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[DL] Make your SC2 Sound Manly Again! - Page 5

Forum Index > SC2 General
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Mellotron
Profile Blog Joined March 2010
United States329 Posts
March 27 2010 03:29 GMT
#81
Since it doesnt seem like Blizzard is going to fix the sounds themselves, i truly do hope that this kind of thing will become the norm amongst competitive players. As long as it doesnt give either player an advantage, things like sounds should be mod-able, even on ladder. Ive tried so many times to get into the SC2 sounds, but i just cant. And its not nostalgia. Many sounds are uncharacteristic of heavy weaponry and the attack sounds are too swooshy. The voice acting is nearly all really terrible. I dont know how they managed to get such great sounds in the original, but i have a feeling it was just the brilliance of the guy who was doing it. He really seemed to understand how to put maximum amount of character in just a short little sound effect. Take for example the Observer sounds from SC:BW, multiple layers of subliminal effects to give you the impression it is a stealth spy unit. It should be that even a blind person could hear the sound and get the correct imagery for the function and character of the unit. In the original Observer sounds you hear mixes of whispers, radio static, "tiny" flight noises, and "tiny" electronic/robot noises. Every one of those sounds carries highly subliminal connotive value. They should have used this design principal for all of SC2's sounds.

I hope Blizzard allows it. Anything they dont want to take the time or effort to do, the players and modders should fix.
Starcraft player since 1999
Zelniq
Profile Blog Joined August 2005
United States7166 Posts
Last Edited: 2010-03-27 04:03:25
March 27 2010 03:36 GMT
#82
im working on increasing the volume a bit for most of the sounds, so you may want to hold off on the update

Updated with new version. only update is fixed siege/tank mode sounds, it was backwards, thanks dahead for pointing it out
ModeratorBlame yourself or God
ComradeDover
Profile Joined November 2009
Bulgaria758 Posts
March 27 2010 04:12 GMT
#83
I can see the usefulness of this sound pack, but personally I think it would be healthier to just learn to adapt to the new sounds, as bad as the zerg "advisor" is. After all, when spectating I'll be forced to put up with whatever the streamer has, and I'd rather get used to it now than continue to be annoyed with it in the future. Thanks anyway though.
Bring back 2v2s!
knyttym
Profile Blog Joined December 2006
United States5797 Posts
March 27 2010 04:13 GMT
#84
really cool thanks. I really disliked the zealot attack sound in sc2
dabomb321
Profile Joined March 2010
Canada32 Posts
March 27 2010 05:40 GMT
#85
Thanks so much - was really looking for this. Can you make a separate file with the SC1 ghost voice? I think a lot of people who prefer the old voice to the new one wouldn't mind just downloading a separate file. Thanks again.
My warstomp brings all the gnomes to the yard.
Zelniq
Profile Blog Joined August 2005
United States7166 Posts
Last Edited: 2010-03-27 05:57:42
March 27 2010 05:56 GMT
#86
edit: nvm i think i just figured out why
ModeratorBlame yourself or God
ArvickHero
Profile Blog Joined October 2007
10387 Posts
March 27 2010 06:53 GMT
#87
SC2 Ghost sounds really tired and out of it lol. What happened to the sound department in Blizzard ~__~
Writerptrk
Zelniq
Profile Blog Joined August 2005
United States7166 Posts
Last Edited: 2010-03-27 07:01:45
March 27 2010 06:58 GMT
#88
sec uploading the file
ModeratorBlame yourself or God
GTR
Profile Blog Joined September 2004
51582 Posts
March 27 2010 07:00 GMT
#89
where is the link for 0.5? i only see it for 0.41 ;p
Commentator
Zelniq
Profile Blog Joined August 2005
United States7166 Posts
Last Edited: 2010-03-27 07:08:02
March 27 2010 07:07 GMT
#90
yes i had to fix one last thing, its up now =]
im now working on the seperate ghost sound pack
ModeratorBlame yourself or God
Dacendoran
Profile Blog Joined June 2009
United States825 Posts
March 27 2010 07:10 GMT
#91
I'm sure many will appreciate this thanks for the contribution.
Zelniq
Profile Blog Joined August 2005
United States7166 Posts
March 27 2010 07:19 GMT
#92
And for those who want the BroodWar Ghost voice response sounds, DL this (same install procedure)
http://www.mediafire.com/?y3j54tjwwjm
ModeratorBlame yourself or God
a176
Profile Blog Joined August 2009
Canada6688 Posts
March 27 2010 07:22 GMT
#93
I just realized I missed the sounds of workers extracting minerals the most
starleague forever
Zelniq
Profile Blog Joined August 2005
United States7166 Posts
March 27 2010 07:38 GMT
#94
can you elaborate? because I thought I reduced the drone mining sound just a little cus it was too loud (and sc2 kept playingi t over and over)
ModeratorBlame yourself or God
ZenDeX
Profile Blog Joined May 2008
Philippines2916 Posts
March 27 2010 07:40 GMT
#95
On March 27 2010 16:38 Zelniq wrote:
can you elaborate? because I thought I reduced the drone mining sound just a little cus it was too loud (and sc2 kept playingi t over and over)

LOL, you shouldn't have done that.
Zelniq
Profile Blog Joined August 2005
United States7166 Posts
March 27 2010 07:43 GMT
#96
i think first I raised it cus it was too low. then i tested and found it annoying with a bunch of drones mining at once, so i lowered it. i dont remember to what level though
ModeratorBlame yourself or God
ZenDeX
Profile Blog Joined May 2008
Philippines2916 Posts
March 27 2010 08:01 GMT
#97
Oh, so you raised it before like every other sound. The mining sounds are best left untouched
Licmyobelisk
Profile Blog Joined August 2008
Philippines3682 Posts
March 27 2010 08:03 GMT
#98
this is awesome contribution Zelniq

kinda like some of the voices in SC II but SC:BW sound department is much more better ^_^
I don't think I've ever wished my opponent good luck prior to a game. When I play, I play to win. I hope every opponent I ever have is cursed with fucking terrible luck. I hope they're stuck playing underneath a stepladder with a black cat in attendance a
Motiva
Profile Joined November 2007
United States1774 Posts
March 27 2010 08:05 GMT
#99
wow this is amazing... LOL so good. Thankz
milly9
Profile Joined May 2007
Canada325 Posts
March 27 2010 08:16 GMT
#100
Holy crap. I just tried this out. The Overmind is 1000x better than the terrible zerg bitch voice in the game right now. Christ, why does this sound so much better? I really want to say it isn't just nostalgia. I really just feel a lot of the sc2 sounds are very uninspired.

Except for the Immortal, those guys have awesome voices and lines.

I can't see me removing this unless it becomes illegal or they rehaul most of the games sound.
then i stick my treasures in a treehole
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