• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 12:13
CEST 18:13
KST 01:13
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Maestros of the Game: Week 1/Play-in Preview12[ASL20] Ro24 Preview Pt2: Take-Off7[ASL20] Ro24 Preview Pt1: Runway132v2 & SC: Evo Complete: Weekend Double Feature4Team Liquid Map Contest #21 - Presented by Monster Energy16
Community News
LiuLi Cup - September 2025 Tournaments2Weekly Cups (August 25-31): Clem's Last Straw?39Weekly Cups (Aug 18-24): herO dethrones MaxPax6Maestros of The Game—$20k event w/ live finals in Paris54Weekly Cups (Aug 11-17): MaxPax triples again!15
StarCraft 2
General
#1: Maru - Greatest Players of All Time Production Quality - Maestros of the Game Vs RSL 2 Team Liquid Map Contest #21 - Presented by Monster Energy Geoff 'iNcontroL' Robinson has passed away Heaven's Balance Suggestions (roast me)
Tourneys
RSL: Revival, a new crowdfunded tournament series Maestros of The Game—$20k event w/ live finals in Paris Chzzk MurlocKing SC1 vs SC2 Cup Sea Duckling Open (Global, Bronze-Diamond) LiuLi Cup - September 2025 Tournaments
Strategy
Custom Maps
External Content
Mutation # 489 Bannable Offense Mutation # 488 What Goes Around Mutation # 487 Think Fast Mutation # 486 Watch the Skies
Brood War
General
The Korean Terminology Thread BGH Auto Balance -> http://bghmmr.eu/ Pros React To: herO's Baffling Game ASL20 General Discussion BW General Discussion
Tourneys
[Megathread] Daily Proleagues [IPSL] ISPL Season 1 Winter Qualis and Info! Is there English video for group selection for ASL Small VOD Thread 2.0
Strategy
Simple Questions, Simple Answers Muta micro map competition Fighting Spirit mining rates [G] Mineral Boosting
Other Games
General Games
Stormgate/Frost Giant Megathread General RTS Discussion Thread Nintendo Switch Thread Path of Exile Warcraft III: The Frozen Throne
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread The Games Industry And ATVI Russo-Ukrainian War Thread Canadian Politics Mega-thread
Fan Clubs
The Happy Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread Movie Discussion! [\m/] Heavy Metal Thread
Sports
Formula 1 Discussion MLB/Baseball 2023 2024 - 2026 Football Thread TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread High temperatures on bridge(s)
TL Community
The Automated Ban List TeamLiquid Team Shirt On Sale
Blogs
Collective Intelligence: Tea…
TrAiDoS
A very expensive lesson on ma…
Garnet
hello world
radishsoup
Lemme tell you a thing o…
JoinTheRain
RTS Design in Hypercoven
a11
Evil Gacha Games and the…
ffswowsucks
INDEPENDIENTE LA CTM
XenOsky
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1063 users

[D] Galaxy Editor - Page 33

Forum Index > SC2 General
Post a Reply
Prev 1 31 32 33 All
Orly
Profile Joined March 2010
Belgium28 Posts
May 08 2010 11:25 GMT
#641
On May 04 2010 06:09 MorroW wrote:
Show nested quote +
On April 30 2010 22:59 ORLY wrote:

Some fps. Headshots do double damage, sniping & sprinting uses energy
Too bad the free-cam is still too jerky at times for reliably aiming in an FPS. If it's improved by launch I definitely wanna have a go at making Tribes, or pray someone else does it ;D

wow thats pretty amazing orly

is there any chance u can share the map so i can look it in the editor? id love to see how u did this
ive been mapping for the last few days but been having troubles with trying to get FP cam to work

id love it so much to see halo2 map in sc2, man thats my favourite game after sc and its probably already possible to do it (with exception of the damn camera...)

Uploaded here a while ago: http://www.mediafire.com/file/rw02wll3jk2/3PFPS20.SC2Map
Wouldn't use this method of shooting though, better to start from shooting point of weapon and check for collision gradually by its movement vector

inrage:
FPS are very doable, and yes they're "true 3D" and you can take cover, jump onto objects, even have multiple floor levels if you want to. These things just don't have a cookie cutter solution and require coding.

Two things that make it extra tricky:
1. Everything is rendered at full detail, so if you're gazing at a wide open area that stretches across the map your framerate and aim precision will tank. You always need walls to break up open spaces.
2. The height map blizzard is using for their terrain is FUBAR. So if you want to have smooth jumping up and down steep terrain you have to make objects that don't use their height map and code all collision detection yourself.


I'm sure some cool fps maps will pop up eventually, will just take some time as it requires more development than other map types.
skYfiVe
Profile Joined April 2010
United States382 Posts
May 08 2010 11:31 GMT
#642
On May 08 2010 18:41 onisagi wrote:
Here's the youtube link for the Touhou clone:


The download for the map is near the bottom of the first post here:
http://bbs.islga.org/read-htm-tid-40363.html

It's definitely legit. It's a nice demonstration of pure galaxy code goodness. It needs a little more work on the terrain and UI, unless it was purely just a fool-around project.

