could always just baneling all in every game... haha
How to fix TvZ Mech - Page 30
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rS.Sinatra
Canada785 Posts
could always just baneling all in every game... haha | ||
avilo
United States4100 Posts
http://www.sc2rc.com/index.php/replay/show/7303 ultras absolutely obliterate tanks...but mech is not as imba as people are making out. In above game I lose, but that's mainly because I am still learning Zerg and make 5000 mistakes, but i'm expecting the already experienced Zergs can do 20x better obviously. fungal growths seem to have a lot of potential, and with everything else like nydus/drops/broodlords, etc. it definitely is do-able, not so "OMG IMPOSSIBLE" as some make out. obviously if it was a top tier terran it would be even harder, but even then, definitely is no where near impossible like some people are exaggerating. it'd be nice if the kids from roots, idra, or other good zergs or what not and such would actually post replays as examples, but they all like to hide their replays. sighs. | ||
skYfiVe
United States382 Posts
On June 04 2010 07:23 avilo wrote: Here's my infant Zerg versus a mech user -> http://www.sc2rc.com/index.php/replay/show/7303 ultras absolutely obliterate tanks...but mech is not as imba as people are making out. In above game I lose, but that's mainly because I am still learning Zerg and make 5000 mistakes, but i'm expecting the already experienced Zergs can do 20x better obviously. fungal growths seem to have a lot of potential, and with everything else like nydus/drops/broodlords, etc. it definitely is do-able, not so "OMG IMPOSSIBLE" as some make out. obviously if it was a top tier terran it would be even harder, but even then, definitely is no where near impossible like some people are exaggerating. it'd be nice if the kids from roots, idra, or other good zergs or what not and such would actually post replays as examples, but they all like to hide their replays. sighs. Last time i checked there were 3 reps in the OP of very high level games. 2 containing root players. | ||
guitarizt
United States1492 Posts
Did 100 banelings with speed against 10 siege tanks unupgraded and the banelings kill 2 tanks, one has 27 hp left and the rest are at or about full health. I know people are gonna say you need to flank and 'lol use ur mobility it's ez just like sc1 rofl rofl' but what are you going to do when 15 tanks with support are destroying your main. You could trade bases but he'll destroy yours, go back and kill your army, and still have a ton of units left. The m/u might not even be imba as much as it is broken. Zerg can still win before it gets to late game, but that just feels wrong to me. I understand what people are saying about a maxed terran army should be stronger than a zerg army and I agree, but there have been enough high level games now where we see zerg throw maxed army after maxed army at terran while doing drops and 'lol abusing nydus worms and mobility' and they still don't even make a dent in terran's army after they get their third up. | ||
avilo
United States4100 Posts
On June 04 2010 07:29 skYfiVe wrote: Last time i checked there were 3 reps in the OP of very high level games. 2 containing root players. Last time i checked that entire clan is yelling "imba!" there's still a lot more to explore zvt (obviously) | ||
Jusciax
Lithuania588 Posts
On June 04 2010 07:23 avilo wrote: Here's my infant Zerg versus a mech user -> http://www.sc2rc.com/index.php/replay/show/7303 ultras absolutely obliterate tanks...but mech is not as imba as people are making out. In above game I lose, but that's mainly because I am still learning Zerg and make 5000 mistakes, but i'm expecting the already experienced Zergs can do 20x better obviously. fungal growths seem to have a lot of potential, and with everything else like nydus/drops/broodlords, etc. it definitely is do-able, not so "OMG IMPOSSIBLE" as some make out. obviously if it was a top tier terran it would be even harder, but even then, definitely is no where near impossible like some people are exaggerating. it'd be nice if the kids from roots, idra, or other good zergs or what not and such would actually post replays as examples, but they all like to hide their replays. sighs. You're not high level zerg, you never played high level terran and somehow in your infinite wisdom and knowledge you can say what zerg can do against mech in highest tier. Can you be more arrogant? | ||
Saechiis
Netherlands4989 Posts
lol, the problem is that zerg doesnt have ANY OTHER OPTION than those 2 units. We can invent some other super strong units but they dont exist... infestor = useless against mech mutalisk = completely raped by thors zerglings = raped by hellions and tanks (and also thor since we cant surrond them aswell as before) ultralisk = completely useless (show first 2 replays) broodlords = raped hardly by vikings corruptor = also raped by viking Did i forget any unit ? OMGWTFBBQ ... SC2 has hardcounters!? :O This summary is such a defeatist tactic that it makes me wanna cry. If you can't take it, don't play the game ... or at least change race. Infestors are never useless, FG is always good for stalling and NP'ing Thors and tanks is delicious. When you're actively spreading creep over the map they can run into a moving mech army, FG and run out without dying (or just get burrow to be annoying). Mutalisks completely viable for harass and forcing Marine, Turrets and Thors to be built. Plus in good numbers and split correctly they can definately take on Thors. They give you even more map control than before and can fend off harass quite nicely since they rape vikings and practically anything not marine. Zerglings are great for early base defence and with speed they own hellions on-creep. Also great for runbys and just being annoying. Again, research burrow, the scans will run out eventually ![]() Ultralisks are getting buffed every patch, so I hope they will be viable someday. Ideal as battering rams and base destroyers ... now you just need a way get em there ![]() Broodlords are the ultimate Zerg weapon period, they can really kick mech ass. And sure Vikings will kill them, so you'll have to back em up with muta's a/o corrupters. That's practically the only reason corrupters exist. Corrupters absolutely don't get raped by vikings, actually it's the oppossite, Vikings just have a superior range which gives them free shots. When you kill the vikings ... there goes the tanks vision and range advantage. After this you can use Corrupt to weaken the ground-mech and follow up with your ground army. The battle for air superiority is actually very important since mech absolutely needs the vikings. | ||
