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Games autostart when they are full, why?! - Page 2

Forum Index > SC2 General
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shawabawa
Profile Joined May 2010
United Kingdom417 Posts
July 30 2010 10:23 GMT
#21
wtf the countdown's 30 seconds now? I didn't see the point in the 10 second countdown when you can't cancel or leave or anything. I can't believe it still doesn't cancel the game when people leave during countdown as well...
Holy_AT
Profile Joined July 2010
Austria978 Posts
Last Edited: 2010-07-30 10:31:14
July 30 2010 10:29 GMT
#22
I welcome the autostart option. In the beta the host was often afk, very often in xvx games and you couldnt play.

You joined and left a room and always ended up in the same where the host wouldnt start.
It blocked the whole game.

Now if you are going to go afk, simply dont join the *queue* ...

Its better this way.

But what I would like is:

letting the game load for all players and then initiate a countdown of 3 or 5 secs and not start imediatly after the loading screen.


when people disconnect and you are alone in the queue simply log out during the countdown and right in. So you have no problem.
Koof
Profile Joined June 2008
United States66 Posts
July 30 2010 10:43 GMT
#23
On July 30 2010 17:10 bakedace wrote:
Yes this is very annoying... If your trying to play with a friend, and you join the game as the last spot (happens a lot) you have to leave and ruin the game.

I think this is the point of the party system. I'm not sure if it will solve this issue, but it's worth a shot.
Kurumi
Profile Blog Joined April 2010
Poland6130 Posts
July 30 2010 10:54 GMT
#24
On July 30 2010 19:43 Koof wrote:
Show nested quote +
On July 30 2010 17:10 bakedace wrote:
Yes this is very annoying... If your trying to play with a friend, and you join the game as the last spot (happens a lot) you have to leave and ruin the game.

I think this is the point of the party system. I'm not sure if it will solve this issue, but it's worth a shot.

Yeah,I am supposed to do something all around because bunch of employees can't do good UMS hosting system,great idea.
I work alone. // Visit TL Mafia subforum!
KobraKay
Profile Joined March 2010
Portugal4269 Posts
July 30 2010 11:04 GMT
#25
On July 30 2010 17:10 bakedace wrote:
Yes this is very annoying... If your trying to play with a friend, and you join the game as the last spot (happens a lot) you have to leave and ruin the game.


Dont join as party solve this? Thats one of the reasons its there unless my memory is broken and you cant do this but I think you can
CJ Fighting! (--.--)
CharlieMurphy
Profile Blog Joined March 2006
United States22895 Posts
July 30 2010 11:20 GMT
#26
The only reason why there is the auto start is because whenever you join a map, it throws you into available rooms for that map. Often times the room has an afk host or whatever.
The Better solution imho, is to allow people to avoid the games with AFK hosts, or to host their own games or choose from a selection of rooms of a certain game.
..and then I would, ya know, check em'. (Aka SpoR)
Keitzer
Profile Blog Joined May 2010
United States2509 Posts
July 30 2010 11:22 GMT
#27
On July 30 2010 14:33 FC.Strike wrote:
Because there's auto joining, sometimes hosts would AFK and people wouldn't be able to play any games because they'd just rejoin the AFK host room.

This is a great change if they want to keep the current system in place.


This... my friend said this almost exactly to me about a week ago
I'm like badass squared | KeitZer.489
Holy_AT
Profile Joined July 2010
Austria978 Posts
Last Edited: 2010-07-30 11:25:15
July 30 2010 11:24 GMT
#28
On July 30 2010 19:43 Koof wrote:
Show nested quote +
On July 30 2010 17:10 bakedace wrote:
Yes this is very annoying... If your trying to play with a friend, and you join the game as the last spot (happens a lot) you have to leave and ruin the game.

I think this is the point of the party system. I'm not sure if it will solve this issue, but it's worth a shot.


Ähm ... why join a new game when you want to play with a friend ?
Just create a new one *with create game, not join game !!*, invite your friend or play in a group and then click on *make public* or whatever the english client says to fill the empty spot with random players.
I see no problem in that.
teh_longinator
Profile Joined March 2010
Canada725 Posts
July 30 2010 12:03 GMT
#29
I like the auto-start. I haven't had to deal with the massive amounts of AFK hosts that I had to in Brood War
Luperts
Profile Joined July 2010
Sweden28 Posts
July 30 2010 12:28 GMT
#30
My problem with this is the fact that when I'm creating a game for practice, say a 1v1 on steppes of war, and I want to practice my ZvZ or something like that. Then if I open to public the game will auto-start when the first player joins. Often times the player is the wrong race, and often not near my skill level. I've more or less switched over to only playing practice games with practice-partners, but if they're all offline this is still a problem.