There's a huge exploit that makes beating the game really easy:
+ Show Spoiler +
you just need to spam Z and X while standing right in front of the boss = sure win


That is amazing haha. I never got how people played that game in the first place, it looks so hard when theres so much going on
"1baseiwa"
UdderChaos
Profile Blog Joined February 2010
United Kingdom707 Posts
May 08 2010 11:31 GMT
#643
On May 08 2010 20:25 ORLY wrote:
Show nested quote +
On May 04 2010 06:09 MorroW wrote:
On April 30 2010 22:59 ORLY wrote:
http://www.youtube.com/watch?v=IO5wNBiVrnU
Some fps. Headshots do double damage, sniping & sprinting uses energy
Too bad the free-cam is still too jerky at times for reliably aiming in an FPS. If it's improved by launch I definitely wanna have a go at making Tribes, or pray someone else does it ;D

wow thats pretty amazing orly

is there any chance u can share the map so i can look it in the editor? id love to see how u did this
ive been mapping for the last few days but been having troubles with trying to get FP cam to work

id love it so much to see halo2 map in sc2, man thats my favourite game after sc and its probably already possible to do it (with exception of the damn camera...)

Uploaded here a while ago: http://www.mediafire.com/file/rw02wll3jk2/3PFPS20.SC2Map
Wouldn't use this method of shooting though, better to start from shooting point of weapon and check for collision gradually by its movement vector

inrage:
FPS are very doable, and yes they're "true 3D" and you can take cover, jump onto objects, even have multiple floor levels if you want to. These things just don't have a cookie cutter solution and require coding.

Two things that make it extra tricky:
1. Everything is rendered at full detail, so if you're gazing at a wide open area that stretches across the map your framerate and aim precision will tank. You always need walls to break up open spaces.
2. The height map blizzard is using for their terrain is FUBAR. So if you want to have smooth jumping up and down steep terrain you have to make objects that don't use their height map and code all collision detection yourself.


I'm sure some cool fps maps will pop up eventually, will just take some time as it requires more development than other map types.

did you code this or use triggers and stuff from the map editor?
Nunquam iens addo vos sursum
saltygrapes
Profile Joined April 2010
181 Posts
May 08 2010 11:42 GMT
#644
On May 08 2010 20:25 ORLY wrote:
Show nested quote +
On May 04 2010 06:09 MorroW wrote:
On April 30 2010 22:59 ORLY wrote:
http://www.youtube.com/watch?v=IO5wNBiVrnU
Some fps. Headshots do double damage, sniping & sprinting uses energy
Too bad the free-cam is still too jerky at times for reliably aiming in an FPS. If it's improved by launch I definitely wanna have a go at making Tribes, or pray someone else does it ;D

wow thats pretty amazing orly

is there any chance u can share the map so i can look it in the editor? id love to see how u did this
ive been mapping for the last few days but been having troubles with trying to get FP cam to work

id love it so much to see halo2 map in sc2, man thats my favourite game after sc and its probably already possible to do it (with exception of the damn camera...)

Uploaded here a while ago: http://www.mediafire.com/file/rw02wll3jk2/3PFPS20.SC2Map
Wouldn't use this method of shooting though, better to start from shooting point of weapon and check for collision gradually by its movement vector

inrage:
FPS are very doable, and yes they're "true 3D" and you can take cover, jump onto objects, even have multiple floor levels if you want to. These things just don't have a cookie cutter solution and require coding.

Two things that make it extra tricky:
1. Everything is rendered at full detail, so if you're gazing at a wide open area that stretches across the map your framerate and aim precision will tank. You always need walls to break up open spaces.
2. The height map blizzard is using for their terrain is FUBAR. So if you want to have smooth jumping up and down steep terrain you have to make objects that don't use their height map and code all collision detection yourself.


I'm sure some cool fps maps will pop up eventually, will just take some time as it requires more development than other map types.


despite all this, they'll still be vastly inferior to normal FPS games, and if you want to play an FPS you may as well just play one of them.
sxpointz!
MorroW
Profile Joined August 2008
Sweden3522 Posts
Last Edited: 2010-05-08 12:01:54
May 08 2010 11:45 GMT
#645
ORLY u probably know this but u can edit in the camera that u cant see so far away so it wont lag :p
anyhow im back to playing sc2, ill leave the editor for the pros but man. im really excited for all the amazing ums maps that will come
wouldnt surprise me if some FPS game in sc2 would become an esport like dota (im serious) xd the edge sc1 has is that its futuristic which most of other fps rnt and u can create so many different characters instead of just "terrorist" or "counterterrorist" while in a possible sc2 map u could have ling, rine, zea etc all with different spells and weapons. it got almost higher potential with exception of the game smoothness

why didnt blizzard just implent FPS possibilites in ums maps without having to coding it urself or "fixing the problems" in a bad fashion. im talking about some fps camera, blur things far away. add mode so units have height collision rather than just height so they can jump onto things easier without having to code it urself...
i mean i bet there r at least 100 ppl in the editor who r doing the same things and meeting the same problems and having the same solutions. why didnt blizzard just fix this stuff? they could do it much easier for us...
Progamerpls no copy pasterino
Orly
Profile Joined March 2010
Belgium28 Posts
May 08 2010 12:00 GMT
#646
On May 08 2010 20:45 MorroW wrote:
ORLY u probably know this but u can edit in the camera that u cant see so far away so it wont lag :p
anyhow im back to playing sc2, ill leave the editor for the pros but man. im really excited for all the amazing ums maps that will come
wouldnt surprise me if some FPS game in sc2 would become an esport like dota (im serious) xd the edge sc1 has is that its futuristic which most of other fps rnt and u can create so many different characters instead of just "terrorist" or "counterterrorist" while in a possible sc2 map u could have ling, rine, zea etc all with different spells and weapons. it got almost higher potential with exception of the game smoothness

