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Active: 2042 users

Games autostart when they are full, why?!

Forum Index > SC2 General
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Yttrasil
Profile Joined April 2010
Sweden651 Posts
July 30 2010 05:26 GMT
#1
Hey, so have been wondering about this thing for awhile.

Before in the beta before the last phase you had to as host press the start button for the game to start and could change teams on the other players and so on when the game was full.

Then in the second phase and also now with the release it always autostarts and there is nothing that I can see you can do to prevent this, is there any solution to it will they fix it? Also the 30 seconds of waiting that comes with this is really bothering me quite alot. Thought it was just some thing they added to get more games or so in the second phase but now as it is in the full game it it is becoming rather annoying I think.

Only benefit I see is that you cannot "rig" games but then also with 4+ friends and such you cannot make the teams even either and since the games are not ranked who cares? If you don't want waiting or talking you just use the autofind thing but when you either create or join a game I would like to be able to chat and manage my own game.

What are your thoughts on this, will it be fixed?
Meh
Winks
Profile Joined July 2010
United States78 Posts
July 30 2010 05:29 GMT
#2
I love the autostart. Before there was autostart, I ended up in games with afk hosts CONSTANTLY and then you couldn't just choose to join another game on that map because you would end up right back in the same game with the moron who became "host" and then left. If you're not ready to start, then I'd say just don't go into the lobby yet...
Have no fear or apprehension of the afterlife; the same force that gave you life and sustained it these years will provide for you again when your time for death has come.
FC.Strike
Profile Blog Joined April 2010
United States621 Posts
July 30 2010 05:33 GMT
#3
Because there's auto joining, sometimes hosts would AFK and people wouldn't be able to play any games because they'd just rejoin the AFK host room.

This is a great change if they want to keep the current system in place.
--------------------------> My Smiley Face Disagrees, Your Argument is Invalid -------------------------->
fabiano
Profile Blog Joined August 2009
Brazil4644 Posts
July 30 2010 05:44 GMT
#4
I like it because it forces the host to not go fucking AFK. Damn, back when I played HoN beta half of the games I joined had the host afk....
"When the geyser died, a probe came out" - SirJolt
Yttrasil
Profile Joined April 2010
Sweden651 Posts
July 30 2010 05:49 GMT
#5
Hmm ic makes some sense but still doesn't outweigh the disadvantages I think, but wouldn't it be better just to have a function that senses the host being afk or making you being able to exclude that game from the search. With this thing the game starts even if the host is afk and then the game doesn't work out anyways and you have to leave. I find it really stupid that you cannot really chat before, or have to wait 30 seconds or even know if you want to play the opponent or not like deciding what race you want your opponent to be etc.

I mean if you don't want the host to be afk or so then why not just use the search game function and if you want a more customized game you can make and host them however you want?
Meh
Ndugu
Profile Blog Joined May 2010
United States1078 Posts
July 30 2010 05:52 GMT
#6
I hated AFK hosts in beta as well. This was a great addition to the game.
Zlasher
Profile Blog Joined February 2010
United States9129 Posts
July 30 2010 05:54 GMT
#7
AFK hosts fucked up customs so much, this systems better. If you want to partner with friends then make a game then turn it to public
Follow me: www.twitter.com/zlasher
HelloSon
Profile Joined April 2010
United States456 Posts
July 30 2010 05:55 GMT
#8
What's retarded is when someone leaves during a 30 second countdown, the countdown keeps going.

