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Patch 15 Notes/Discussion - Page 25

Forum Index > SC2 General
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eelix
Profile Joined April 2010
Australia36 Posts
June 04 2010 07:50 GMT
#481
On June 04 2010 16:46 Vei wrote:
Why was the "5-0 plat?" thread deleted? There was a duplicate but now they're both gone... perhaps two mods each deleted one at the same time ;P?

Yeah I found that strange, particularly considering how big an issue it has been on this board for as long as i can remember.
inTheMood
Profile Joined April 2010
Norway128 Posts
June 04 2010 07:56 GMT
#482
I like the siege nerf, but I dont agree with the rest. But this goes for every patch: We'll just have to see how it is.

Hope they're fixing b.net soon T_T
DIMAGA | Ret | mOOnGLaDe | Hero | White-Ra | DRG | Dragon | Snute
arew
Profile Blog Joined September 2006
Lithuania1861 Posts
June 04 2010 08:00 GMT
#483
Really good patch ^^
750/750 emotions fully stacked
FarbrorAbavna
Profile Joined July 2009
Sweden4856 Posts
June 04 2010 08:02 GMT
#484
Atleast they are trying something with the tanks but we'll see if they went overboard. All in all I think the changes are good, cudos blizzard!
Do you really want chat rooms?
FinalStrike
Profile Joined April 2010
United States2 Posts
June 04 2010 08:02 GMT
#485
In BW, it was common knowledge that a max terran army was stronger than a max protoss or max zerg army. The weakness was that it wasnt as mobile as the protoss or zerg army. Directly nerfing terran mech goes down the path of homogenizing the races and while it may 'balance' the game in terms of combat, it makes the game less interesting. Instead of nerfing terran mech, I would prefer to see protoss or zerg buffs. The rough general feel of races should be, terran has a scary strong army, protoss has scary strong spells/attacks, and zerg has scary traps and guerrilla tactics.
Talic_Zealot
Profile Blog Joined February 2010
688 Posts
June 04 2010 08:04 GMT
#486
I disagree with the mech changes they made. I don't think that was the proper solution. Mutas were already successful against mech, now they will rape..
There are three types of people in the universe: those who can count, and those who cant.
Everlong
Profile Joined April 2010
Czech Republic1973 Posts
June 04 2010 08:06 GMT
#487
Ok, after some gameplay.. Anyone competent could give us a serious facts, how actually this mech nerf affected TvZ or is it too early?
theonlyrio
Profile Joined May 2010
United Kingdom200 Posts
June 04 2010 08:06 GMT
#488
On June 04 2010 17:04 Talic_Zealot wrote:
I disagree with the mech changes they made. I don't think that was the proper solution. Mutas were already successful against mech, now they will rape..


how will reducing their damage make mutas more effective against them??
I am the only rio
Grumbels
Profile Blog Joined May 2009
Netherlands7032 Posts
June 04 2010 08:08 GMT
#489
Why would they have a patch when the beta is so close to being suspended for a few weeks?
Well, now I tell you, I never seen good come o' goodness yet. Him as strikes first is my fancy; dead men don't bite; them's my views--amen, so be it.
arew
Profile Blog Joined September 2006
Lithuania1861 Posts
June 04 2010 08:08 GMT
#490
On June 04 2010 17:02 FinalStrike wrote:
In BW, it was common knowledge that a max terran army was stronger than a max protoss or max zerg army. The weakness was that it wasnt as mobile as the protoss or zerg army. Directly nerfing terran mech goes down the path of homogenizing the races and while it may 'balance' the game in terms of combat, it makes the game less interesting. Instead of nerfing terran mech, I would prefer to see protoss or zerg buffs. The rough general feel of races should be, terran has a scary strong army, protoss has scary strong spells/attacks, and zerg has scary traps and guerrilla tactics.