Oh the clipping option? Hadn't thought of that yet, could improve framerate a lot.
And yeah agreed. Sc2 fps will never be as smooth of an experience as a mod for a true fps engine, but being able to set it in a fantasy world with really insane weapons and characters can make for great games.
MorroW
Profile Joined August 2008
Sweden3522 Posts
May 08 2010 12:03 GMT
#647
On May 08 2010 21:00 ORLY wrote:
Show nested quote +
On May 08 2010 20:45 MorroW wrote:
ORLY u probably know this but u can edit in the camera that u cant see so far away so it wont lag :p
anyhow im back to playing sc2, ill leave the editor for the pros but man. im really excited for all the amazing ums maps that will come
wouldnt surprise me if some FPS game in sc2 would become an esport like dota (im serious) xd the edge sc1 has is that its futuristic which most of other fps rnt and u can create so many different characters instead of just "terrorist" or "counterterrorist" while in a possible sc2 map u could have ling, rine, zea etc all with different spells and weapons. it got almost higher potential with exception of the game smoothness

Oh the clipping option? Hadn't thought of that yet, could improve framerate a lot.
And yeah agreed. Sc2 fps will never be as smooth of an experience as a mod for a true fps engine, but being able to set it in a fantasy world with really insane weapons and characters can make for great games.

ye i used that stuff on the camera. it made all the stuff black far away. but i saw some youtube vod where he made so stuff far away just went blurry instead of black (no friggin idea how he did that tho) it was some "ghost town ums vod"
Progamerpls no copy pasterino
GGTeMpLaR
Profile Blog Joined June 2009
United States7226 Posts
May 13 2010 02:44 GMT
#648


this is pretty awesome lol, hope it hasn't been posted
Prev 1 31 32 33 All
Please log in or register to reply.
Live Events Refresh
Next event in 48m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ProTech139
SC2_NightMare 61
ForJumy 47
Railgan 42
Rex 25
StarCraft: Brood War
Shuttle 2261
Larva 743
firebathero 644
ggaemo 430
TY 190
Hyuk 164
sSak 122
scan(afreeca) 106
Nal_rA 57
Hyun 54
[ Show more ]
Backho 53
Aegong 50
Free 41
Terrorterran 22
zelot 15
Shine 11
Hm[arnc] 10
Britney 0
Stormgate
BeoMulf32
Dota 2
The International82861
Gorgc16184
Dendi579
Fuzer 353
XcaliburYe171
Counter-Strike
fl0m3694
Super Smash Bros
Mew2King71
Heroes of the Storm
Liquid`Hasu450
Khaldor321
Other Games
singsing1423
B2W.Neo1057
Hui .353
Sick292
KnowMe284
JimRising 204
ToD94
ArmadaUGS87
SortOf67
QueenE62
Organizations
Other Games
gamesdonequick284
StarCraft 2
angryscii 23
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• Adnapsc2 7
• Dystopia_ 5
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• blackmanpl 47
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV394
League of Legends
• Jankos1764
Upcoming Events
Maestros of the Game
48m
Maru vs Lambo
herO vs ShoWTimE
BSL Team Wars
2h 48m
Team Hawk vs Team Sziky
Sparkling Tuna Cup
17h 48m
Monday Night Weeklies
23h 48m
The PondCast
3 days
RSL Revival
3 days
Cure vs SHIN
Reynor vs Zoun
RSL Revival
4 days
Classic vs TriGGeR
ByuN vs Maru
Online Event
4 days
BSL Team Wars
5 days
Team Bonyth vs Team Dewalt
BSL Team Wars
5 days
[ Show More ]
RSL Revival
5 days
Maestros of the Game
5 days
Cosmonarchy
5 days
Bonyth vs Dewalt
[BSL 2025] Weekly
6 days
RSL Revival
6 days
Liquipedia Results

Completed

Proleague 2025-09-02
SEL Season 2 Championship
HCC Europe

Ongoing

Copa Latinoamericana 4
BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21: BSL Points
ASL Season 20
CSL 2025 AUTUMN (S18)
LASL Season 20
RSL Revival: Season 2
Maestros of the Game
Chzzk MurlocKing SC1 vs SC2 Cup #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1

Upcoming

2025 Chongqing Offline CUP
BSL Polish World Championship 2025
BSL Season 21
BSL 21 Team A
EC S1
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
MESA Nomadic Masters Fall
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.