Official State of the Game Podcast Thread - Page 712
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Randomaccount#77123
United States5003 Posts
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Swarmed
59 Posts
On April 08 2011 01:43 Barrin wrote: Well, if you ask me (and apparently Day[9]), hell the fuck NO. But I do understand the factors that could lead a reasonable person to believe that most of them have been tested thoroughly. It only seems that way. You are normal for believing that if you do. But you are wrong. I do not need to support this claim with evidence, because time will do it for me (which is how I'm sure Day[9] feels which is why he is happy to just laugh it off). Which is precisely why Day[9] is so obnoxious on the subject and should just refrain from participating if he is against balance discussion in itself. You "don't need evidence" because "it happened in BW" (and so it will again evidently), so we have to believe. Hence my first post on this thread comparing him to a religious zealot. For Day[9] and others on the same position, it's a matter of dogma and faith. Which doesn't sit well with the idea of just having an open discussion about the "state of the game". edit: On April 08 2011 01:43 Barrin wrote: I am 100% confident when I say that in 1 year things will be different. 1 year after that things will be different again. Oh yeah? And how many more balance patches will the community have gone through in that time do you think? Lol, seriously people... I am 100% confident in a year more balance patches will have rolled out and things will indeed be different. I guess I should start a fortune telling business. | ||
Randomaccount#77123
United States5003 Posts
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Seronei
Sweden991 Posts
On April 08 2011 01:51 Swarmed wrote: You "don't need evidence" because "it happened in BW" (and so it will again evidently), so we have to believe. Hence my first post on this thread comparing him to a religious zealot. For Day[9] and others on the same position, it's a matter of dogma and faith. Which doesn't sit well with the idea of just having an open discussion about the "state of the game". There is no reason for them to discuss the game balance because it doesn't matter for the majority of the playerbase, there is no reason why a lower level player to whine about balance. That's why I think pros should shut up about balance in public interviews and leave their feedback directly to blizzard and discuss it privately with other pros. | ||
bentski
Canada31 Posts
p.s. I really hope Idra/Day[9] don't waste their time reading this dribble... otherwise this thread will be the death of SOTG | ||
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NonY
8748 Posts
On April 08 2011 01:51 Swarmed wrote: Which is precisely why Day[9] is so obnoxious on the subject and should just refrain from participating if he is against balance discussion in itself. You "don't need evidence" because "it happened in BW" (and so it will again evidently), so we have to believe. Hence my first post on this thread comparing him to a religious zealot. For Day[9] and others on the same position, it's a matter of dogma and faith. Which doesn't sit well with the idea of just having an open discussion about the "state of the game". Here's an analogy: You are regularly presented with a set of 5 doors. The only way you ever get food is by opening the doors. Every time that you opened 5 doors, you got food from at least one of them. You've currently opened 2 doors, but can't figure out how to open any more. Are you going to spend your time trying to open a 3rd door, or are you gonna ponder whether opening all 5 doors guarantees food? How much time will you spend trying to open the 3rd door, and how much time will you spend checking the two opened doors again and again? Day[9] thinks StarCraft players' only job is to open doors. There is nothing else. Perhaps on your lunch break you can engage in some idle conversation about the metaphysics of the doors and the morality of opening them. But it's just idle conversation. 99% of the time it's just this: open doors, open doors, open doors. The real argument that would happen between Day[9] and IdrA is about whether or not all 5 doors have been opened. Day[9] thinks they're not all opened. He can see them. Maybe one is cracked, and no one is sure whether food can be smelt on the other side, but it's certainly not open and clear to everyone. This isn't faith or belief or any kind of "balance zealotry." Perhaps people have interacted with the closed doors, but they haven't picked the lock and turned the handle and swung it wide open. Faith comes in if he says "I know you guys worked your asses off to open 4 doors only to be disappointed. And you've spent months trying to open the 5th door. DO NOT DO NOT DO NOT rebel against your circumstances!!! TRUST me. Keep working on opening the last door. When you do, you will get food." Such opinions would certainly constitute faith of a sort. But like we've said at the start, every time that all the doors have been opened, food was in at least one. There's just never been a way to prove that food is guaranteed. Faith would also come in when Day[9] says "Hey, there's definitely a 6th door out there somewhere. It's nowhere in sight, but let's try all sorts of crazy things and see if we come upon it." IdrA would say he's opened all the doors, or at least inspected the unopen ones well enough to know there's no food behind them. Or he's gonna say how it's easier for his Protoss friend to open his doors. That's the gist of things. And we can't very well be experts on things that aren't in the open and clear. So that's all Day[9] can say is "hey try getting a ton of infestors in this specific way and see how that works" and I can say "hey, balance your resources toward gas as heavily as possible without dying and see how that works" because those kinds of things are unopened doors to us. And IdrA would have to spend many hours of practice to open them and perhaps find no food behind them, which would be doubly frustrating when that was his suspicion the whole time. But damn it, that's StarCraft. Opening doors is what we do. Being the first to find food is the greatest pleasure a player can have! | ||
