• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 07:29
CET 13:29
KST 21:29
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!12[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Weekly Cups (Oct 26 - Nov 1): MaxPax, herO, Solar win0Weekly Cups (October 19-25): Clem triples first in 5.0.175Evil Geniuses - shutting down23ISSL (IntoTheTV x SOOP SC2 League): Premier7Weekly Cups (October 12-18): 5.0.17 era begins1
StarCraft 2
General
Liquibets sc2 season 30 Evil Geniuses - shutting down Weekly Cups (Oct 26 - Nov 1): MaxPax, herO, Solar win No more SC2 streamers on team liquid? How do you feel about the mass reverts in the 5.0.17 PTR?
Tourneys
WardiTV Mondays ISSL (IntoTheTV x SOOP SC2 League): Premier Stellar Fest TWO the Moon (Dec 16-20) Sparkling Tuna Cup - Weekly Open Tournament RSL goes to London! 2026 Offline Finals Nov 21-22
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[D] the control group Simple Questions/Answers [G] How to playtest arcade maps [A] Nemrods 1/4 players
External Content
Mutation # 550 Graveyard Shift The PondCast: SC2 News & Results Mutation # 549 Endless Sparkles Mutation # 548 Shining Bright
Brood War
General
Rollback Netcode in Brood War BW General Discussion Top Players of October 2026 (EBPD Rankings) [Megathread] Daily Funny Videos How SKT1 S-Tiers Felt To Be Swept By Flash
Tourneys
2v2v2v2 Tournament Stage 1: Community Poll [Megathread] Daily Proleagues [$1250] International ShieldBattery League New Worlds Star League
Strategy
50,000-Word Terran Builds Memo 2026-10-22 Cliff Jump Revisited (1 in a 1000 strategy) Simple Questions, Simple Answers
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Deus Ex 3!? Mobile Legends: Bang Bang Armies of Exigo - YesYes?
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread Russo-Ukrainian War Thread The Chess Thread
Fan Clubs
Fan Club Resource Thread Reynor Fan Club The Flash Fan Club
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Why I built Repalyzer (1.1.…
BlueStar
Innovate or Game Over?
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 25302 users

[D] Galaxy Editor - Page 9

Forum Index > SC2 General
Post a Reply
Prev 1 7 8 9 10 11 33 Next All
ComradeDover
Profile Joined November 2009
Bulgaria758 Posts
April 23 2010 15:51 GMT
#161
On April 24 2010 00:44 wishbones wrote:
ok hi guys, wishbones here. Need help, and heres my current problems that make me not want to push forward.

1) How do you unlock locked maps, I've heard that trying to do that Legacy Map thing you need to unlock the locked maps.

2) I haven't tried any of the Pro League Maps, just old Brood War blizzard maps. All I got though was the minerals in their positions, and a completely black map underneath. How to fix that? What I am doing wrong. What do you do that doesn't make what I'm going through happen?

3) Yet to be decided, I have not attempted anything since I cannot figure out why this is happening, or how to unlock maps. I remember seeing the program in one of the threads, I will go through this one see if it had the link here.


I'm not sure what you mean by "unlock" maps.

The black-map problem is caused when you import a legacy map because it's converted under the "Aiur (Urban)" tileset, which the editor doesn't include as of this patch. Because those files are missing, the map comes up without textures. To fix this, click on the map tab at the top of th screen and go to "Map Textures". Select a different tileset from the drop down menu and press ok.
Bring back 2v2s!
wishbones
Profile Blog Joined April 2009
Canada2600 Posts
Last Edited: 2010-04-23 16:03:06
April 23 2010 15:58 GMT
#162
edit - Thank you very much ComradeDover, great response time, such a nice thread who ever was the starter, I can't see his name at the moment, but kudos to you!

lol, silly me, yes I meant, let me see if maps are even locked then.
joined TL.net in 2006 (aka GMer) - http://www.teamliquid.net/forum/viewmessage.php?topic_id=41944#2
ComradeDover
Profile Joined November 2009
Bulgaria758 Posts
April 23 2010 16:02 GMT
#163
<3
Bring back 2v2s!
prodiG
Profile Blog Joined January 2010
Canada2016 Posts
Last Edited: 2010-04-23 16:51:44
April 23 2010 16:42 GMT
#164
On April 23 2010 15:46 prodiG wrote:
I was working on porting Fighting Spirit, but I think i'm going to abandon the cause
if anyone wants to pick up where i left off, here's all the info:
+ Show Spoiler +
I was going to do this, but I have exams and battle.net just went live. I've finished one corner of the map so far.
I started with the conversion tool and have been re-texturing and re-fitting everything to sc2.
If anyone wants to finish what I started, here's a link: Fighting Spirit (SC2)
+ Show Spoiler +

[image loading]


