• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 01:45
CEST 07:45
KST 14:45
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915
Community News
Weekly Cups (Sep 7-12): SHIN, ByuN, MaxPax double down1StarCraft open world shooter announced at BlizzCon98Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism10Official StarCraft website teases new content ahead of BlizzCon?179Stellar Fest TWO the Moon (Dec 16-20)9
StarCraft 2
General
Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Has online-only competition during the pandemic changed your enjoyment of pro SC2? How do you feel about the StarCraft shooter announcement at BlizzCon 2026? Weekly Cups (Sep 7-12): SHIN, ByuN, MaxPax double down StarCraft open world shooter announced at BlizzCon
Tourneys
RSL Revival: Season 6 - Qualifiers and Main Event RSL goes to London! 2026 Offline Finals Nov 21-22 SC2 AI Tournament 2026 Fall Sparkling Tuna Cup - Weekly Open Tournament KSL Week #92
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 543 Enhanced Defenses The PondCast: SC2 News & Results Mutation # 542 The Ascended Mutation # 541 Binary Choice
Brood War
General
New 3v3 BGH Ladder (and more) on ShieldBattery! BGH Auto Balance -> http://bghmmr.eu/ Remastered crash fix suggestions Syncronization issues and can't find games a Announcement on the JEDI Ringing
Tourneys
[ASL22] Ro16 Group D The Casual Games of the Week Thread Small VOD Thread 2.0 BWCL Season 65 Announcement
Strategy
Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation Game Theory for Starcraft
Other Games
General Games
Warcraft III: The Frozen Throne Nintendo Switch Thread Stormgate/Frost Giant Megathread EVE Corporation Diablo IV
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Canadian Politics Mega-thread Post Your Watch!
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
[meme] I finally understa…
LUCKY_NOOB
Virtual Romance, Real-Life C…
TrAiDoS
Regacy Esports:Our Goa…
regacyesports
Dreaming of BW patches (mod…
c3rberUs
Customize Sidebar...

Website Feedback

Closed Threads



Active: 12048 users

[D] Galaxy Editor

Forum Index > SC2 General
Post a Reply
1 2 3 4 5 31 32 33 Next All
SichuanPanda
Profile Blog Joined March 2010
Canada1542 Posts
April 22 2010 21:55 GMT
#1
Well I fired up the Editor and went to work on a map. So far I've noticed that water is very picky about what height terrain it does or does not cover. I can't seem to find any bridges other than Mar Sara (Long) and it doesn't have a walk-way on it? Has anyone found out where to get bridges for placement?

So far I'm liking some of the new features over WC3's editor, I have not looked into triggering yet.
i-bonjwa
CruS
Profile Joined March 2010
Sweden218 Posts
April 22 2010 21:56 GMT
#2
On April 23 2010 06:55 SichuanPanda wrote:
Well I fired up the Editor and went to work on a map. So far I've noticed that water is very picky about what height terrain it does or does not cover. I can't seem to find any bridges other than Mar Sara (Long) and it doesn't have a walk-way on it? Has anyone found out where to get bridges for placement?

So far I'm liking some of the new features over WC3's editor, I have not looked into triggering yet.


Is the editor a tiny version of the real thing, or can you actually do all the stuff they announced and showed was possible? (1st person etc)
Whoever fears suffering, is already suffering from what he fears.
Ynot_Fighting
Profile Blog Joined April 2008
United States216 Posts
April 22 2010 21:57 GMT
#3
Someone should go through and see if the editor has new units designs for old units such as the lurker, dragoon, corsair, medic....
EZjijy
Profile Blog Joined February 2010
United States1039 Posts
April 22 2010 21:57 GMT
#4
It's the actual thing with some features disables or unfinished.
Arco
Profile Joined September 2009
United States2090 Posts
Last Edited: 2010-04-22 21:59:30
April 22 2010 21:59 GMT
#5
On April 23 2010 06:57 UBERtoSS_hV wrote:
Someone should go through and see if the editor has new units designs for old units such as the lurker, dragoon, corsair, medic....

