• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 14:34
CEST 20:34
KST 03:34
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins Maestros of the Game 215ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7
Community News
MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon315.0.16 Hotfix (June 30) - Balance + Bug Fixes38Weekly Cups (June 22-28): Zergs thrive in new patch5[TLMC] Summer 2026 Ladder Map Rotation05.0.16 patch for SC2 goes live (8 worker start)99
StarCraft 2
General
Serral wins Maestros of the Game 2 5.0.16 Hotfix (June 30) - Balance + Bug Fixes IP For new Brazil servers for NA Players Weekly Cups (June 22-28): Zergs thrive in new patch MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon
Tourneys
Vespene Cup #1 — $300+ USD, July 10 HomeStory Cup 29 Douyu Cup 2026: $20,000 Legends Event (June 26-28) Crank Gathers Season 4: BW vs SC2 Team League RSL Revival: Season 6 - Qualifiers and Main Event
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 532 Nuclear Family Mutation # 531 Experimental Artillery Mutation # 530 One For All
Brood War
General
BW General Discussion TOP BEST CRYPTOCURRENCY RECOVERY SERVICE 2026 ASL 22 Proposed Map Pool Farewell Beloved Starcraft (Youtube Videos) FlaShFTW vs A.Alm Grudge Match Event
Tourneys
Escore Tournament StarCraft Season 2 The Casual Games of the Week Thread [Megathread] Daily Proleagues [ASL21] Grand Finals
Strategy
Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies Why doesn't anyone use restoration?
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Dawn of War IV Summer Games Done Quick 2026! ZeroSpace at Steam NextFest - Last free demo
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
Five o'clock TL Mafia NeO.D_StephenKing vs This Guy From 1 Million Dance TL Mafia Community Thread TL Mafia Power Rank Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Canadian Politics Mega-thread The Games Industry And ATVI Men's Fashion Thread
Fan Clubs
The HerO Fan Club! The herO Fan Club!
Media & Entertainment
Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
2024 - 2026 Football Thread Formula 1 Discussion McBoner: A hockey love story TeamLiquid Health and Fitness Initiative For 2023 Cricket [SPORT]
World Cup 2022
Tech Support
How to clean a TTe Thermaltake keyboard? Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Listen To The Coaches!
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Evil Gacha Games and the…
ffswowsucks
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8744 users

"Too Toy-like": What Causes People to Think This?

Forum Index > SC2 General
Post a Reply
1 2 3 4 5 6 7 8 Next All
Spawkuring
Profile Joined July 2008
United States755 Posts
Last Edited: 2010-02-23 18:02:02
February 23 2010 16:21 GMT
#1
It's something that's been bothering me a long time, but seeing as how the point of beta is to give feedback, I think it needs to be asked: Why do people keep saying that Starcraft 2 looks cartoony or toy-like?

I'm not saying it's a wrong opinion, but it's an issue I'm genuinely curious about because I really don't know what makes people think this. At a glance, SC2 looks almost completely similar to SC1. The unit sizes are similar, the building sizes are similar, and even the environments look similar. Yet for some reason Starcraft 1 is seen as perfectly fine while Starcraft 2 is bashed for being toy-like or Warcraft-like. The Terrans in particular get the most complaints in this regard, and people really seem to have a problem with how they look.

A part of me wants to say it's just nostalgia, but after seeing how practically every game forum has people, even those who have never played SC1, saying that the game looks toy-like leads me to believe that there might be a problem. It's just that I don't know where exactly that problem exists. So for those of you who believe that SC2 looks too cartoony or toy-like, can you provide SPECIFIC reasons why the game looks cartoony that SC1 didn't have? And when I say specific, I mean specific. Please avoid overly broad comments like "It has WoW gayness" or "Too colorful".

EDIT: Picture comparisons would also be appreciated.
Misrah
Profile Blog Joined February 2008
United States1695 Posts
February 23 2010 16:33 GMT
#2
Because of the sprites sc1 looks very gritty. Because sc2 is in 3D with all the crazy lighting effects everything looks like shiny plastic.
A thread vaguely bashing SC2? SWARM ON, LOW POST COUNT BRETHREN! DEFEND THE GLORIOUS GAME THAT IS OUR LIVELIHOOD
grobo
Profile Blog Joined February 2007
Japan6199 Posts
February 23 2010 16:33 GMT
#3
That was like a year ago, no? i can't even remember the last time i saw someone call SC2 toy like.
We make signature, then defense it.
ZeroCartin
Profile Blog Joined March 2008
Costa Rica2390 Posts
February 23 2010 16:35 GMT
#4
On February 24 2010 01:33 grobo wrote:
That was like a year ago, no? i can't even remember the last time i saw someone call SC2 toy like.

