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Zoom Hacks - Page 5

Forum Index > SC2 General
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sAAvior
Profile Joined July 2007
Poland248 Posts
March 12 2010 19:27 GMT
#81
For any serious server (like ICCup) you should be forced to give your real name and verify it by sending scan's of bills and your ID documents. Just as for poker sites. This will reduce the problem greatly.
I am not sure online world is ready for this solution though.
Sere
Profile Blog Joined March 2010
158 Posts
March 12 2010 19:39 GMT
#82
On March 13 2010 04:27 sAAvior wrote:
For any serious server (like ICCup) you should be forced to give your real name and verify it by sending scan's of bills and your ID documents. Just as for poker sites. This will reduce the problem greatly.
I am not sure online world is ready for this solution though.


I'm willing to bet Blizzard's tournaments will be held in this fashion. I'm somewhat confused how that would help the issue of hacking, though. I mean, I suppose you could hunt down the hackers and beat them up or something -_-;;

Also, what poker sites are you using that require IDs and such? I use Pokerstars and all I had to do was give them a card number ~_~ Although at one point they did tell my my country wasn't allowed to play on their website, but I just called back ten minutes later and the next person didn't seem to have an issue with it.

On March 13 2010 03:46 FortuneSyn wrote:
So you you're one of those guys that will attack somebody in a completely unrelevant manner for pointing out the obvious flaws in the logic and evidence within your statements. Yeah, you disgust me.


Go troll in another thread. We're having an intelligent discussion in this one and you clearly can't contribute to it.
sAAvior
Profile Joined July 2007
Poland248 Posts
March 12 2010 19:43 GMT
#83
Also, what poker sites are you using that require IDs and such?


Usually when you deposit/withdraw larger amounts they require you to verify your personal data like street address, name etc by sending copies of passport/id card/utility bills.
I play on 5 different sites and went trough this process every time.
NoNameLoser
Profile Blog Joined December 2002
United States1508 Posts
March 12 2010 19:43 GMT
#84
[image loading]


Note the size of the screen on minimap
Sere
Profile Blog Joined March 2010
158 Posts
March 12 2010 19:49 GMT
#85
On March 13 2010 04:43 sAAvior wrote:
Show nested quote +
Also, what poker sites are you using that require IDs and such?


Usually when you deposit/withdraw larger amounts they require you to verify your personal data like street address, name etc by sending copies of passport/id card/utility bills.
I play on 5 different sites and went trough this process every time.


I see. That makes sense. I only ever deposit $50 at a time or so, and just play my way up. It's fun bashing the penny tables

On March 13 2010 04:43 NoNameLoser wrote:
[image loading]


Note the size of the screen on minimap


Thank you for the screenie :o

This is exactly what the current hack enables, and as you can see from that screenshot it's a HUGE advantage to anyone using it.

I feel I should also clarify that most people seem to be under the impression that you're stuck in a zoom or something, and use the argument that it's too hard to select and see units that far out. However, what really makes this hack so exploitable is that you can zoom out real quick to see the big picture, and then zoom back in to normal if you need to micro.

Hence why I also feel the default zoom level should be increased. That's excessive, but maybe 10-20% more than is currently possible just to add more screen real estate, but not so much that you can't click on units.
FortuneSyn
Profile Blog Joined July 2008
1826 Posts
March 12 2010 20:40 GMT
#86
On March 13 2010 04:39 Sere wrote:
Show nested quote +
On March 13 2010 04:27 sAAvior wrote:
For any serious server (like ICCup) you should be forced to give your real name and verify it by sending scan's of bills and your ID documents. Just as for poker sites. This will reduce the problem greatly.
I am not sure online world is ready for this solution though.


I'm willing to bet Blizzard's tournaments will be held in this fashion. I'm somewhat confused how that would help the issue of hacking, though. I mean, I suppose you could hunt down the hackers and beat them up or something -_-;;

Also, what poker sites are you using that require IDs and such? I use Pokerstars and all I had to do was give them a card number ~_~ Although at one point they did tell my my country wasn't allowed to play on their website, but I just called back ten minutes later and the next person didn't seem to have an issue with it.

Show nested quote +
On March 13 2010 03:46 FortuneSyn wrote:
So you you're one of those guys that will attack somebody in a completely unrelevant manner for pointing out the obvious flaws in the logic and evidence within your statements. Yeah, you disgust me.


Go troll in another thread. We're having an intelligent discussion in this one and you clearly can't contribute to it.


Oh I'm contributing by pointing out just how ridiculously fabricated full of bullshit your statements are. You back up arguments with pure out of your ass evidence. If the format in which I pointed out your disgusting statements displeases you, I honestly couldn't care less.

As for the hacking, yes they are out there. And no, that doesn't give you an excuse to be a douchebag like Sere.
Sere
Profile Blog Joined March 2010
158 Posts
March 12 2010 21:00 GMT
#87
On March 13 2010 05:40 FortuneSyn wrote:
Oh I'm contributing by pointing out just how ridiculously fabricated full of bullshit your statements are. You back up arguments with pure out of your ass evidence. If the format in which I pointed out your disgusting statements displeases you, I honestly couldn't care less.

