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Leveling up individual units? - Page 3

Forum Index > SC2 General
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Bibbit
Profile Blog Joined December 2009
Canada5377 Posts
April 24 2010 00:29 GMT
#41
On April 24 2010 06:16 KinosJourney2 wrote:
They should add +1 damage and Armor to a unit each rank it gains, would be pretty awesome.


This man needs to be stopped
Biff The Understudy
Profile Blog Joined February 2008
France7925 Posts
April 24 2010 08:07 GMT
#42
On April 24 2010 06:06 Befree wrote:
Show nested quote +
On April 24 2010 06:01 Biff The Understudy wrote:
Oh that's such a good idea :-) I always have deep feeling for my lone 20 kill goon. Sometimes, I even keep them to keep my base (completely useless, but veteran deserve some rest) because of the sentimental aspect of it.

Ha, ya I'd always honor my veteran units by putting them in the back of my base.

I wonder if Stork does that sometimes or if it is only because we are hopeless newbies that we have this kind of sentimental feeling towrds our hero units.
The fellow who is out to burn things up is the counterpart of the fool who thinks he can save the world. The world needs neither to be burned up nor to be saved. The world is, we are. Transients, if we buck it; here to stay if we accept it. ~H.Miller
sputnik.theory
Profile Blog Joined July 2009
Poland449 Posts
April 25 2010 21:09 GMT
#43
They could have been more creative with the terran ranks. Recruit is a great rank 1 but then moving to two seemingly random enlisted ranks and then two officer ranks is uninspired and lazy.
I think it would be more fun to have terran ranks move from Recruit to something like Hotshot to Ace ect...
“On the night of the murder I was at home, asleep. The characters in my dream can vouch for me.”
Xinliben
Profile Joined May 2009
United States931 Posts
April 25 2010 22:57 GMT
#44
The final rank for every race should just be Badass, or Baller.
Also

On April 24 2010 08:45 Jyvblamo wrote:
Poor banelings, they'll never level up.


Hahaha
"life of lively to live to life of full life thx to shield battery"
Stropheum
Profile Joined January 2010
United States1124 Posts
April 25 2010 23:00 GMT
#45
I'm glad they added this tbh. Now players get more gratification by getting hero units, without them being "real" hero units like wc3.....god no...
Mastermind
Profile Blog Joined April 2008
Canada7096 Posts
April 25 2010 23:02 GMT
#46
On April 24 2010 06:16 KinosJourney2 wrote:
They should add +1 damage and Armor to a unit each rank it gains, would be pretty awesome.

No, it would not.
onmach
Profile Blog Joined March 2009
United States1241 Posts
April 25 2010 23:05 GMT
#47
They'll probably have an achievement called killer drone, where you have a metamorph ranked drone during a ladder match.
Piste
Profile Blog Joined July 2006
6180 Posts
April 25 2010 23:17 GMT
#48
will propably be able to change unit stats while playing UMS.
Chairman Ray
Profile Blog Joined December 2009
United States11903 Posts
April 25 2010 23:18 GMT
#49
It doesn't affect the unit's stats, but I'm sure it's a great addon to UMS maps
Kezzer
Profile Blog Joined December 2008
United States1268 Posts
Last Edited: 2010-04-25 23:21:13
April 25 2010 23:20 GMT
#50
On April 26 2010 08:05 onmach wrote:
They'll probably have an achievement called killer drone, where you have a metamorph ranked drone during a ladder match.

That would be pretty cool, I think you'd see a lot of players including workers in their armies trying to get the achievement :D

Or, if a person beat another person on good terms he'd just ask to let the worker kill a bunch of his guys
Cade)Flayer
Profile Joined March 2010
United Kingdom279 Posts
April 25 2010 23:22 GMT
#51
They should have more ranks than just 20 kills. I want some way to honour Ghosts that get 50+ kills from nuking :D
That boys a monster
Vei
Profile Joined March 2010
United States2845 Posts
April 25 2010 23:31 GMT
#52
On April 24 2010 08:45 Jyvblamo wrote:
Poor banelings, they'll never level up.


looool :'(
www.justin.tv/veisc2 ~ 720p + commentary
Spazer
Profile Blog Joined March 2009
Canada8033 Posts
April 25 2010 23:40 GMT
#53
On April 26 2010 08:20 BDF92 wrote:
Show nested quote +
On April 26 2010 08:05 onmach wrote:
They'll probably have an achievement called killer drone, where you have a metamorph ranked drone during a ladder match.

That would be pretty cool, I think you'd see a lot of players including workers in their armies trying to get the achievement :D

Or, if a person beat another person on good terms he'd just ask to let the worker kill a bunch of his guys

More like people will just create games dedicated to getting this achievement.
Liquipedia
3FFA
Profile Blog Joined February 2010
United States3931 Posts
Last Edited: 2010-04-25 23:47:10
April 25 2010 23:46 GMT
#54
poor overlords, they'll never level up.
"As long as it comes from a pure place and from a honest place, you know, you can write whatever you want."
Rice
Profile Blog Joined July 2007
United States1332 Posts
April 25 2010 23:53 GMT
#55
On April 26 2010 08:00 Stropheum wrote:
I'm glad they added this tbh. Now players get more gratification by getting hero units, without them being "real" hero units like wc3.....god no...


wait banshees and void rays arent hero units?
Freedom will be defended at the cost of civil liberties.
Sueco
Profile Joined September 2009
Sweden283 Posts
April 26 2010 00:16 GMT
#56
What would indeed be awesome is Veteran units gaining a small graphic improvement. A Zergling would grow a couple of larger/extra claws, Hydras perhaps get a bit bulkier or more spines. Marines get a bit customized armor, etc. No gameplay changes ofc but a little marker to make that hero Marine feel good about himself?
TheYango
Profile Joined September 2008
United States47024 Posts
April 26 2010 00:21 GMT
#57
On April 24 2010 06:16 KinosJourney2 wrote:
They should add +1 damage and Armor to a unit each rank it gains, would be pretty awesome.

Aside from my personal aversions to this type of system, it's also just not balanced. Rank-up systems favor durable units over weaker ones. This could not only cause a racial imbalance in certain matchups, but it also would lean gameplay on an even heavier focus toward the Immortal/Roach/Marauder (which, being both hard-hitting and hard to kill, would rank up far more easily than many other units).
Moderator
Kantuva
Profile Joined April 2010
Uruguay209 Posts
April 26 2010 00:26 GMT
#58
On April 26 2010 09:16 Sueco wrote:
What would indeed be awesome is Veteran units gaining a small graphic improvement. A Zergling would grow a couple of larger/extra claws, Hydras perhaps get a bit bulkier or more spines. Marines get a bit customized armor, etc. No gameplay changes ofc but a little marker to make that hero Marine feel good about himself?

+1
@Kantuva | Mapmaker | TLMC Volunteer Admin | Join us on: https://mapcave.net/discord
7mk
Profile Blog Joined January 2009
Germany10157 Posts
Last Edited: 2010-04-26 00:31:48
April 26 2010 00:31 GMT
#59
"
Zerg:
Predator 0-4 kills
Slayer 5-9 kills
Ravager 10-14 kills
Assassin 15-19 kills
Metamorph 20+ kills
"

Wth, why is the weakest rank the most badass one?

And yeah I agree, assassin really doesnt fit
beep boop
sob3k
Profile Blog Joined August 2009
United States7572 Posts
April 26 2010 00:34 GMT
#60
Wtf is a metamorph?
In Hungry Hungry Hippos there are no such constraints—one can constantly attempt to collect marbles with one’s hippo, limited only by one’s hippo-levering capabilities.
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