• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 10:22
CEST 16:22
KST 23:22
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt2: News Flash10[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy17ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book20
Community News
Weekly Cups (March 23-29): herO takes triple6Aligulac acquired by REPLAYMAN.com/Stego Research8Weekly Cups (March 16-22): herO doubles, Cure surprises3Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool51Weekly Cups (March 9-15): herO, Clem, ByuN win4
StarCraft 2
General
Team Liquid Map Contest #22 - Presented by Monster Energy Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool What mix of new & old maps do you want in the next ladder pool? (SC2) Aligulac acquired by REPLAYMAN.com/Stego Research Weekly Cups (March 23-29): herO takes triple
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament RSL Season 4 announced for March-April StarCraft Evolution League (SC Evo Biweekly) WardiTV Mondays World University TeamLeague (500$+) | Signups Open
Strategy
Custom Maps
[M] (2) Frigid Storage Publishing has been re-enabled! [Feb 24th 2026]
External Content
Mutation # 519 Inner Power The PondCast: SC2 News & Results Mutation # 518 Radiation Zone Mutation # 517 Distant Threat
Brood War
General
Klaucher discontinued / in-game color settings BGH Auto Balance -> http://bghmmr.eu/ Pros React To: JaeDong vs Queen [ASL21] Ro24 Preview Pt2: News Flash Gypsy to Korea
Tourneys
[Megathread] Daily Proleagues [ASL21] Ro24 Group E [ASL21] Ro24 Group F Azhi's Colosseum - Foreign KCM
Strategy
What's the deal with APM & what's its true value Fighting Spirit mining rates Simple Questions, Simple Answers
Other Games
General Games
Starcraft Tabletop Miniature Game Nintendo Switch Thread Stormgate/Frost Giant Megathread General RTS Discussion Thread Darkest Dungeon
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread NASA and the Private Sector Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion Cricket [SPORT] Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
China Uses Video Games to Sh…
TrAiDoS
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
ASL S21 English Commentary…
namkraft
Electronics
mantequilla
Customize Sidebar...

Website Feedback

Closed Threads



Active: 20160 users

"Too Toy-like": What Causes People to Think This? - Page 7

Forum Index > SC2 General
Post a Reply
Prev 1 5 6 7 8 Next All
Norway
Profile Blog Joined January 2004
United States341 Posts
February 24 2010 02:06 GMT
#121
On February 24 2010 11:00 hixhix wrote:
Show nested quote +
On February 24 2010 10:50 Norway wrote:
lol hey gaiz.... you realize this is still in the beta process?

[image loading]


/thread


Way to slap yourself. You realize that was the ALPHA vs final versions ? The beta sc1 was very close to the final one. Same with WC3. Based on previous beta experiences, Blizzard usually releases the final product 5-8 months after the beta phase starts.


What we're talking about here is minor changes to the graphics, could be such easy fix such as changing some lighting options - imo blizzard will get it right. Also I don't really give a fuck about the graphics, gameplay is so much more important, on top of that you hav e to take into account how much you'll be able to change and alter the graphics on your end, I know of quite a few players who actually find it easier to turn down the graphics all together. But I digress, this isn't Broodwar and there WILL be changes before this game hit shelves knowing how anal Blizzard is about getting a game as perfect as they can.
Hoyooooo
ShaperofDreams
Profile Blog Joined December 2008
Canada2492 Posts
February 24 2010 02:17 GMT
#122
The factory, barracks, orbital command, planetary fortress, and engineering bay arent just "toyish" they are BORING, really really boring. I actualy like the starport though

this game seems really hard to micro and see everything clearly...stuff is just too close together what can i say? In sc1 you could see what the goon is aiming for the second its energy ball comes out..because its headed to a specific angle and things are in different places.

sc2 its almost like units stack i swear
Bitches don't know about my overlord. FUCK OFF ALDARIS I HAVE ENOUGH PYLONS. My Balls are as smooth as Eggs.
Sets
Profile Joined February 2009
United States59 Posts
February 24 2010 03:01 GMT
#123
If you make this game too realistic, it would be hard to tell what's going on your screen. Much like real armies, they want to not be seen. I don't think anyone engaged in a real gun fight would wear neon colored clothing unless they would be asking to get shot.