Why on earth would anyone want this? This has been going on since the SC1 days and is frustrating as hell. Cancel the countdown if someone leaves; how difficult could that be to implement?
yo
e4e5nf3
Profile Blog Joined October 2007
Canada599 Posts
July 30 2010 05:56 GMT
#9
I don't like having arranged teams vs random teams, seems like an unfair advantage from the start.
King takes Queen
Gedrah
Profile Joined February 2010
465 Posts
July 30 2010 05:58 GMT
#10
I hated this initially as well, but getting over that was as simple as the 2nd poster's statement "don't join the lobby until you're ready to play." Nothing would upset me more than being unable to play Metalopolis because the host in the Metalopolis lobby was perma-afk and it just kept throwing me in that lobby since not too many people were joining that specific map. I imagine most people in beta were using the queue instead of playing custom games... None the less, this change is going to be an improvement in the long-term, I think.
What is a dickfour?
Soulous
Profile Joined April 2010
United States133 Posts
July 30 2010 06:20 GMT
#11
I kinda dislike it because sometimes I will misclick on the wrong game and it will lock me in and autostart, but yeah, it's pretty helpful for AFK hosts.
moopie
Profile Joined July 2009
12605 Posts
Last Edited: 2010-07-30 06:29:58
July 30 2010 06:29 GMT
#12
AFK hosts are a (sort of) valid excuse, but they are only a problem because of the way custom games are handled (no custom names, can't select a specific instance of the map, it will just toss you in one of them). Because of this though, often you will enter a room to see who is in it or as a misclick, or even change your mind, but get locked into it. As a host, it also doesn't let you kick the last person that joins.

Bnet 2.0 is just terrible.
I'm going to sleep, let me get some of that carpet.
Yttrasil
Profile Joined April 2010
Sweden651 Posts
July 30 2010 06:41 GMT
#13
Yes, I would just love for there to be a cancel button for the host I mean if he's there he can cancel that would be awesome. Especially when someone leaves which is not that uncommon, and there is no way to leave the game easily after another player leaves and the game has started.

Also wasn't this really more of a problem in the beta since then there were alot less players and the games took alot longer to get started generally, now people join alot faster and it all gets going much smoother which means the host won't have time to go afk so to say =)
Meh
Tropics
Profile Joined August 2007
United Kingdom1132 Posts
July 30 2010 06:42 GMT
#14
its the stupidest thing

30 second countdown for no fucking reason, (only thing it lets me do is have more time to alt+f4 if im that type of douchebag or if someone else in the game has been that type of douchebag) cant shift teams as host to be with your friends, game auto starts when full. sure is futuristic

afk hosts aren't a problem if you use a game list similar to any video game made this decade
Sokalo
Profile Joined May 2010
United States375 Posts
July 30 2010 06:48 GMT
#15
Suprising anyone is bothered by this. I thought it was one of the new features they got right. It's eliminated the god-awful waiting that used to plague public games.

If they were going with a manual start the 30 second timer would be a bad addition. But now that games get going fast it's probably for the better.

Blizzard put two hour respawn times into WoW raids, which seemed a little draconian at first, but they later explained it was to keep raids moving and to stop the AFKing that had hampered previous games. Everyone complained, but it worked out wonderfully(at least imho, the afk inclined certainly aren't fans but they can all die).

Somebody was observant enough to realize people drag their feet when given opportunity to drag their feet. Remove the opportunity and you don't have to deal with the aggravation anymore.

"Sometimes I wonder whether the world is being run by smart people who are putting us on, or by imbeciles who really mean it."
RageOverdose
Profile Blog Joined December 2009
United States690 Posts
July 30 2010 06:49 GMT
#16
I like it. I don't want to wait on AFK hosts or other things. And if people aren't ready yet, that's why it's 30 seconds long, so you can get ready.

Although the fastest way to get into the game is for the host to start immediately when the last person joins, that doesn't always happen. However, if you start early the countdown is back to 10 seconds, I believe. And it is only 20 seconds more than a usual wait time, so it's not that big of a deal.
Swede
Profile Joined June 2010
New Zealand853 Posts
July 30 2010 07:10 GMT
#17
I don't mind it, but I still think it should just be a vote type system. If 75% of the players say go, it goes. Only problem I could see is people who didn't vote to go might leave... But that's no different to people leaving after autostart now.

I also think it should auto-cancel the countdown if someone leaves. Why would you want the countdown to continue when your opponent left a game on Steppes of War? (though you can just log out and in... but still)?
paralleluniverse
Profile Joined July 2010
4065 Posts
July 30 2010 08:09 GMT
#18
The auto start is badly designed.

