this is probably VERY very simple, but thanks for your help.
[D] Galaxy Editor - Page 31
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SentryHero
Canada17 Posts
this is probably VERY very simple, but thanks for your help. | ||
Half
United States2554 Posts
On May 01 2010 06:30 SentryHero wrote: Sorry everybody, but could you please tell me where one downloads the galaxy editor? i just got into beta this morning and found something called starcraft 2 editor in my folders with the beta files, however, it says that the editor is not installed. this is probably VERY very simple, but thanks for your help. #1 Patch to latest version. #2 Go to Starcraft folder in C drive/programs #3 Scroll down, should say Starcraft 2 editor Should be there, if that doesn't work go request technical assistance, you broke it ![]() | ||
s2pid_loser
United States699 Posts
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Daralii
United States16991 Posts
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IaniAniaN
Canada555 Posts
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SiN]
United States540 Posts
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SentryHero
Canada17 Posts
#1 Patch to latest version. #2 Go to Starcraft folder in C drive/programs #3 Scroll down, should say Starcraft 2 editor Should be there, if that doesn't work go request technical assistance, you broke it ![]() thanks, it was VERY very simple. for some reason it doesn't work when opened for the first time from the desktop. | ||
Koffiegast
Netherlands346 Posts
On May 01 2010 07:33 IaniAniaN wrote: All they have to do is give the mapmakers some kind of easier access to smooth scrolling cameras. What about indoor maps? If people are going to make RPGs, I think it will be necessary to have indoor maps, specifically where you can ascend/descend. That said, that picture looks really promising, maybe a bit too promising.. it might be easily photoshopped (movie anyone? :D) | ||
s2pid_loser
United States699 Posts
On April 29 2010 18:02 HyBReD wrote: Someone already posted version 1 of my Tech Demo a few pages back. Here's version 2 which has been getting much more praise. :p ok that thing is totally awesome damn nice job! | ||
Tin_Foil
United States243 Posts
On May 01 2010 10:10 s2pid_loser wrote: ok that thing is totally awesome damn nice job! Wow, that awesome. I like the giant shadow DT for the attack. Gonna be some amazing custom games. | ||
UdderChaos
United Kingdom707 Posts
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Darkren
Canada1841 Posts
On May 02 2010 00:39 UdderChaos wrote: Did some more to helms deep, still a WIP, hoping to end up with wow arena like combat between lego, gimli, aragorn, gandalf, theodin and wormtongue, saruman, orc commander urk-hai commander, and then have a single player for each side to controll the the footman. Gonna put levels and items in the game as well, and just make the best rpg element to it possible. Here's the latest screen-shots of it, bit dark atm cos im experimenting with lighting, trying to get a night time effect: ![]() ![]() ![]() OMG | ||
Kezzer
United States1268 Posts
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saltygrapes
181 Posts
On April 30 2010 22:59 ORLY wrote: Some fps. Headshots do double damage, sniping & sprinting uses energy Too bad the free-cam is still too jerky at times for reliably aiming in an FPS. If it's improved by launch I definitely wanna have a go at making Tribes, or pray someone else does it ;D wtb how you changed the cursor O_O | ||
MostDifferent
Norway124 Posts
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Fropper
Germany2 Posts
i already imported it but i can't find it when using it as an action for an event. | ||
FlopTurnReaver
Switzerland1980 Posts
+ Show Spoiler + ![]() I turned the video down to low because I thought it might be because of the resolution or something like that. | ||
JitnikoVi
Russian Federation396 Posts
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Senx
Sweden5901 Posts
![]() There's one on youtube but not a "full" well made version. Also is there any bunker wars yet? | ||
Ludwigvan
Germany2364 Posts
On May 02 2010 06:17 Fropper wrote: hey guys how do you implement your own sounds? i already imported it but i can't find it when using it as an action for an event. found it here: http://forums.sc2mapster.com/development/map-development/486-sample-map-custom-sounds/ | ||
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