This is a game though. I kind of like the brighter colors, but they I would be pleased if they used other colors as well. It's kind of hard to distinguish what kind of zerg is attacking you, lol. That or changing the overall look of it would be good too.

Half Awake; Half Dreaming
HeartOfTofu
Profile Joined December 2009
United States308 Posts
Last Edited: 2010-02-24 04:29:45
February 24 2010 04:18 GMT
#124
Personally I hate the look of SC2. While they toned down on the "cartoony" look somewhat, it still looks very clunky and "cartoony" to me. But then again, I've come to expect this since it is Blizzard's distinct artistic style and it doesn't really mesh with me because I'm the type of person that tends to prefer more realism.

When I look at SC2 right now, I just don't feel like Blizzard has taken the graphics a whole lot further than where they were at when they made WC3. Everything just lacks the detail I feel it could have and the unit and building models don't anything REMOTELY like something that would actually exist or be built. I suppose to me it's sort've like the difference between Enterprise from Star Trek and the Galactica from the remade BSG series. One just looks more sensible and more like something that might actually one day be built than the other from a design standpoint and one actually has rust and dirt whereas the other is full of bright lights and looks sterile. The current buildings and units just look so round, unrealistic in design, and TOO CLEAN (real buildings do not look like they've just been removed from a plastic wrap) and it's clearly not because Blizzard lacks the capability to make them look more rugged and realistic. And while I can appreciate that they have their own aesthetic sense, I simply disagree with it as it applies to this game.

Blizzard already has a "cartoony" and "blocky" looking franchise with Warcraft. I just wish that they took a more gritty and realistic approach to the look of Starcraft. I feel that buildings should look more rugged with sharper angles than they currently have as opposed to looking so clean as they do and the units themselves should look a bit more believable than they do (ie. SIEGE TANK). It's not all bad for me, though. I do love the look of the spells and some of the attacks. Psi Storm in particular looks absolutely amazing now and I'm loving it every time I see it cast.

With SC1, we were dealing with 2D graphics so it was inevitably going to look a bit contrived, but we've come a long way since then and I feel the graphical style should evolve with that. Honestly, even if they just made the buildings look a bit dirty the game would start to look a hell of a lot better than it currently does
I like to asphixiate myself while covered in liquid latex... Do you?
heynes
Profile Joined July 2009
Germany201 Posts
February 24 2010 11:35 GMT
#125


to me these are the most beatiful models ever made
GamesWorkshop Art > Blizzard Art
Sad[Panda]
Profile Blog Joined January 2009
United States458 Posts
February 24 2010 12:07 GMT
#126
Personally I think the bright vivid colors is what is driving the "Cartoony" Look or feel for some people just because SC 1 ones graphics were gritty and very much so on a darker hue than that of SC 2. Minerals geysers and many lasers emit a extreme radiating glow thats hard not to focus on which isn't a bad thing to some and is a horrible death to others.
( O.O) ("\(t.t )/") ~ I'm just looking for someone to hug
marshmallow
Profile Joined May 2007
United States93 Posts
February 24 2010 12:14 GMT
#127
I thought we got over the hue and cry of "modern gamers won't buy 2D games!" after Pop Cap made an embarrassing amount of money making games that look like they're from 1992. How much has Plants vs. Zombies made so far?
Ota Solgryn
Profile Blog Joined January 2008
Denmark2011 Posts
Last Edited: 2010-02-24 13:11:12
February 24 2010 12:17 GMT
#128
Note: This is from looking at streams only.

I really think the problem here is terran. Protoss buidling looks so good because it seems "realistic" that an advanced race have all these smooth, round perfect buildings. I mean, everything protoss have shields, how could they get dirty and worn down?

Meanwhile, terran is the human race which are imperfect, dirty and brute.

It seems to me like they are making a lot of terrans art too similar to protoss with regard to smoothness ect.
This is also another issue because the races then seem less distinct. And this distinction was what made SC1 unique from other RTS's.
ihasaKAROT: "Wish people would stop wasting their lives on finding flaws in others"
Invictus
Profile Blog Joined September 2009
Singapore2697 Posts
February 24 2010 12:19 GMT
#129
I think the reason why it looks cartoonish is that blizzard emphasised on the wrong things when making the models. For example, the new cc looks like some sort of lego toy assembled together with a whole bunch of gimmicks on them. Whereas the gimmicks on the old supply depot that had rotating fans were removed. Hell i guess the reason why everyone is raging is cause the units are so pristine and shiny and it doesnt fit into tge starcraft lore. You expect someone to have the luxury of polishing his tank/carrier in times of war?

