• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 18:53
CEST 00:53
KST 07:53
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7Code S Season 2 (2026) - RO8 Preview7[ASL21] Finals Preview: Two Legacies21
Community News
ZeroSpace at Steam NextFest - Last free demo2Weekly Cups (June 8-14): Clem and Solar double, PTR tested0RSL: S6 Finals played at BlizzCon 202611Douyu Cup 2026: $20,000 Legends Event (June 26-28)10[BSL22] Non-Korean Championship from 13 to 28 June4
StarCraft 2
General
Daily SC2 Player Grid - feedback wanted StarCraft II 5.0.16 PTR Patch Notes may 26th TL Poll: How do you feel about the 5.0.16 PTR balance changes? Code S Season 2 (2026) - RO8 Preview Updates to The Core/Core Lite for v5.0.16?
Tourneys
Master Swan Open (Global Bronze-Master 2) GSL CK #4 20-21th June Crank Gathers Season 4: BW vs SC2 Team League Douyu Cup 2026: $20,000 Legends Event (June 26-28) Maestros of The Game 2 announcement and schedule !
Strategy
[G] Having the right mentality to improve
Custom Maps
Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
Mutation # 530 One For All The PondCast: SC2 News & Results Mutation # 529 Opportunities Unleashed Mutation # 528 Infection Detected
Brood War
General
BW General Discussion BGH Auto Balance -> http://bghmmr.eu/ VPN experiences Data needed vespene.gg — BW replays in browser
Tourneys
[Megathread] Daily Proleagues [ASL21] Grand Finals [BSL22] Grand Finals - Sunday 21:00 CEST Escore Tournament StarCraft Season 2
Strategy
Simple Questions, Simple Answers Relatively freeroll strategies Creating a full chart of Zerg builds Why doesn't anyone use restoration?
Other Games
General Games
ZeroSpace at Steam NextFest - Last free demo Stormgate/Frost Giant Megathread Nintendo Switch Thread ZeroSpace Megathread Beyond All Reason
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread The Games Industry And ATVI UK Politics Mega-thread [H]Internet/Gaming Cafe Tips and Tricks
Fan Clubs
The HerO Fan Club! The herO Fan Club!
Media & Entertainment
Movie Discussion! [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
2024 - 2026 Football Thread McBoner: A hockey love story TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion Cricket [SPORT]
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Facing Challenges in Mobile App Development
TL Community
The Automated Ban List
Blogs
STNG Esports: Built in Scotl…
Lispify
How To Predict Tilt in Espor…
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
Customize Sidebar...

Website Feedback

Closed Threads



Active: 11212 users

[D] Galaxy Editor

Forum Index > SC2 General
Post a Reply
1 2 3 4 5 31 32 33 Next All
SichuanPanda
Profile Blog Joined March 2010
Canada1542 Posts
April 22 2010 21:55 GMT
#1
Well I fired up the Editor and went to work on a map. So far I've noticed that water is very picky about what height terrain it does or does not cover. I can't seem to find any bridges other than Mar Sara (Long) and it doesn't have a walk-way on it? Has anyone found out where to get bridges for placement?

So far I'm liking some of the new features over WC3's editor, I have not looked into triggering yet.
i-bonjwa
CruS
Profile Joined March 2010
Sweden218 Posts
April 22 2010 21:56 GMT
#2
On April 23 2010 06:55 SichuanPanda wrote:
Well I fired up the Editor and went to work on a map. So far I've noticed that water is very picky about what height terrain it does or does not cover. I can't seem to find any bridges other than Mar Sara (Long) and it doesn't have a walk-way on it? Has anyone found out where to get bridges for placement?

So far I'm liking some of the new features over WC3's editor, I have not looked into triggering yet.


Is the editor a tiny version of the real thing, or can you actually do all the stuff they announced and showed was possible? (1st person etc)
Whoever fears suffering, is already suffering from what he fears.
Ynot_Fighting
Profile Blog Joined April 2008
United States216 Posts
April 22 2010 21:57 GMT
#3
Someone should go through and see if the editor has new units designs for old units such as the lurker, dragoon, corsair, medic....
EZjijy
Profile Blog Joined February 2010
United States1039 Posts
April 22 2010 21:57 GMT
#4
It's the actual thing with some features disables or unfinished.
Arco
Profile Joined September 2009
United States2090 Posts
Last Edited: 2010-04-22 21:59:30
April 22 2010 21:59 GMT
#5
On April 23 2010 06:57 UBERtoSS_hV wrote:
Someone should go through and see if the editor has new units designs for old units such as the lurker, dragoon, corsair, medic....

