likely to bother to listen to this show in the future. I am not sure why I am even bothering to respond to your post, when I can just leave your comment as it is and make you look like something that you probably don't want to be. I guess I feel compelled to thank you for reminding others of the obvious on my behalf.
syllogism
Profile Joined September 2010
Finland5948 Posts
Last Edited: 2011-04-07 05:30:47
April 07 2011 05:27 GMT
#14190
These calls for patience with regards to balance are meaningless as whether you like it or not, Blizzard is constantly rebalancing the game. Since balance is being tweaked with every patch, it makes little sense not to talk about it. While it's fair to say we don't know for sure if there are balance issues, we can make educated guesses based on the data we have. And once again, not all imbalancies are insurmountable, but they are generally something that ought to be dealt with regardless to make sure all the races require similar level of skill to play (and I don't mean balancing it for lower levels as there are differences at top too)
Clawlock
Profile Joined March 2011
Australia29 Posts
April 07 2011 05:37 GMT
#14191
On April 07 2011 10:26 The KY wrote:
It was YEARS before BW was figured out.


It was also YEARS before BW was balanced.
I tried building a carrier once. It's still making..
Zzoram
Profile Joined February 2008
Canada7115 Posts
Last Edited: 2011-04-07 05:40:11
April 07 2011 05:38 GMT
#14192
Idra always complains about balance. Didn't he complain that Terran was weak in Broodwar?

Day9's attitude is good. Play the game you have, adapt when it gets changed. There is no sense whining because it's not going to make Blizzard patch any faster. They make their balance decisions by watching tournament games and looking at ladder play, not based on whining.
usethis2
Profile Joined December 2010
2164 Posts
April 07 2011 05:42 GMT
#14193
@syllogism: I agree with you. To be sure, there are merits to believe in unexplored parts/tactics of the game and keep trying. And I believe that's what pros do - constantly brainstorming a counter to whatever strat their opponents are likely to bring up. And this attitude should even more be important for casuals since the tight-rope balance may not likely affect them as much as it does pros.

But at the same time I find it puzzling that some people actually think Blizzard somehow published a perfectly balanced game and everything is there to be "figured out". I mean, if that's the case shouldn't they oppose to patching the game, completely? Do they believe Blizzard is making mistakes and harming the game by the past patches?
Talin
Profile Blog Joined September 2010
Montenegro10532 Posts
Last Edited: 2011-04-07 06:13:46
April 07 2011 05:48 GMT
#14194
On April 07 2011 14:37 Clawlock wrote:
Show nested quote +
On April 07 2011 10:26 The KY wrote:
It was YEARS before BW was figured out.


It was also YEARS before BW was balanced.


Fine, then give SC2 similar amount of time to get balanced as well.

On April 07 2011 14:42 usethis2 wrote:
But at the same time I find it puzzling that some people actually think Blizzard somehow published a perfectly balanced game and everything is there to be "figured out". I mean, if that's the case shouldn't they oppose to patching the game, completely? Do they believe Blizzard is making mistakes and harming the game by the past patches?


The strategic complexity of an RTS game like Starcraft is enormous, and it's even bigger when you take into account how important manual dexterity and execution is (Marines vs Banelings is a great example of how improving execution can affect game balance). Considering that the general level of execution (especially when it comes to micro and multitasking) is horrible compared to BW even among progamers, it's pretty safe to say that we don't know a lot about the game at all.

Nobody is saying that the game is perfectly balanced, people are just saying that we don't know that yet. Patching is a process that NEEDS to be really slow and give players sufficient time to figure out solutions to their own problems. Good patch changes are changes that eliminate the imbalances in individual units that have been made 100% obvious (for example Roach food, VR range, Reapers, etc).

Other things that changed in patches (Battlecruiser, Stim, Infestor etc) may have been good, but they may have been bad as well. All of those are blind changes based on inconclusive evidence. They're only introduced as a "quick fix" to some perceived weakness (or unfair advantage) of one race or the other. Quick fixes are rarely a good idea in the long run, and if you go down that path you'll be patching the game every 2 months following every metagame change that abuses the previous fix. That would kill the game in less than a year.
SmoKim
Profile Joined March 2010
Denmark10304 Posts
April 07 2011 08:41 GMT
#14195
[image loading]

LOL!
"LOL I have 202 supply right now (3 minutes later)..."LOL NOW I HAVE 220 SUPPLY SUP?!?!?" - Mondragon
Genovi
Profile Joined May 2010
Sweden388 Posts
April 07 2011 08:45 GMT
#14196
+ Show Spoiler +
On March 30 2011 02:54 Liquid`Tyler wrote:
This is going to be one of our most difficult shows I think! So much to talk about. Honestly I think NASL needs no more than about 5 minutes at this point. Reviews let us put our expertise to work infinitely better than previews. And we have so much to review this week. NASL's 16 man finals will be much more deserving of a preview than divisional play, so I think we can hold off on previewing NASL for a while, and only do reviews on NASL week-by-week for divisional play.

TSL I really want to talk about all 8 matches from this weekend. Some of them more than others. But I think all 8 deserve at least 1-2 mins of time on a ~3 hour show.