As for the hacking, yes they are out there. And no, that doesn't give you an excuse to be a douchebag like Sere.


Yes. You got me. I have yet to back up that there is a zoom hack out there, and how it creates a huge advantage for anyone using it. Nevermind the giant screenshot two posts up.

I'm amazed a mod hasn't banned you yet. All you're doing is trolling and talking shit for no reason at all.

PS - If you "honestly couldn't care less" then why are you still posting? Go nerd rage elsewhere kid :S
Marradron
Profile Blog Joined January 2009
Netherlands1586 Posts
March 12 2010 21:08 GMT
#88
The problem in a 3d game is that you basicly give everything coordinates and you set a camera coordinate. The view of the game is then the projection of the camera. This camara can be hacked in too easily. Just changing a litle variable allows you to change zoom.
edahl
Profile Joined February 2008
Norway483 Posts
March 12 2010 21:18 GMT
#89
On March 13 2010 06:08 Marradron wrote:
The problem in a 3d game is that you basicly give everything coordinates and you set a camera coordinate. The view of the game is then the projection of the camera. This camara can be hacked in too easily. Just changing a litle variable allows you to change zoom.

Yup, pretty much. Anyone can make changes like these, even without a StarCraft 2 "crack". Use a program that keeps track of changes in variables. I've never done it, but I've seen it be done to set infinite lives in games before.
Marradron
Profile Blog Joined January 2009
Netherlands1586 Posts
March 12 2010 21:21 GMT
#90
On March 13 2010 06:18 edahl wrote:
Show nested quote +
On March 13 2010 06:08 Marradron wrote:
The problem in a 3d game is that you basicly give everything coordinates and you set a camera coordinate. The view of the game is then the projection of the camera. This camara can be hacked in too easily. Just changing a litle variable allows you to change zoom.

Yup, pretty much. Anyone can make changes like these, even without a StarCraft 2 "crack". Use a program that keeps track of changes in variables. I've never done it, but I've seen it be done to set infinite lives in games before.


A solution for it would be though for the BNserver to request the variables now and then. But this could simply be overwritten by a program to send the wrong data to the server
Sere
Profile Blog Joined March 2010
158 Posts
March 12 2010 21:25 GMT
#91
On March 13 2010 06:18 edahl wrote:
Show nested quote +
On March 13 2010 06:08 Marradron wrote:
The problem in a 3d game is that you basicly give everything coordinates and you set a camera coordinate. The view of the game is then the projection of the camera. This camara can be hacked in too easily. Just changing a litle variable allows you to change zoom.

Yup, pretty much. Anyone can make changes like these, even without a StarCraft 2 "crack". Use a program that keeps track of changes in variables. I've never done it, but I've seen it be done to set infinite lives in games before.


Technically, you should be able to change the camera zoom simply by modifying a line of code in the game files. That's all the hack does; changes something like "MaxCameraDist=50" to "=100", or any other number.

A lot of hacks are like that, though. Take autogather for example. You can make a simple Autoit script to do that, and Warden cannot detect it because it doesn't run in the memory of the game, which is all Warden checks (at least for WoW). It can also check your process list, but all you have to do is rename the Autoit extension. Point being there are going to be hacks that cannot be prevented.
Zironic
Profile Joined May 2007
Sweden341 Posts
March 12 2010 22:23 GMT
#92

A lot of hacks are like that, though. Take autogather for example. You can make a simple Autoit script to do that, and Warden cannot detect it because it doesn't run in the memory of the game, which is all Warden checks (at least for WoW). It can also check your process list, but all you have to do is rename the Autoit extension. Point being there are going to be hacks that cannot be prevented.

Actually you can, all it requires is for the B.Net servers to store data on the games played. For instance if someone sends his workers within 100ms of the game starting consistently, then he's probably using a script.
Marradron
Profile Blog Joined January 2009
Netherlands1586 Posts
March 12 2010 22:47 GMT
#93
On March 13 2010 07:23 Zironic wrote:
Show nested quote +

A lot of hacks are like that, though. Take autogather for example. You can make a simple Autoit script to do that, and Warden cannot detect it because it doesn't run in the memory of the game, which is all Warden checks (at least for WoW). It can also check your process list, but all you have to do is rename the Autoit extension. Point being there are going to be hacks that cannot be prevented.

Actually you can, all it requires is for the B.Net servers to store data on the games played. For instance if someone sends his workers within 100ms of the game starting consistently, then he's probably using a script.