I just wished they'd put in a custom games list where you can name your own game and start when you want to start, this system makes no sense to me.

Off-topic: The system also sucks because any map that's not on the first page is impossible to get filled with players, so all the fun and intresting ums and unique maps are unbearable to play.
You can only get better by playing the better oponent.
57005
Profile Joined April 2010
6 Posts
July 30 2010 12:32 GMT
#31
Solving this issue would be so easy, as it has been done with WC3 Host Bots:

1. Autostart Countdown if map is full
2. Stop Countdown if a player leaves

AFK Hosts wouldn't be a problem anymore, locking into games you don't want to play would be no problem either, and countdown leaver (actually they have to leave the complete game as of now not only your map) wouldn't be a problem either.

i don't understand how blizzard can be so short sighted
FecalFrown
Profile Joined June 2010
215 Posts
July 30 2010 12:43 GMT
#32
On July 30 2010 15:48 Sokalo wrote:
Suprising anyone is bothered by this. I thought it was one of the new features they got right. It's eliminated the god-awful waiting that used to plague public games.

If they were going with a manual start the 30 second timer would be a bad addition. But now that games get going fast it's probably for the better.





What are you talking about? If you are going to autolock everyone in there, then why have a countdown timer at all? You're giving people 30 seconds to do.... what? "Get Ready?"
Piski
Profile Blog Joined April 2010
Finland3461 Posts
July 30 2010 12:49 GMT
#33
Sometimes when you join a game, the other player disconnects but the countdown still starts so I end up waiting 30 sec for a 1v0 game. It's freakin' annoying.
DeCoup
Profile Joined September 2006
Australia1933 Posts
July 30 2010 14:26 GMT
#34
I love auto countdown. AFK hosts is terrible in many games.
I do think it's silly that the countdown does not stop if some1 leaves, and it's annoying that since there is no exit button you have to actually log off then on to get out of the game.
"Poor guy. I really did not deserve that win. So this is what it's like to play Protoss..." - IdrA
Snowfield
Profile Blog Joined April 2010
1289 Posts
Last Edited: 2010-07-30 16:45:24
July 30 2010 16:44 GMT
#35
Since all games are played via a server, this is done to reduce server pressure by people making games and filling up cache.

But i think its done slightly wrong.
PanzerDragoon
Profile Joined March 2010
United States822 Posts
July 30 2010 17:10 GMT
#36
Only thing I don't like is that if you want to switch around teams you can't.
Alejandrisha
Profile Blog Joined July 2010
United States6565 Posts
July 30 2010 17:11 GMT
#37
If the 30 second countdown is really an issue for you, I suggest you sprint laps around your house every time you join a game. Then sit down when the counter is down to 5 seconds. Fixed. And if when you return your opponent has left, who cares! It's just a 5 second counter, join a new one :p
get rich or die mining
TL+ Member
Disastorm
Profile Joined January 2008
United States922 Posts
July 30 2010 17:13 GMT
#38
This fixes basically absolutely nothing. Just makes it more annoying. People can still afk host and then when the game starts they will just be afk in the game thereby having the same problem as if they were an afk host.

When people misclick and the game autostarts they have no choice but to leave after the game already started and that makes it more annoying for both the host and the player.
"Don't worry so much man. There won't be any more zergs left to QQ. Lots of QQ about TvT is incoming though I bet." - Vrok 9/21/10
imyzhang
Profile Blog Joined March 2010
Canada809 Posts
July 30 2010 17:15 GMT
#39
i think it's a good feature, but wish that it was more like 10-15 seconds instead of 30 -__-
bleh
a176
Profile Blog Joined August 2009
Canada6688 Posts
July 30 2010 17:40 GMT
#40
How the hell does autostart fix anything? If the host is afk in lobby, they'll still be afk in game.

Why is blizzard so adamant on completely removing any slice of user control from this game? It makes no sense at all. Are they even bothering to test their play systems with people anymore?
starleague forever
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