It shouldn't lock people in a full game, unable to leave once the countdown starts.

It should be change to allow people to leave, but aborts when someone leaves.
bakedace
Profile Blog Joined March 2010
United States672 Posts
July 30 2010 08:10 GMT
#19
Yes this is very annoying... If your trying to play with a friend, and you join the game as the last spot (happens a lot) you have to leave and ruin the game.
ZCfos~DangerBoy
Profile Joined August 2009
57 Posts
July 30 2010 10:10 GMT
#20
Biggest problem with this:

People disconnect when they get onto your server and see that the match is suddenly starting. I ended up with many 2v1's already. Its a really bad feature. You should be allowed to moderate your own room.
hahaha...ha..ha
shawabawa
Profile Joined May 2010
United Kingdom417 Posts
July 30 2010 10:23 GMT
#21
wtf the countdown's 30 seconds now? I didn't see the point in the 10 second countdown when you can't cancel or leave or anything. I can't believe it still doesn't cancel the game when people leave during countdown as well...
Holy_AT
Profile Joined July 2010
Austria978 Posts
Last Edited: 2010-07-30 10:31:14
July 30 2010 10:29 GMT
#22
I welcome the autostart option. In the beta the host was often afk, very often in xvx games and you couldnt play.

You joined and left a room and always ended up in the same where the host wouldnt start.
It blocked the whole game.

Now if you are going to go afk, simply dont join the *queue* ...

Its better this way.

But what I would like is:

letting the game load for all players and then initiate a countdown of 3 or 5 secs and not start imediatly after the loading screen.


when people disconnect and you are alone in the queue simply log out during the countdown and right in. So you have no problem.
Koof
Profile Joined June 2008
United States66 Posts
July 30 2010 10:43 GMT
#23
On July 30 2010 17:10 bakedace wrote:
Yes this is very annoying... If your trying to play with a friend, and you join the game as the last spot (happens a lot) you have to leave and ruin the game.

I think this is the point of the party system. I'm not sure if it will solve this issue, but it's worth a shot.
Kurumi
Profile Blog Joined April 2010
Poland6130 Posts
July 30 2010 10:54 GMT
#24
On July 30 2010 19:43 Koof wrote:
Show nested quote +
On July 30 2010 17:10 bakedace wrote:
Yes this is very annoying... If your trying to play with a friend, and you join the game as the last spot (happens a lot) you have to leave and ruin the game.

I think this is the point of the party system. I'm not sure if it will solve this issue, but it's worth a shot.

Yeah,I am supposed to do something all around because bunch of employees can't do good UMS hosting system,great idea.
I work alone. // Visit TL Mafia subforum!
KobraKay
Profile Joined March 2010
Portugal4270 Posts
July 30 2010 11:04 GMT
#25
On July 30 2010 17:10 bakedace wrote:
Yes this is very annoying... If your trying to play with a friend, and you join the game as the last spot (happens a lot) you have to leave and ruin the game.


Dont join as party solve this? Thats one of the reasons its there unless my memory is broken and you cant do this but I think you can
CJ Fighting! (--.--)
CharlieMurphy
Profile Blog Joined March 2006
United States22895 Posts
July 30 2010 11:20 GMT
#26
The only reason why there is the auto start is because whenever you join a map, it throws you into available rooms for that map. Often times the room has an afk host or whatever.
The Better solution imho, is to allow people to avoid the games with AFK hosts, or to host their own games or choose from a selection of rooms of a certain game.
..and then I would, ya know, check em'. (Aka SpoR)
Keitzer
Profile Blog Joined May 2010
United States2509 Posts
July 30 2010 11:22 GMT
#27
On July 30 2010 14:33 FC.Strike wrote:
Because there's auto joining, sometimes hosts would AFK and people wouldn't be able to play any games because they'd just rejoin the AFK host room.

This is a great change if they want to keep the current system in place.


