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I Love the Hellion! - Page 3

Forum Index > SC2 General
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mkay
Profile Joined December 2009
Italy20 Posts
March 03 2010 08:30 GMT
#41
they are beast, i dont see why more terrans dont use them early! and I don't care what anyone says, micro = win!
"C'est à moi que tu parles?" KMK for life
TheAntZ
Profile Blog Joined January 2009
Israel6248 Posts
March 03 2010 08:40 GMT
#42
On March 03 2010 16:31 TheYango wrote:
Show nested quote +
On March 03 2010 16:26 TheAntZ wrote:
They cant move while shooting, thus they will NEVER be as good as vultures.

Because clearly everyone figured out how to make vultures hit and run the first week of the Starcraft beta.

so...eventually, when players are more skilled, they will micro SO well that they will change how the unit works!?! well hot damn, brb making zealots fly
43084 | Honeybadger: "So july, you're in the GSL finals. How do you feel?!" ~ July: "HUNGRY."
CursOr
Profile Blog Joined January 2009
United States6335 Posts
March 03 2010 08:57 GMT
#43
I do agree that they need to shorten the time its "paused" while shooting.
Even if it means speeding up the flame animation.
Its fun, but if its going to be fast, that pause is just tedious.
Man, you can micro a Marauder better (in terms of how fast it releases a shot).
CJ forever (-_-(-_-(-_-(-_-)-_-)-_-)-_-)
Drazzzt
Profile Joined September 2002
Germany999 Posts
March 03 2010 09:03 GMT
#44
watch cowgomoo's rep pack. he uses them quite often, especialls vs Z. there u get a feeling of how strong they can be. eveny vs hydds etc.
Be Nice, Be Fair, Be Mannered.
CursOr
Profile Blog Joined January 2009
United States6335 Posts
Last Edited: 2010-03-03 09:12:45
March 03 2010 09:12 GMT
#45
If they are in a perpendicular line when they fight lings too, they can do some damage.
Problem is, most people encounter lings while moving, and are in a straight line moving forward.
If the Hellions are in turn waiting for the lings, in a perpendicular line to the lings movement, they will eat them.

edit: But ya they make a great addition to those players that are still looking to mass hydras.
CJ forever (-_-(-_-(-_-(-_-)-_-)-_-)-_-)
DeCoup
Profile Joined September 2006
Australia1933 Posts
March 03 2010 09:19 GMT
#46
On March 03 2010 17:40 TheAntZ wrote:
Show nested quote +
On March 03 2010 16:31 TheYango wrote:
On March 03 2010 16:26 TheAntZ wrote:
They cant move while shooting, thus they will NEVER be as good as vultures.

Because clearly everyone figured out how to make vultures hit and run the first week of the Starcraft beta.

so...eventually, when players are more skilled, they will micro SO well that they will change how the unit works!?! well hot damn, brb making zealots fly

I can't tell if your are being sarcastic or not.. but yeah, muta stacking is a perfect example of changing how a unit works.. and could make HT fly in SC1
"Poor guy. I really did not deserve that win. So this is what it's like to play Protoss..." - IdrA
CharlieMurphy
Profile Blog Joined March 2006
United States22895 Posts
Last Edited: 2010-03-03 09:25:02
March 03 2010 09:24 GMT
#47
This one guy went mech versus me zerg, on metalopolis. Mass hellions thors and tanks oh my.

Hellions absolutely rape everything except roaches from early to mid game. Thors smash mutas to bits. Tanks/Marauders obliterate roaches
..and then I would, ya know, check em'. (Aka SpoR)
~ava
Profile Blog Joined October 2009
Canada378 Posts
March 03 2010 09:35 GMT
#48
hellions = flame tanks? someone needs to make a blizzard vs. westwood crossover RTS immediately.
Dreamer.T
Profile Joined December 2009
United States3584 Posts
March 03 2010 09:40 GMT
#49
On March 03 2010 17:11 Probe. wrote:
Show nested quote +
On March 03 2010 16:53 Jyvblamo wrote:
I love it that Hellion drivers smoke.


Nah arnold schwartzenegar in the thor is 10x more awesome.


Sry, that's not Arnold operating the Thor. It's Solid Snake.
Forever the best, IMMvp <3
Odds
Profile Joined May 2008
Canada1188 Posts
Last Edited: 2010-03-03 09:43:20
March 03 2010 09:42 GMT
#50
On March 03 2010 18:24 CharlieMurphy wrote:
This one guy went mech versus me zerg, on metalopolis. Mass hellions thors and tanks oh my.

Hellions absolutely rape everything except roaches from early to mid game. Thors smash mutas to bits. Tanks/Marauders obliterate roaches

They also run right past roaches into the Zerg's main if he doesn't block his ramp. :3

I quite like the poor maligned Hellion as well. The unit has some damned personality (unlike the Roach), but the Vulture is, as someone else pointed out, an impossible act to follow.
Odds.633, AM. Plat level currently. Would love more practice partners, add me, let's play!
stenole
Profile Blog Joined April 2004
Norway868 Posts
March 03 2010 10:11 GMT
#51
(Non-beta player)---
I think the unit model looks really good. It fits beautifully into how I picture the terran race in SC. If anything, the vulture was too futuristic visually If you put some gold plating and some blue LEDs on it, it would have passed for a protoss unit.