These units don't appear in the editor yet.
CruS
Profile Joined March 2010
Sweden218 Posts
April 22 2010 22:00 GMT
#6
On April 23 2010 06:57 Repok wrote:
It's the actual thing with some features disables or unfinished.


So it's not ? :p
Whoever fears suffering, is already suffering from what he fears.
Ai52487963
Profile Joined March 2010
United Kingdom136 Posts
Last Edited: 2010-04-22 22:04:35
April 22 2010 22:04 GMT
#7
I would imagine the beta version editor is designed more for testing the trigger settings than just unit placement and map making.
Lollersauce
Profile Joined April 2010
United States357 Posts
April 22 2010 22:11 GMT
#8
The beta editor has a lot of shit disabled, otherwise people would already be hard at work making a BW sc2 map.
semantics
Profile Blog Joined November 2009
10040 Posts
Last Edited: 2010-04-22 22:12:25
April 22 2010 22:12 GMT
#9
I can't even find where i can place start location t-t
3clipse
Profile Blog Joined September 2008
Canada2555 Posts
April 22 2010 22:17 GMT
#10
First thing I looked for is the mirror x/y, and I haven't seen it yet. Can anyone point me in the right direction?
urashimakt
Profile Joined October 2009
United States1591 Posts
April 22 2010 22:20 GMT
#11
On April 23 2010 07:17 3clipse wrote:
First thing I looked for is the mirror x/y, and I haven't seen it yet. Can anyone point me in the right direction?


They've stated in Q&A they wouldn't be adding that.
Who dat ninja?
3clipse
Profile Blog Joined September 2008
Canada2555 Posts
April 22 2010 22:26 GMT
#12
On April 23 2010 07:20 urashimakt wrote:
Show nested quote +
On April 23 2010 07:17 3clipse wrote:
First thing I looked for is the mirror x/y, and I haven't seen it yet. Can anyone point me in the right direction?


They've stated in Q&A they wouldn't be adding that.

That is absurd. Seems like a deliberate hindrance to encourage people to buy premium maps...
semantics
Profile Blog Joined November 2009
10040 Posts
April 22 2010 22:30 GMT
#13
mirroring is pretty much = no one will be using their editor for terrain work then that's stupid as hell lol sc was super popular with mirroed maps
Kantutan
Profile Blog Joined February 2010
Canada1319 Posts
Last Edited: 2010-04-22 22:53:55
April 22 2010 22:48 GMT
#14
CagedMind
Profile Joined February 2010
United States506 Posts
April 22 2010 22:48 GMT
#15
On April 23 2010 07:20 urashimakt wrote:
Show nested quote +
On April 23 2010 07:17 3clipse wrote:
First thing I looked for is the mirror x/y, and I haven't seen it yet. Can anyone point me in the right direction?


They've stated in Q&A they wouldn't be adding that.

link?


On April 23 2010 07:26 3clipse wrote:
Show nested quote +
On April 23 2010 07:20 urashimakt wrote:
On April 23 2010 07:17 3clipse wrote:
First thing I looked for is the mirror x/y, and I haven't seen it yet. Can anyone point me in the right direction?


They've stated in Q&A they wouldn't be adding that.

That is absurd. Seems like a deliberate hindrance to encourage people to buy premium maps...

How does that encourage people?
your micro has been depleted
Quixoticism
Profile Joined February 2010
United States80 Posts
April 22 2010 23:02 GMT
#16
I'm pretty sure it won't have any gameplay purposes, but I hope that there will be a way to make a shallow water lever over terrain that you can walk through.

