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[D] Galaxy Editor - Page 31

Forum Index > SC2 General
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Prev 1 29 30 31 32 33 Next All
SentryHero
Profile Joined April 2010
Canada17 Posts
April 30 2010 21:30 GMT
#601
Sorry everybody, but could you please tell me where one downloads the galaxy editor? i just got into beta this morning and found something called starcraft 2 editor in my folders with the beta files, however, it says that the editor is not installed.

this is probably VERY very simple, but thanks for your help.
Half
Profile Joined March 2010
United States2554 Posts
April 30 2010 21:46 GMT
#602
On May 01 2010 06:30 SentryHero wrote:
Sorry everybody, but could you please tell me where one downloads the galaxy editor? i just got into beta this morning and found something called starcraft 2 editor in my folders with the beta files, however, it says that the editor is not installed.

this is probably VERY very simple, but thanks for your help.



#1 Patch to latest version.
#2 Go to Starcraft folder in C drive/programs
#3 Scroll down, should say Starcraft 2 editor

Should be there, if that doesn't work go request technical assistance, you broke it
Too Busy to Troll!
s2pid_loser
Profile Joined March 2010
United States699 Posts
April 30 2010 22:08 GMT
#603
how come u cant select "all" pages for this thread?
Et Ducit Mundum Per Luce
Daralii
Profile Joined March 2010
United States16991 Posts
April 30 2010 22:18 GMT
#604
Found this on sc2mapster, it certainly seems like it'll be possible to create full RPG's by launch.

[image loading]
Fear is freedom! Subjugation is liberation! Contradiction is truth!
IaniAniaN
Profile Joined September 2007
Canada555 Posts
April 30 2010 22:33 GMT
#605
All they have to do is give the mapmakers some kind of easier access to smooth scrolling cameras.
SiN]
Profile Blog Joined February 2010
United States540 Posts
April 30 2010 22:34 GMT
#606
I find it incredible that the community has already started so many interesting maps. A lot of these look like they could be played for hours on end, and its only been about a week.
SentryHero
Profile Joined April 2010
Canada17 Posts
April 30 2010 22:45 GMT
#607


#1 Patch to latest version.
#2 Go to Starcraft folder in C drive/programs
#3 Scroll down, should say Starcraft 2 editor

Should be there, if that doesn't work go request technical assistance, you broke it [/QUOTE]

thanks, it was VERY very simple. for some reason it doesn't work when opened for the first time from the desktop.
Koffiegast
Profile Joined February 2010
Netherlands346 Posts
May 01 2010 01:00 GMT
#608
On May 01 2010 07:33 IaniAniaN wrote:
All they have to do is give the mapmakers some kind of easier access to smooth scrolling cameras.


What about indoor maps? If people are going to make RPGs, I think it will be necessary to have indoor maps, specifically where you can ascend/descend. That said, that picture looks really promising, maybe a bit too promising.. it might be easily photoshopped (movie anyone? :D)
Wut
s2pid_loser
Profile Joined March 2010
United States699 Posts
May 01 2010 01:10 GMT
#609
On April 29 2010 18:02 HyBReD wrote:
Someone already posted version 1 of my Tech Demo a few pages back. Here's version 2 which has been getting much more praise. :p



ok that thing is totally awesome
damn nice job!
Et Ducit Mundum Per Luce
Tin_Foil
Profile Blog Joined February 2010
United States243 Posts
May 01 2010 01:16 GMT
#610
On May 01 2010 10:10 s2pid_loser wrote:
Show nested quote +
On April 29 2010 18:02 HyBReD wrote:
Someone already posted version 1 of my Tech Demo a few pages back. Here's version 2 which has been getting much more praise. :p

http://www.youtube.com/watch?v=ygjkn1HIoPg&feature=channel


ok that thing is totally awesome
damn nice job!



Wow, that awesome. I like the giant shadow DT for the attack. Gonna be some amazing custom games.
UdderChaos
Profile Blog Joined February 2010
United Kingdom707 Posts
May 01 2010 15:39 GMT
#611
Did some more to helms deep, still a WIP, hoping to end up with wow arena like combat between lego, gimli, aragorn, gandalf, theodin and wormtongue, saruman, orc commander urk-hai commander, and then have a single player for each side to controll the the footman. Gonna put levels and items in the game as well, and just make the best rpg element to it possible. Here's the latest screen-shots of it, bit dark atm cos im experimenting with lighting, trying to get a night time effect:

[image loading]
[image loading]
[image loading]
Nunquam iens addo vos sursum
Darkren
Profile Blog Joined February 2010
Canada1841 Posts
May 01 2010 19:33 GMT
#612
On May 02 2010 00:39 UdderChaos wrote:
Did some more to helms deep, still a WIP, hoping to end up with wow arena like combat between lego, gimli, aragorn, gandalf, theodin and wormtongue, saruman, orc commander urk-hai commander, and then have a single player for each side to controll the the footman. Gonna put levels and items in the game as well, and just make the best rpg element to it possible. Here's the latest screen-shots of it, bit dark atm cos im experimenting with lighting, trying to get a night time effect:

[image loading]
[image loading]
[image loading]


OMG
"Yeah, I send (hopefully) helpful PM's quite frequently. You don't have to warn/ban everything" - KadaverBB
Kezzer
Profile Blog Joined December 2008
United States1268 Posts
May 01 2010 19:50 GMT
#613
^ That helms deep looks great
saltygrapes
Profile Joined April 2010
181 Posts
May 01 2010 20:42 GMT
#614
On April 30 2010 22:59 ORLY wrote:

Some fps. Headshots do double damage, sniping & sprinting uses energy
Too bad the free-cam is still too jerky at times for reliably aiming in an FPS. If it's improved by launch I definitely wanna have a go at making Tribes, or pray someone else does it ;D


wtb how you changed the cursor O_O
sxpointz!
MostDifferent
Profile Blog Joined March 2010
Norway124 Posts
May 01 2010 20:49 GMT
#615
Cursor might just be an image at center of screen
Fropper
Profile Joined April 2010
Germany2 Posts
May 01 2010 21:17 GMT
#616
hey guys how do you implement your own sounds?
i already imported it but i can't find it when using it as an action for an event.
FlopTurnReaver
Profile Blog Joined January 2010
Switzerland1980 Posts
May 02 2010 00:57 GMT
#617
I haven't really looked through every page of this thread, but does anyone know this problem?
+ Show Spoiler +
[image loading]

I turned the video down to low because I thought it might be because of the resolution or something like that.
Check out @MapOfTheMonth on Twitter and under http://bit.ly/motmorg
JitnikoVi
Profile Joined May 2010
Russian Federation396 Posts
May 02 2010 01:03 GMT
#618
holy shit this is looking great!
In theory yes, but theoretically, no.
Senx
Profile Blog Joined March 2008
Sweden5901 Posts
May 02 2010 01:07 GMT
#619
I would just love to see Starship troopers from SC1, recreated in SC2.. that UMS just hit one of my epic-nerves

There's one on youtube but not a "full" well made version.

Also is there any bunker wars yet?
"trash micro but win - its marine" MC commentary during HSC 4
Ludwigvan
Profile Blog Joined April 2010
Germany2373 Posts
May 02 2010 12:31 GMT
#620
On May 02 2010 06:17 Fropper wrote:
hey guys how do you implement your own sounds?
i already imported it but i can't find it when using it as an action for an event.


found it here:
http://forums.sc2mapster.com/development/map-development/486-sample-map-custom-sounds/
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