Notes:
-The map is not fully bordered yet, and will need to be so that the camera in-game doesn't look wierd
-The legacy conversion tool messes with the elevation a lot. The "same level" tool is your friend
-The legacy conversion tool also did absolutely nothing to the top 1/3 of the map, as you can see in the screenshot. You can copy terrain, however I do not know if you can rotate it.
-The cliffs around the nats need pathing blockers so ground units can't get on them
-I'm not sure if the rough elevation between the main and the 3rd will block units, but i've placed pathing blockers there anyway
-There is a custom tileset called "Fighting Spirit" which pulls textures from a few of the other tilesets
-Everything outside the blue border is garbage, if I understand the editor correctly
-There are no spawn locations, I couldn't find them
-The vespene geysers disappeared when I tried to place them :/
-It needs details. Badly. :/
-As per the thread, the water needs to be cliffed

If anyone does go ahead and finish this, give some credit to prodiG for getting it started, will ya? ;D


Thread here

is anyone interested in finishing this
EDIT: i changed my mind. I'm going to try and finish it :3
ESV Mapmaking Team || http://twitter.com/prodiGsc || Real talk, I don't have time to sugar-coat it for you sir
prodiG
Profile Blog Joined January 2010
Canada2016 Posts
April 23 2010 17:02 GMT
#165
shameless double post:
how do you rotate terrain?
i've created a hotkey for it but it doesn't work :/
ESV Mapmaking Team || http://twitter.com/prodiGsc || Real talk, I don't have time to sugar-coat it for you sir
tyCe
Profile Joined March 2010
Australia2542 Posts
April 23 2010 17:19 GMT
#166
On April 23 2010 18:25 LazyScout wrote:
MatchPoint Lite
I call it MatchPoint Lite because it ended up kind of squished. And the terrain isn't as detailed as the original MatchPoint.

[image loading]

I wish I could play this with someone.


Nice work. Not to nitpick but isn't it supposed to be rotationally symmetrical?
Betrayed by EG.BuK
masamune00
Profile Joined April 2010
France11 Posts
April 23 2010 17:28 GMT
#167
I've made an unit but how can she have a model ? (I've heard the unit must have a actor.. oO)

How can my unit get a model ? And how do you "upgrade the size", become bigger ?
wishbones
Profile Blog Joined April 2009
Canada2600 Posts
April 23 2010 17:54 GMT
#168
On April 24 2010 02:28 masamune00 wrote:
I've made an unit but how can she have a model ? (I've heard the unit must have a actor.. oO)

How can my unit get a model ? And how do you "upgrade the size", become bigger ?

This I would like to know as well. ^^ BUMPED with love of course..
joined TL.net in 2006 (aka GMer) - http://www.teamliquid.net/forum/viewmessage.php?topic_id=41944#2
StormsInJuly
Profile Joined January 2009
Sweden165 Posts
April 23 2010 18:01 GMT
#169
[image loading]
Who's down for 14player ffa?

ComradeDover
Profile Joined November 2009
Bulgaria758 Posts
Last Edited: 2010-04-23 18:04:26
April 23 2010 18:03 GMT
#170
On April 24 2010 03:01 StormsInJuly wrote:
[image loading]
Who's down for 14player ffa?



That actually looks pretty good. :D

EDIT: You've got some map bound issues on the left and right side, though. It looks like some of the minerals on the mid-right base and one of the gases on the mid-left base are unusable. Can you push back the bounds just a smidge on both those sides?
Bring back 2v2s!
Verr82
Profile Joined April 2010
Australia4 Posts
April 23 2010 19:02 GMT
#171
On April 23 2010 15:31 saltygrapes wrote:
Show nested quote +
On April 23 2010 15:08 roark wrote:
How are you guys making new units?

I tried to duplicate a Unit and an Actor in the Modules -> Data

but how do you link them up?


its very, very complicated, sadly

If anyone could shed some more light on this I'd be grateful. Why is making new custom units with this editor so complicated? I'm trying and failing here.
semantics
Profile Blog Joined November 2009
10040 Posts
April 23 2010 19:19 GMT
#172
the UI on the editor hasn't improved sense the first sc editor that's my biggest complaint it's very hotkey heavy if you want to do stuff with any speed what so ever.
Inschato
Profile Blog Joined November 2009
Canada1349 Posts
Last Edited: 2010-04-23 19:36:44
April 23 2010 19:35 GMT
#173
I can't believe it took me so long to find this:
[image loading]


Namely because of the fact that the default test speed is NORMAL :/

(It's in the file menu by the way)

Edit, gahaha it supports tablets for terrain modeling?
3.
Dizmaul
Profile Joined March 2010
United States831 Posts
Last Edited: 2010-04-23 20:39:56
April 23 2010 19:36 GMT
#174
hey ive started to remake medusa

[image loading]

is there anyway to make the map edges just like sc1 and not have that shadow area? And you cant see it cause it cut off but the mineral only patches in the back of the bases is still there. I still have a lot to go but i just wanted to share and get some feedback.

