• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 00:41
CEST 06:41
KST 13:41
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt2: News Flash9[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy16ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book20
Community News
Weekly Cups (March 23-29): herO takes triple6Aligulac acquired by REPLAYMAN.com/Stego Research8Weekly Cups (March 16-22): herO doubles, Cure surprises3Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool51Weekly Cups (March 9-15): herO, Clem, ByuN win4
StarCraft 2
General
Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool What mix of new & old maps do you want in the next ladder pool? (SC2) Team Liquid Map Contest #22 - Presented by Monster Energy Aligulac acquired by REPLAYMAN.com/Stego Research Weekly Cups (March 23-29): herO takes triple
Tourneys
RSL Season 4 announced for March-April Sparkling Tuna Cup - Weekly Open Tournament StarCraft Evolution League (SC Evo Biweekly) WardiTV Mondays World University TeamLeague (500$+) | Signups Open
Strategy
Custom Maps
[M] (2) Frigid Storage Publishing has been re-enabled! [Feb 24th 2026]
External Content
Mutation # 519 Inner Power The PondCast: SC2 News & Results Mutation # 518 Radiation Zone Mutation # 517 Distant Threat
Brood War
General
Gypsy to Korea Pros React To: JaeDong vs Queen BGH Auto Balance -> http://bghmmr.eu/ How Can I Add Timer & APM Count? [ASL21] Ro24 Preview Pt2: News Flash
Tourneys
[Megathread] Daily Proleagues [ASL21] Ro24 Group E [ASL21] Ro24 Group F Azhi's Colosseum - Foreign KCM
Strategy
Fighting Spirit mining rates What's the deal with APM & what's its true value Simple Questions, Simple Answers
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Starcraft Tabletop Miniature Game General RTS Discussion Thread Darkest Dungeon
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread NASA and the Private Sector Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion Cricket [SPORT] Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Funny Nicknames
LUCKY_NOOB
Money Laundering In Video Ga…
TrAiDoS
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 11779 users

Patch 7 Notes - Page 13

Forum Index > SC2 General
Post a Reply
Prev 1 11 12 13 14 15 32 Next All
dustdust
Profile Joined March 2010
Germany76 Posts
March 30 2010 20:16 GMT
#241
On March 31 2010 03:50 zazen wrote:
Nice to see static defense buffed, I still think there's absolutely no need to buff the hands down best harass unit in the game (Banshee).

I apologize if this has been posted already, but I strongly believe that the Banshee buff, which is a slight one, has to do with the Stalker buff.

Also they have been nerfed big time for TvT, Tank/Viking it will be.
Paladia
Profile Joined August 2003
802 Posts
Last Edited: 2010-03-30 20:45:36
March 30 2010 20:16 GMT
#242
Great, the race that had a 42% win rate in the top before the two nerf patches (Protoss) gets even more nerfed, while the race with above 60% win rate gets even more buffed.

Banshee buff and HT nerf makes no sense. The area storm covers was decreased by almost 50%, GG no re.
I can no longer rest under the tree of wisdom, since you have axed down the roots feeding it.
celious
Profile Joined September 2009
United States195 Posts
March 30 2010 20:16 GMT
#243
I'm not sure if I agree with the thor change, but we'll have to see.
mOnion
Profile Blog Joined August 2009
United States5657 Posts
March 30 2010 20:17 GMT
#244
On March 31 2010 05:15 StorrZerg wrote:
Show nested quote +
On March 31 2010 05:06 Integra wrote:
And now Blizzard removed the only problem I saw with SC II which was too weak defense early game. Early expansions should now be as viable as it was in SC 1.


not really roaches and muradors still roll through them like a hot knife through butter, in sc1 you had to get tanks to safely bust static d. lol screw that now you can just use tier 1.5 units instead to decimate static d.