"My sister is on vacation in Costa Rica right now. I hope she stays a while because she's a miserable cunt." -pubbanana
Jonoman92
Profile Blog Joined September 2006
United States9110 Posts
February 23 2010 16:36 GMT
#5
Well in sc1 it's easy to tell what's going on. Even in huge battles you can pick out each individual units and tell who its attacking.

In sc2 everything looks far more messy and it also seems that it isn't as clear when units are attacking who they are hitting. Also seems like units are able to get far more clumped in sc2 to the point that it is difficult to see exactly when is going on.

I mean, I don't see how anyone can argue that sc2 (at this point) is much worse in terms of being able to clearly tell what is going on during battles.
da_head
Profile Blog Joined November 2008
Canada3350 Posts
February 23 2010 16:36 GMT
#6
terran looked very toy like (esp the seige tank) but blizzard listened to our pleas and added a lot of grit to the terran buildings and redesigned the seige tank, so it's better now (for the most part)
When they see MC Probe, all the ladies disrobe.
Klive5ive
Profile Blog Joined January 2008
United Kingdom6056 Posts
February 23 2010 16:38 GMT
#7
I used to think Terran looked toy-like but they've changed it since.
In the current build if anything looks toy-like it's the Zerg. A few of their units looks like cuddly toys, especially the Ultralisk.
That's not the only concern with Zerg though, there's also the problem of distinguishing units on creep and Lings clumping up so much you can't really see where they are. (from a stream perspective)
Don't hate the player - Hate the game
Clow
Profile Blog Joined September 2008
Brazil880 Posts
February 23 2010 16:38 GMT
#8
On February 24 2010 01:36 Jonoman92 wrote:
Well in sc1 it's easy to tell what's going on. Even in huge battles you can pick out each individual units and tell who its attacking.

In sc2 everything looks far more messy and it also seems that it isn't as clear when units are attacking who they are hitting. Also seems like units are able to get far more clumped in sc2 to the point that it is difficult to see exactly when is going on.

I mean, I don't see how anyone can argue that sc2 (at this point) is much worse in terms of being able to clearly tell what is going on during battles.


And that's toy-like because... ?
(–_–) CJ Entusman #33
NrG.NeverExpo
Profile Blog Joined December 2008
Canada2114 Posts
February 23 2010 16:39 GMT
#9
I agree, the battles seem ridiculously impossible to micro. Too much going on, and sutff dies too fast to be able to tell which unit too micro. Maybe the units attacks too fast, or the battle sequence actions the units take aren't significant enough.

For example, when a dragoon fires, u know exactly where the shot is coming from ,and who it targets. In sc2 its just like PEWPEWPEW and then dead, kinda like a huge muta vs muta battle, where there is a cloud of glave and then all of a sudden you see one player with an army remaining, and it was almost left up to chance.

As for the graphics, i feel that some of the buildings are too rounded. They look like they are made of play-doe or something. I think a sleeker edgier look might make the buildings and graphics more appealing.
TwitteR: @NeverExpo follow me, i'll follow back :)
zazen
Profile Blog Joined April 2009
Brazil695 Posts
February 23 2010 16:39 GMT
#10
I think things look fantastic and definitely not toy-like, but I do agree with this guy...

On February 24 2010 01:36 Jonoman92 wrote:
Well in sc1 it's easy to tell what's going on. Even in huge battles you can pick out each individual units and tell who its attacking.

In sc2 everything looks far more messy and it also seems that it isn't as clear when units are attacking who they are hitting. Also seems like units are able to get far more clumped in sc2 to the point that it is difficult to see exactly when is going on.

I mean, I don't see how anyone can argue that sc2 (at this point) is much worse in terms of being able to clearly tell what is going on during battles.