On another hand i dont mind the new graphics. Its a new game for goodness sake, i dont wanna waste money buying another souped up version of scbw if i can play the old one
Lee Jaedong Fighting!
whatusername
Profile Blog Joined November 2008
Canada1181 Posts
February 24 2010 12:48 GMT
#130
On February 24 2010 21:14 marshmallow wrote:
I thought we got over the hue and cry of "modern gamers won't buy 2D games!" after Pop Cap made an embarrassing amount of money making games that look like they're from 1992. How much has Plants vs. Zombies made so far?


yes, because a small indie game is the same as a big-budget complex rts game
im gay
Toyman69
Profile Joined November 2009
Canada100 Posts
February 24 2010 12:55 GMT
#131
I'm a aspiring environment modeler and i gotta say. The sc2 stuff does look toy like.
It has no grit nor grime to anything, it all looks "fresh outta the box". Nothing is ever perfectly clean, even ordinarily clean objects have wear and tear. Everything in starcraft is for one main purpose: War. You are gonna see war torn, beat up, grungy piles of junk in a military.

Quick 5min photoshop(basically used burn tool) i did to show what i mean:
[image loading]
Lee Jaedong fighting!
Manit0u
Profile Blog Joined August 2004
Poland17712 Posts
Last Edited: 2010-02-24 13:14:57
February 24 2010 13:14 GMT
#132
On February 24 2010 20:35 heynes wrote:
http://www.youtube.com/watch?v=smuiDNhhj84

to me these are the most beatiful models ever made
GamesWorkshop Art > Blizzard Art


If you're posting trailers, at least post the right one in HD:


brb. downloading...

Edit: And don't ask how much PopCap earned from Plants vs Zombies. Ask how much they earned from stuff like Peggle...
Time is precious. Waste it wisely.
flabortaster
Profile Joined June 2007
Philippines99 Posts
February 24 2010 13:53 GMT
#133
You know using photoshop is a BS way to p[rove your point. You are editing a 2d image of a 3d model. You can't just simply do that to the in game 3d model, you have to take things like map lighting and shaders into account, not just turning down the brightness.
Manit0u
Profile Blog Joined August 2004
Poland17712 Posts
February 24 2010 14:00 GMT
#134
On February 24 2010 22:53 flabortaster wrote:
You know using photoshop is a BS way to p[rove your point. You are editing a 2d image of a 3d model. You can't just simply do that to the in game 3d model, you have to take things like map lighting and shaders into account, not just turning down the brightness.


Textures are 2D and they're then added to a 3D model. What he did was just add some burn marks here and there. Doing the same on Blizzard's side would also take ~5 minutes.
Time is precious. Waste it wisely.
Toyman69
Profile Joined November 2009
Canada100 Posts
Last Edited: 2010-02-24 17:11:43
February 24 2010 14:04 GMT
#135
A 2d texture(image) is exactly the way they apply a texture to a 3d model. All i did was use a tool called burn.
That is all they would need to do apply to the colour map of the model. They wouldn't even need to change the light maps, spec maps or even the AO maps to get it to look the way i did.
Edit: Ty Manit0u
Lee Jaedong fighting!
Chillz
Profile Joined May 2009
Canada100 Posts
February 24 2010 14:21 GMT
#136
I agree with a lot of the points here. Sharper edges, more contrast, darker images, and a more worn look would makes things a little better.

However, I have to say I do like the brilliant design of some things a lot. For instance, how the minerals glow and shine looks amazing to me! They also have sharp edges and the combination of sharp edges and lighting I find to be really awesome.