different game, different rules

also in sc1 that sunken was precious cuz you only got 3 larvae max, but now you can get 7 so you can make more spines and it evens out ^_^
☆★☆ 7486!!! Join the Ban mOnion Anti-Trolling Initiative! - Caller | "on a scale of machine to 10, how bad is that Zerg?" - LZgamer | you are the new tl.net bonjwa monion, congrats - Rekrul | "Cheeseburgers dynamite lilacs" - Chill
Pape
Profile Blog Joined July 2007
Serbia419 Posts
March 30 2010 20:18 GMT
#245
Banshee buff certainly not good news for me as a zerg. Although the spine crawler buff and spore decrease in cost could do them some justice.
good luck have fun!
mOnion
Profile Blog Joined August 2009
United States5657 Posts
March 30 2010 20:18 GMT
#246
On March 31 2010 05:16 Paladia wrote:
Great, the race that had a 42% win rate in the top before the two nerf patches (Protoss) gets even more nerfed, while the race with above 60% win rate gets even more buffed.

Banshee buff and HT nerf makes no sense. The area storm covers was decreased by more than 50%, GG no re.


only decreased by 25%....and where are you getting your stats?
☆★☆ 7486!!! Join the Ban mOnion Anti-Trolling Initiative! - Caller | "on a scale of machine to 10, how bad is that Zerg?" - LZgamer | you are the new tl.net bonjwa monion, congrats - Rekrul | "Cheeseburgers dynamite lilacs" - Chill
EGLzGaMeR
Profile Blog Joined February 2007
United States1867 Posts
March 30 2010 20:19 GMT
#247
On March 31 2010 05:18 mOnion wrote:
Show nested quote +
On March 31 2010 05:16 Paladia wrote:
Great, the race that had a 42% win rate in the top before the two nerf patches (Protoss) gets even more nerfed, while the race with above 60% win rate gets even more buffed.

Banshee buff and HT nerf makes no sense. The area storm covers was decreased by more than 50%, GG no re.


only decreased by 25%....and where are you getting your stats?

Ye get'em mOnion!!!
Puosu
Profile Blog Joined April 2007
7012 Posts
Last Edited: 2010-03-30 20:20:37
March 30 2010 20:20 GMT
#248
On March 31 2010 05:16 Paladia wrote:
Great, the race that had a 42% win rate in the top before the two nerf patches (Protoss) gets even more nerfed, while the race with above 60% win rate gets even more buffed.

Banshee buff and HT nerf makes no sense. The area storm covers was decreased by more than 50%, GG no re.

Uh what The Psi Storm radius has been decreased from 2 to 1.5. is definitely not over 50%, if you mean compared to SC1 then you have to account for the fact that in SC2 a lot more units clump in to a smaller area compared to the old game.

As said before Banshee buff is not really a buff because of increased efficiency of static defense.

Also you need to realize that we currently do not have any up to date information on how well the races compare to each other, the latest information is what over half a month old while Blizzard has real time access to all the data, surely they wont nerf a certain race if it would be losing too much.
Skyze
Profile Blog Joined November 2008
Canada2324 Posts
March 30 2010 20:22 GMT
#249
bleh. This is a bad patch IMO, done nothing to stop marauders owning everything a zerg has in first 15 minutes.. Terran is too strong, any good terran wont fall for the "baneling bust" and then just send in their MMM to dominate everything.. I doubt sunkens will be changed enough to actually do any damage to MMM.

Its like BW, cept M&M dont take any damage from sunkens... so theres no way to stop the mid-game push. They dont even need tanks, cause marauders are like a walking tank with slow
Canada Gaming ~~ The-Feared
cowsrule
Profile Joined February 2010
United States80 Posts
March 30 2010 20:23 GMT
#250
The storm covers about 56% as much area as it did before the nerf.
ColorsOfRainbow
Profile Joined February 2010
Germany354 Posts
March 30 2010 20:24 GMT
#251
WTF toss is so hard vs zerg and now they NERF TOSS AGAIN ?
what does blizzard think ? (oh zerg win every tournament lets nerf toss and buff zerg GOGO) ......

psi storm radius from 2 to 1,5 is so funny i mean first nerf colossus now nerf ht what should p do vs mass hyds roaches now ?
Slayer91
Profile Joined February 2006
Ireland23335 Posts
Last Edited: 2010-03-30 20:27:55
March 30 2010 20:25 GMT
#252

o Banshee
+ The health has been increased from 130 to 140.

o Missile Turret
+ The damage has been changed from 7+7 armored to 12.

o Thor
+ Anti-Air damage has been decreased from 10+6 light to 8+4 light.
+ Anti-Air attack now deals splash damage in a 0.5 radius.