How hard do you think it is to make it random so one game it is 100 then 101 ect
Sere
Profile Blog Joined March 2010
158 Posts
March 12 2010 22:53 GMT
#94
On March 13 2010 07:47 Marradron wrote:
Show nested quote +
On March 13 2010 07:23 Zironic wrote:

A lot of hacks are like that, though. Take autogather for example. You can make a simple Autoit script to do that, and Warden cannot detect it because it doesn't run in the memory of the game, which is all Warden checks (at least for WoW). It can also check your process list, but all you have to do is rename the Autoit extension. Point being there are going to be hacks that cannot be prevented.

Actually you can, all it requires is for the B.Net servers to store data on the games played. For instance if someone sends his workers within 100ms of the game starting consistently, then he's probably using a script.


How hard do you think it is to make it random so one game it is 100 then 101 ect


The bigger issue would be the extra server load and storage it would require. You're talking data on hundreds of thousands of players, and you'd have to store info from a least a few dozen games in order to have a sample size large enough to rule out variables such as lag at the start of the game giving you a second to set up your cursor better, or people that just react extra fast every now and then.

Although in all honesty, the only time something like an autogather is useful is when one novice is playing another novice. Average and better players tend to split quickly anyway, and any lesser skilled player that uses the hack would immediately have his advantage offset by the skill difference between him and his opponent.

Basically, the people who would be using this would most likely all be in Copper/Bronze/Silver leagues anyway. Not saying they don't deserve to have fair matches in those "lesser" leagues, but the benefit is so minimal and the prestige of those leagues is irrelevant, so in the end the best option is to just let people use it if it can't be picked up by conventional means (Warden).
Gibybo
Profile Joined May 2007
United States229 Posts
March 12 2010 22:58 GMT
#95
Someone tell me why Blizzard shouldn't just let you zoom to whatever level you want in real-time with the scroll wheel? Do we really need an artificial limitation on the UI that makes the game harder to control?
sith
Profile Blog Joined July 2005
United States2474 Posts
March 12 2010 23:25 GMT
#96
On March 13 2010 07:58 Gibybo wrote:
Someone tell me why Blizzard shouldn't just let you zoom to whatever level you want in real-time with the scroll wheel? Do we really need an artificial limitation on the UI that makes the game harder to control?


This. Why people keep phrasing it like "This hack gives you such a ridiculous advantage it lets you see the game easier then micro easier!!!!!!" i don't know. If the hack indeed makes the game easier to play and more viewable, why shouldn't it be an actual part of the game? To make the game artificially harder to see? Seems retarded imo, let people zoom in however they want.
Sere
Profile Blog Joined March 2010
158 Posts
March 12 2010 23:34 GMT
#97
On March 13 2010 08:25 sith wrote:
Show nested quote +
On March 13 2010 07:58 Gibybo wrote:
Someone tell me why Blizzard shouldn't just let you zoom to whatever level you want in real-time with the scroll wheel? Do we really need an artificial limitation on the UI that makes the game harder to control?


This. Why people keep phrasing it like "This hack gives you such a ridiculous advantage it lets you see the game easier then micro easier!!!!!!" i don't know. If the hack indeed makes the game easier to play and more viewable, why shouldn't it be an actual part of the game? To make the game artificially harder to see? Seems retarded imo, let people zoom in however they want.


Here's how things currently stand...

Players that use the zoom hack have a HUGE advantage over players that don't. Common sense here, I guess.

Now, one of three things can happen;

a) The above continues
b) Blizzard finds a way to permanently disable this hack
c) Blizzard increases the max zoom distance

The first one is self-explanatory. The second one is unlikely, but again self-explanatory.

The third one is what you're proposing (and myself, too). However there's an issue with this; allowing more zoom decreases the overall difficulty of the game by removing the need to scroll. In addition, some computers can't handle zooming out but so far. If they increased the zoom distance, they would need to lock it for ladder play (10-20%, as I mentioned earlier would probably be ideal). If they lock it for ladder play, then hackers would have an advantage.

The ideal solution would be B+C, but I doubt it will happen.
ToSs.Bag
Profile Joined December 2008
United States201 Posts
Last Edited: 2010-03-12 23:40:14
March 12 2010 23:38 GMT
#98
EDIT: misread post
sAAvior
Profile Joined July 2007
Poland248 Posts
March 12 2010 23:51 GMT
#99
allowing more zoom decreases the overall difficulty of the game by removing the need to scroll.


Why do people consider this as a problem ? I'ts just interface issue. If the game is strategically rich enough being "easier to play" is not a problem. The best games ever invented by humans (chess, go, poker, backgammon etc.) are all super easy to play but still very difficult to play well. Why not focus on decision making instead of fast clicking ?
NoNameLoser
Profile Blog Joined December 2002
United States1508 Posts
March 13 2010 01:36 GMT
#100
I concur.

Make it a feature for everyone.

And its not so useful as you think. because you are so far from ground, you cannot hear any unit sound // shots. so microing at zoomed out will not be as effective; macroing big army on the other had could be.

Also theres FPS drop, so maybe thats why they didnt enable it. A max limit army clash would probably slow any PC down.
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