Dommk
Australia4865 Posts
Kyrix said Protoss is Zergs easiest to beat Race when he was chosen by XXXXXX. Check/Losira both said they preferred to play Protoss over Terran (well Losira said he was going to choose Protoss). John + Doa said that the general census among top Korean Zergs (during the broadcast) is that they would rather play against a Protoss than Terran. If Protoss is "broken" you wouldn't get people like Kyrix, Losira and Check preferring to play against Protoss than Terran.Something over there is changing, time will tell. | ||
Ghad
Norway2551 Posts
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Randomaccount#77123
United States5003 Posts
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OutlaW-
Czech Republic5053 Posts
On April 08 2011 02:39 Liquid`Tyler wrote: Here's an analogy: You are regularly presented with a set of 5 doors. The only way you ever get food is by opening the doors. Every time that you opened 5 doors, you got food from at least one of them. You've currently opened 2 doors, but can't figure out how to open any more. Are you going to spend your time trying to open a 3rd door, or are you gonna ponder whether opening all 5 doors guarantees food? How much time will you spend trying to open the 3rd door, and how much time will you spend checking the two opened doors again and again? Day[9] thinks StarCraft players' only job is to open doors. There is nothing else. Perhaps on your lunch break you can engage in some idle conversation about the metaphysics of the doors and the morality of opening them. But it's just idle conversation. 99% of the time it's just this: open doors, open doors, open doors. The real argument that would happen between Day[9] and IdrA is about whether or not all 5 doors have been opened. Day[9] thinks they're not all opened. He can see them. Maybe one is cracked, and no one is sure whether food can be smelt on the other side, but it's certainly not open and clear to everyone. This isn't faith or belief or any kind of "balance zealotry." Perhaps people have interacted with the closed doors, but they haven't picked the lock and turned the handle and swung it wide open. Faith comes in if he says "I know you guys worked your asses off to open 4 doors only to be disappointed. And you've spent months trying to open the 5th door. DO NOT DO NOT DO NOT rebel against your circumstances!!! TRUST me. Keep working on opening the last door. When you do, you will get food." Such opinions would certainly constitute faith of a sort. But like we've said at the start, every time that all the doors have been opened, food was in at least one. There's just never been a way to prove that food is guaranteed. Faith would also come in when Day[9] says "Hey, there's definitely a 6th door out there somewhere. It's nowhere in sight, but let's try all sorts of crazy things and see if we come upon it." IdrA would say he's opened all the doors, or at least inspected the unopen ones well enough to know there's no food behind them. Or he's gonna say how it's easier for his Protoss friend to open his doors. That's the gist of things. And we can't very well be experts on things that aren't in the open and clear. So that's all Day[9] can say is "hey try getting a ton of infestors in this specific way and see how that works" and I can say "hey, balance your resources toward gas as heavily as possible without dying and see how that works" because those kinds of things are unopened doors to us. And IdrA would have to spend many hours of practice to open them and perhaps find no food behind them, which would be doubly frustrating when that was his suspicion the whole time. But damn it, that's StarCraft. Opening doors is what we do. Being the first to find food is the greatest pleasure a player can have! This is such a good analogy, especially the first paragraph. This should be posted somewhere. | ||
rastaban
United States2294 Posts
On April 08 2011 02:39 Liquid`Tyler wrote: + Show Spoiler + On April 08 2011 01:51 Swarmed wrote: Which is precisely why Day[9] is so obnoxious on the subject and should just refrain from participating if he is against balance discussion in itself. You "don't need evidence" because "it happened in BW" (and so it will again evidently), so we have to believe. Hence my first post on this thread comparing him to a religious zealot. For Day[9] and others on the same position, it's a matter of dogma and faith. Which doesn't sit well with the idea of just having an open discussion about the "state of the game". Here's an analogy: You are regularly presented with a set of 5 doors. The only way you ever get food is by opening the doors. Every time that you opened 5 doors, you got food from at least one of them. You've currently opened 2 doors, but can't figure out how to open any more. Are you going to spend your time trying to open a 3rd door, or are you gonna ponder whether opening all 5 doors guarantees food? How much time will you spend trying to open the 3rd door, and how much time will you spend checking the two opened doors again and again? Day[9] thinks StarCraft players' only job is to open doors. There is nothing else. Perhaps on your lunch break you can engage in some idle conversation about the metaphysics of the doors and the morality of opening them. But it's just idle conversation. 