Edit: im thinking about making the mineral only base gold minerals what do you guys think?
It is what it is
Verr82
Profile Joined April 2010
Australia4 Posts
Last Edited: 2010-04-23 21:23:09
April 23 2010 20:03 GMT
#175
Dizmaul
Profile Joined March 2010
United States831 Posts
April 23 2010 20:44 GMT
#176
here it is at an angle

[image loading]
It is what it is
ComradeDover
Profile Joined November 2009
Bulgaria758 Posts
April 23 2010 20:50 GMT
#177
On April 24 2010 05:44 Dizmaul wrote:
here it is at an angle

[image loading]


Just for the hell of it, you should replace the water with lava. :D
Bring back 2v2s!
Islandsnake
Profile Joined April 2009
United States679 Posts
April 23 2010 20:56 GMT
#178
On April 23 2010 11:04 IskatuMesk wrote:
+ Show Spoiler +
http://www.youtube.com/watch?v=J5G3qelQjOA

Quick video of that image I showed earlier. I'm in the process of making a colossal video showing everything I can and trying to figure out/explain what I know with my limited knowledge of programming (re: none), so it's hit and miss with some stuff but might be something interesting for those without the beta or those curious about the opinions of a guy with huge sc1/wc3 modding (not mapping) experience.


Thanks for your post in this thread thus far, enjoyed the video - going to be some really pretty maps made with the editor
Bang!
Jubuntu
Profile Joined July 2009
United States15 Posts
April 23 2010 20:56 GMT
#179
[B]On April 24 2010 05:50 ComradeDover wrote:

Just for the hell of it, you should replace the water with lava. :D


Yes lava looks much cooler. :D Currently working on map with lava, so much fun...
Snausages
Profile Blog Joined June 2009
United States529 Posts
April 23 2010 21:30 GMT
#180
That map looks great, Dizmaul! I wanna see it with doodads.

Also, do those mineral patches that are blocking the ramps worth 0 mins?
teaaaaaaaa
Prev 1 7 8 9 10 11 33 Next All
Please log in or register to reply.
Live Events Refresh
Kung Fu Cup
20:00
2026 Week 30
IntoTheiNu 936
WardiTV379
RotterdaM316
TKL 158
Rex104
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 316
Reynor 255
TKL 158
Rex 104
Codebar 56
StarCraft: Brood War
Calm 6194
Shuttle 1242
Horang2 816
Soma 494
Jaedong 429
Light 427
ZerO 408
firebathero 326
Soulkey 287
Rush 281
[ Show more ]
Stork 263
hero 181
Zeus 176
Snow 162
Dewaltoss 126
Mind 95
Hyun 94
Pusan 91
Sea.KH 51
sorry 34
soO 27
JYJ 21
Movie 18
Hm[arnc] 15
Creator 15
Yoon 14
zelot 13
yabsab 11
Sacsri 9
Noble 7
Terrorterran 2
ProTech0
Dota 2
Dendi530
XcaliburYe80
Counter-Strike
fl0m5088
olofmeister1766
dupreeh565
Heroes of the Storm
crisheroes265
Khaldor47
Other Games
B2W.Neo902
XaKoH 435
DeMusliM295
Pyrionflax209
ArmadaUGS24
ZerO(Twitch)13
Organizations
Counter-Strike
PGL172
StarCraft: Brood War
lovetv 8
[ Show 14 non-featured ]
StarCraft 2
• StrangeGG 21
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Laughngamez YouTube
• Migwel
StarCraft: Brood War
• ChaeLyn 6
• iopq 5
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 4139
• WagamamaTV314
Upcoming Events
Replay Cast
10h 31m
The PondCast
21h 31m
KCM Race Survival
21h 31m
OSC
1d 1h
IntoTheTV X SOOP
2 days
Reynor vs Solar
ByuN vs SHIN
Clem vs MaxPax
herO vs Rogue
IPSL
3 days
WorsT vs nOmaD
Dewalt vs andersOn
AI Arena Tournament
3 days
IntoTheTV X SOOP
3 days
IPSL
4 days
Azhi_Dahaki vs ggnore13
Double vs WIZARD
Replay Cast
4 days
[ Show More ]
Replay Cast
5 days
Sparkling Tuna Cup
5 days
WardiTV Invitational
5 days
YoungYakov vs Lambo
SHIN vs TBD
Percival vs Shameless
Solar vs TBD
PiGosaur Cup
6 days
Liquipedia Results

Completed

Proleague 2026-11-03
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
International ShieldBattery League
BSL Season 23
IPSL Winter 2026-27
Calamity Cup Div. A Season 8
IEM Beijing 2026
PGL Masters Bucharest 2026
Stake Ranked Episode 5
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026

Upcoming

1xBet Invitational
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Underdog Cup 2026 Div 2-3
PGL Bucharest 2027
BLAST Bounty Winter 2027
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.