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Graphic for seeing cloaked units.

Forum Index > SC2 General
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G3nXsiS
Profile Joined July 2009
United States656 Posts
May 31 2010 21:37 GMT
#1
Hey I think I have posted this before but does anyone know what graphic settings I have to change in order to see cloaked units or burrowed units? I play on the lowest settings because my computer can't handle anything above that but I can still make minor tweaks here and there it seems.
Hope is the first step on the road to dissapointment
hydroxx
Profile Joined May 2010
United States46 Posts
May 31 2010 21:38 GMT
#2
i play on all low and i can pick out cloaked units just fine
you might sleep, but you'll never dream
arb
Profile Blog Joined April 2008
Noobville17921 Posts
May 31 2010 21:41 GMT
#3
On June 01 2010 06:38 hydroxx wrote:
i play on all low and i can pick out cloaked units just fine

i play on low and everything but banshees are invisible for the most part, and i said in another thread about this the only DT i can see is the scythe one, and only when it attacks
Artillery spawned from the forges of Hell
RedLuck
Profile Blog Joined May 2010
Canada253 Posts
May 31 2010 21:42 GMT
#4
I'm not 100% sure about this but I think cloak has to do with your Lighting setting? Honestly I'm half guessing here.
If you say "plz" because it's shorter than "please," I'll say "no" because it's shorter than "yes."
kineSiS-
Profile Blog Joined September 2009
Korea (South)1068 Posts
May 31 2010 21:43 GMT
#5
Playing on lowest settings is the best.

This is because the fact that the number of pixels allowed within those settings are minimal compared to higher settings allowing for the cloaked units to be more distinguished because there are less pixels to persay create shading for those units and etc.
Klockan3
Profile Blog Joined July 2007
Sweden2866 Posts
May 31 2010 21:44 GMT
#6
I see cloaked units on the lowest settings... You don't see them when they stand still but you never did that so it isn't a problem.
Satallgeese
Profile Blog Joined April 2010
United States239 Posts
May 31 2010 21:45 GMT
#7
I can see them fine on all ultra. The fact that the ground is shimmering usually gives them away.
A good player practices until he gets it right. A great player practices until he can't get it wrong.
G3nXsiS
Profile Joined July 2009
United States656 Posts
Last Edited: 2010-05-31 21:46:35
May 31 2010 21:45 GMT
#8
On June 01 2010 06:44 Klockan3 wrote:
I see cloaked units on the lowest settings... You don't see them when they stand still but you never did that so it isn't a problem.



Im pretty sure you can see them when they stand still. I remember being able to see them on people's streams. They of course play at the high settings though. I can't seem to see cloaked banshees and observers. Those are my main concerns.
Hope is the first step on the road to dissapointment
Nuxar
Profile Joined February 2009
Canada212 Posts
May 31 2010 22:15 GMT
#9
I play on highest of everything and I seem to be able to see every cloacked unit...

@OP: Lighting and Shaders help render the cloacked models.
IrT4nkz
Profile Joined May 2010
229 Posts
May 31 2010 22:17 GMT
#10
I'm on every lowest setting possible and I find it no problem to see the blurring when a cloaked unit moves.
Kinky
Profile Blog Joined September 2008
United States4126 Posts
May 31 2010 22:18 GMT
#11
I can see cloaked/burrowed units on any graphics setting. I don't think there are any advantages to different settings though.
Wilko
Profile Blog Joined August 2009
Germany470 Posts
Last Edited: 2010-05-31 22:20:25
May 31 2010 22:18 GMT
#12
My computer is bad too
So i have everthing on low, except texture on ultra, which makes it a lot easier to see cloaked units for me

On June 01 2010 06:44 Klockan3 wrote:
I see cloaked units on the lowest settings... You don't see them when they stand still but you never did that so it isn't a problem.


U can see cloaked units even if they stand still
Cheezy
Profile Joined May 2009
Sweden112 Posts
May 31 2010 22:22 GMT
#13
1. Find your Starcraft 2 folder in My Documents.

