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On March 03 2010 16:26 TheAntZ wrote: They cant move while shooting, thus they will NEVER be as good as vultures.
Yep. You know why? Cause vultures in SC2 would be OP as hell
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I hate hellions!
I totally disagree with the OP. Compared with their counterpart in SC1, hellion is the most f**cking disappointing unit of starcraft 2.
I still remember my first win on Platinum League, where my opponent did a fast hellion drop and all his 4 hellions died to my 6 marines. Yes, his hellions were not upgraded, so their damage output was not that much; his micro may be not good enough, so hellions were not fully used.etc. But when I saw the scene, I'd say f**k! Four vultures with similar micro ability will kill all my marines with even 0 lost.
I really don't want to compare vultrue with hellion, for hellion is just sh*t if vulture was out there. Vulture together with its spider mines is an important factor that shape Terran in Starcraft 1, placing vulture amongst his arsenal,Terran
- has a distinct way of mirco - has a distinct way to push - has a distinct way of detection - has a distinct way of turtle - has a serial of distinct strategies whose key are vulture micro or spider mines.
And Terran gains - stronger ability of detection - stronger ability on map control. - a more rounded and mobile defensive system. - A tons more strategy choices. - bigger chance to win if you got behind. - bigger chance to survive when facing a much larger invading forces. - bigger chance to survive when facing special tactics like dt rush or reaver drop.
And the most important thing is, that Terran with vulture is much much more fun!
To the whole game of Starcraft, vulture together with its spider mine: - severe punish casually Attack Move, even in late game. - encourage micro no matter you are using vulture or countering them. - encourage more detection no matter you are countering vultures or you are using them. - further distinguish the player's skill level, especially when you are a terran player.
Yes, hellions are good when you have a mass of them, or maybe when you have some fancy micro skill in manipulating them, but hellions adds very little to gameplay aspect. They are just something that counter something, and when something countering them arrive, they become scrap.
Someone said that "you can not compare vulture with hellions, because they are totally different things". but you should remember that, on the tech tree, the position for vulture is now taken up by hellion !
Someone even said that you cannot compare A of SC2 to B of SC1, but you should note that it is Starcraft 2, the successor of the original starcraft, not CnC5, warcraft 4 or something totally new.
I'd admit that I'm way too emotional and My English is as crappy as some firing buggy, but what I say is just something that springs from my heart after 2 years of close follow and a week of beta experience.
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The hellion is terrible remplacement for the vult. The design is laughable, the lore too ( ... why wheels ? ) and you can't fire while moving ...
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Most underused unit in the game at the moment, IMO.
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I hate the artwork and the fact it fires a beam. Vultures had more personality as well:
- sunglasses, great voiceover - can actually see the guy in the bike - mines and grenade launcher
whereas, hellion:
- looks like a remote controlled 4-wheel drive car with a freaking laser attached to it. Seriously. The unit is boring as fuck. - hellion's role is already compromised by reapers (they have very similar roles -_-)
Blizzard, please tell me what you were thinking when you came up with this one? O_O
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the hellion just stupit C&C buggy ..I don't realy understand how do you like this moron buggy... the hellion voiceover sucks , design sucks (the years of 2500 and pizza car... just fuck)
@skypacer +1
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United States47024 Posts
On March 03 2010 17:27 T.O.P. wrote:Show nested quote +On March 03 2010 16:31 TheYango wrote:On March 03 2010 16:26 TheAntZ wrote: They cant move while shooting, thus they will NEVER be as good as vultures. Because clearly everyone figured out how to make vultures hit and run the first week of the Starcraft beta. Back when SC1 came out, no one knew how to play rts. But there are so many good rts players nowdays that you can't really hope that new micro techniques will be invented. "No one knew how to play RTS"? Kind of insulting to the early top players of SC coming off of WC2 like Pillars and Tillerman.
And the engine works differently. Just because you've played different RTSs before doesn't mean you have any idea how to optimally do things in a new engine.
On March 03 2010 17:40 TheAntZ wrote:Show nested quote +On March 03 2010 16:31 TheYango wrote:On March 03 2010 16:26 TheAntZ wrote: They cant move while shooting, thus they will NEVER be as good as vultures. Because clearly everyone figured out how to make vultures hit and run the first week of the Starcraft beta. so...eventually, when players are more skilled, they will micro SO well that they will change how the unit works!?! well hot damn, brb making zealots fly It's not an issue of skill. Its an issue of not having spent enough time with the engine to know how to abuse it (particularly when people making these bold claims about what the Hellion is and isn't capable of aren't even in beta).
It took years for people to figure out the subtle differences between Patrol, Attack-Move, and Hold Position. The same commands existed in Warcraft 2, but that doesn't mean they function the same way in terms of their subtleties. Yes, people will probably figure it out faster in Starcraft 2, but that means in weeks or months, not days. And until you understand that, you can't really say what a unit is and isn't capable of. Certainly you can't vulture micro effectively if the only command you're using is attack-move.
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TBH I only have a problem with the wheels... why go from vulture bike -> atv ~.~
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On March 04 2010 03:02 skypacer wrote: I hate hellions!
I totally disagree with the OP. Compared with their counterpart in SC1, hellion is the most f**cking disappointing unit of starcraft 2.
I really don't want to compare vultrue with hellion,
You seem to be contradicting yourself here.
The Hellion has NO counterpart in sc. It's a new unit. It doesn't "replace" anything. It doesn't even fulfill the same role as a vulture. One might argue that the role of the vulture has no place in sc2 with terran's new mobility. So don't compare the hellion to the vulture, it just doesn't make sense. It's a new unit, with new uses. The vulture is gone. It hasn't been replaced by the hellion, its just gone. The hellion is a new unit, just like the maurader, just like the thor, etc. We really just need to collectively let it go.
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Hellion is useless to get early game because anybody going against a terran are gonna be deathly scared of reapers and other harass, so they go fast stalker/marauder/roach anyways. Hellions don't kill any of those units very well. If they only kill marines/zerglings/zealots, then im not gonna get them until very late in the game...that is if the game is still on the ground
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i hate him - he kills my lings^^
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The hellion looks like dog shit. Hope its changed.
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hellion rapes zerg early game!
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>:[ Fuck off helions, stop harassing my probes >_>
You terrans really should learn some more finesse, and not just.. flame your way in. Slammin or not!
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Necro my thread from Beta with respect to the MLG events.
May the mods have mercy on my soul.
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Well i cant lie, im in love...with the hellion. Interesting you saw the potential in this unit one year ago. Its great for mineral dumping, map control, harass, or just eating tank fire. Great unit.
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Hahaha so funny to see the older comments about the hellion.
It is arguably in the top 3 best terran units. If it had more use in TvP it would be #1 no problem.
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Can we rename this thread to "Hellion Fanclub" ?
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Hellion... shoots gas, costs no gas.
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