Banshee buff: Minor, since they die easily anyway once you can get something to kill them, still not sure why they did it though, very popular cheese units, maybe they want them used straight up, since they are crap vs units that hit air atm.

Turret buff: Very nice help vs muta. Slightly weaker vs viking/void ray. seems fair, turrets were really strong vs armoured.

Thor are now excellent anti muta, which I think is a good change. Muta harass can very easily pin down a terran and let zerg comeback from ridiculous situations.
Overall: Solid terran buffs, still the most difficult race the play BY FAR unless you just FE and mass marauder.


o High Templar
+ The Psi Storm radius has been decreased from 2 to 1.5.

o Photon Cannon
+ Life and Shield values have been increased from 125/125 to 150/150.


Psi storm was really, really powerful vs terran, this helps bio quite a lot. I also thing the focus was too much on colossus and templar as mainstream instead of support. If toss really suck bad without these then it's the units that need buffing, not the colo/templar.

Static buff solid since they're never used which is a bad thing.
Solid IMO.


ZERG
o Broodlord
+ Damage has been decreased from 25 to 20.

o Roach
+ Organic Carapace no longer grants bonus regeneration to unburrowed roaches.

o Spine Crawler
+ Damage has been increased from 20+10 armored to 25+5 armored.
+ Attack period decreased from 2.2 to 1.6.

o Spore Crawler
+ The cost has been decreased from 100 to 75.

I really dislike the organic carapace nerf. With roaches being the characteristic hardcore tank units that zerg always lacked, this really removes some of their diversity IMO. Burrow mechanic is gimmick. Roaches were high armoured, high hp, and high regen which encouraged focus fire and gave zergs a good mineral heavy backbone to their army. (Previously you only had ultra really.) With the strength of immortals/marauder lategame roaches weren't all that used from what I can see.

Needed nerf for the mustachio lords. Everyone was like: OK: I have broodlords I win now gg.
MASSIVE buff to spinecrawlers which were pretty crap before. Buff to spore crawlers too. Zerg/Protoss static D was NEVER used so that's really important I think.

Overall, aside from roach nerf I think this patch is O.K; I do think terran needed a buff, only strong terrans now just FE Mass marauder mostly so these changes won't affect them much. (I know LiquidJinro likes Thors but on the whole they're unpopular, and I think people know about ravens to run from seeker missiles now so thors becoming a verrrry good counter to the mass muta harass.

Liking it tbh!

jtype
Profile Blog Joined April 2009
England2167 Posts
March 30 2010 20:25 GMT
#253
Overall I'm really pleased with the patch. All of the changes make sense to me.

At first the storm nerf surprised me, but having had more time to play about with it (and have it used on my hydras), I think it's not too bad. With smart-casting, easily viewable health bars, clumping units and overall easier spell micro in this game, you have more time (in a way) to position each storm more effectively, making the decrease in radius less of a nerf than it might seem.
Karas
Profile Joined March 2010
United States230 Posts
March 30 2010 20:25 GMT
#254
As far as the banshee goes, stalkers are become a weaker counter to them because terran players are learning to incorporate a raven in their banshee pushes. One PDD shuts down stalkers, making them bait for banshees.

One thing I find interesting is that for the most part, Blizzard continues to patch new things, the only "takeback" they did was to change the reactor back to a long build time (even longer than the original 40 sec build time).
G3nXsiS
Profile Joined July 2009
United States656 Posts
March 30 2010 20:26 GMT
#255
Wow with this patch I think the game took a major step towards getting balanced. The banshee buff is huge for terran players and in some ways the thor was buffed too making it more effective against large group of units like perhaps mutas.

