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Patch 15 Notes/Discussion - Page 24

Forum Index > SC2 General
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yamabuki
Profile Joined April 2010
United States6 Posts
June 04 2010 06:32 GMT
#461
What? No changes to Protoss?

After 13 + 1 iterations, did they finally run out of things to nerf?

Random thought, just like zerg units moving faster on creep, toss units (except probes) should move faster within pylon power. This might help those poor zealots defend against reapers comin' in with them new nitro packs.
siyke15
Profile Joined May 2010
Korea (South)5 Posts
Last Edited: 2010-06-04 06:33:27
June 04 2010 06:32 GMT
#462
i can tell that what every whiners want are something to QQ over with. Tank's got 20% damage reduction, and every 'MECH' units nerfed (i think it was necessary, eventhough im a terran player) and yet they still got something more to QQ about terran.

I bet they won't stop until terran race is completely erased from the game.
NeoLearner
Profile Blog Joined January 2010
Belgium1847 Posts
June 04 2010 06:36 GMT
#463
On June 04 2010 14:55 PrinceXizor wrote:
For reference
DPS of an unsieged tank: 14.42 to light units and 24.03 to armored
DPS of a sieged tank: 16.66 + 8.33*(number of units in splash radius).
OLD DPS of a sieged tank: 20+ 10*(number of units in splash radius)

Each upgrade provides:
unsieged: 1.92 DPS to light units and 2.88 DPS to armored units
sieged: 1.66+.833*(number of units in splash radius) DPS



This is what I was thinking about. I think your estimation of sieged DPS is a bit of an overestimation though. The tank does not do it's full damage over the complete splash radius.

I guess it finally makes sense to unsiege tanks when fighting mass Stalkers, not even counting the blink. Before the DPS was about even, now it's high enough to warrant a choice. Which is good, unsieged tanks have some utility. I would like the choice to be even more obvious, for example by making a part of the sieged damage to light only.

In short, I like the change.
Bankai - Correlation does not imply causation
Tristan
Profile Blog Joined December 2009
Canada566 Posts
June 04 2010 06:39 GMT
#464
I do gotta say, this is a good sign that Blizzard's balance is starting to swing back in the right direction. the last few patches aside from 13 were less than stellar
http://Zangano431.tumblr.com/
McCrank
Profile Joined March 2008
204 Posts
Last Edited: 2010-06-04 06:40:29
June 04 2010 06:39 GMT
#465
On June 04 2010 15:32 siyke15 wrote:
i can tell that what every whiners want are something to QQ over with. Tank's got 20% damage reduction, and every 'MECH' units nerfed (i think it was necessary, eventhough im a terran player) and yet they still got something more to QQ about terran.

I bet they won't stop until terran race is completely erased from the game.


Even if the game achieves perfect balance, each of the races will still whine about balance. They have to blame something for losing.
GodIsNotHere
Profile Joined April 2010
Canada395 Posts
June 04 2010 06:42 GMT
#466
On June 04 2010 15:32 yamabuki wrote:
What? No changes to Protoss?

After 13 + 1 iterations, did they finally run out of things to nerf?

Random thought, just like zerg units moving faster on creep, toss units (except probes) should move faster within pylon power. This might help those poor zealots defend against reapers comin' in with them new nitro packs.

That would be kind of cool, see pylon highways to get around the map quicker.
In War: Resolution. In Defeat: Defiance. In Victory: Magnanimity. In Peace: Goodwill.
Half
Profile Joined March 2010
United States2554 Posts
Last Edited: 2010-06-04 06:54:02
June 04 2010 06:44 GMT
#467
On June 04 2010 14:28 ghettohobbit2 wrote:
God, lately all of Blizzard's patches have hit the correct units, but in the complete wrong way...

Evidence:

Battlecruiser: Get's kited and doesn't do its full DPS because it can't get enough shots off, so Blizzard makes them build faster.

Ultralisk: People were complaining that it couldn't get in range because it's too big, so it's damage was increased.

Reapers: Had little viability past the early game, so Blizzard made it's speed upgrade faster.

Terran Mech: Zerg didn't have a good counter to it, so Blizzard nerfed tanks.


Perhaps because Blizzard intended a similar dynamic, but the availability and practicality of the units were off?

I mean seriously. Even an eight year old couldn't accidentally design the fact that the Battlecruiser is countered by Vikings. Obviously, this was an intentional facet of their design. Rather then changing the role of the unit, they changed how easy it was to get the unit out.