This... my friend said this almost exactly to me about a week ago
I'm like badass squared | KeitZer.489
Holy_AT
Profile Joined July 2010
Austria978 Posts
Last Edited: 2010-07-30 11:25:15
July 30 2010 11:24 GMT
#28
On July 30 2010 19:43 Koof wrote:
Show nested quote +
On July 30 2010 17:10 bakedace wrote:
Yes this is very annoying... If your trying to play with a friend, and you join the game as the last spot (happens a lot) you have to leave and ruin the game.

I think this is the point of the party system. I'm not sure if it will solve this issue, but it's worth a shot.


Ähm ... why join a new game when you want to play with a friend ?
Just create a new one *with create game, not join game !!*, invite your friend or play in a group and then click on *make public* or whatever the english client says to fill the empty spot with random players.
I see no problem in that.
teh_longinator
Profile Joined March 2010
Canada725 Posts
July 30 2010 12:03 GMT
#29
I like the auto-start. I haven't had to deal with the massive amounts of AFK hosts that I had to in Brood War
Luperts
Profile Joined July 2010
Sweden28 Posts
July 30 2010 12:28 GMT
#30
My problem with this is the fact that when I'm creating a game for practice, say a 1v1 on steppes of war, and I want to practice my ZvZ or something like that. Then if I open to public the game will auto-start when the first player joins. Often times the player is the wrong race, and often not near my skill level. I've more or less switched over to only playing practice games with practice-partners, but if they're all offline this is still a problem.

I just wished they'd put in a custom games list where you can name your own game and start when you want to start, this system makes no sense to me.

Off-topic: The system also sucks because any map that's not on the first page is impossible to get filled with players, so all the fun and intresting ums and unique maps are unbearable to play.
You can only get better by playing the better oponent.
57005
Profile Joined April 2010
6 Posts
July 30 2010 12:32 GMT
#31
Solving this issue would be so easy, as it has been done with WC3 Host Bots:

1. Autostart Countdown if map is full
2. Stop Countdown if a player leaves

AFK Hosts wouldn't be a problem anymore, locking into games you don't want to play would be no problem either, and countdown leaver (actually they have to leave the complete game as of now not only your map) wouldn't be a problem either.

i don't understand how blizzard can be so short sighted
FecalFrown
Profile Joined June 2010
215 Posts
July 30 2010 12:43 GMT
#32
On July 30 2010 15:48 Sokalo wrote:
Suprising anyone is bothered by this. I thought it was one of the new features they got right. It's eliminated the god-awful waiting that used to plague public games.

If they were going with a manual start the 30 second timer would be a bad addition. But now that games get going fast it's probably for the better.





What are you talking about? If you are going to autolock everyone in there, then why have a countdown timer at all? You're giving people 30 seconds to do.... what? "Get Ready?"
Piski
Profile Blog Joined April 2010
Finland3461 Posts
July 30 2010 12:49 GMT
#33
Sometimes when you join a game, the other player disconnects but the countdown still starts so I end up waiting 30 sec for a 1v0 game. It's freakin' annoying.
DeCoup
Profile Joined September 2006
Australia1933 Posts
July 30 2010 14:26 GMT
#34
I love auto countdown. AFK hosts is terrible in many games.
I do think it's silly that the countdown does not stop if some1 leaves, and it's annoying that since there is no exit button you have to actually log off then on to get out of the game.
"Poor guy. I really did not deserve that win. So this is what it's like to play Protoss..." - IdrA
Snowfield
Profile Blog Joined April 2010
1289 Posts
Last Edited: 2010-07-30 16:45:24
July 30 2010 16:44 GMT
#35
Since all games are played via a server, this is done to reduce server pressure by people making games and filling up cache.

But i think its done slightly wrong.
PanzerDragoon
Profile Joined March 2010
United States822 Posts
July 30 2010 17:10 GMT
#36
Only thing I don't like is that if you want to switch around teams you can't.
Alejandrisha
Profile Blog Joined July 2010
United States6565 Posts
July 30 2010 17:11 GMT
#37
If the 30 second countdown is really an issue for you, I suggest you sprint laps around your house every time you join a game. Then sit down when the counter is down to 5 seconds. Fixed. And if when you return your opponent has left, who cares! It's just a 5 second counter, join a new one :p
get rich or die mining
TL+ Member
Disastorm
Profile Joined January 2008
United States922 Posts
July 30 2010 17:13 GMT
#38
This fixes basically absolutely nothing. Just makes it more annoying. People can still afk host and then when the game starts they will just be afk in the game thereby having the same problem as if they were an afk host.

