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[Serious bug] Zerg larva bug. 10 zerglings in 1:55 - Page 10

Forum Index > SC2 General
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BasTiaT
Profile Joined April 2010
United States3 Posts
April 23 2010 08:22 GMT
#181
This build is easy to stop as Terran, but the problem is that you have to wall off ASAP every single game against Zerg now, which if the Zerg doesn't do this build and just FE they are way ahead, and you can't afford to not wall off before the 10 lings would arrive because its insta-loss if you don't. At least 6 pool before this was managable with SCV + Marine, but with 10-12...just rapes SCV way too much.

They better patch this soon. Once Zerg's smarten up and start to take advantage and mix up their play it'll be hell.
kunryul
Profile Joined April 2010
Canada9 Posts
April 23 2010 08:26 GMT
#182
I see you are the one that posts in Playxp XD
Hello O.o
icki.icki
Profile Joined March 2010
106 Posts
April 23 2010 08:27 GMT
#183
This is ridiculously hard to beat as Protoss. I'm in Platinum, and I'm getting stomped by it. *sigh*
Parnage
Profile Blog Joined February 2010
United States7414 Posts
April 23 2010 08:27 GMT
#184
Really would like to see these replays, I don't consider myself an expert zerg user however if you know how to transition out of it into roach or expand it would be fairly brutal even if the player held the first 12 lings off via wallin etc.

However, when you can basicly say "Hey I am 6pooling you" and still win a match I am not quite sure I'd call that balanced. *shrug*
-orb- Fan. Live the Nal_rA dream. || Yordles are cool.
Qwertyfr
Profile Joined October 2009
France12 Posts
April 23 2010 08:31 GMT
#185
As a zerg, I don't see the point of doing it, since it's obvious it's going to be patched - -;...Every zerg using this bug is an abuser...
igotmyown
Profile Blog Joined April 2009
United States4291 Posts
April 23 2010 08:31 GMT
#186
I want to see someone pick terran and lift to the island ... and watch the confused copper player's reaction.
stalife
Profile Blog Joined June 2006
Canada1222 Posts
April 23 2010 08:35 GMT
#187
I had this done to me today... it's very abusive
www.memoryexpress.com
e.soul[gm]
Profile Blog Joined May 2008
Sierra Leone254 Posts
April 23 2010 08:38 GMT
#188
can someone upload a replay/tutorial of someone getting 10 lings at 1:55? im having difficulties actually using this. i think im a moron or something, possibly.
http://www.last.fm/user/jesuspopk
IdrA
Profile Blog Joined July 2004
United States11541 Posts
April 23 2010 08:40 GMT
#189
On April 23 2010 17:38 e.soul[gm] wrote:
can someone upload a replay/tutorial of someone getting 10 lings at 1:55? im having difficulties actually using this. i think im a moron or something, possibly.

you're asking for a guide on how to abuse in a thread that explicitly explained how to do it. yes, you are a moron.
http://www.splitreason.com/product/1152 release the gracken tshirt now available
FragKrag
Profile Blog Joined September 2007
United States11567 Posts
April 23 2010 08:41 GMT
#190
definitely not intended hahaha
*TL CJ Entusman #40* "like scissors does anything to paper except MAKE IT MORE NUMEROUS" -paper
Roffles *
Profile Blog Joined April 2007
Pitcairn19291 Posts
April 23 2010 08:44 GMT
#191
Ughh, simply moronic. Ended all 5 of my placement matches in under 4 minutes simply 6 pooling and popping 10 lings at once. It's retarded.
God Bless
e.soul[gm]
Profile Blog Joined May 2008
Sierra Leone254 Posts
April 23 2010 08:44 GMT
#192
On April 23 2010 17:40 IdrA wrote:
Show nested quote +
On April 23 2010 17:38 e.soul[gm] wrote:
can someone upload a replay/tutorial of someone getting 10 lings at 1:55? im having difficulties actually using this. i think im a moron or something, possibly.

you're asking for a guide on how to abuse in a thread that explicitly explained how to do it. yes, you are a moron.

omg idra called me a moron screenshotted and put on facebook. and maybe the wording was wrong. i can only get 8 lings out at 1:55, so im looking for optimization.
http://www.last.fm/user/jesuspopk
DaggerRage
Profile Joined April 2010
United States30 Posts
April 23 2010 08:47 GMT
#193
Blizzard can make it so when you have 3 or more larvae available the larvae dies if the egg is cancelled but if you have under 3 you get the larvae back.
Roffles *
Profile Blog Joined April 2007
Pitcairn19291 Posts
April 23 2010 08:48 GMT
#194
On April 23 2010 17:44 e.soul[gm] wrote:
Show nested quote +
On April 23 2010 17:40 IdrA wrote:
On April 23 2010 17:38 e.soul[gm] wrote:
can someone upload a replay/tutorial of someone getting 10 lings at 1:55? im having difficulties actually using this. i think im a moron or something, possibly.

you're asking for a guide on how to abuse in a thread that explicitly explained how to do it. yes, you are a moron.

omg idra called me a moron screenshotted and put on facebook. and maybe the wording was wrong. i can only get 8 lings out at 1:55, so im looking for optimization.