2. Open up variables.txt

3. Find this line; simplifiedCloaking
If it is on 1, change it to 0.
G3nXsiS
Profile Joined July 2009
United States656 Posts
May 31 2010 23:01 GMT
#14
On June 01 2010 07:22 Cheezy wrote:
1. Find your Starcraft 2 folder in My Documents.

2. Open up variables.txt

3. Find this line; simplifiedCloaking
If it is on 1, change it to 0.



Nope didn't work. texture on ultra didn't work either. I can see the attacks and where its coming from for banshees but for other units I don't even get a hint.
Hope is the first step on the road to dissapointment
green.at
Profile Blog Joined January 2010
Austria1459 Posts
May 31 2010 23:06 GMT
#15
Im also on low settings and i cant see cloaked units, even if they move!
tested it a few times
Inputting special characters into chat should no longer cause the game to crash.
hydroxx
Profile Joined May 2010
United States46 Posts
May 31 2010 23:12 GMT
#16
you guys need new monitors, or a new set of eyes lol
you might sleep, but you'll never dream
Izzy2011
Profile Joined May 2010
27 Posts
May 31 2010 23:15 GMT
#17
Tip for spotting observers (or any non-moving cloaked unit): zoom in the camera with your mouse scroll (pg up and pg down too I think). The cloaking distortion will become obvious as though they are moving.
G3nXsiS
Profile Joined July 2009
United States656 Posts
Last Edited: 2010-05-31 23:36:28
May 31 2010 23:35 GMT
#18
On June 01 2010 08:12 hydroxx wrote:
you guys need new monitors, or a new set of eyes lol



Why don't you try spotting a cloaked unit on all low settings. Post a screenshot of it too. Im pretty sure you can't even see a hint of it.

And izzy I can't really do that when I don't even have an idea of where it is. Besides it takes too long.
Hope is the first step on the road to dissapointment
PcChip
Profile Joined May 2010
United States50 Posts
Last Edited: 2010-06-01 01:23:29
June 01 2010 01:23 GMT
#19
You can't see the cloaked unit unless it moves, so there is no possible way to "post a screenshot of it"

(unless of course you own that cloaked unit, then it's visible to you, but transparent-blue)

I agree that people either need new monitors, or glasses
FC.Strike
Profile Blog Joined April 2010
United States621 Posts
Last Edited: 2010-06-01 01:48:30
June 01 2010 01:31 GMT
#20
I'm fairly certain cloaked units produce the distortion effect even when standing still. The reason it's more apparent when it's moving is because your eye notices the distorted background moving across the screen.

Testing now, will post pictures to confirm.

Edit: Too lazy to post pictures, but this is what I found.

1. Cloaked units always produce the distortion effect as I stated
2. Cloaked units are easier to see when the background it's distoring has a texture
3. Low shader effect creates bland, textureless backgrounds
4. Because of points 2 and 3, it's more difficult to see cloaked units on low shader settings

I noticed that turning the shader setting from low to medium had a huge impact on the terrain which makes cloaked units much easier to see even when standing still. That said, I doubt you'd find it unless you were actively looking for it or it was parked over something highly textured (like the edge of a ramp, a building, or a unit).
--------------------------> My Smiley Face Disagrees, Your Argument is Invalid -------------------------->
G3nXsiS
Profile Joined July 2009
United States656 Posts
June 01 2010 02:03 GMT
#21
On June 01 2010 10:31 FC.Strike wrote:
I'm fairly certain cloaked units produce the distortion effect even when standing still. The reason it's more apparent when it's moving is because your eye notices the distorted background moving across the screen.

Testing now, will post pictures to confirm.

Edit: Too lazy to post pictures, but this is what I found.

