Patch 7 Notes - Page 15
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lol_WomensRights
52 Posts
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HeyitsClay
Canada336 Posts
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silver_fox
Canada243 Posts
On March 31 2010 05:44 Paladia wrote: 25%? Math ftl mate. How do you calculate area of a circle? Area = pi * radius^2 and thus Prenerf: pi * 2^2 = 12.7 Area Storm covers: 12.7 After nerf: pi * 1.5^2 = 7 Area Storm covers: 7 Difference in percent: 1-(7/12.7) = 45% Total area nerf to Storm: 45%, it is possibly the biggest nerf ever done in Starcraft history. As for the race stats, they are from esportsfrance. Counting the top 100 rated people in EU. Race Wins Losses Win % Last patch difference the win % will change once players learn to adapt to the adjustments. | ||
goszar
Belarus119 Posts
Yes, buff Terran more and nerf Protoss so far that they can't play anymore /SARCASM. Static defense buff is very nice. Looks like Protoss cannot punish Zerg for FE with new Spine Crawlers, they were buffed a lot. | ||
Knutzi
Norway664 Posts
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RPGabe
United States192 Posts
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iNcontroL
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USA29055 Posts
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Sfydjklm
United States9218 Posts
On March 31 2010 05:36 cyllu2 wrote: lol yeah, zvp is as close as an impossible matchup there is and bad toss players are still whining ![]() edit: they NEED to nerf force field to last a max of 5 secs, cap the energy at 50, remove the damage output of sentries, or the entire ability from the game. it's very close to a I WIN-button vs zerg, AND vs terran... ure bad at this game. | ||
dangots0ul
United States919 Posts
On March 31 2010 03:51 genwar wrote: Looks like they read the art of defense by drone. my thoughts exactly. good work drone. | ||
L0thar
987 Posts
On March 31 2010 05:44 Paladia wrote: 25%? Math ftl mate. How do you calculate area of a circle? Area = pi * radius^2 and thus Prenerf: pi * 2^2 = 12.7 Area Storm covers: 12.7 After nerf: pi * 1.5^2 = 7 Area Storm covers: 7 Difference in percent: 1-(7/12.7) = 45% Total area nerf to Storm: 45%, it is possibly the biggest nerf ever done in Starcraft history. Biggest nerf ever done in Starcraft history my ass. Don't you remember how much was EMP nerfed last patch? The radius went from 3 to 2. Feel free to calculate the percetage for yourself. | ||
Paladia
802 Posts
On March 31 2010 05:51 adelarge wrote: Storm has been a fundamental tool in every match up for Protoss for the past 11 years. EMP was situationally used against one race in some patches, there is quite a difference. Biggest nerf ever done in Starcraft history my ass. Don't you remember how much was EMP nerfed last patch? The radius went from 3 to 2. Feel free to calculate the percetage for yourself. | ||
mahnini
United States6862 Posts
On March 31 2010 05:54 Paladia wrote: Storm has been a fundamental tool in every match up for Protoss for the past 11 years. EMP was situationally used against one race in some patches, there is quite a difference. that's a pretty lame answer haha | ||
cyllu2
Sweden74 Posts
heh, have you seen the lastest tournament, like the korean playxp? protoss stalker/imm/sentry pushed their way to complete dominance against both zerg AND terran.. 3 tosses in the top 4, and the one terran that got into top 4 is probably the best terran ive seen playing this game. the protoss push requires next to no skill, as all their units inlcuding sentries micro themselves | ||
jtype
England2167 Posts
On March 31 2010 05:48 {88}iNcontroL wrote: don't understand all this bitching.. templars are now really fucking specific in what they storm. I was tired of all this storming of shit I didn't mean to hit like trees and fucking birds n shit. This will be especially the case when mapmakers start putting in Pandabearguy2.0 on their maps also. Really don't wanna storm that dude by accident. | ||
Anth13
Canada32 Posts
On March 31 2010 05:57 jtype wrote: This will be especially the case when mapmakers start putting in Pandabearguy2.0 on their maps also. Really don't wanna storm that dude by accident. Haha I was about to post that. I am not sure I agree or disagree yet with the Storm nerf but only one way to find out is to play games and see how it is. It might still be okay so I don't think we should complain yet until than. | ||
Corvi
Germany1406 Posts
On March 31 2010 05:47 kilika wrote: the win % will change once players learn to adapt to the adjustments. /edit these are very oudated race stats and before reset + patch #6. your argument is irrelevant. | ||
rei
United States3594 Posts
On March 31 2010 05:48 {88}iNcontroL wrote: don't understand all this bitching.. templars are now really fucking specific in what they storm. I was tired of all this storming of shit I didn't mean to hit like trees and fucking birds n shit. That's a real man right there! | ||
RatherGood
Canada147 Posts
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arb
Noobville17921 Posts
On March 31 2010 03:50 YunhOLee wrote: doesnt the patches are on thursday usually? because the US server is still up O_O;; they've been patching SC2 like wow, i remember in wow we knew what was coming in patches a long time before the patches were even out | ||
CharlieMurphy
United States22895 Posts
On March 31 2010 04:59 Slunk wrote: Roaches do not deal any damage. They are meatshields. You do not micro meatshields. wrong, roaches are totally needed to deal with zeal/templar heavy armies. Even vs collosus, they do pretty well. Now that you can't hit and run zeals late game with regen, and storm is gonna actually do some damage, I think zeal/storm is gonna be really overpowered in this matchup. | ||
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