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On March 03 2010 16:36 TieN.nS) wrote:Show nested quote +On March 03 2010 16:08 cUrsOr wrote: The Essence of this power comes from the long attack that amounts to a ton of damage across multiple units, and an upgrade that allows a whopping 24 damage to each of them. Even a couple pumps of this sickening attack will turn a clump of enemy units to ashes. The upgrade adds +4 to light units for a total of +10, not +10 for a total of +16 bonus. So that should be 18 damage and not 24.
My beta currently has
Base damage: +8 Bonus to Light: +6 Upgrade: +10 (light only)
I just did a replay to double check.
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i think the vulture in sc 1 got out of the vulture(lol maruaders+grenades) and the firebat got into the bike.
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BTW the posts that say you like the Hellion a little more now are Super-Win. <3
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edit: in-game info is different, I stand corrected
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On March 03 2010 16:36 TieN.nS) wrote:Show nested quote +On March 03 2010 16:08 cUrsOr wrote: The Essence of this power comes from the long attack that amounts to a ton of damage across multiple units, and an upgrade that allows a whopping 24 damage to each of them. Even a couple pumps of this sickening attack will turn a clump of enemy units to ashes. The upgrade adds +4 to light units for a total of +10, not +10 for a total of +16 bonus. So that should be 18 damage and not 24.
The description of the upgrade is kinda confusing on this point. But if you actually get the upgrade and look at the damage, it will show 8 + 16 vs. Light. So the +10 is added to the damage bonus, not replacing it.
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re-reedited. OP was correct about Upgrade total.
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they can't shoot while moving really the delay before fire is quite noticeable and no spidermines means no pure mech tvp i think they are quite useful mech tvz but tvp i'm still out on.
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On March 03 2010 16:08 cUrsOr wrote: I don't intend to speculate about the motives for Terran opting for a cheaper and more dependable form of transportation in their newer unit
Hey now, how can they be cheaper if they cost more? Not to mention if Terran had spent the time developing the vulture instead of the hellion, it'd probably even cheaper and even more badass!
In all seriousness, it will never replace the vulture, or mines, but there's no point in complaining, and we just need to learn to use this unit to its full effectiveness.
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I think the lack of good mech to Air units is really what disables the usage of pure mech. Golioth did SO much for mech, with sniping obs, fighting carriers and sniping overlords.
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edit: in-game info is different, I stand corrected
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I love it that Hellion drivers smoke.
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The upgrade does not replace the bonus damage with +10, it adds 10 to the bonus damage.
Another cool thing about hellions is that if a shrubbery doodad on the map happens to get hit by the flamethrower splash, it will catch on fire
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On March 03 2010 16:53 Jyvblamo wrote: I love it that Hellion drivers smoke.
Nah arnold schwartzenegar in the thor is 10x more awesome.
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YES! it is +16 I just played a stupid game just to check.
That means the wording of their tooltip is wrong.
edit: ugh updating op AGAIN
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Ah, sorry. Not a Terran player so I was just going by what the tooltip said.
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On March 03 2010 17:22 TieN.nS) wrote: Ah, sorry. Not a Terran player so I was just going by what the tooltip said.
You're right, that tooltip is a bunch of messed up wording. Why not: Adds +10 Damage to Hellion Light Armor bonus.
The way its worded now though, is just plain wrong.
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So is it max 18 or max 24! that's a big difference. 18 = never use; 24 = use all the time!
it is a must that they two hit lings/marines/workers(except scv because they're imba)
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iNcontroL
USA29055 Posts
the hellion has a bad rap because it is here to "replace" the vulture and the vulture is one of the most dynamic and amazingly skillful/rewarding units in SCBW.. impossible act to follow.
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On March 03 2010 17:24 Rucky wrote: So is it max 18 or max 24! that's a big difference. 18 = never use; 24 = use all the time!
it is a must that they two hit lings/marines/workers(except scv because they're imba)
24
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T.O.P.
Hong Kong4685 Posts
On March 03 2010 16:31 TheYango wrote:Show nested quote +On March 03 2010 16:26 TheAntZ wrote: They cant move while shooting, thus they will NEVER be as good as vultures. Because clearly everyone figured out how to make vultures hit and run the first week of the Starcraft beta. Back when SC1 came out, no one knew how to play rts. But there are so many good rts players nowdays that you can't really hope that new micro techniques will be invented.
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