1. Cloaked units always produce the distortion effect as I stated
2. Cloaked units are easier to see when the background it's distoring has a texture
3. Low shader effect creates bland, textureless backgrounds
4. Because of points 2 and 3, it's more difficult to see cloaked units on low shader settings

I noticed that turning the shader setting from low to medium had a huge impact on the terrain which makes cloaked units much easier to see even when standing still. That said, I doubt you'd find it unless you were actively looking for it or it was parked over something highly textured (like the edge of a ramp, a building, or a unit).


Ah I see anything else I can do besides changing the shader and the texture? Because I don't think my computer can go above low in the shader lol. I will try changing the texture and see how it works. And actually its pretty easy to spot if you wanna see if theres an observer scouting or if you are looking where to scan.
Hope is the first step on the road to dissapointment
Antisocialmunky
Profile Blog Joined March 2010
United States5912 Posts
June 01 2010 02:16 GMT
#22
How does resolution with no AA affect this?
[゚n゚] SSSSssssssSSsss ¯\_(ツ)_/¯
Marine/Raven Guide:http://www.teamliquid.net/forum/viewmessage.php?topic_id=163605
phyvo
Profile Blog Joined April 2009
United States5635 Posts
June 01 2010 02:16 GMT
#23
I have a similar problem. I have all my graphics on the lowest possible for performance reasons (including resolution/color depth), but I can hardly tell where cloaked DTs are when they're attacking me. I don't know what the minimum is to see where the attacking DTs are clearly or whether or not that's within the scope of my system. Any information on making the more obvious is helpful.

I wonder if bit depth has anything to do with it...
"BE A MANGO TO SLEEP LIKE A SNORING TIGER" - Monte
zergporn
Profile Joined April 2010
Estonia156 Posts
Last Edited: 2010-06-01 03:41:41
June 01 2010 03:05 GMT
#24
Just want to confirm that u idd see cloaked units standing still on lowest. Being greedy zerg newbie player that never makes overseer until forced to i freq see observer standing still, no problems. (32bit depth however)
edit: maybe it has something to do with nvidia panel settings whatever, but i dont think so.
the game changes as you get higher
Pull
Profile Joined April 2010
United States308 Posts
June 01 2010 03:31 GMT
#25
As far as I know if you turn up your gamma you'll be able to see them a bit easier...of course that will make all the other colors a little weird...but it helps
Co-Creator of the FRB Grand Tournament...Check out my epic commentaries at YouTube.com/pullsc and twitch.tv/pullsc ESPORTS FIGHTING!
DarkwindHK
Profile Blog Joined April 2010
Hong Kong343 Posts
June 01 2010 07:16 GMT
#26
I feel the observer is still quite hard to spot even when you are the owner!
Dont be too humble, you are not that great.
G3nXsiS
Profile Joined July 2009
United States656 Posts
June 01 2010 18:31 GMT
#27
On June 01 2010 12:31 Pull wrote:
As far as I know if you turn up your gamma you'll be able to see them a bit easier...of course that will make all the other colors a little weird...but it helps



Yeah tried that too but didn't work My graphics get really screwed up.
Hope is the first step on the road to dissapointment
Glider
Profile Blog Joined December 2005
United States1353 Posts
Last Edited: 2010-06-01 18:37:19
June 01 2010 18:34 GMT
#28
On June 01 2010 16:16 DarkwindHK wrote:
I feel the observer is still quite hard to spot even when you are the owner!


dude, so true, they just blends in with the buildings/your own units! gaaaa


just to add i have all setting on max/ultra and i can see everything / clocked units fine. Of course a single non-moving dt is hard to spot, but i think that's true for any setting.
Baarn
Profile Joined April 2010
United States2702 Posts
June 01 2010 18:39 GMT
#29
What graphics card are you running OP and resolution?
There's no S in KT. :P
CubEdIn
Profile Blog Joined April 2006
Romania5359 Posts
June 01 2010 18:43 GMT
#30
Erm, I think we're missing the basics here:

Are you sure your monitor is ok? Do you have decent brightness/contrast levels? Gamma in general (not from SC) can be edited too.

