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On August 14 2010 05:47 wizard944 wrote: ummm...sorry for the noobish question, but where are replays saved in the starcraftII folder? http://tinyurl.com/2vxlrva
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On August 14 2010 02:47 Grend wrote: Hey guys, great stuff! One question though: Every time I start this program, I have to add replays myself. This really makes this program useless in a way, as it is too much of a pain to use. When I try starting it, I get an error too, that may have something to do with it? I`m running on a 64 bit Windows 7 with a recently updated Java thingie.
The error says that I lack MSVCR71.dll
Any help appreciated You can set it to auto-load replays by using Replay Sources. Go to Replay Search > Search Source tab, add Folders and save the source as something. Then you click on that name to open all replays in that source.
But ya, the navigation for this program is kinda weird and not-so-intuitive. It spawns new windows instead of re-using one window. It's probably more user-friendly to just re-use one window and use a Back and Forward button (like a browser or SC2's interface).
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This might count as a bug: I always sort my replays in the Replay Search results by file date/descending. When I rename a replay (or more than one), it re-sorts all the replays in the results according to the default scheme. It would save me a few clicks if it would just stay in order by file date/descending
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I think the option to open multiple replays into the single replay anlalyzer would be helpful, it's pretty annoying to load them 1 by 1 and you can't move them over from the multi-analyzer.
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Awesome program and have been using it for awhile, but can you provide all the arguments for the auto rename feature?
like if i wanted to done with: date playername(race) playername(race) how would I do that?
edit: thank you!
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On August 14 2010 07:20 andeh wrote: Awesome program and have been using it for awhile, but can you provide all the arguments for the auto rename feature?
like if i wanted to done with: date playername(race) playername(race) how would I do that?
If you right-click a single replay in some Replay Search results, then click "Rename Replay," it will show a list of all the arguments
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With the /c argument, is the number supposed to increase with every replay saved (iccup style) or only replays that have the same name?
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Dakota_Fanning
Hungary2333 Posts
On August 14 2010 07:13 theqat wrote:This might count as a bug: I always sort my replays in the Replay Search results by file date/descending. When I rename a replay (or more than one), it re-sorts all the replays in the results according to the default scheme. It would save me a few clicks if it would just stay in order by file date/descending  When the table is rebuilt (because some replay changed, renamed for example), sorting is not restored. I will add that.
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Dakota_Fanning
Hungary2333 Posts
On August 14 2010 10:27 andeh wrote: With the /c argument, is the number supposed to increase with every replay saved (iccup style) or only replays that have the same name?
The /c currently works for the time of the rename session. If you rename 10 replays, it will have values from 1 to 10. In case of replay auto-save, the rename session is always 1 replay.
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Dakota_Fanning
Hungary2333 Posts
Please check 2 things: -Do you have the latest Java installed? -Please check the Sc2gears logs if you have any errors related to this. You find the logs in the "User content/Logs" folder.
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On August 15 2010 14:59 Dakota_Fanning wrote: -Do you have the latest Java installed? -Please check the Sc2gears logs if you have any errors related to this. You find the logs in the "User content/Logs" folder.
Java is up to date but I reinstalled ver. 6 update 21 again. Log is empty except for update note.
EDIT: Appear to be FF related. Whenever I start FireFox or the Java settings from the Control Panel. These problems arise. The Java Control Panel is also slow as hell.
Any idea?
EDIT: Solution This was caused by a a voice chat software (Mumble 1.2.0, http://mumble.sourceforge.net/), were the overlay was interfering with the Java.
Solution: 1. Disable the overlay in Mumble. 2. Adding files named "nooverlay" (no filetype ending) to the program folders (Java and SC2Gears).
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On a second note, I like to point out something related to the graphs.
In Multi-Replay Analysis -> User -> Development Charts. The chart for Win Ratio and APM Development, the lack of any games should not be considered as a value of 0. Since there is no data. These should not be listed at all in the graph. This will also screw with the average of the entire data set.
The Activity is correct in this way, since a no game equal 0 activity. But in the other 2 graphs, if there is no data, there should be no entry for that date.