red_b
United States1267 Posts
On June 04 2010 07:31 avilo wrote: Last time i checked that entire clan is yelling "imba!" there's still a lot more to explore zvt (obviously) You specifically asked for root replays and then when its pointed out they were already posted you get on his case? Real mature. I watched your replay, all I saw from it was that when T decided you were going to die you died. p.s. 1 or 2 ravens > corruptors. | ||
Trok67
France384 Posts
On June 04 2010 07:42 Saechiis wrote: OMGWTFBBQ ... SC2 has hardcounters!? :O This summary is such a defeatist tactic that it makes me wanna cry. If you can't take it, don't play the game ... or at least change race. Infestors are never useless, FG is always good for stalling and NP'ing Thors and tanks is delicious. When you're actively spreading creep over the map they can run into a moving mech army, FG and run out without dying (or just get burrow to be annoying). Mutalisks completely viable for harass and forcing Marine, Turrets and Thors to be built. Plus in good numbers and split correctly they can definately take on Thors. They give you even more map control than before and can fend off harass quite nicely since they rape vikings and practically anything not marine. Zerglings are great for early base defence and with speed they own hellions on-creep. Also great for runbys and just being annoying. Again, research burrow, the scans will run out eventually ![]() Ultralisks are getting buffed every patch, so I hope they will be viable someday. Ideal as battering rams and base destroyers ... now you just need a way get em there ![]() Broodlords are the ultimate Zerg weapon period, they can really kick mech ass. And sure Vikings will kill them, so you'll have to back em up with muta's a/o corrupters. That's practically the only reason corrupters exist. Corrupters absolutely don't get raped by vikings, actually it's the oppossite, Vikings just have a superior range which gives them free shots. When you kill the vikings ... there goes the tanks vision and range advantage. After this you can use Corrupt to weaken the ground-mech and follow up with your ground army. The battle for air superiority is actually very important since mech absolutely needs the vikings. The only fact you mention NP on thors or tanks shows that you dont know a shit about what youre talking about and you obviously have never played zerg against a mech terran. Therefore I won't reply to your post. | ||
avilo
United States4100 Posts
On June 04 2010 07:39 Jusciax wrote: You're not high level zerg, you never played high level terran and somehow in your infinite wisdom and knowledge you can say what zerg can do against mech in highest tier. Can you be more arrogant? Re-read my post. | ||
Dog22
United States140 Posts
Yup, you know more than all the high level zergs put together. | ||
blade55555
United States17423 Posts
On June 04 2010 07:31 avilo wrote: Last time i checked that entire clan is yelling "imba!" there's still a lot more to explore zvt (obviously) Kind of like you did before roaches got a huge nerf? Its imba you won't admit it because its an easy win for you right now but once it gets nerfed a bit you'll be complaining zergs imba again. I sure can't wait till Blizzard has some kind of fix removing smart AI for the tank that doesn't overkill is such a great solution hopefully blizzard reads that and does it :D | ||
Twinweapon
United States90 Posts
That was a quick response to my post. Your on top of this thread. | ||
Merikh
United States918 Posts
On June 04 2010 08:10 Twinweapon wrote: Just look at the game between Idra and theLittleOne and you tell me mech is impossible to beat. Provide links when making certain references please. | ||
Saechiis
Netherlands4989 Posts
On June 04 2010 07:48 Trok67 wrote: The only fact you mention NP on thors or tanks shows that you dont know a shit about what youre talking about and you obviously have never played zerg against a mech terran. Therefore I won't reply to your post. I said it was delicious to pull off, not that it was practical ![]() PS. You should really end your posts with "Terran imba" to really sum up your constructive posts up till now. | ||
lolastic
23 Posts
On June 04 2010 08:01 Dog22 wrote: Yup, you know more than all the high level zergs put together. highest level zergs who posted in this topic are sen and tlo both called out terrans to show their free win "imba" mech, nobody accepted the challenge yet | ||
NuKedUFirst
Canada3139 Posts
With the new overseer spawn infested terran in 200vs200 he throws infested terran at nearly all of my expos making it very annoying and while my army is out of place he hits a base. | ||
lu_cid
United States428 Posts
Sen vs. Drewbie gogogo!? | ||
Diamond
United States10796 Posts
On June 04 2010 08:20 lolastic wrote: highest level zergs who posted in this topic are sen and tlo both called out terrans to show their free win "imba" mech, nobody accepted the challenge yet Wrong. | ||
Konsume
Canada466 Posts
On June 04 2010 08:10 Twinweapon wrote: Just look at the game between Idra and theLittleOne and you tell me mech is impossible to beat. http://www.youtube.com/watch?v=93fn2VsUyDo&feature=player_embedded That was a quick response to my post. Your on top of this thread. I didn't see any thors, not enough tanks and such... was not a good game for TLO | ||
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