Make an initial drone, mine with initial 6 workers. Cancel first morphing drone when you get extra larva. Plop down spawning pool when you get 200. Then once you get 100 mins, make 2 drones, cancel them when you get an extra larva. You should now have 5 larva. That's 10 zerglings right there off a 6 pool timing.
God Bless
Glider
Profile Blog Joined December 2005
United States1353 Posts
Last Edited: 2010-04-23 09:01:46
April 23 2010 08:49 GMT
#195
I hate the whole cancel egg going back to larva thing. Zerg is already the most flexible race, they have full production facility for EVERYTHING, they should at least lose larva if a bad building decision is made. BW had this feature for 10 years, there is no problem.

Now they are even more flexible. T and P has a harder time tricking the already flexible zerg to build the wrong units. In broodwar, lets say you FE into fake zealot rush so zerg goes mutas, but you secretly building 2 stargate sairs. This is a good move, you gain advantage and control by having sairs against zerg's first muta force. Toss would have advantage but it's not a game ender... since Z, even after been tricked, can switch quickly back to hydra/lurker thanks to its flexibility.

But with this whole larva thing, z is now super flexible.. toss hides robo and colosis carefully, zerg builds roaches and hydras, an overlord sees the robo last sec, now z can easily cancel all eggs and bam 12 mutas comes out instead. Zerg pays almost no price for the bad choice of making roaches and hydras first. It just feels.. dirty and wrong.

Worse yet think of the role on rushes, now zerg can always cheese super early ling rush and have a drone scout ahead, if he finds you in the closest spot, or if u doing a macro build that is not prepared for it, zerg will just continue to let the lings finish and rape you. If you are far or is walling up/early gate, zerg can simply cancel lings and make drones instead, at very little loss to its economy... Zerg is now taking almost no risk in doing super cheesy rushes...

oh and of course there is this extra larva problem to deal with . meh.
e.soul[gm]
Profile Blog Joined May 2008
Sierra Leone254 Posts
April 23 2010 08:50 GMT
#196
On April 23 2010 17:48 Roffles wrote:
Show nested quote +
On April 23 2010 17:44 e.soul[gm] wrote:
On April 23 2010 17:40 IdrA wrote:
On April 23 2010 17:38 e.soul[gm] wrote:
can someone upload a replay/tutorial of someone getting 10 lings at 1:55? im having difficulties actually using this. i think im a moron or something, possibly.

you're asking for a guide on how to abuse in a thread that explicitly explained how to do it. yes, you are a moron.

omg idra called me a moron screenshotted and put on facebook. and maybe the wording was wrong. i can only get 8 lings out at 1:55, so im looking for optimization.

Make an initial drone, mine with initial 6 workers. Cancel first morphing drone when you get extra larva. Plop down spawning pool when you get 200. Then once you get 100 mins, make 2 drones, cancel them when you get an extra larva. You should now have 5 larva. That's 10 zerglings right there off a 6 pool timing.

ty bud time to abuse and get ladder points like its nobodies business
http://www.last.fm/user/jesuspopk
Tinithor
Profile Joined February 2008
United States1552 Posts
April 23 2010 08:53 GMT
#197
On April 23 2010 17:47 DaggerRage wrote:
Blizzard can make it so when you have 3 or more larvae available the larvae dies if the egg is cancelled but if you have under 3 you get the larvae back.


Or you could just use your larva properly in the first place like people did in BW for the last 10 years
"Oh-My-GOD" ... "Is many mutas, Yes?"
bigjmachine
Profile Blog Joined May 2009
United States314 Posts
April 23 2010 08:54 GMT
#198
this just happened to me... sigh
ㅈㅈ
thez
Profile Joined August 2003
Canada65 Posts
April 23 2010 08:57 GMT
#199
LOL really? ima go try this out right now lOL
Frenzied_Tank
Profile Joined October 2009
Germany100 Posts
April 23 2010 08:59 GMT
#200
They should keep it in, but more as an upgrade that costs like 100/100 or something like that.
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