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Patch 8 Discussion - Page 32

Forum Index > SC2 General
Post a Reply
Prev 1 30 31 32 33 34 52 Next
mgl0x9
Profile Blog Joined April 2010
United States256 Posts
April 07 2010 21:33 GMT
#621
it was fun playing zerg while it lasted... hydralisks used to be kool and now they suck even more.. sad sad day...
Zerg Ownz your face off
craaaaack
Profile Blog Joined June 2009
479 Posts
April 07 2010 21:33 GMT
#622
EUROPE SHUTTING DOWN IN 4 MINUTES
▲ I was really thirsty while playing a match. All my teammates were gone, so I drank from the water bottle that was next to me. It was very good. I thank the owner of the bottle.
Esp1noza
Profile Joined September 2003
Russian Federation481 Posts
April 07 2010 21:34 GMT
#623
It's coming. System shutting down in 4 minutes on euro.
BroodWar forever
zazen
Profile Blog Joined April 2009
Brazil695 Posts
April 07 2010 21:34 GMT
#624
On April 08 2010 06:31 TheElitists wrote:
RIP Zerg Swarm 1998 - 2010 =\

well not enitrely but I was havin ZvP problems already now im going to be firebathero


Join the T bandwagon with me, I'm done. ZvP is simply impossible now.
"The quest for nexus has brought many men of genius to insanity... HUEHUEHUE!"
NightOne
Profile Joined March 2010
Canada215 Posts
April 07 2010 21:34 GMT
#625
On April 08 2010 06:25 PlayT0wiN wrote:
Show nested quote +
On April 08 2010 06:23 NightOne wrote:
On April 08 2010 06:18 kickinhead wrote:

Which means we'll just have to whine A LOT and our wishes will come true - good thing right! ^^'

It's just a wrong mindset that certain ppl have when they look at SC2 and come from a WC3, C&C-background or sth else.



it sucks when blizzard's lead developer use to work for the piece of shit company Electronics Arts developing C&C3 (which by the way is nothing more than paper weight now)

just take a look at C&C4... thats not even paper weight.. thats like buying an expensive crappy DVD with your only satisfaction being the chick from battlestar galactica is in it....

EA = garbage, but lead develper for SC2 is from EA... barf...

not saying SC2 is bad right now (totally freakin love the game) but yeah.. this doesn't help...


WTF are you taking about this patch was gold, good changes on all races.


I'm talking about the EA franchise being shit..

not about how SC2 is bad (cause its good) and i support the patch... this:
http://mobius-comics.com/index.php/news/2010/command-and-conquer-4-beta-review/
is what i'm talking about...
Jandos
Profile Blog Joined December 2003
Czech Republic928 Posts
April 07 2010 21:34 GMT
#626
On April 08 2010 06:33 craaaaack wrote:
EUROPE SHUTTING DOWN IN 4 MINUTES

finally ;]
FarbrorAbavna
Profile Joined July 2009
Sweden4856 Posts
Last Edited: 2010-04-07 21:36:51
April 07 2010 21:35 GMT
#627
If you would do the math on hydras instead of TT about how they got nerfed you would see that the 10hp nerf is in practice nothing more than t1 units killing hydras in one or two less attacks while t2 and upwards does so in the same amount of attacks as before. What does the nerf do besides making them a tinsy bit easier to kill, force you to actually use more diverse armies than raoch hydra or hdyra ling with some mutas or roaches dispersed inbetween for some fluff.

Yes I know I oversimplify it somewhat but this is the core principle. the 10hp together with the 1 armor reduction on roaches hopefully makes z use infestors a whole lot more or force zerg to micro more with the roaches regen when burrowed e.g.(to just pick two things off the top of my head). In other words we wont see so much zerg switching between 2 attacking unit compositions through out a game(again oversimplification but pretty much what is going on). Oh and to be a bit optimistic perhaps blizz will figure out a new unit or ability that is needed to spice things up with the zerg(or players will start to utilize the Ultralisk more so we can finally come to some sort of conclusion on what needs to be done about it). Oh before someone mentions it yes the infestor seems very weak as it is now but I hope with increased use(if lucky) we can start to see it get a more defined place in an army and how to use it properly.