The fact that this unit has a line shaped AOE has great implications for micro and tactical position for both user and victim. Hopefully it works out that way in practice as well as in theory.

I think one of the great things about the vulture in SC1 is how it forces the opponent to be immobile with the threat of sneaking into his base or with the invisible mines. Because the helion doens't have mines, I wouldn't say it takes over the role of the vulture even though it's speedy and good against the early unit types. Why compare it to a SC1 unit though as if the Terran metagame can just be threaded down on SC2?

I think a much more relevant comparison would either be with the reaper that also has a similar role of harassment or with turrets, marines and bunkers which are the other mineral sinks that don't cost gas.
flothefreak
Profile Joined March 2006
Germany77 Posts
Last Edited: 2010-03-03 10:38:35
March 03 2010 10:37 GMT
#52
It's a C&C unit!
A hover unit (not necessary bike-style like vultures) with flamethrower would be sweet indeed.
MasterDana
Profile Joined March 2008
United States114 Posts
March 03 2010 10:46 GMT
#53
While I agree the Hellion is underrated, I feel your argument lacks a real "con" section. You simply talk about the aesthetics of it, not what flaws the unit has.
<:
Paperkat
Profile Joined July 2009
United Kingdom47 Posts
March 03 2010 11:09 GMT
#54
i think the hellion is a great unit but the only thing i dislike about it is how speedling just auto surround it and are faster than it so they die when z gets speedlings it sucks but ofc in masses will still rape them
XicalaAera
Profile Joined December 2009
United States51 Posts
March 03 2010 11:27 GMT
#55
I imagine They're useful vs banglings as well.
“Ability is nothing without opportunity.”
Catch]22
Profile Blog Joined July 2009
Sweden2683 Posts
March 03 2010 11:29 GMT
#56
On March 03 2010 20:09 Paperkat wrote:
i think the hellion is a great unit but the only thing i dislike about it is how speedling just auto surround it and are faster than it so they die when z gets speedlings it sucks but ofc in masses will still rape them


Masses, you need like 2 to instagib any speedlings that come near the hellion.
TheAntZ
Profile Blog Joined January 2009
Israel6248 Posts
March 03 2010 11:32 GMT
#57
On March 03 2010 18:19 DeCoup wrote:
Show nested quote +
On March 03 2010 17:40 TheAntZ wrote:
On March 03 2010 16:31 TheYango wrote:
On March 03 2010 16:26 TheAntZ wrote:
They cant move while shooting, thus they will NEVER be as good as vultures.

Because clearly everyone figured out how to make vultures hit and run the first week of the Starcraft beta.

so...eventually, when players are more skilled, they will micro SO well that they will change how the unit works!?! well hot damn, brb making zealots fly

I can't tell if your are being sarcastic or not.. but yeah, muta stacking is a perfect example of changing how a unit works.. and could make HT fly in SC1

well goddamn
43084 | Honeybadger: "So july, you're in the GSL finals. How do you feel?!" ~ July: "HUNGRY."
Mikilatov
Profile Blog Joined May 2008
United States3897 Posts
March 03 2010 11:43 GMT
#58
=D I loved reading this.

I'm a Terran player with somewhere inbetween 400-500 games, and I TOTALLY don't use the Hellion enough. In fact, I really just started to get into using it. I will start to do so due to your awesome convincing and also in your honor. =)

You're totally right though, I seem to always be expanding to get that extra gas, not the minerals. My minerals always tend to pile up while my gas is low, and this generally ends up going into raxxes and marines. I'll have to start throwing in a lot more hellions =)
♥ I used to lasso the shit out of your tournaments =( ♥ | Much is my hero. | zizi yO~ | Be Nice, TL.
Badjas
Profile Blog Joined October 2008
Netherlands2038 Posts
Last Edited: 2010-03-03 13:50:29
March 03 2010 11:56 GMT
#59
Finally my subconscious comes through.. I've always wondered what the thing was that I found weird about the Hellion. It's the flame shooting forward. how are you gonna sit there with this huge flame above you, you get totally blinded..

The Hellion should shoot its flame backwards! That makes also for better gain from good micro, good for hit-and-run on an approaching enemy.. it'd be different to say the least. It'd make sense.

Enjoyed the read, good to see such posts appear.

(typo edit)
I <3 the internet, I <3 you
Dark.Carnival
Profile Blog Joined November 2006
United States5095 Posts
March 03 2010 11:58 GMT
#60
i didn't use the hellion much, than i started to after i realized i failed at reading the description for its upgrade that gives +10 vs. light. so using it as a worker harass is amazing.

i'd say despite how nice the upgrade is, costing 150/150 is a bit much. siege research, which in comparison is much better, only costs 100/100. so lowering it down to at least that much would be nice. other issues are the animation requires the unit to stop briefly, and while you can micro them and not die vs. zealots or zerglings, it can be really irksome to not have smooth movements when attacking.

i've had great success in balancing out my gas usage by getting a lot of hellions in tvp (i absolutely refuse to go bio except to get emp). the damage bonus is great vs. zerg, as lings/banelings/hydras are all light armor. i haven't used it in tvt, except as a way to defend my ramp because firing down it with splash is quite nice for defending.

it may sound weird but it would be nice if they could be put into bunkers, like a longer ranged firebat.
@QxGDarkCell ._.
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