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Zoom Hacks - Page 6

Forum Index > SC2 General
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rackdude
Profile Blog Joined January 2010
United States882 Posts
March 13 2010 02:19 GMT
#101
On March 13 2010 10:36 NoNameLoser wrote:


And its not so useful as you think. because you are so far from ground, you cannot hear any unit sound // shots. so microing at zoomed out will not be as effective; macroing big army on the other had could be.
Also theres FPS drop, so maybe thats why they didnt enable it. A max limit army clash would probably slow any PC down.


Exactly, if they made it a feature everyone would try to turn it on and they would complain their computer doesn't work in the big battles so it's blizzard's fault. Answer? Turn it off.
Sweet.
rackdude
Profile Blog Joined January 2010
United States882 Posts
March 13 2010 02:25 GMT
#102
On March 13 2010 03:34 Sere wrote:

I'm going to assume you've hacked at one point in your life, thus why you're so overly defensive in regards to the subject.



I don't know who's right, but that's a pretty bold claim. No one should be making claims like that.

Also, you said you were an admin for ICCUP, can you elaborate? ID? When? How many hacks did you see? Were they ever picked up by the anti-hack? Why not? I thought the anti-hack worked pretty well, I didn't know ICCUP players hacked.
Sweet.
Sere
Profile Blog Joined March 2010
158 Posts
March 13 2010 03:20 GMT
#103
On March 13 2010 11:25 rackdude wrote:
Show nested quote +
On March 13 2010 03:34 Sere wrote:

I'm going to assume you've hacked at one point in your life, thus why you're so overly defensive in regards to the subject.



I don't know who's right, but that's a pretty bold claim. No one should be making claims like that.

Also, you said you were an admin for ICCUP, can you elaborate? ID? When? How many hacks did you see? Were they ever picked up by the anti-hack? Why not? I thought the anti-hack worked pretty well, I didn't know ICCUP players hacked.


My ID was iCCup.Sere, and no... the anti-hack only picked up probably 10% of maphacks. It basically only got the first one or two you came across searching in google. Most maphacks bypass the launcher (or did... they may have updated it).

There are two types of hacking issues on ICCup. The first is people that use maphacks which are detected (as said above, very few are actually detected; only the 2-3 most well known). These are listed in the admin panel as games being played with a maphack and are auto-submitted to admins to review.

The second type of review are games where both players use the launcher, but one of them (usually the loser, although winners do as well) submits a complaint that the other player used a hack. These are manually submitted by the players, and then reviewed by an admin. If the admin determines a hack was used, the replay is forwarded to a super admin to make a final decision. Basically you looked for things like lack of scouting, suspicious movements, etc. There were a LOT of hack complaints, but not all were actioned. We mostly just banned the people that were blatant... like, dropships coming from 6 > 12 > 3 to attack, and the player at 3 would send two scourge directly into the dropships around 12 without ever seeing them.

I probably banned at least 10 players a day for hacking, and there were 5-6 other admins too. That's a fair amount of people hacking over a "secure" launcher.

Me and a few decently known BW players at the time (Kawaii[Light] and HeavOnEarth are the main two I remember off the top of my head... few people from MYM as well) also tested the launcher by downloading a lot of different hacks directly from a mod on a well known hack website and running them through the launcher. I believe I used somewhere in the neighborhood of ~5 public hacks and ~20 private ones. Not a single private hack was detected, and only four of the five public ones were.

That being said, this was probably between two and three years ago so I'm sure things have changed since then, but I hope that answers your questions.
.oNe.
Profile Joined January 2011
Germany12 Posts
November 18 2013 19:19 GMT
#104
I was about to make a topic about a replay from one of my games i just watched and stumbled across this topic. Since i believe he had something like the zoom hack this topic is about i thought i could post it here instead of making a new one.

http://drop.sc/365465

Everything looks normal (except for him doing lots of things at the edge of the screen) until his blink stalker attack. Towards the end of it he warps in units out of screen (could be minimap warp in) and blinks outside of the visible screen (can't explain that). In the end he rebuilds his nexus out of screen aswell.
HiIamBrett
Profile Joined August 2013
56 Posts
November 18 2013 20:00 GMT
#105
I was really doubtful, but after watching that replay it definitely looks like a zoom hack.
NovemberstOrm
Profile Blog Joined September 2011
Canada16217 Posts
November 18 2013 20:01 GMT
#106
On November 19 2013 04:19 .oNe. wrote:
I was about to make a topic about a replay from one of my games i just watched and stumbled across this topic. Since i believe he had something like the zoom hack this topic is about i thought i could post it here instead of making a new one.

http://drop.sc/365465

Everything looks normal (except for him doing lots of things at the edge of the screen) until his blink stalker attack. Towards the end of it he warps in units out of screen (could be minimap warp in) and blinks outside of the visible screen (can't explain that). In the end he rebuilds his nexus out of screen aswell.

you should use this thread instead
http://www.teamliquid.net/forum/viewmessage.php?topic_id=340614
Moderatorlickypiddy
blind429
Profile Joined September 2010
37 Posts
Last Edited: 2017-05-26 03:29:59
May 26 2017 02:32 GMT
#107
Anyone know where I can find one of these zoom trainers?

I'm trying to love the game again, but the default zoom distance is straight trash.


