On May 21 2010 12:35 BroOd wrote:
im so good they put me in unobtanium
im so good they put me in unobtanium
I love you.
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Warrior Madness
Canada3791 Posts
On May 21 2010 12:35 BroOd wrote: im so good they put me in unobtanium I love you. | ||
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TheYango
United States47024 Posts
On May 21 2010 12:42 Skyze wrote: Well.. thats rough for protoss. They got nerfed HARD with this whole force field crushing ability. As if it was bad enough that any Protoss not named White-Ra was getting owned hard lately, they have to nerf them more and buff terran even more. Guess Im playing Z again. Which wasnt even fixed, Ultras problem wasnt dmg, they just died too fast.. and roaches not back to 1 supply. Stupid patch I think you're overreacting to the Force Field change. Ultras weren't getting used much, and Colossi are in the mirror, making it hardly a "balance" issue. The Thor is the biggest issue, and they're not exactly commonly used in TvP. Admittedly, I think with the size reduction, Thors deserve to lose the Massive modifier. You can't be both tiny and massive. That just doesn't work. | ||
arb
Noobville17921 Posts
On May 21 2010 12:46 s2pid_loser wrote: so what exactly is UDP and how will it change lag? im guessing things like ex high high low latency or maybe something like chaos launcher style lan? | ||
0neder
United States3733 Posts
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Tristan
Canada566 Posts
Basically the reasoning behind the change is that the skill curve int he leagues isn't matching the leagues. Functionally there is actually not much difference between Copper and Bronze players, but there is a ton of scale in skill level in platinum. | ||
DooMDash
United States1015 Posts
On May 21 2010 12:42 Captain Peabody wrote: I really like this patch. However...still...Blizzard has not nerfed the Marauder. I find this...questionable, to say the least. The new Zerg spells look really good, though, and I'm interested in seeing how the Ultra changes pan out..but I think they definitely have potential. The Marine changes are obviously a way to get people to use more Marines as opposed to pure Marauder...but I think I already have a suggestion that would do the same thing. Like, say...nerfing Marauders? Apparently, Blizzard is still very afraid to do anything that would at all nerf Terran; which I'm not sure is at all justified. But we'll see. Oh, and in case anyone is keeping track, that's a Terran buff, many Zerg buffs, and two Protoss nerfs in this patch. So everyone can go ahead and switch races like they've been threatening to do since Patch One... As a Terran player I think Marauders are over rated. Marines are much better really ( DPS ). On the Asian servers marines are much more popular. | ||
Wr3k
Canada2533 Posts
On May 21 2010 12:31 Lollersauce wrote: Show nested quote + On May 21 2010 12:30 AcrossFiveJulys wrote: holy fucking christ balls lol @ removing copper and adding diamond? EVERYONE is speshul now. Yeah really, what is this... public schools? If you are bad you don't get a podium finish mmkay? | ||
Lollersauce
United States357 Posts
On May 21 2010 12:47 TheElitists wrote: On the league change: Basically the reasoning behind the change is that the skill curve int he leagues isn't matching the leagues. Functionally there is actually not much difference between Copper and Bronze players, but there is a ton of scale in skill level in platinum. So, entirely removing the copper league is just going to move everyone up one league? wow, that's really helpful. | ||
j4vz
Canada976 Posts
http://www.teamliquid.net/forum/viewmessage.php?topic_id=122295¤tpage=9#173 and bow down to your god :D ill have to play a couple game to get an opinion about this patch... very odd changes. | ||
cartoon]x
United States606 Posts
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NicolBolas
United States1388 Posts
On May 21 2010 12:46 s2pid_loser wrote: so what exactly is UDP and how will it change lag? It's an alternative protocol to TCP, which SC2 was using up until now. UDP can provide a lower latency model for networking. | ||
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motbob
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United States12546 Posts
UDP 3v3 and 4v4 Map publishing Forcefield slight nerf Void Ray slight nerf Stim pack and combat shield cost reduction yessssssss At least an attempt to make ultras work Overseers as harassment units? OMG yes | ||
Khalleb
Canada1909 Posts
The FF change is funny at least in PvP, from previous patch they make the collosus being able to get block by FF but now he will remove the FF. the warpgate change won't be big of a deal now toss will need to TAB GGGGG for make them WG VR nerf is needed and for my style of play idc i don't like VR Terran: upgrade such a joke now why not only make them free ? zerg: frenzy is so LOL im sure this is the same team who make sc2 and WoW, but i can't wait to see 2v2 Overseer: is so so good now. Contaminate was good on the corrupter but it required the spire to get now its even faster. i may see a research later on and when i saw infested terran i lol'ed Ultralisk i still don't get it | ||
Lollersauce
United States357 Posts
On May 21 2010 12:48 cartoon]x wrote: Ultras now do 40 massive splash against marauders and you think players are going to be going marauders against them? And Ultras can't be slowed by concussive shells when Frenzied, AND get plus 25 percent attack? So what is that - 50 splash damage against marauders? And you are whining over 150 HPs? LoL. The problem with ZvT is mech. Not marauders. | ||
shalafi
394 Posts
On May 21 2010 12:48 cartoon]x wrote: lol.. 40 massive splash against marauders and you think players are going to be going marauders against Ultras? And Ultras can't be slowed when Frenzied, AND get plus 25 percent attack? So what is that - 50 splash damage against marauders? And you are whining over 150 HPs? LoL. They couldn't be slowed before... except for the attack buff, frenzy doesn't help the ultra vs T. And with 450HP they're are going to melt even faster than before. | ||
Alou
United States3748 Posts
![]() Have to see how bad these changes are. Not liking the overseer much either. I'm happy voids got changed though. | ||
Warrior Madness
Canada3791 Posts
On May 21 2010 12:48 cartoon]x wrote: lol.. 40 massive splash against marauders and you think players are going to be going marauders against Ultras? And Ultras can't be slowed when Frenzied, AND get plus 25 percent attack? So what is that - 50 splash damage against marauders? And you are whining over 150 HPs? LoL. He has a point. I mean 600 HP ultras already ate through helions, thors, and tanks a lot more effectively than most people give credit for. But frenzied ultras, with cracklings/hydra support? I dunno though. Great positioning and a critical mass of tanks > high damage. They wont even be able to reach the tank line. | ||
MavercK
Australia2181 Posts
On May 21 2010 12:48 cartoon]x wrote: Ultras now do 40 massive splash against marauders and you think players are going to be going marauders against them? And Ultras can't be slowed by concussive shells when Frenzied, AND get plus 25 percent attack? So what is that - 50 splash damage against marauders? And you are whining over 150 HPs? LoL. they never got slowed before anyway. ultras are massive units and i think your missing the point about ultras dying before they can get a single attack off. | ||
Bosu
United States3247 Posts
It is totally possible that the diamond league is harder to get into then the current platinum league. Hopefully that is the case. | ||
Krikkitone
United States1451 Posts
Unstable Evolutionary Mutation Infestation Symbiont Anabolic Neural Toxic I like Unstable Symbiont Of course Friendly focused abilities were all nerfed by Blizzards 'no casting on wireframes' UI blunder. | ||
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