Atleast these are my thoughts and hopes.

edit: someone prolly said something similar but reading through 30 pages aint fun and there are still people whining so it needs to be repeated.
Do you really want chat rooms?
arnold(soTa)
Profile Joined March 2010
Sweden352 Posts
April 07 2010 21:35 GMT
#628
why would T players cry when this patch is good for them?
"I like turtles"
cyclone25
Profile Blog Joined December 2009
Romania3344 Posts
April 07 2010 21:35 GMT
#629
omg, I left the game with 2 minutes left until shut down of server. I should have started hiding buildings LOL
PlayT0wiN
Profile Joined March 2010
Romania94 Posts
April 07 2010 21:36 GMT
#630
On April 08 2010 06:30 zazen wrote:
Show nested quote +
On April 08 2010 06:25 PlayT0wiN wrote:
WTF are you taking about this patch was gold, good changes on all races.


...If you're a Protoss player.

If you just stay 1 min to think about them and not about the race you play you will see they are good ones, except the hydra nerf since I really see this as a bad change,
cerebralz
Profile Joined August 2009
United States443 Posts
April 07 2010 21:36 GMT
#631
For those who haven't seen the starcraftscientist posts yet, this will make it a little easier for good players to really abuse the top tier damage of the void ray. Really awesome for toss imo. Two VR's focusing off each other will obliterate any hatchery very quickly and snipe queens with ease. Also makes marines not so much of a hard counter against them which is great.
arnold(soTa)
Profile Joined March 2010
Sweden352 Posts
Last Edited: 2010-04-07 21:37:08
April 07 2010 21:36 GMT
#632
first game I get after the patch im gonna thorrush :-)

edit can some1 put this in perspective, how long does stimpack research take? or a marauder to train?
"I like turtles"
kickinhead
Profile Joined December 2008
Switzerland2069 Posts
Last Edited: 2010-04-07 21:38:21
April 07 2010 21:37 GMT
#633
On April 08 2010 06:25 Mr.E wrote:
People think this means marauders are going to be used less. All it really means is early marauder pushes will be less effective. T will either have to waste resources on early upgrade or attack without concussion if they try.

Thinking back to Idra vs LZ where almost every game went late MMM vs hydra roach.... I don't think Idra would even stand a chance with that strat any more in the same conditions.


But nerfing Marauders early on can have great effects on how the game is played out in the long run.

Look at TvP for example without thinking of Marauder-rushes:

- Stalkers can now move out on the Map pressuring the Terran Wall-in and scout if the Terran goes for a FE, tech or Mass-Marauders because you don't basically suicide every Unit that goes near the Terran base.
- This means 2-gate stalkers will be better than going for very fast Immortals, or at least better than this strat was before, so you can go for a solid build that doesn't just die to Banshee-rushes.
- Early pressure by the Protoss will force the Terran to adapt early on, which will lead to either less viable attack-forces, a later Expansion or a later tech, which will make stimmed-marauders with EMP less powerful and Terran can't just easily get an expansion up as soon as a few Marauders and EMP are out, or it won't get to that point that fast, jsut because of the extra 100/100 needed and more early pressure by the Protoss without having to do an allin with Immortals that get raped totally by EMP and stimmed marauders.

I think because of that change, TvP will be a more well-rouned MU that awards solid play and early "pressure" and plz don't think of "pressure" like "all-in's". Pressure is good and solid. all-in's are risky and stupid. ^^'
https://soundcloud.com/thesamplethief
2SCV1cup
Profile Joined April 2010
69 Posts
Last Edited: 2010-04-07 21:37:49
April 07 2010 21:37 GMT
#634
On April 08 2010 06:35 arnold(soTa) wrote:
why would T players cry when this patch is good for them?


because late game tvp is shit and they will be annihilated without early game pressure vs toss ?
(tvz changes are nice tho)
0neder
Profile Joined July 2009
United States3733 Posts
April 07 2010 21:38 GMT
#635
On April 08 2010 06:35 arnold(soTa) wrote:
why would T players cry when this patch is good for them?