These units don't appear in the editor yet.
CruS
Profile Joined March 2010
Sweden218 Posts
April 22 2010 22:00 GMT
#6
On April 23 2010 06:57 Repok wrote:
It's the actual thing with some features disables or unfinished.


So it's not ? :p
Whoever fears suffering, is already suffering from what he fears.
Ai52487963
Profile Joined March 2010
United Kingdom136 Posts
Last Edited: 2010-04-22 22:04:35
April 22 2010 22:04 GMT
#7
I would imagine the beta version editor is designed more for testing the trigger settings than just unit placement and map making.
Lollersauce
Profile Joined April 2010
United States357 Posts
April 22 2010 22:11 GMT
#8
The beta editor has a lot of shit disabled, otherwise people would already be hard at work making a BW sc2 map.
semantics
Profile Blog Joined November 2009
10040 Posts
Last Edited: 2010-04-22 22:12:25
April 22 2010 22:12 GMT
#9
I can't even find where i can place start location t-t
3clipse
Profile Blog Joined September 2008
Canada2555 Posts
April 22 2010 22:17 GMT
#10
First thing I looked for is the mirror x/y, and I haven't seen it yet. Can anyone point me in the right direction?
urashimakt
Profile Joined October 2009
United States1591 Posts
April 22 2010 22:20 GMT
#11
On April 23 2010 07:17 3clipse wrote:
First thing I looked for is the mirror x/y, and I haven't seen it yet. Can anyone point me in the right direction?


They've stated in Q&A they wouldn't be adding that.
Who dat ninja?
3clipse
Profile Blog Joined September 2008
Canada2555 Posts
April 22 2010 22:26 GMT
#12
On April 23 2010 07:20 urashimakt wrote:
Show nested quote +
On April 23 2010 07:17 3clipse wrote:
First thing I looked for is the mirror x/y, and I haven't seen it yet. Can anyone point me in the right direction?


They've stated in Q&A they wouldn't be adding that.

That is absurd. Seems like a deliberate hindrance to encourage people to buy premium maps...
semantics
Profile Blog Joined November 2009
10040 Posts
April 22 2010 22:30 GMT
#13
mirroring is pretty much = no one will be using their editor for terrain work then that's stupid as hell lol sc was super popular with mirroed maps
Kantutan
Profile Blog Joined February 2010
Canada1319 Posts
Last Edited: 2010-04-22 22:53:55
April 22 2010 22:48 GMT
#14
CagedMind
Profile Joined February 2010
United States506 Posts
April 22 2010 22:48 GMT
#15
On April 23 2010 07:20 urashimakt wrote:
Show nested quote +
On April 23 2010 07:17 3clipse wrote:
First thing I looked for is the mirror x/y, and I haven't seen it yet. Can anyone point me in the right direction?


They've stated in Q&A they wouldn't be adding that.

link?


On April 23 2010 07:26 3clipse wrote:
Show nested quote +
On April 23 2010 07:20 urashimakt wrote:
On April 23 2010 07:17 3clipse wrote:
First thing I looked for is the mirror x/y, and I haven't seen it yet. Can anyone point me in the right direction?


They've stated in Q&A they wouldn't be adding that.

That is absurd. Seems like a deliberate hindrance to encourage people to buy premium maps...

How does that encourage people?
your micro has been depleted
Quixoticism
Profile Joined February 2010
United States80 Posts
April 22 2010 23:02 GMT
#16
I'm pretty sure it won't have any gameplay purposes, but I hope that there will be a way to make a shallow water lever over terrain that you can walk through.

I too wish that they would reconsider their decision about the terrain mirroring. The first StarEdit didn't have it either though so it's not impossible for someone to add it later on.
I was somewhere, thinking something...
Ironclown
Profile Joined October 2009
United States73 Posts
April 22 2010 23:08 GMT
#17
In looking through the units and such I can't even find a lurker, which we know should exist in the editor, they had the coding and model for it so. It is highly likely that they just included what is currently in the beta (in regards to units and terrain and such) to help with spoilers and stuff. For instance new characters in the story line or a "dead Raynor" model sort of thing would obviously give stuff away about the story.
I suck.
3clipse
Profile Blog Joined September 2008
Canada2555 Posts
April 22 2010 23:10 GMT
#18
On April 23 2010 07:48 CagedMind wrote:
Show nested quote +
On April 23 2010 07:26 3clipse wrote:
On April 23 2010 07:20 urashimakt wrote:
On April 23 2010 07:17 3clipse wrote:
First thing I looked for is the mirror x/y, and I haven't seen it yet. Can anyone point me in the right direction?