The broodlord nerf is really awesome too in my opinion. They should have been nerfed ages ago.
Hope is the first step on the road to dissapointment
Zeke50100
Profile Blog Joined February 2010
United States2220 Posts
March 30 2010 20:26 GMT
#256
Yay for Static Defense buff. The Banshee buff, though...I don't know. Perhaps they saw that it was far too vulnerable to AtA attacks, although it still doesn't answer it completely.

As for the HT nerf...eh. I guess Psi Storm DID slaughter Marauders and Marines. However, a 44.75% decrease? That's HUGE. Assuming the area of Psi Storm is indeed circular, it's area of effect dropped from ~12.5 matrices to ~7 matrices.

I would have liked to see another buff to Stalkers, but whatever ^_^
Muxy
Profile Joined March 2010
7 Posts
March 30 2010 20:26 GMT
#257
I'm somewhat neutral on most of the changes... but I do understand the buffs on Turrets and Thors. Mutas will be a little less troublesome.

Maybe now I don't have to wait so long to see other air units from zerg instead all-in mutas, like most games.
The universe had zerg that looked like men and men who were far worse than zerg.
0neder
Profile Joined July 2009
United States3733 Posts
March 30 2010 20:27 GMT
#258
I'm interested what Artosis and Idra have to say, since they're playing on the Asia server.
BlasiuS
Profile Blog Joined September 2007
United States2405 Posts
March 30 2010 20:27 GMT
#259
On March 31 2010 05:18 mOnion wrote:
Show nested quote +
On March 31 2010 05:16 Paladia wrote:
Great, the race that had a 42% win rate in the top before the two nerf patches (Protoss) gets even more nerfed, while the race with above 60% win rate gets even more buffed.

Banshee buff and HT nerf makes no sense. The area storm covers was decreased by more than 50%, GG no re.


only decreased by 25%....and where are you getting your stats?


You're both wrong, only the radius decreased by 25%, not the area

The area covered decreased by approx. ~43%
next week on Everybody Loves HypnoToad:
lIlIlIlIlIlI
Profile Blog Joined October 2004
Korea (South)3851 Posts
March 30 2010 20:28 GMT
#260
--- Nuked ---
Prev 1 11 12 13 14 15 32 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 2h 19m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
WinterStarcraft542
RuFF_SC2 240
SpeCial 85
StarCraft: Brood War
Sea 11047
Shuttle 434
ggaemo 114
JulyZerg 83
sSak 29
GoRush 26
Icarus 8
Dota 2
NeuroSwarm137
LuMiX1
League of Legends
JimRising 754
Other Games
summit1g13647
amsayoshi23
Organizations
Other Games
gamesdonequick1027
BasetradeTV103
StarCraft: Brood War
UltimateBattle 62
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• practicex 25
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• Azhi_Dahaki11
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Stunt366
Upcoming Events
RSL Revival
2h 19m
Cure vs Rogue
Maru vs TBD
MaxPax vs TBD
uThermal 2v2 Circuit
9h 19m
BSL
14h 19m
Afreeca Starleague
1d 5h
Wardi Open
1d 5h
Replay Cast
1d 19h
Sparkling Tuna Cup
2 days
Kung Fu Cup
3 days
The PondCast
4 days
Replay Cast
4 days
[ Show More ]
Replay Cast
5 days
CranKy Ducklings
6 days
BSL
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Escore Tournament S2: W1
WardiTV Winter 2026
NationLESS Cup

Ongoing

BSL Season 22
CSL Elite League 2026
ASL Season 21
CSL Season 20: Qualifier 2
StarCraft2 Community Team League 2026 Spring
RSL Revival: Season 4
Nations Cup 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026

Upcoming

CSL 2026 SPRING (S20)
IPSL Spring 2026
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.