[Q] Hotkeys as zerg macro
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nainqx
China35 Posts
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seriane
United States2 Posts
I like having different units in different CTRL groups so I use 4 hotkeys instead of 3. I group all my hatcheries on 5 so I can hit 5+S and build whatever units I want. 6 is for the queen by my main hatch / lair / hive where all my tech is. So I can hit 6+6 to get to the screen of my main base. From there spawn larva and upgrades at nearby bases. Same process to get to the queens on my other bases. You can also use backspace to cycle through your bases... I think. | ||
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Two_DoWn
United States13684 Posts
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Spiffeh
United States830 Posts
5 - All hatcheries (for quick production 6 - All queens 7 - Nydus I do the backspace-shift-click spam maneuver. It's a little hard to pull off with 20 apm, but I think it'll pay off. | ||
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uniquee
Latvia16 Posts
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shiftY803
200 Posts
I just feel it saves me alot of time by not having to use the minimap to select my hatcheries. 44,v,click,55,v,click, etc etc | ||
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Xoso
41 Posts
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Logo
United States7542 Posts
I've tried all queens on 6, but it gives me issues. my mouse is too sensitive to minimap click and 6-shift-backspace is only really good when you have 1 queen for each base and queen has energy for spawn larvae. | ||
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Weapuh
Canada6 Posts
There really should be an indicator when selecting Hatcheries :O | ||
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dthree
Australia150 Posts
4 queens (using backspace spam with shift clicking) 5 hatch (i just find it easier to press 's' from 5 than 4) | ||
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IKenshinI
United States132 Posts
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aaroB
Canada89 Posts
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Generico
United States39 Posts
I separate the hatches based on worker saturation, so that I can just hit 5s<something> for units and rally them all, and then hit 6sd to keep droning at the bases that still need drones, without needing to move the screen. I find that clicking the mini-map to inject is too unreliable in a tense situation (especially with crowded base), so I just click the mini-map, 4v click the hatch, and repeat for each hatch. I find I can do it just about as fast as I can do 44v click 55v click, etc. and it works better than that when I have more than one hatch in view. | ||
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Buffy
Sweden665 Posts
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aaaaaah
45 Posts
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MythicLlama
United States4 Posts
1 = Hatcheries 2 = Scouting unit/overlord/overseer(s) 3 = Primary army 4 = Secondary army/spellcasters 5 = Air units (if I'm doing something like flanking the enemy) I just double tap 1 to goto my hatcheries and vomit for the majority of my macro. I guess I'm different from other Zerg players but it's guided me true through my games. | ||
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towerranger
Austria134 Posts
2 queens 3-6 army 7 nydus 8 pool/warren/den/etc 9 maindrones 0 natdrones F5 main F6 nat F7 r-point I have big monkey hands btw and i use larva inj. through the minimap | ||
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Dehner
Canada18 Posts
4 Queens, I do the backspace trick but rebinding it to a mouse button will be much handier 5 Hatcheries 6+ Excess units, generally not used though (maybe OL scouts, etc) | ||
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baeracaed
United States604 Posts
On May 26 2010 14:55 towerranger wrote: 1 hatcheries 2 queens 3-6 army 7 nydus 8 pool/warren/den/etc 9 maindrones 0 natdrones F5 main F6 nat F7 r-point I have big monkey hands btw and i use larva inj. through the minimap Do you use the right CTRL to set the F-keys? | ||
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XFire
United States131 Posts
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