GSTL and Korea vs World have provided some interesting matches to discuss. And also a little discussion on how incredibly exciting winners league is warranted (by winners league I mean these team vs team matches where you play 1v1's one at a time and winner stays. it's called winners league for sc:bw, distinguished from proleague which is also team vs team but features a predetermined lineup for 4 matches and then an ace match if necessary. also, winners league format = team battle. proleague format = clanwar. just more terminology)

PS: I think that's all SharkSpider had to say was that atheism requires faith. Going from faith to religion is an extra step. Going from rigorous scientific evidence to 100% belief in whatever the science supports requires faith. 100% belief is simply not scientific at all. Everything is up for revision in science. If you say "well I know that science hasn't proven God doesn't exist, but the evidence points toward that, so I operate under the assumption that God doesn't exist" well then either you truly believe he doesn't exist, so you're an atheist, and that requires faith, or the bottom line is that you don't know for sure one way or the other, so you're agnostic.



Tyler, have you considered Dawkins different levels of agnosticism? From 100% belief to 100% disbelief and a 50/50 belief in the middle. From a scientific viewpoint it is not a dichotomy. Generally atheists are found on the scale of about 99% chance god doesn't exist. Stricly scientifically speaking it is very rare to be 100% certain about anything which is one of the reasons science continually improves and evolves. However it is much more common to find people who are SURE God does exist that people who are 100% SURE he does not.
We fucking lost team - RTZ
teamsolid
Profile Joined October 2007
Canada3668 Posts
Last Edited: 2011-04-07 09:10:00
April 07 2011 09:07 GMT
#14197
The issue with using the "give it time and Zergs will eventually find a way" argument is that it's only a theoretical solution. For example, what if Bisu never existed, or what if the new PvZ strategy was discovered in 2017 rather than 2007? What if competitive BW dies before that shift happens? Would ZvP still be considered balanced? Does it even matter at that point?

How can anyone be sure that Zergs will find a way to fix the ZvP matchup without balance changes from Blizzard anytime soon? No one really knows, which is why I think balance needs to be discussed, since the longer a game stays imbalanced the more harmful it is to the E-Sports scene.
Deadlyfish
Profile Joined August 2010
Denmark1980 Posts
April 07 2011 09:22 GMT
#14198
On April 07 2011 18:07 teamsolid wrote:
The issue with using the "give it time and Zergs will eventually find a way" argument is that it's only a theoretical solution. For example, what if Bisu never existed, or what if the new PvZ strategy was discovered in 2017 rather than 2007? What if competitive BW dies before that shift happens? Would ZvP still be considered balanced? Does it even matter at that point?

How can anyone be sure that Zergs will find a way to fix the ZvP matchup without balance changes from Blizzard anytime soon? No one really knows, which is why I think balance needs to be discussed, since the longer a game stays imbalanced the more harmful it is to the E-Sports scene.



How long has ZvP been considered imbalanced? 2 months? I'd give it at least ½ a year, maybe even more, before rushing to conclusions.

I remember not so long ago everyone was like "ZvP is perfectly balanced" then nothing changed and now it's imbalanced all of a sudden.

I would really like some more Terran players on the show, cant be too hard to find one :D qxc, TLO, Jinro maybe?
If wishes were horses we'd be eating steak right now.
Blueyboyboy
Profile Joined October 2010
Australia21 Posts
April 07 2011 10:11 GMT
#14199
Suggestion for future guest;, John the translator from GSL
오호호호~
mcc
Profile Joined October 2010
Czech Republic4646 Posts
April 07 2011 11:14 GMT
#14200
On April 07 2011 09:51 ilbh wrote:
Show nested quote +
On April 07 2011 08:38 mcc wrote:
Of course he can speak, but note this difference. If Idra says roach/hydra is not a good answer to protoss strategy X I will take his word for it unless I have good reasons not to. And there is productive duscussion to be had about that. But if he says Zerg is UP, I dismiss it, not because it cannot be true, maybe it is, but because there is not enough evidence for such a strong statement. And there is no productive public discussion to be had. So he can of course say his opinions and Day9 can say his and there is no way to decide who is right right now, so why waste time blabbering about it.

Note that I have nothing against Idra and other Zergs stating their opinions in public. I am against the constant balance discussions that are totally useless.


Idra is not only saying that the game is broken, he is always bringing a lot of arguments, but everyone just ignores it while the only argument non-Zergs have is that the Zerg players are not good and/or are doing it wrong.

how can someone argue with that? are all PRO zergs really biased whiners?

should we expect that a new style will be developed and everything is going to change? what if it never comes? should we just get used to losing?

even Blizzard realised the game is imbalanced, see the Situation Report.

You are kind of mixing what I am saying with what you think I am implying. First, statement that the game is imbalanced is such a strong statement, that some good arguments about specific problems are not going to cut it. I really want to stress how strong (in mathematical sense) statement it is when you say the game is imbalanced. I don't think we will ever know for sure, but with much bigger sample base we can make some reasonable judgment, but to get that sample base time is needed, there is no way around it. Right now the sample is too small.

That said, in reality there is no need to wait and we will probably never know if the version 1.0,1.1, 1.2, 1.3, ... was imbalanced because Blizzard will patch it no matter if it was or not. Patch from Blizzard does not mean the game was imbalanced, just that the game was perceived to be imbalanced by some and that that perceived imbalance was impacting the CURRENT gameplay too much. And that is a reason why balance discussions are pointless as the patches will come based on some perceptions and mostly because Blizzard decides so.

If the new style is never developed Blizzard will patch it anyway, no matter if all possibilities were exhausted or not, they do not want the game dominated by one/two races.
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