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Patch 13 Discussion - Page 6

Forum Index > SC2 General
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Qwerty.
Profile Joined May 2010
United States292 Posts
Last Edited: 2010-05-21 03:58:24
May 21 2010 03:33 GMT
#101
Seeing as this is essentially the last patch until July, there are a few things I feel Blizz missed (but hopefully will be addressed in the future)

*Templar tech reduced to just Templar Archives; archons slightly buffed
*Make the large air fatties--battlecruiser, carrier, mothership--viable at higher level play
*Warp prism needs to have a greater advantage over a pylon
*Roaches need to return to 1 supply and nerfed, 2 supply and buffed, or two out of a 3 supply egg
*Even with ultralisk buffs, they are slow, fat and have difficulty getting to the front lines before dying
*Corruptors should be more viable as anti-air than just something to turn into brood lords (hydralisks, for example, are more effective AA)
o something to increase the use of drops overall?
*Tank splash still makes them a bit too strong?
What are your opinions?

Oh, and the infestor's name doesn't even make sense anymore.
sevia
Profile Joined May 2010
United States954 Posts
May 21 2010 03:33 GMT
#102
Holy Overseer buffs. Every race will need to completely turret up their entire base vs. zerg, even if the zerg has zero air otherwise That is, if they intend to have any production capabilities at all. I realize they want to make the unit more interesting, but for something so cheap and widely used already, it seems pretty ridiculous.

The terran buffs are nice, I always thought stimpak cost was a little prohibitive for something so vital in the early game. Combat shield as well. This might make it more viable to start off with a bio-heavy build rather than spending gas on teching to Factory/Starport in 90% of games.

Toss nerfs are completely unnecessary. Really feel bad for them right now, FF and Void Rays provided some of their most interesting gameplay, and they're certainly counterable if you know what you're doing.

Overall, these changes seem to be aimed at making the game more 'fun' for the bronze-silver player, while lowering the skill ceiling. I'm certainly not the best myself, but this is not a good direction to be going.
최지성 Bomber || 김동환 viOLet || 고병재 GuMiho
sith
Profile Blog Joined July 2005
United States2474 Posts
May 21 2010 03:33 GMT
#103
Now introducing...URANIUM LEAGUE.....ANTIMATTER LEAGUE!
arcology
Profile Joined April 2009
United States92 Posts
May 21 2010 03:33 GMT
#104
UDP, I might be able to finally play without lag! Awesome change!

The rest is rather ridiculous.. all they had to do was increase ultralisk speed.. and they still havent! Decrease life.. still useless.
Frenzy is idiotic.. it does look like a WoW spell, nothing that belongs in sc.. makes you immune to stuff? soo dumb.
Forcefield change is meaningless, ultras are still crap. I guess thors got (even) better.
Overseer can make an infested terran.. for 125 energy?? so it can make ONE? also idiotic.
Kenpachi
Profile Blog Joined August 2009
United States9908 Posts
Last Edited: 2010-05-21 03:34:40
May 21 2010 03:34 GMT
#105
^^ what is this? UDP? What?




On May 21 2010 12:31 nihlon wrote:
Show nested quote +
On May 21 2010 12:30 AcrossFiveJulys wrote:
holy fucking christ balls

lol @ removing copper and adding diamond?


So does this mean silver is the new bronze? What exactly does this accomplish?

something for plats to go for
Nada's body is South Korea's greatest weapon.
Dental Floss
Profile Joined September 2009
United States1015 Posts
May 21 2010 03:34 GMT
#106
Looks cool, I like that they are trying out lots of new things. Probably not all of these changes will last forever. I am looking forward to trying some new strategies out.
Kim Tae Gyun.... never forget Perfectman RIP
3clipse
Profile Blog Joined September 2008
Canada2555 Posts
May 21 2010 03:34 GMT
#107
The new spells are great, but I hate the direction they've taken the Ultralisk in. What I really need as a zerg is something that will tank some damage for my army. DPS is fine, but zerg armies melt while T and P armies have absurd retention. What does blizzard do? Nerf roaches outright and turn the ultra into an anti-armor DPS unit.

