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[DL] Make your SC2 Sound Manly Again! - Page 2

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 5 14 15 16 Next All
Manifesto7
Profile Blog Joined November 2002
Osaka27149 Posts
March 26 2010 09:33 GMT
#21
Holy shit.
ModeratorGodfather
konadora *
Profile Blog Joined February 2009
Singapore66170 Posts
March 26 2010 09:44 GMT
#22
woohoo thanks : D
POGGERS
Zelniq
Profile Blog Joined August 2005
United States7166 Posts
Last Edited: 2010-03-26 09:47:29
March 26 2010 09:47 GMT
#23
seems you were right, lolaloc!
i've started replacing the sounds. i'll get it uploaded asap. it wont be ideal but it will be better than the current state at least!
ModeratorBlame yourself or God
Skrib84
Profile Joined March 2010
Australia18 Posts
March 26 2010 09:50 GMT
#24
Somebody call for an exterminator?
Joo loved it.
ZenDeX
Profile Blog Joined May 2008
Philippines2916 Posts
March 26 2010 09:54 GMT
#25
The topic title is confusing though. Shouldn't it be: [DL] Broodwar Soundpack for SC2
machinus
Profile Joined January 2010
United States291 Posts
March 26 2010 09:57 GMT
#26
AWESOME!!

I was really really hoping somebody would make this! The SC1 sounds were unique and extremely helpful for conveying information in the game, and the SC2 sounds don't even come close. The old sounds not only sound better but they must be a competitive advantage..
Talic_Zealot
Profile Blog Joined February 2010
688 Posts
March 26 2010 10:16 GMT
#27
Really nice job. But I think I will return to the sc2 sounds, not because I don't like the old ones.. I totally love them, but rather face that we have to not let nostalgia eat us alive.
There are three types of people in the universe: those who can count, and those who cant.
Skrib84
Profile Joined March 2010
Australia18 Posts
Last Edited: 2010-03-26 10:19:31
March 26 2010 10:19 GMT
#28
Double post, oops.
Joo loved it.
kasumimi
Profile Blog Joined October 2007
Greece460 Posts
March 26 2010 10:33 GMT
#29
I have to words to describe my gratitude.
Thanks so much, the original sounds are so immensely superior.
ieatkids5
Profile Blog Joined September 2004
United States4628 Posts
March 26 2010 10:46 GMT
#30
The siege tank actually sounds intimidating now. In SC2, a bunch of siege tanks can siege and I'll just think meh. In BW, when tanks siege, I go "OH SHIIII" and watch my expos get destroyed... lol

Thanks!!!!
Zelniq
Profile Blog Joined August 2005
United States7166 Posts
March 26 2010 10:49 GMT
#31
New version: Major update includes many replaced death screams (however I cannot choose how it gets picked, and the game seems to randomly choose the generic explosion sounds often instead), as well as some other updates and removal of music that the new patch already added
ModeratorBlame yourself or God
Latham
Profile Blog Joined May 2007
9562 Posts
March 26 2010 10:57 GMT
#32
OMG I love you so much. I just played 1 game with your old ClassicBW sounds and loved it, and here i come, refresh the page and a new version is out =D! Mad kudos to you, thanks!

Btw, i have 2 questions: When we go retail with the game, might I get banned for changing the sounds of the game to this? Same question but with changing hotkeys.
For the curse of life is the curse of want. PC = https://be.pcpartpicker.com/list/4JknvV
Sephy90
Profile Blog Joined January 2010
United States1785 Posts
March 26 2010 11:17 GMT
#33
I literally play all of my SC2 games muted because I cannot stand the sounds, but thanks to you I will now turn back my ingame sounds =) seriously big props to you. <3
[image loading]
"So I turned the lights off at night and practiced by myself"
Skrib84
Profile Joined March 2010
Australia18 Posts
March 26 2010 11:46 GMT
#34
Just did my placements with this installed. 10/10, worked flawlessly.

Massive <3

If you add the oldschool "Somebody called for an exterminator" whenever i build a ghost. I will honestly consider getting out the credit card and ordering pizza delivered to your door.
Joo loved it.
wintergt
Profile Joined February 2010
Belgium1335 Posts
March 26 2010 11:48 GMT
#35
Nice effort but this just sounded weird for me, I guess I have gotten used to the new sounds. Maybe I will take one or two though..
here i am
Whiplash
Profile Blog Joined October 2008
United States2928 Posts
March 26 2010 11:59 GMT
#36
Thanks for this, I was about to do something like this myself
Cinematographer / Steadicam Operator. Former Starcraft commentator/player
cartoon]x
Profile Joined March 2010
United States606 Posts
Last Edited: 2010-03-26 12:00:16
March 26 2010 11:59 GMT
#37
hopefully most of the sounds in sc2 are placeholders
It is not enough to conquer; one must learn to seduce.
Jayson X
Profile Blog Joined November 2006
Switzerland2431 Posts
March 26 2010 12:00 GMT
#38
Hahaha i was waiting for that. I knew someone would do it eventually. I'm still at work. But how does it feel?
MasterFischer
Profile Joined August 2009
Denmark836 Posts
Last Edited: 2010-03-26 12:10:30
March 26 2010 12:09 GMT
#39
The marine death sound from SC1 sounds out of place after somewhat 50 games of SC2 sounds, I'm not saying the current SC2 death sounds are fine, but they definitely need to correlate with the rest of the "feel" that is SC2.

That said, the siege tank sound fits perfectly from SC1, along with some others, the zerg advisor and hydras and mutas.

Blizzard should either overhaul the entire sound system entirely, or at least buff the current sc2 sounds to match the impact of the SC1 sounds.

good stuff bro, keep it up
WHO is this who speaks to me as though I needed his advice?
sluggaslamoo
Profile Blog Joined November 2009
Australia4494 Posts
Last Edited: 2010-03-26 12:13:05
March 26 2010 12:11 GMT
#40
Is there Marine attack? Because seriously the marine rifle in SC2 sounds like someone slapping a cardboard box, and definitely change stim aswell.
Come play Android Netrunner - http://www.teamliquid.net/forum/viewmessage.php?topic_id=409008
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