Images might explain better: http://img267.imageshack.us/gal.php?g=sc2gearschartsbug2.jpg
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Dakota_Fanning
Hungary2333 Posts
On August 15 2010 18:47 Kokkan wrote:On a second note, I like to point out something related to the graphs. In Multi-Replay Analysis -> User -> Development Charts. The chart for Win Ratio and APM Development, the lack of any games should not be considered as a value of 0. Since there is no data. These should not be listed at all in the graph. This will also screw with the average of the entire data set. The Activity is correct in this way, since a no game equal 0 activity. But in the other 2 graphs, if there is no data, there should be no entry for that date. Images might explain better: http://img267.imageshack.us/gal.php?g=sc2gearschartsbug2.jpg The 0 value is just a representation, maybe not the best but the easiest. And it is just a representation. Average is not calculated with the value of 0. Average is calculated from the replays, not from the graphs.
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On August 15 2010 19:22 Dakota_Fanning wrote: The 0 value is just a representation, maybe not the best but the easiest. Yes, but it results in an incorrect graph. Is it possible to either: • Exclude the rows were its 0? • Or calculate a mean value from the last and the next value.? Since I'm guessing these values are sorted in an array.
On August 15 2010 19:22 Dakota_Fanning wrote: And it is just a representation. Average is not calculated with the value of 0. Average is calculated from the replays, not from the graphs. Then the average does not include any "representation" data? It's just for the graphs?
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Dakota_Fanning
Hungary2333 Posts
On August 15 2010 20:24 Kokkan wrote:Show nested quote +On August 15 2010 19:22 Dakota_Fanning wrote: The 0 value is just a representation, maybe not the best but the easiest. Yes, but it results in an incorrect graph. Is it possible to either: • Exclude the rows were its 0? • Or calculate a mean value from the last and the next value.? Since I'm guessing these values are sorted in an array. Show nested quote +On August 15 2010 19:22 Dakota_Fanning wrote: And it is just a representation. Average is not calculated with the value of 0. Average is calculated from the replays, not from the graphs. Then the average does not include any "representation" data? It's just for the graphs? If I would calculate a mean value, then the graph would really be incorrect. The displayed 0 value is the lack of data. When will someone's avg APM be 0? Never. The 0 activity is completely right. When no data, there is a missing bar in the race distribution. This is also correct. On the win ratio it could be a false representation, but a 0 win ratio is also a very-very rare case. I found this 0 representation the best, a missing chart segment would also be weird.
Regardless of how I represent the "no data" case, the average is calculated independently. The graph does not affect the calculated avg values.
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omg just tried this for the first time, this thing kicks so much ass. I think maybe there could be optional skins to make it look nicer?
Some interesting stuff I just learned about myself:
Protoss account: My best matchup is against random where I'm winning 76% of the games, especially against random protoss where my ratio is 80%. My worst matchup is against zerg where i'm only winning 42% of the games. My best performing map is Kulas Ravine where i'm winning 83% of the games, and my worst is Blistering Sands with just 22%.
Terran Account: My best matchup is actually a tie between TvT and TvP where I'm going 50/50. My worst matchup is against random where i'm only winning 40% of the games. My best performing map is Metalopolis where i'm winning 80% of the games, and my worst is Xel'Naga Caverns with just 20%.
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Dakota_Fanning
Hungary2333 Posts
On August 15 2010 21:06 Dionyseus wrote: omg just tried this for the first time, this thing kicks so much ass. I think maybe there could be optional skins to make it look nicer? Sc2gears already supports skins. Go to the Settings menu => Look and Feel; and choose what you like the best.
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On August 15 2010 20:52 Dakota_Fanning wrote: If I would calculate a mean value, then the graph would really be incorrect. The displayed 0 value is the lack of data. When will someone's avg APM be 0? Never. The 0 activity is completely right. When no data, there is a missing bar in the race distribution. This is also correct. On the win ratio it could be a false representation, but a 0 win ratio is also a very-very rare case. I found this 0 representation the best, a missing chart segment would also be weird.
I can not understand your reasoning here. How can introducing a arbitrary value like zero be more correct? A missing segment would actually be preferred to adding incorrect data to the data set.
When we are looking at trends (line diagrams) should we not only look at the points of data we have? And if we are missing data in a certain interval (ex. a day), we can only look at the trends between the closest points (and if we have to approximate a value, a mean of two values would be the hypothetical point it should pass through if the trend is correct).
This is only for APM Development and Win ratio, everything else I agree with you on.
PS. My Programming, Calculus- & Discrete- Math is really rusty, so if I'm in error please correct me. DS.
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Dakota_Fanning
Hungary2333 Posts
My reasoning is: if I would calculate and display a mean value, the user would not be able to tell whether it's a valid value or just a filling value for an empty segment. If I display a 0 value, it is because there are no replays for that segment (except for some very rare case, those can be checked for example on the activity chart whether it is really 0 or just a filling 0).
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