When people misclick and the game autostarts they have no choice but to leave after the game already started and that makes it more annoying for both the host and the player.
"Don't worry so much man. There won't be any more zergs left to QQ. Lots of QQ about TvT is incoming though I bet." - Vrok 9/21/10
imyzhang
Profile Blog Joined March 2010
Canada809 Posts
July 30 2010 17:15 GMT
#39
i think it's a good feature, but wish that it was more like 10-15 seconds instead of 30 -__-
bleh
a176
Profile Blog Joined August 2009
Canada6688 Posts
July 30 2010 17:40 GMT
#40
How the hell does autostart fix anything? If the host is afk in lobby, they'll still be afk in game.

Why is blizzard so adamant on completely removing any slice of user control from this game? It makes no sense at all. Are they even bothering to test their play systems with people anymore?
starleague forever
Chairman Ray
Profile Blog Joined December 2009
United States11903 Posts
July 30 2010 17:53 GMT
#41
You definitely need autostart for the custom games system that Blizzard is using. Tbh, I think that they need both the quick join system and the old scbw system. If you don't care who who play and just wanna play a certain UMS map, you join a game and then it autostarts. You should also be able to create games where people can see the name of in the lobby.
Whyzguy
Profile Joined June 2008
Canada263 Posts
Last Edited: 2010-07-30 17:56:31
July 30 2010 17:55 GMT
#42
How about this?

- When full, 30sec to play around with settings/teams etc.
- After those 30sec, Auto-start in 5sec
- The 30sec is skippable by host at any time
- The 5sec is not skippable
- Never locked into the game

Edit: added "by host". Wouldnt want non-hosts to have power now would we? =p
"He who throws dirt, is losing ground." - Fortune Cookie [May 2011]
Myles
Profile Blog Joined March 2010
United States5162 Posts
July 30 2010 17:56 GMT
#43
On July 31 2010 02:13 Disastorm wrote:
This fixes basically absolutely nothing. Just makes it more annoying. People can still afk host and then when the game starts they will just be afk in the game thereby having the same problem as if they were an afk host.

When people misclick and the game autostarts they have no choice but to leave after the game already started and that makes it more annoying for both the host and the player.


This. Autostart doesn't fix anything. It just makes it so you can go from a lobby with an afk host to a game with an afk host.
Moderator
sjschmidt93
Profile Joined April 2010
United States2518 Posts
July 30 2010 17:57 GMT
#44
It does suck. Instead of getting a matchup I don't want and just hitting "quit" I have to logout and make the guy playing start the game with no one in it. I've had people do it to me as well.
My grandpa could've proxied better, and not only does he have arthritis, he's also dead. -Sean "Day[9]" Plott
Dizmaul
Profile Joined March 2010
United States831 Posts
July 30 2010 17:57 GMT
#45
I haven't had any issues with miss clicking nor have i had 2 many afk hosts at all which is awesome...
I did however hate afk hosts just staying in the lobby ruining that map for hours and hours which cant happen anymore.

Is this a perfect solution ... no ...... does it fix things.... yes

also for those saying omg then game starts with afk host omg!!!!..... wow so 5 min was wasted insted of you not being able to play the map for hours cause every single time you join its the same afk host.....
It is what it is
ExoCorsair
Profile Joined February 2008
United States48 Posts
July 30 2010 18:41 GMT
#46
On July 30 2010 21:32 57005 wrote:
Solving this issue would be so easy, as it has been done with WC3 Host Bots:

1. Autostart Countdown if map is full
2. Stop Countdown if a player leaves

AFK Hosts wouldn't be a problem anymore, locking into games you don't want to play would be no problem either, and countdown leaver (actually they have to leave the complete game as of now not only your map) wouldn't be a problem either.

i don't understand how blizzard can be so short sighted



Yeah, really, I don't get it. Blizzard had a perfectly well-designed system essentially given to them, and they don't use it. :|
Kolvacs
Profile Blog Joined June 2010
Canada1203 Posts
July 30 2010 18:43 GMT
#47
On July 31 2010 02:55 Whyzguy wrote:
How about this?