This game doesn't have to be the same as the BroodWar. I just think that buff for zerg and toss would make battles way more faster I mean, the battle length would be way shorter as it is now (the battle length is still kinda short imo). Let's see how this patch will affect the game play, then we could make some conclusions after more games played. But somehow I kinda agree with you.
750/750 emotions fully stacked
Tristan
Profile Blog Joined December 2009
Canada566 Posts
June 04 2010 08:21 GMT
#491
I tried to see if I could use the reset to play around with Random for awhile. Talk about getting curbstomped
http://Zangano431.tumblr.com/
arew
Profile Blog Joined September 2006
Lithuania1861 Posts
June 04 2010 08:23 GMT
#492
Did they reset everyone again?
750/750 emotions fully stacked
shawabawa
Profile Joined May 2010
United Kingdom417 Posts
June 04 2010 08:23 GMT
#493
People are complaining about the cheap reaper tech, but seriously, who has ever in their life researched that upgrade? Might give reapers a small chance of mid game play with that.

I 100% support siege tank nerf, would've maybe preferred range nerf instead of damage but it's still nice.
wintergt
Profile Joined February 2010
Belgium1335 Posts
June 04 2010 08:23 GMT
#494
Weapon upgrades is whatever, siege damage nerf is quite something. Could kinda see it coming though, I mean they really demolished ground so hard.

After I got #1 platinum with terran I have been playing all the 3 races.. hm new placement matches, hard to decide what to choose. Terran is the most tedious but great fun. Playing zerg is such a rush, macro fest extreme. And protoss, warping in units everywhere is such a nice mechanic..
here i am
Cheerio
Profile Blog Joined August 2007
Ukraine3178 Posts
June 04 2010 08:38 GMT
#495
Best patch ever.
FinalStrike
Profile Joined April 2010
United States2 Posts
June 04 2010 08:50 GMT
#496
On June 04 2010 17:08 arew wrote:
Show nested quote +
On June 04 2010 17:02 FinalStrike wrote:
In BW, it was common knowledge that a max terran army was stronger than a max protoss or max zerg army. The weakness was that it wasnt as mobile as the protoss or zerg army. Directly nerfing terran mech goes down the path of homogenizing the races and while it may 'balance' the game in terms of combat, it makes the game less interesting. Instead of nerfing terran mech, I would prefer to see protoss or zerg buffs. The rough general feel of races should be, terran has a scary strong army, protoss has scary strong spells/attacks, and zerg has scary traps and guerrilla tactics.


This game doesn't have to be the same as the BroodWar. I just think that buff for zerg and toss would make battles way more faster I mean, the battle length would be way shorter as it is now (the battle length is still kinda short imo). Let's see how this patch will affect the game play, then we could make some conclusions after more games played. But somehow I kinda agree with you.


Im not asking that stasis, lurkers or dark swarm be put back in the game and a buff to protoss or zerg doesnt have to be a damage buff either. Perhaps warp prisms are easier to get/harder to kill to do a poor man's recalls into terran's base with warp gate units or more zerg units get burrowed movement? I would like to avoid t/p/z all doing the same thing, by making an army and duking it out in the middle of the map.
Viruuus
Profile Joined February 2010
Germany451 Posts
June 04 2010 08:51 GMT
#497
LOVE the patch
And to those who say the siege nerf doesnt help much as zerg, since it doesnt decrease the number of hits needed: It DOES help alot, since they usually dont have only siegetanks, but also thors, hellions, marauders or whatever, and after one siegehit, the units now have 10 more health before they die to those other units.
Lee Jae Dong fighting!!!
Grend
Profile Blog Joined April 2010
1600 Posts
June 04 2010 08:58 GMT
#498
Seemed like a good patch overall. The tank nerf may or may not be needed, but I like how they try to make people actually use all the upgrades in serious games. Noone ever seemed to get the reaper upgrade.
♞ Against the Wind - Bob Seger ♞
ZooG
Profile Joined January 2008
Sweden618 Posts
June 04 2010 09:05 GMT
#499
great patch, makes lings a litle bit more viable against tanks!
"Rain, also a name for a meteorological condition" -Artosis
iAmSoniK
Profile Joined May 2010
Canada246 Posts
June 04 2010 09:06 GMT
#500
5-0 puts you in platinum now???
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