I can't believe they never fixed this, and never increased the minimap size...
Any game that goes over one or two bases just feels like slogging through mud fighting the interface. No proper maneuvering, flanks etc. are possible with the shitty combo of tiny inaccurate minimap and stupid face-smashed-to-the-ground field of view. (no lecture on drag speed/camera hotkeys is necessary thank you)

I guess I could accept it and just play idiot deathballs for the rest of my career, or stop playing an otherwise great game.. hmm.. I'll be playing low supply strats until I decide I guess.


Anyways, thanks in advance!

User was temp banned for asking for hacks.
DieuCure
Profile Joined January 2017
France3713 Posts
May 26 2017 03:20 GMT
#108
Weird troll
TL+ Member
bobo38
Profile Joined February 2016
France220 Posts
May 27 2017 05:08 GMT
#109
@blind429, if you feel confined playing SC2:
– use camera location hotkey and you can jump back and forward to up to 8 arbitrary spots on the map
– double press group keys to get the camera jump to them
– consider using other bindkeys for both cams and groups than default

You could consider TheCore Lite group/camera key placement in this TheCore Lite reference document, and look at some tips:
– https://github.com/bobo38/TheCoreLite#use-case-army-production--rally-point-optional-warp-in-pylon
– https://github.com/bobo38/TheCoreLite/blob/master/README.md#use-case-expansions-cameras
– https://github.com/bobo38/TheCoreLite/blob/master/README.md#use-case-send-worker-back-to-ressources-gathering-after-queued-commands
– https://github.com/bobo38/TheCoreLite/blob/master/README.md#use-case-thecore-lite-inject-initiate
– https://github.com/bobo38/TheCoreLite/blob/master/README.md#use-case-thecore-inject
Check out TheCore Lite last release:
https://github.com/bobo38/TheCoreLite/releases
Aegwynn
Profile Joined September 2015
Italy460 Posts
May 27 2017 12:53 GMT
#110
It seems useful but i don't think it would help a lot in practice.
It will lower your selection accuracy proportionally.
And if you do the zooming actions during the game, you have to spare some of your apm for that.
Damn, i am still playing this game on a 15.6 inch screen lol.
blind429
Profile Joined September 2010
37 Posts
May 29 2017 21:03 GMT
#111
I was just tongue-in-cheek 'asking for a trainer' btw....
Thanks for the tips, I get around fine for the most part with a couple camera hotkeys and dragscroll on a mouse button.


But nothing can make up for me pulling my scroll-wheel down and NOTHING HAPPENS. I do it instinctively because it makes 100% sense what should happen, and needs to happen, and am painfully disappointed every time. Meanwhile scroll-wheel up zooms *in* (?!?!) to where nothing but the town hall, not even a full mineral line, fits on the screen - totally expletive useless.

It's 2017 and our FoV is worse than BW. It's just such a false, senseless limitation on playability.

Anybody who's computer can't handle an extra ~15% zoom distance in 2017 isn't playing competitively anyways.


Anyways, I know most people are on the teet and don't care (or blindly disagree), but I have to bring it up every time I try to get back into the game seriously. It's a joke as it stands.
DieuCure
Profile Joined January 2017
France3713 Posts
May 29 2017 22:05 GMT
#112
Well, it's not Europa Universalis, normal zoom distance is fine and balance
TL+ Member
WhosQuany
Profile Joined June 2013
Germany257 Posts
May 29 2017 22:09 GMT
#113
why bump this wtf ?????????
Goin back to Cali
Scrutinizer
Profile Joined April 2011
170 Posts
Last Edited: 2017-05-30 00:13:48
May 30 2017 00:10 GMT
#114
TBH I find the view area to be way too small as well.

Especially in the age of wide screen monitors (16 : 9), the bottom HUD placement makes it way worse than when it was 4:3..
It should be placed on the side if anything.

We see a heavily rectangular main map that favors left-right view more than up-down. I'm guessing the ratio of it is like (horizontal) 16:7 (vertical) when you consider the HUD, if not worse. Why do we see more than 2 times horizontally than vertically?? It's not a movie, it's a fucking map.
blind429
Profile Joined September 2010
37 Posts
May 30 2017 19:35 GMT
#115
On May 30 2017 07:05 DieuCure wrote:
Well, it's not Europa Universalis, normal zoom distance is fine and balance

I understand the teet is enjoyable.

On May 30 2017 07:09 WhosQuany wrote:
why bump this wtf ?????????

So it gets more bumps like yours.



Voice packs and skins are cute, but NOTHING will improve the look and feel and appeal of the game more than Blizz setting this ONE variable properly.
DieuCure
Profile Joined January 2017
France3713 Posts
May 30 2017 23:06 GMT
#116
This is the first time i see a zoom complain
TL+ Member
aRyuujin
Profile Blog Joined January 2011
United States5049 Posts
May 31 2017 02:46 GMT
#117
wow people will omplain about anything
can i get my estro logo back pls
blind429
Profile Joined September 2010
37 Posts
June 03 2017 22:36 GMT
#118
The game is obviously marred by the shitty FoV if you've ever spent any time thinking about the micro, macro, strategy, or fun of it.

lechatnoir
Profile Joined November 2016
386 Posts
June 04 2017 07:33 GMT
#119
Silly troll, most here think of little else.
blind429
Profile Joined September 2010
37 Posts
June 06 2017 22:49 GMT
#120
Then most here agree with me and I'm preaching (as I would like to think) to the choir.

But there are always mindless shills in the mix, and they seem to have the loudest mouths.

The thoughtful lot ought speak up.
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