Or conversely, they disagreed with the overall role of the unit.

The previous ultralisk was designed to counter bioball, but it would have no chance of killing marauders. Moreover, the zerg already have many counters to Bioball, including banelings and fungal growth. Thus, they reddesigned it into a anti heavy armored role which the zerg lack.


Also: Nerfing tanks was dumb. Should've just nerfed thors a lot more then they did.

overall tho, among the better patches. cuz of reapers.

<3 reapers.
Too Busy to Troll!
eNtitY~
Profile Joined January 2007
United States1293 Posts
June 04 2010 06:44 GMT
#468
Still no fix for wins not counting and me looping placements?? :/
http://www.starcraftdream.com
BluzMan
Profile Blog Joined April 2006
Russian Federation4235 Posts
Last Edited: 2010-06-04 06:48:41
June 04 2010 06:47 GMT
#469
Holy shit why nerf tanks?

Shit shit shit shit.

Remove their anit-overkill smart-targeting, not NERF them FFS.
You want 20 good men, but you need a bad pussy.
pyr0ma5ta
Profile Joined May 2010
United States458 Posts
June 04 2010 06:52 GMT
#470
See? This is what happens when you all bitch hard enough. Are you happy now? ARE YOU HAPPY NOW?
"I made you a zergling, but I eated it." - Defiler
k!llua
Profile Blog Joined March 2010
Australia895 Posts
June 04 2010 06:53 GMT
#471
Weapon upgrade bonus decreased from 1(+1 Light) to 1.


So basically this means that hellions will only ever do 24 dmg max to Light units?

Anyway, can someone report if the game still crashes and dies like an old crone when trying to load older replays?
my hair is a wookie, your argument is invalid
lFrost
Profile Blog Joined July 2009
United States295 Posts
June 04 2010 06:55 GMT
#472
Looks like diamond league is removed. Or at least you cant get placed it in right away, went 5-0 in placement and im on plat.
Ai.Cola
Profile Joined May 2010
Germany236 Posts
June 04 2010 06:56 GMT
#473
On June 04 2010 15:53 k!llua wrote:
Show nested quote +
Weapon upgrade bonus decreased from 1(+1 Light) to 1.


So basically this means that hellions will only ever do 24 dmg max to Light units?

Anyway, can someone report if the game still crashes and dies like an old crone when trying to load older replays?


it means that they deal 1 more damage to all units, before it seems they did 2 more damage against light.

@Pylon highway: I think it would make a little more sense if the shields of units recharged faster then

but then I want an C&C styled factory that repairs all my mech units for free :>
check out my stream: http://www.own3d.tv/live/103247/Alien-Invasion_Cola HotS Terran, Grandmaster
Ariel.ff
Profile Joined June 2010
Canada22 Posts
June 04 2010 07:01 GMT
#474
On June 04 2010 15:32 DooMDash wrote:
bnet is up guys.


Thanks!
"Looks like we have some phoenicians being made" -Day[9] while refering to phoenixes
Deleted User 61629
Profile Blog Joined March 2010
1664 Posts
June 04 2010 07:02 GMT
#475
--- Nuked ---
Tommylew
Profile Blog Joined March 2010
Wales2717 Posts
June 04 2010 07:02 GMT
#476
another reset Grrrr....
Live and Let Die!
zomgzergrush
Profile Joined August 2008
United States923 Posts
June 04 2010 07:05 GMT
#477
ZOMG 1 DAMAGE CHANGES!!!!

....only for upgrades.

Really lol of a patch but I feel this is the way patching should be.
Bronze skipping straight to Diamond in 40 games retail release. Bnet 2.0 ladder really takes it's sweet time to think about that league placement.
Vei
Profile Joined March 2010
United States2845 Posts
June 04 2010 07:46 GMT
#478
Why was the "5-0 plat?" thread deleted? There was a duplicate but now they're both gone... perhaps two mods each deleted one at the same time ;P?
www.justin.tv/veisc2 ~ 720p + commentary
keNn)
Profile Blog Joined February 2003
Philippines297 Posts
June 04 2010 07:49 GMT
#479
off topic but, does anyone know where i can manually download this patch? i don't wanna reinstall as it takes longer to download all the patches.
^_^
3nickma
Profile Joined November 2007
Denmark1510 Posts
June 04 2010 07:49 GMT
#480
Any Situation Report? None is included in the OP.
L E E J A E D O N G ! <3
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