Trying to decide if I should just switch to Terran.
SiegeFlank
Profile Blog Joined June 2009
United States410 Posts
May 21 2010 03:35 GMT
#108
I think this patch is awesome. I like how they buffed the ultralisk indirectly by buffing the infestor. Zerg did also need an anti-armor unit. As far as the HP nerf goes, I'm going to trust blizzard's internal testing. Maybe 600 actually was too much with frenzy. Moreover, contaminate can be used to slow down the production of factory units.
Bird up
fuzzehbunneh
Profile Joined May 2010
United States66 Posts
May 21 2010 03:35 GMT
#109
MMM balls werent used in 99% of matches, only 98%, blizzard felt they needed a buff so that they would be the primary vehicle.

also, in the other 1-2% were mech builds vs zerg that will now still rape ultras before ever getting to hit the cannons
Never do today what you can put off until tomorrow
kerr0r
Profile Joined September 2008
Norway319 Posts
May 21 2010 03:35 GMT
#110
On May 21 2010 12:33 sith wrote:
Now introducing...URANIUM LEAGUE.....ANTIMATTER LEAGUE!

And of course the FireRed and LeafGreen leagues.
BroOd
Profile Blog Joined April 2003
Austin10833 Posts
May 21 2010 03:35 GMT
#111
im so good they put me in unobtanium
ModeratorSIRL and JLIG.
ivirj
Profile Joined January 2010
Mexico79 Posts
May 21 2010 03:35 GMT
#112
oh god, UMS fuck yeah.
La violencia es el ultimo recurso del incompetente - Asimov
TheAngelofDeath
Profile Blog Joined May 2010
United States2033 Posts
May 21 2010 03:35 GMT
#113
I bet the patch won't be implemented until AFTER the beta phase 1 shut down.
"Infestors are the suck" - LzGamer
Kenpachi
Profile Blog Joined August 2009
United States9908 Posts
Last Edited: 2010-05-21 03:36:16
May 21 2010 03:35 GMT
#114
On May 21 2010 12:33 sith wrote:
Now introducing...URANIUM LEAGUE.....ANTIMATTER LEAGUE!

No man its going to be HeartGold League and SoulSilver Leagues.
Plat will be the new silver which is the new copper
kerr0r and I think alike lol
Nada's body is South Korea's greatest weapon.
Tanatos
Profile Joined April 2010
United States381 Posts
May 21 2010 03:35 GMT
#115
imagine frenzy on baneling...
Paperscraps
Profile Joined March 2010
United States639 Posts
May 21 2010 03:36 GMT
#116
This patch is seriously amazing. So many new strategies. Seriously awesomeness. Medivac thor micro to own forcefields, utlra cant be kited by marauders now, frenzied roaches anyone?, overseer seems kinda imba now but we will have to wait and see, buff to bio for terran seems a bit much but we will have to see how it turns out, void ray nerf sweet!, exciting patch for sure.
"Because in the end, the only way we can measure the significance of our own lives is by valuing the lives of others.” - David Gale
palanq
Profile Blog Joined December 2004
United States761 Posts
May 21 2010 03:36 GMT
#117
LOL bloodlust??

just think of those ultras going UAGUAGU like wc2 ogres, hilarious
time flies like an arrow; fruit flies like a banana
MurMur
Profile Joined May 2010
United States46 Posts
May 21 2010 03:36 GMT
#118
since when does blizz release patch notes before the patch?! :o
Three
Profile Joined April 2010
Japan278 Posts
May 21 2010 03:36 GMT
#119
Now when I say I'm in the diamond league it wont be a joke anymore D:
Foreplay
Profile Joined May 2008
United States1154 Posts
May 21 2010 03:36 GMT
#120
looks interesting. Wouldve liked for them to fix roaches though.
Better than Pokebunny
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