- When full, 30sec to play around with settings/teams etc.
- After those 30sec, Auto-start in 5sec
- The 30sec is skippable by host at any time
- The 5sec is not skippable
- Never locked into the game

Edit: added "by host". Wouldnt want non-hosts to have power now would we? =p



This.
a176
Profile Blog Joined August 2009
Canada6688 Posts
July 30 2010 19:29 GMT
#48
Why would you want autostart at all?

How about blizzard just fix their completely broken custom game system instead already?
starleague forever
Bluerain
Profile Joined April 2010
United States348 Posts
July 30 2010 19:41 GMT
#49
On July 30 2010 14:29 Winks wrote:
I love the autostart. Before there was autostart, I ended up in games with afk hosts CONSTANTLY and then you couldn't just choose to join another game on that map because you would end up right back in the same game with the moron who became "host" and then left. If you're not ready to start, then I'd say just don't go into the lobby yet...


umm... whats the point of starting the game if the host if afk...then the game wont even load cus he needs to press the any key and even if it somehow loads a player is afk during the game which ruins the game...autostart is stupid. if they want autostart they need a popup confirmation to confirm every1 is there and rdy to go and then once every1 presses THAT then it auto starts iwth a 5 second countdown.
dhe95
Profile Blog Joined December 2008
United States1213 Posts
July 30 2010 19:51 GMT
#50
Why not have a ready button just like most other games with lobbies.

Then if everybody is ready and host doesn't start for say 10 seconds, host gets kicked and random person assigned host.

Then a regular 5-10 second countdown.
Squallcloud
Profile Joined February 2008
France466 Posts
July 30 2010 21:01 GMT
#51
On July 31 2010 04:29 a176 wrote:
Why would you want autostart at all?

How about blizzard just fix their completely broken custom game system instead already?


Totally agree, with an AFK host the game start with a player afk still. It resolve nothing.
Simply make it so we can choose to join and create the game we want.
Firebathero fanboy - It's not that i'm dumb i'm just controlled by a retarded infestor - Day[9]
RageOverdose
Profile Blog Joined December 2009
United States690 Posts
July 30 2010 21:04 GMT
#52
Host should be able to skip it then. I honestly don't have a problem with the 30 second auto-countdown, but if it's really that bad, then the host should just be able to skip or cancel it (I don't quite understand why a cancel option doesn't exist). A lot of these other ideas just seem too unnecessarily complicated. If the host is AFK, then you're screwed no matter what unless the player gets kicked for inactivity.

SichuanPanda
Profile Blog Joined March 2010
Canada1542 Posts
Last Edited: 2010-07-30 21:09:01
July 30 2010 21:07 GMT
#53
I think its essential given that you cannot give games specific names or choose from a list of games you want to play. As other people have already mentioned the previous system if it put players in with an AFK host and that player left the game and rejoins on the same map, they end up right back in the same game with the AFK host. I like the change.


On July 31 2010 06:01 Squallcloud wrote:
Show nested quote +
On July 31 2010 04:29 a176 wrote:
Why would you want autostart at all?

How about blizzard just fix their completely broken custom game system instead already?


Totally agree, with an AFK host the game start with a player afk still. It resolve nothing.
Simply make it so we can choose to join and create the game we want.