Because we can't make nothing but tanks in all 3 matchups and win! DUH!
AcrossFiveJulys
Profile Blog Joined September 2005
United States3612 Posts
April 07 2010 21:38 GMT
#636
Well, they just made TvZ easier and TvP harder. My TvZ winrate was like 80%, TvP was like 30%... now it's going to be 90%/20%. Really should have nerfed the immortal.
goswser
Profile Blog Joined May 2009
United States3548 Posts
April 07 2010 21:39 GMT
#637
because late game pvt is shit and they will be annihilated without early game pressure vs toss ?
(tvz changes are nice tho)

Except t is buffed because marauders still own after 80 seconds and 100/100, and I think the thor build time decrease makes a strategy of expo/thor/marauder viable, since the thor's power can kill an immortal.
say you were born into a jungle indian tribe where food was scarce...would you run around from teepee to teepee stealing meat scraps after a day lazying around doing nothing except warming urself by a fire that you didn't even make yourself? -rekrul
RoosterSamurai
Profile Blog Joined March 2010
Japan2108 Posts
April 07 2010 21:40 GMT
#638
The nerf on marauders means that reaper rushes will be even more effective against terran players now.
arnold(soTa)
Profile Joined March 2010
Sweden352 Posts
April 07 2010 21:40 GMT
#639
On April 08 2010 06 begin_of_the_skype_highlighting              08 2010 06      end_of_the_skype_highlighting:37 2SCV1cup wrote:
Show nested quote +
On April 08 2010 06:35 arnold(soTa) wrote:
why would T players cry when this patch is good for them?


because late game tvp is shit and they will be annihilated without early game pressure vs toss ?
(tvz changes are nice tho)


disagree, they are still as strong. what was nerfed was the overpowred marauder-rally-point-to-your-enemies-base-and-kite-till-infinity.

PS I play mostly terran so this is not a P being biased >.< check out demuslim vs phobos gosu cup round 16 if you wanna know waht im talking about. I was/am of the oppinion that marauders are not OP, but they were during a small window and I think blizz changed this with this patch, well done, but the patch will hae to be tested ofc.
im anxious to test it out.
"I like turtles"
MidKnight
Profile Joined December 2008
Lithuania884 Posts
Last Edited: 2010-04-07 21:44:05
April 07 2010 21:41 GMT
#640
On April 08 2010 06:23 NightOne wrote:
Show nested quote +
On April 08 2010 06:18 kickinhead wrote:

Which means we'll just have to whine A LOT and our wishes will come true - good thing right! ^^'

It's just a wrong mindset that certain ppl have when they look at SC2 and come from a WC3, C&C-background or sth else.



it sucks when blizzard's lead developer use to work for the piece of shit company Electronics Arts developing C&C3 (which by the way is nothing more than paper weight now)

just take a look at C&C4... thats not even paper weight.. thats like buying an expensive crappy DVD with your only satisfaction being the chick from battlestar galactica is in it....

EA = garbage, but lead develper for SC2 is from EA... barf...

not saying SC2 is bad right now (totally freakin love the game) but yeah.. this doesn't help...


Well, I think SC2 has a lot of C&C features in.

Changeling = Spy
Sensor Towers.
Big "Boss" units like Thor/Mothership.
Everything got damage incrase, but buildings are still as squishy = very C&C like atmosphere when killing buildings.

I'm not hating on Browder, I just think that Browder worked on C&C for so long, so he thinks that these things are very great (and I'm not saying they aren't, it just feels like they are being forced into SC universe)
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