99% of the time it's just this: open doors, open doors, open doors. The real argument that would happen between Day[9] and IdrA is about whether or not all 5 doors have been opened. Day[9] thinks they're not all opened. He can see them. Maybe one is cracked, and no one is sure whether food can be smelt on the other side, but it's certainly not open and clear to everyone. This isn't faith or belief or any kind of "balance zealotry." Perhaps people have interacted with the closed doors, but they haven't picked the lock and turned the handle and swung it wide open. Faith comes in if he says "I know you guys worked your asses off to open 4 doors only to be disappointed. And you've spent months trying to open the 5th door. DO NOT DO NOT DO NOT rebel against your circumstances!!! TRUST me. Keep working on opening the last door. When you do, you will get food." Such opinions would certainly constitute faith of a sort. But like we've said at the start, every time that all the doors have been opened, food was in at least one. There's just never been a way to prove that food is guaranteed. Faith would also come in when Day[9] says "Hey, there's definitely a 6th door out there somewhere. It's nowhere in sight, but let's try all sorts of crazy things and see if we come upon it." IdrA would say he's opened all the doors, or at least inspected the unopen ones well enough to know there's no food behind them. Or he's gonna say how it's easier for his Protoss friend to open his doors. That's the gist of things. And we can't very well be experts on things that aren't in the open and clear. So that's all Day[9] can say is "hey try getting a ton of infestors in this specific way and see how that works" and I can say "hey, balance your resources toward gas as heavily as possible without dying and see how that works" because those kinds of things are unopened doors to us. And IdrA would have to spend many hours of practice to open them and perhaps find no food behind them, which would be doubly frustrating when that was his suspicion the whole time. But damn it, that's StarCraft. Opening doors is what we do. Being the first to find food is the greatest pleasure a player can have! Wow, a beautiful analogy that summed up everything so well. | ||
Logo
United States7542 Posts
On April 08 2011 02:44 Dommk wrote: Pretty silly to talk about balance, especially after the nomination show today. Kyrix said Protoss is Zergs easiest to beat Race when he was chosen by XXXXXX. Check/Losira both said they preferred to play Protoss over Terran (well Losira said he was going to choose Protoss). John + Doa said that the general census among top Korean Zergs (during the broadcast) is that they would rather play against a Protoss than Terran. If Protoss is "broken" you wouldn't get people like Kyrix, Losira and Check preferring to play against Protoss than Terran.Something over there is changing, time will tell. Well there's player skill to be measured and determined. I feel much more comfortable ZvP than ZvT because I spend tons of time on my ZvP and have refined(ish) builds and good knowledge of timing. Another big portion of my focus went into ZvZ because I wasn't understanding the matchup at all for a while. I understand the general flow of ZvT and some of the timings, but my execution is sloppy and I don't have things smoothed out. So my ZvP/ZvZ win rates are much higher than my ZvT's. Yet I'd still call ZvP the harder match up because when I remove myself from the picture it's objectively way tougher. There's no reason to think that Kyrix, Losira, and Check might be in the same position where, regardless of racial strength, they feel more comfortable in the ZvP matchup. | ||
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NonY
8748 Posts
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Bagi
Germany6799 Posts
Not that it's not a good analogy, but still, those posts are about as necessary as this one. | ||
usethis2
2164 Posts
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Nakas
United States148 Posts
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Lomak
United States311 Posts
On April 08 2011 03:35 Liquid`Tyler wrote: Does Dimaga have a sexier body than NaDa? He looks pretty fit. Let's see some shirtless pics ![]() Anyways back on topic, I shouldn't really comment on balance as I'm only a diamond level player (zerg). With that being said , to me from a player / spectator standpoint it just FEELS like zerg units are lacking.....my 2 cents. | ||
Swarmed
59 Posts
It's an interesting analogy which I would love to go along with but it implies that although you can't open some doors yet, you've already identified them and can differentiate between them. And sure, why not. But Day[9]'s "just mass infestors", besides being very unconvincing to most anyone actually playing Zerg (even at low masters in my case), shows little other than joyful ignorance of time required to get there (even rushing) and the min/gas ratio issue overall with Zerg which prevents infestor play from rising above "cute" status (Lalush's post). It's not like Zerg players haven't thought of using infestors before Day[9]... And even so, this is a suggestion offered right after a "balance" patch that just did buff infestor dps and total damage vs armored, so you kinda have to laugh at the whole "keep trying to open doors". Yeah, keep trying, especially after it gets patched :/ This doesn't touch upon the fact that there is a larger design issue with Zerg supposed to stay ahead in bases/drone count but that has much bigger supply issues than in BW thanks to queens and 2+food roaches/hydras/everything but lings, basically making Zerg "peak" around late midgame / early lategame but then it's all downhill from there. | ||
slyboogie
United States3423 Posts
On April 08 2011 03:40 Lomak wrote: ![]() Anyways back on topic, I shouldn't really comment on balance as I'm only a diamond level player (zerg). With that being said , to me from a player / spectator standpoint it just FEELS like zerg units are lacking.....my 2 cents. Nice. | ||
Essentia
1150 Posts
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