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Don't like the zerg changes really at all. Frenzy especially makes me want to vomit. Looks like they took the ability straight out of WoW.
And with only 25 energy cost, actually using frenzy is just going to remind me of bloodlust spam in war3 =/ I definitely don't like the idea of buffs in Starcraft.
Seeing the previous blue post that hinted about some ability revamps got me excited, and now I'm just super let down
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i wasnt expecting this kind of change to ultralisks, but they'll defintely be used more against terran mech builds
so thats interesting
also sentry force field is gonna be a huge game changer, so pretty excited to see how that turns out (probably gonna need more zealots if one were to still go zealot/sentry in an early atk)
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On May 21 2010 12:35 BroOd wrote: im so good they put me in unobtanium
isn't that the stuff pipe blowers use to make glass glow in black lights? :D
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Frenzy...? Am I the only one but with the Corrupter's new ability and now Frenzy...I feel like I'm playing DOTA/WC3...
Is the lead director of SC2 Dustin Browder? Not sure who it is--hence my question and thank you if you answer my question. Would like to know who is ultimately overseeing SC2.
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No one cares about the map publishing? :O
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I have no idea about the balance changes,
but fuck yeah 3v3, 4v4, UDP, no more ID, mute, Diamond, custom maps
this is awesome
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Guys! They're experimenting. It IS a beta after all! Stop the rage and start the love!
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Frenzy is amazing because there are SO MANY UNITS you will want to use it on. Lol.
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Well, glad I went T/Z in Sc2, I used to play toss Ultralisk "buffnerf" seems a little weird Overseer buff..meh Terran "buffs" not really buffs would be the same as a 20% faster research
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Goatropes stream when this patch note was released is hilarious!
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3v3 and 4v4 along with UMS enabled has basically ended my laddering career. BGH 2.0 BABY
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Force field crush sounds like such a fun idea. It fits the idea really well. Props for the creativity.
I love how all the old War2 folks are showing their roots. Bloodlust, indeed . I wonder if anyone used to read old War2 strategies and recaps ... Schlongor, anyone?
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Blizzard obviously though terran mech build was overpowered and decided to buff terran infantry to compensate.
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So...... they just changed the name of the leagues? It's not like... harder to get into Diamond?
The fuck?
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frenzy means immune to concussive shot right?
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Will this come with a wipe as well?
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because zerg had so many options to stop mass terran mech..now we get a 300/200 6 food counter thats too slow to reach the cannons before being annihialted
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Ultras still won't be able to rape anything if they can't make it there first. I hope this patch will be fruitful b/c blizz will see that their 'buff' didn't increase ultralisk usage, and will shrink it, buff HP again, etc.
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125 energy infested terrans? Something seems odd there, a full energy bar would get you like 3 worker kills tops
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i don't understand where Blizz is getting their reasons for these changes all the time... Ultralisk damage isn't really a problem, it's the fact that they don't get close to the enemy to deal the damage - regardless of force fields. a marauder ball will decimate a ultra even faster now with the HP nerf and as for the force fields.. it's not like a good toss player is always going to wall you from getting to your army rather than just separating your army in two for the colossi to tear apart. might as well build an ultra to stay in the middle of your army to go back and forth to stop separation of your hydra/roach ball.
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