Unit Tester - Page 2
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Onea
United States35 Posts
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jimbobdwayne
United States53 Posts
Bug: Spore and Spine Crawlers should be 150 cost to include the drone. | ||
sob3k
United States7572 Posts
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Eeeegor
Australia809 Posts
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Enfold
United States110 Posts
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metaldragon
United States251 Posts
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Lobo2me
Norway1213 Posts
On May 13 2010 11:20 metaldragon wrote: How can i siege the tanks or upgrade the hellion? You upgrade those on the right side buildings, there's one of each building for each colour. | ||
yomi
United States773 Posts
One issue I found is respawning the units when there are still units on the field, they will not start exactly where they would normally. I think you need about a quarter second delay between removing the current units on the field and spawning the new ones. Also I would just move the whole thing to a much larger map so you can have multiple battlefields to choose from. This would also make it easier if you left some blank space for people to create their own terrain. As for suggestions for battlefields, just copy important areas from the current maps. Have all the chokepoints from all the maps, the middle area of LT, etc. Maybe you can just write a quick guide on how to port these triggers on to different maps so I could run these tests on ladder maps and create any combination of units and have them fight in different areas. If you can implement intentional lag that would be nice, it feels weird microing with zero latency. Tip if you want to test certain micro scenarios, turn the game speed down to slowest and you can micro both armies well. | ||
Wr3k
Canada2533 Posts
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voltik
United States42 Posts
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XGDragon
Netherlands61 Posts
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XGDragon
Netherlands61 Posts
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kickinhead
Switzerland2069 Posts
Question: Are the SC1-Units in there as well? i've seen them in the campaign-trailers n' stuff and I'd really like to see them in action in a competetive game, cuz we'll surely see some nice custom-maps with all the Units I guess. | ||
sLiniss
United States849 Posts
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Deleted User 61629
1664 Posts
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2ndFoundation
Germany212 Posts
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Skvid
Lithuania751 Posts
I hope that you keep it up-to-date with future patches. edit: i played around with it some and heres a few fun facts i learned: Neural parasite can take control over point defense drones, but not auto-turrets. You can also mc raven and use his abilities, but i guess its not something that you haven't known, still it would be awesome to see such thing happen in real game Ghosts sniper round says that it can target only bio units, but you cant use it on zerg structures, even though they are classified as biological. | ||
funcraft
United States5 Posts
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XGDragon
Netherlands61 Posts
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Traveler
United States451 Posts
Though I think it is a great tool to use if you wanted to know very small amounts of units against each other. Like vikings versus mutas? I have no real idea on the practicality of that either. | ||
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