They've stated in Q&A they wouldn't be adding that.

That is absurd. Seems like a deliberate hindrance to encourage people to buy premium maps...

How does that encourage people?

Because it makes it much, much more tedious for an amateur map-maker to create a symmetrical map.
KevGuy378
Profile Joined April 2010
United States6 Posts
April 22 2010 23:59 GMT
#19
Does anyone get errors when they start up the editor like this?
Warning: Unable to load image from 'Assets\Textures\Wireframe-terran-garage.dds' (Core: a required object could not be found).
Patience is a Virtue
IskatuMesk
Profile Blog Joined October 2008
Canada969 Posts
April 23 2010 00:00 GMT
#20
Honestly I'm disappointed with the editor's ui. It's messy and disorganized in the data editor, values are all over the place and a ton of space is wasted. Why didn't they look at community tools like Datedit and use that for layout inspiration I don't know, but as it is the editor really isn't an improvement over wc3 in terms of interface. They are both a big mess.

If someone knows how to get cliff tiles to place higher than 2 levels (like sc1, I want moar, like wc3), I'd love for you to share your secrets. As it is I can't find any triggers in the trigger editor at all and I can't get any higher than 2 levels in elevation.

Love the ability to change HDR and such on a per-doodad basis.

[image loading]
1 2 3 4 5 31 32 33 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 1h 7m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ProTech145
CosmosSc2 19
StarCraft: Brood War
Sea 1160
Shuttle 360
Rain 216
Artosis 0
Dota 2
monkeys_forever167
NeuroSwarm0
League of Legends
Doublelift4267
Counter-Strike
summit1g9493
Super Smash Bros
PPMD62
Other Games
Grubby3923
Day[9].tv1467
C9.Mang0309
PiGStarcraft272
Livibee166
ArmadaUGS140
XaKoH 98
ViBE74
Trikslyr41
Organizations
Dota 2
PGL Dota 2 - Main Stream4601
Other Games
gamesdonequick23
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 18 non-featured ]
StarCraft 2
• Hupsaiya 109
• mYiSmile132
• RyuSc2 30
• davetesta24
• musti20045 19
• IndyKCrew
• AfreecaTV YouTube
• sooper7s
• intothetv
• Kozan
• LaughNgamezSOOP
• Migwel
StarCraft: Brood War
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Other Games
• imaqtpie1732
• Day9tv1467
• Shiphtur90
Upcoming Events
OSC
1h 7m
CranKy Ducklings
11h 7m
WardiTV Spring Champion…
12h 7m
Cure vs SKillous
Big Brain Bouts
17h 7m
Maplez vs eGGz
Reynor vs Solar
WardiTV Spring Champion…
1d 12h
GSL
1d 13h
Maru vs ShoWTimE
Classic vs Reynor
herO vs Lambo
Solar vs Clem
BSL22 NKC (BSL vs China)
1d 20h
XuanXuan vs Jaystar
Mihu vs Messiah
eOnzErG vs Dewalt
Bonyth vs Jaystar
TerrOr vs Messiah
XuanXuan vs Mihu
eOnzErG vs Jaystar
Replay Cast
2 days
WardiTV Spring Champion…
2 days
GSL
2 days
[ Show More ]
Patches Events
2 days
BSL22 NKC (BSL vs China)
2 days
Dewalt vs Messiah
Bonyth vs Mihu
TerrOr vs XuanXuan
eOnzErG vs Messiah
Jaystar vs Mihu
Dewalt vs XuanXuan
Bonyth vs TerrOr
Replay Cast
3 days
WardiTV Weekly
3 days
Sparkling Tuna Cup
4 days
Douyu Cup 2020
6 days
Oliveira vs Trap
Jieshi vs XY
soO vs FanTaSy
TY vs Coffee
The PondCast
6 days
Liquipedia Results

Completed

Proleague 2026-06-16
uThermal 2v2 2026 Main Event
Heroes Pulsing #1

Ongoing

IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
CSCL: Masked Kings S4
YSL S3
BSL 22 Non-Korean Championship
SCTL 2026 Spring
Maestros of the Game 2
WardiTV Spring 2026
Murky Cup 2026
Heroes Pulsing #2
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026

Upcoming

CSL 2026 Summer (S21)
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
Douyu Cup 2026
BCC 2026
Heroes Pulsing #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.