I too wish that they would reconsider their decision about the terrain mirroring. The first StarEdit didn't have it either though so it's not impossible for someone to add it later on.
I was somewhere, thinking something...
Ironclown
Profile Joined October 2009
United States73 Posts
April 22 2010 23:08 GMT
#17
In looking through the units and such I can't even find a lurker, which we know should exist in the editor, they had the coding and model for it so. It is highly likely that they just included what is currently in the beta (in regards to units and terrain and such) to help with spoilers and stuff. For instance new characters in the story line or a "dead Raynor" model sort of thing would obviously give stuff away about the story.
I suck.
3clipse
Profile Blog Joined September 2008
Canada2555 Posts
April 22 2010 23:10 GMT
#18
On April 23 2010 07:48 CagedMind wrote:
Show nested quote +
On April 23 2010 07:26 3clipse wrote:
On April 23 2010 07:20 urashimakt wrote:
On April 23 2010 07:17 3clipse wrote:
First thing I looked for is the mirror x/y, and I haven't seen it yet. Can anyone point me in the right direction?


They've stated in Q&A they wouldn't be adding that.

That is absurd. Seems like a deliberate hindrance to encourage people to buy premium maps...

How does that encourage people?

Because it makes it much, much more tedious for an amateur map-maker to create a symmetrical map.
KevGuy378
Profile Joined April 2010
United States6 Posts
April 22 2010 23:59 GMT
#19
Does anyone get errors when they start up the editor like this?
Warning: Unable to load image from 'Assets\Textures\Wireframe-terran-garage.dds' (Core: a required object could not be found).
Patience is a Virtue
IskatuMesk
Profile Blog Joined October 2008
Canada969 Posts
April 23 2010 00:00 GMT
#20
Honestly I'm disappointed with the editor's ui. It's messy and disorganized in the data editor, values are all over the place and a ton of space is wasted. Why didn't they look at community tools like Datedit and use that for layout inspiration I don't know, but as it is the editor really isn't an improvement over wc3 in terms of interface. They are both a big mess.

If someone knows how to get cliff tiles to place higher than 2 levels (like sc1, I want moar, like wc3), I'd love for you to share your secrets. As it is I can't find any triggers in the trigger editor at all and I can't get any higher than 2 levels in elevation.

Love the ability to change HDR and such on a per-doodad basis.

[image loading]
1 2 3 4 5 31 32 33 Next All
Please log in or register to reply.
Live Events Refresh
Replay Cast
00:00
ISSL Monthly #1 - Day 1
CranKy Ducklings166
LiquipediaDiscussion
OSC
22:00
Masters Cup #151
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
Rain 2515
GuemChi 1403
actioN 287
Snow 96
Hm[arnc] 80
sSak 59
yabsab 31
Noble 14
Icarus 10
Dota 2
febbydoto221
NeuroSwarm206
Counter-Strike
taco 269
Other Games
summit1g13738
WinterStarcraft427
XaKoH 254
Livibee167
Organizations
Other Games
gamesdonequick1107
BasetradeTV39
[ Show 12 non-featured ]
StarCraft 2
• Letter146
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota2152
League of Legends
• Rush1274
• Lourlo934
Upcoming Events
IntoTheTV X SOOP
5h 15m
herO vs SHIN
Percival vs ByuN
RotterdaM Event
10h 30m
Replay Cast
18h 15m
GSL
1d 5h
Replay Cast
1d 18h
GSL
2 days
Shopify Rebellion Sundays
2 days
Spirit vs Mixu
Replay Cast
2 days
Afreeca Starleague
3 days
Shine vs Rush
WardiTV Weekly
3 days
[ Show More ]
Monday Night Weeklies
3 days
Sparkling Tuna Cup
4 days
Afreeca Starleague
4 days
Light vs EffOrt
PiGosaur Cup
4 days
Kung Fu Cup
5 days
The PondCast
6 days
Replay Cast
6 days
Liquipedia Results

Completed

KCM Race Survival 2026 Season 3
Blizzard Classic Cup 2026
Big Dog Cup 2026 Div 1

Ongoing

K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
Acropolis #5
Calamity Invitational
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026

Upcoming

Acropolis #5 - GSA
Acropolis #5 - GSB
Acropolis #5 - GSC
SC4ALL II: Brood War
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Copium Cup
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.