Actually it solves the problem perfectly, it gets the AFK lobby out of the games list, and if the host remains AFK in game the players can simply leave and rejoin without being forcibly placed in the same AFK lobby again.
i-bonjwa
TheAngelofDeath
Profile Blog Joined May 2010
United States2033 Posts
July 30 2010 21:08 GMT
#54
I like the autostart to avoid AFK hosts. I hate the autostart because of disconnects. T.T
"Infestors are the suck" - LzGamer
Tazza
Profile Blog Joined May 2009
Korea (South)1678 Posts
July 30 2010 21:09 GMT
#55
On July 30 2010 17:09 paralleluniverse wrote:
The auto start is badly designed.

It shouldn't lock people in a full game, unable to leave once the countdown starts.

It should be change to allow people to leave, but aborts when someone leaves.

Well I think the point of this was to stop people from leaving in a full game so that one team wouldn't be at a disadvantage. I think they should lock people in once the game starts, not when its just full
TheYango
Profile Joined September 2008
United States47024 Posts
July 30 2010 21:10 GMT
#56
On July 31 2010 02:40 a176 wrote:
How the hell does autostart fix anything? If the host is afk in lobby, they'll still be afk in game.

Because if being AFK actually affects what's going to happen in-game, then they won't AFK while hosting a game.
Moderator
Kal_rA
Profile Blog Joined July 2010
United States2925 Posts
July 30 2010 21:12 GMT
#57
can we please have bw battlenet back with sc2 gameplay and graphics?
purtey please?
Jaedong.
Mastermind
Profile Blog Joined April 2008
Canada7096 Posts
July 30 2010 21:35 GMT
#58
On July 31 2010 06:07 SichuanPanda wrote:
I think its essential given that you cannot give games specific names or choose from a list of games you want to play. As other people have already mentioned the previous system if it put players in with an AFK host and that player left the game and rejoins on the same map, they end up right back in the same game with the AFK host. I like the change.


Show nested quote +
On July 31 2010 06:01 Squallcloud wrote:
On July 31 2010 04:29 a176 wrote:
Why would you want autostart at all?

How about blizzard just fix their completely broken custom game system instead already?


Totally agree, with an AFK host the game start with a player afk still. It resolve nothing.
Simply make it so we can choose to join and create the game we want.



Actually it solves the problem perfectly, it gets the AFK lobby out of the games list, and if the host remains AFK in game the players can simply leave and rejoin without being forcibly placed in the same AFK lobby again.

How is having to leave the game and join a new one a 'perfect' fix? Blizzard's entire custom games setup is terrible. sc and wc3 had a far better system. They should of just taken the old system and fixed the obvious flaws in it.
Yttrasil
Profile Joined April 2010
Sweden651 Posts
July 30 2010 22:02 GMT
#59
On July 31 2010 03:43 Kolvacs wrote:
Show nested quote +
On July 31 2010 02:55 Whyzguy wrote:
How about this?

- When full, 30sec to play around with settings/teams etc.
- After those 30sec, Auto-start in 5sec
- The 30sec is skippable by host at any time
- The 5sec is not skippable
- Never locked into the game

Edit: added "by host". Wouldnt want non-hosts to have power now would we? =p



This.


This is good, if they so refuse to take off the autostart! =)

But would also like to see another system on top of this on the side where you can do real custom games where you can put game name and special maps and host your own game give you control so you actually can get players into new cool maps.

How does this sound?
Meh
Xapti
Profile Joined April 2010
Canada2473 Posts
Last Edited: 2010-07-30 22:25:50
July 30 2010 22:24 GMT
#60
Problem with auto-start is people that join a map accidentally, or similar situations (undesired match-up was a really good point, and brings up other issues with b.net 2.0).
The countdown timer is also long.

There should be a host-override to both be able to cancel the countdown (or at least delay it more), and start the game with a 5 second countdown. That way the game can be started when everyone is ready, without wasting time, and still helping to cope with AFK hosts.
"Then he told me to tell you that he wouldn't piss on you if you were on fire" — "Well, you tell him that I said that I wouldn't piss on him if he was on Jeopardy!"
Disastorm
Profile Joined January 2008
United States922 Posts
Last Edited: 2010-07-30 22:46:09
July 30 2010 22:43 GMT
#61
On July 31 2010 06:01 Squallcloud wrote:
Show nested quote +
On July 31 2010 04:29 a176 wrote:
Why would you want autostart at all?