I'm also not a huge fan of a lot of the zerg units, especially the drone. If you turn down the graphics settings to medium, I find zerg units and buildings looks particularly bad.
edahl
Profile Joined February 2008
Norway483 Posts
February 24 2010 14:25 GMT
#137
I think some of the "edgework" is too thick and bulky, which becomes really prominent in a 3D environment. Such as the platforms on the supply depot: There's no reason for them to be that high. Not a huge problem, but trying to tap into why some of the buildings might look a bit toonish when you mention it. They're just very bulky.
SubtleArt
Profile Blog Joined January 2010
2710 Posts
February 24 2010 14:26 GMT
#138
Dawn of War style graphics where what I expected from Sc2. Much much much much more awesome a(compare a dreadnought to a thor for example)
Morrow on ZvP: "I'm not very confident in general vs Protoss because of the imbalance (Yes its imbalanced, get over it)."
BeMannerDuPenner
Profile Blog Joined April 2004
Germany5638 Posts
February 24 2010 14:31 GMT
#139
On February 24 2010 21:55 Toyman69 wrote:
I'm a aspiring environment modeler and i gotta say. The sc2 stuff does look toy like.
It has no grit nor grime to anything, it all looks "fresh outta the box". Nothing is ever perfectly clean, even ordinarily clean objects have wear and tear. Everything in starcraft is for one main purpose: War. You are gonna see war torn, beat up, grungy piles of junk in a military.

Quick 5min photoshop(basically used burn tool) i did to show what i mean:
[image loading]


this

terran looks awful.

other races seem okish except the stupid wings on the zerglings. god i hate them
life of lively to live to life of full life thx to shield battery
edahl
Profile Joined February 2008
Norway483 Posts
Last Edited: 2010-02-24 14:34:13
February 24 2010 14:33 GMT
#140
On February 24 2010 23:31 BeMannerDuPenner wrote:
Show nested quote +
On February 24 2010 21:55 Toyman69 wrote:
I'm a aspiring environment modeler and i gotta say. The sc2 stuff does look toy like.
It has no grit nor grime to anything, it all looks "fresh outta the box". Nothing is ever perfectly clean, even ordinarily clean objects have wear and tear. Everything in starcraft is for one main purpose: War. You are gonna see war torn, beat up, grungy piles of junk in a military.

Quick 5min photoshop(basically used burn tool) i did to show what i mean:
[image loading]


this

terran looks awful.

other races seem okish except the stupid wings on the zerglings. god i hate them

Not to turn this into a talk about those, but I love the ling-wings. It makes them into insects, which is how I've always thought of them.
Prev 1 5 6 7 8 Next All
Please log in or register to reply.
Live Events Refresh
uThermal 2v2 Circuit
14:00
uThermal 2v2 Circuit April
SteadfastSC78
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
uThermal 217
mouzHeroMarine 171
Codebar 129
ProTech125
TKL 94
SteadfastSC 78
EmSc Tv 28
StarCraft: Brood War
Britney 49045
Sea 4404
Mini 1653
Soma 1468
Larva 595
Shuttle 442
hero 431
ggaemo 400
firebathero 375
Light 278
[ Show more ]
BeSt 227
Soulkey 221
Last 140
Hm[arnc] 97
Sharp 95
PianO 82
Hyun 70
Free 68
Pusan 67
sSak 58
Sea.KH 58
Movie 57
Barracks 48
sorry 46
Shinee 46
Sexy 45
NaDa 38
HiyA 32
zelot 18
Shine 14
GoRush 14
soO 11
Icarus 10
Sacsri 8
Dota 2
qojqva3772
syndereN593
Counter-Strike
fl0m2571
byalli708
Heroes of the Storm
Khaldor191
Other Games
singsing2509
B2W.Neo924
Beastyqt801
Hui .195
ToD77
QueenE42
Rex23
Organizations
Counter-Strike
PGL11019
StarCraft 2
EmSc Tv 28
EmSc2Tv 28
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 12 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Nemesis2290
• Jankos1962
Upcoming Events
BSL
4h 38m
Afreeca Starleague
19h 38m
Wardi Open
19h 38m
Replay Cast
1d 9h
Sparkling Tuna Cup
1d 19h
Kung Fu Cup
2 days
The PondCast
3 days
Replay Cast
4 days
Replay Cast
5 days
CranKy Ducklings
5 days
[ Show More ]
BSL
6 days
Replay Cast
6 days
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

Escore Tournament S2: W1
WardiTV Winter 2026
NationLESS Cup

Ongoing

BSL Season 22
CSL Elite League 2026
ASL Season 21
CSL Season 20: Qualifier 2
StarCraft2 Community Team League 2026 Spring
Nations Cup 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026

Upcoming

CSL 2026 SPRING (S20)
IPSL Spring 2026
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
RSL Revival: Season 5
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.