The reason I'm saying this is that I played it in 1280x1024 on Low (ex-video card) and on Ultra (current one) and I could see observers and such just fine on both.

So unless it's a resolution thing, I think it most likely has to do with brightness or colors or something. Do you have the same problem with distinguishing force fields and such?
Im not a n00b, I just play like one.
charlie420247
Profile Joined November 2009
United States692 Posts
June 01 2010 20:27 GMT
#31
seriously maybe your just blind!!!
there are 10 types of people in this world, those who understand binary and those who dont.
kineSiS-
Profile Blog Joined September 2009
Korea (South)1068 Posts
June 01 2010 20:30 GMT
#32
On June 01 2010 08:35 G3nXsiS wrote:
Show nested quote +
On June 01 2010 08:12 hydroxx wrote:
you guys need new monitors, or a new set of eyes lol



Why don't you try spotting a cloaked unit on all low settings. Post a screenshot of it too. Im pretty sure you can't even see a hint of it.

And izzy I can't really do that when I don't even have an idea of where it is. Besides it takes too long.


Bahah you need a new brain. It's easy to spot them and I have the lowest settings or my comp crashses.
XsebT
Profile Blog Joined June 2009
Denmark2980 Posts
June 01 2010 20:31 GMT
#33
Just build a science vessel... oh...wait...no.
화이팅
dogmeatstew
Profile Joined April 2010
Canada574 Posts
June 01 2010 20:43 GMT
#34
On June 02 2010 05:31 XsebT wrote:
Just build a science vessel... oh...wait...no.

That but with the right game

I'm pretty sure its not supposed to be easy to spot observers... just sayin...
OrtegaPeru
Profile Joined April 2010
79 Posts
June 01 2010 20:48 GMT
#35
I can see them on the lowest settings, but it's much easier to see on higher settings.
phyvo
Profile Blog Joined April 2009
United States5635 Posts
June 04 2010 17:35 GMT
#36
Bump, since I think I found something people in here obviously don't know. =X

For those really confused about what the problem is, remember the ripple effect from the old SC1 when you didn't have detection for the opponent's cloaked units? SC2 has it too. Except on for some people, like me, SC2 doesn't have it at all. Makes DT/Banshee harass much harder to deal with, obviously.

I've done a lot of tests with different settings using replays for convenience, and I think the problem is probably a software/hardware issue. I've played around with every single one of my graphics settings and I'm also wearing good glasses (hah!). My suspicions are only heightened since some people (including some of my friends) have a really easy time spotting an opponent's moving cloaked units while others find it impossible, and the former are obviously terribly confused by the difficulties of the latter.

It's not a graphics setting thing because I've played around with all the settings possible and it doesn't make an inkling of a difference. I've adjusted individual settings, put them all on the highest possible for my system, and put them all on the lowest possible. No effect. Four banshees can still fly around a base and it's impossible to see any sign of anything on my computer.

Therefore, chances are that the light warping feature is something that requires some kind of software or hardware which I simply do not possess. DirectX 10, perhaps? A more advanced graphics card than my measly 64 mb ATI mobility radeon? I think it's directX 10 personally but I don't have any vista or 7 system so I don't really know.
"BE A MANGO TO SLEEP LIKE A SNORING TIGER" - Monte
Samnater
Profile Joined August 2010
United States1 Post
August 12 2010 21:57 GMT
#37
Heres a quick video showing the problem, it occurs no matter what map, what race, or even graphics settings so long as the lighting effect is on low, if you adjust the lighting effect to a higher level it should be fine.
Do you REALLY want chat rooms?
kinsky
Profile Joined November 2010
Germany368 Posts
August 02 2012 09:11 GMT
#38
I am pretty sure, that there was a pro-gamer on TL who said on his stream, that there are two graphic options you should turn on high. The other ones should be turned on low. This way cloaked units can be seen better - but i don´t remember which settings you should turn low.
Does anyone remember that?!
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