How about blizzard just fix their completely broken custom game system instead already?


Totally agree, with an AFK host the game start with a player afk still. It resolve nothing.
Simply make it so we can choose to join and create the game we want.

i also completely agree. instead of fixing their completely broken system, they are introducing new potential problems by making workarounds to their problems instead of fixes.


*just wanted to say I still think Blizzard does better than most game companies, and no doubt this problem will be fixed in the future. Remember, probably around 100% or more games get released relatively incomplete, so that would account for all the problems with BNET2.
"Don't worry so much man. There won't be any more zergs left to QQ. Lots of QQ about TvT is incoming though I bet." - Vrok 9/21/10
Ryuu314
Profile Joined October 2009
United States12679 Posts
Last Edited: 2010-07-30 22:53:28
July 30 2010 22:53 GMT
#62
The auto-start when full and the "host" having absolutely no privileges is absolutely retarded. Sure, afk hosts will be a problem w/out auto-start but honestly, if the guy's douche enough to be afk as a host he'll probably be afk when the game starts anyways.

Bnet 2.0 is quite terrible as it is right now. However, I'll put my trust in Blizzard to fix and improve things in time and make things better as their great track record is more than enough to give them the benefit of the doubt.
moopie
Profile Joined July 2009
12605 Posts
July 30 2010 22:57 GMT
#63
On July 31 2010 07:53 Ryuu314 wrote:
The auto-start when full and the "host" having absolutely no privileges is absolutely retarded. Sure, afk hosts will be a problem w/out auto-start but honestly, if the guy's douche enough to be afk as a host he'll probably be afk when the game starts anyways.

Bnet 2.0 is quite terrible as it is right now. However, I'll put my trust in Blizzard to fix and improve things in time and make things better as their great track record is more than enough to give them the benefit of the doubt.

That's only a side-effect of you not being able to host/join at will, which is also tied to not being able to name your custom game if you're hosting. Auto start is dumb, host not being able to kick/wait/etc when the room fills is dumb and the 30 second wait time where nobody can do anything is completely pointless. Then again, Blizz has known about this in the beta, they chose not to care.
I'm going to sleep, let me get some of that carpet.
Yttrasil
Profile Joined April 2010
Sweden651 Posts
Last Edited: 2010-07-31 00:15:40
July 30 2010 23:53 GMT
#64
Posted this one here cannot wish that they read all the threads on teamliquid http://eu.battle.net/sc2/en/forum/topic/169527482#new-post hopefully it will get some eyes up, but am skeptical. Any more suggestions than those or any faults in what I wrote that you don't agree on?

Edit: Maybe someone can repost this on the american battle.net side too so it maybe gets some more attention, would be very happy =)
Meh
Orange Goblin
Profile Joined May 2010
218 Posts
July 31 2010 07:42 GMT
#65
1. When people know that the system is what it is, they won't AFK when they host — obviously!
2. Why would you care about changing teams? You're playing with random people. The person saying that the host should be able to change things around in the count-down, I completely agree with. Still, it's not such a huge deal. If you want a specific setting, why are you playing with random people?
HunterKiller
Profile Joined February 2004
Hungary6 Posts
December 05 2010 20:11 GMT
#66
Crappy autostart and 30 sec also suck, the whole system is crap why the old system wasnt good?
Like sc1, u see the creator's name, and the GAME NAME, so u can choose from games, u know where you are. there was exact name of games.
and now there are such stupid things like: anonimity, popularity, map fetish and puts me into the same game whenever i join somewhere. and then autostarts. and the creator doesnt like my race / stats so logs off. i log off too. i join again on that map but ofc created by the same noob.. and he quits again and so on.. terrible!
Paer
Profile Joined August 2010
Sweden121 Posts
December 05 2010 21:08 GMT
#67
I hate when a custom game starts and then the opponent just leaves. Can't believe that the autostart doesn't cancel then, but I have to log out from the game to not make the empty game start loading.
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