"The quest for nexus has brought many men of genius to insanity... HUEHUEHUE!"
Terranlisk
Profile Blog Joined February 2007
Singapore1404 Posts
February 23 2010 16:39 GMT
#11
Buildings look like plastic. Terran buildings in sc1 looked very metallic
aka myheronoob
Feefee
Profile Joined November 2009
Canada556 Posts
February 23 2010 16:40 GMT
#12
Yeah I'm not sure people are still complaining too much about teh cartooniness.. The old zerg buildings really did look like they were coated in delicious pink peptobismol.
The new terran buildings kinda still look a bit too smooth. The old barracks were alot more square, and the old cc had alot more pipes/gimmicks on them. That's probably all part of the step to 3d but meh. I think the "too cartoony" crowd were the wc3 haters that still call the mothership and the thor "hero units"
kickinhead
Profile Joined December 2008
Switzerland2069 Posts
February 23 2010 16:41 GMT
#13
Mhmmm... I like how SC2 looks, but nevertheless I too kinda think it looks a bit cartoonish:

1) The Buildings are unproportional to the Units. Okay, thats true in many RTS-Games, but in SC2 it's kinda more obvious.
2) It's very colourful (No bad thing IMHO, but some ppl may perceive this as "cartoonish")
3) I've noticed 1 thing that was a bit too "cartoonish" for my taste: The Terran Factory shakes too much when sth is being built inside.
4) it's just not a realistic ArtStyle, not just because it's a Sci-Fi-Setting, but because of Unit-Size compared to the Buildings or compared to one-another, or just because of the proportions of some of the Units. (Again, I don't say that I don't like that ArtStyle - it's just not a very realistic one)
5) Ppl may compare SC2 to non-sci-fi/fantasy RTS-Games, that aim at a very high amount of realism etc., like for example Company of Heroes. With those extreme comparisons, SC2 may look more "cartoonish", than when you look at it as a Sci-Fi-Game.
6) There may also be some ppl that are just afraid that SC2 could look or is looking like WoW or sth and are therefore overly sensitive to this thematic and tend to whine a bit more because of that.
https://soundcloud.com/thesamplethief
Spawkuring
Profile Joined July 2008
United States755 Posts
Last Edited: 2010-02-23 16:43:10
February 23 2010 16:41 GMT
#14
On February 24 2010 01:39 MyHeroNoob wrote:
Buildings look like plastic. Terran buildings in sc1 looked very metallic


How so? Both plastic and metal can look shiny. What exactly is the difference that makes you say that the buildings in SC1 are metallic and that SC2 are plastic?

Not attacking your opinion or anything. Just curious.
kickinhead
Profile Joined December 2008
Switzerland2069 Posts
February 23 2010 16:47 GMT
#15
On February 24 2010 01:41 Spawkuring wrote:
Show nested quote +
On February 24 2010 01:39 MyHeroNoob wrote:
Buildings look like plastic. Terran buildings in sc1 looked very metallic


How so? Both plastic and metal can look shiny. What exactly is the difference that makes you say the SC1 are metallic and SC2 are plastic?

Not attacking your opinion or anything. Just curious.


I would agree with MyHeroNoob on this one; the Terran Buildings look very matt, kinda like they're made of candy or sth. ^^'

It doesn't look like they're made of a material from which real Buildings in the Future or presents could/are be made of.
https://soundcloud.com/thesamplethief
Von
Profile Joined May 2009
United States363 Posts
February 23 2010 16:59 GMT
#16
I realize some peeps will probably think i am fanning fires here by saying this, however:

Starcraft always had some of the ugliest graphics in gaming. Even by late 90s standards... have to be totally honest here ...

Tilesets are dag nasty ugly, many of the units are kind of cheezy looking when looked at objectively. The overall look and vibe is very dim, dirty, blocky, and dreary.

Yes the concepts behind much of the art is cool. And yes the visibility is exceptional.

But I dont think anyone that has not been mainlining SC on a constant basis for the past 10 years like a heroin addict would go as far as to say the graphics were exceptional in any way, or some kind of high standard of gaming environment and art.

Really man. The graphics were just not what made it a great game.

On the other hand, the graphics and art in this new game are some of the best I have seen anywhere. They up the sheer cool factor about 10 levels over Starcraft. Its simply gorgeous in ever aspect imo, and other than a few visibility issues (zerg on creep, some unit distiction in large battles) it its light years ahead of what you have ... and *does* set a new standard for RTS gaming. Theres nothing else out there that touches it.

I think a lot of the complaints coming out online are coming from people that are seriously emotionally attached to the old look of the game, and would not recognize how awesome the new on is unless you completely cut them off from the old one for months, and kept banging them over the head with a large hammer.

.
If its not fun I dont want it.
Superiorwolf
Profile Blog Joined March 2007
United States5509 Posts
February 23 2010 17:07 GMT
#17
I think it's because of the 3D that a lot of the units, Terran especially, are very round and "bubbly". For example, if you compare the sharpness and the toughness of the past siegetank to the now rounded siege tank, or the starport's sharp angles to the bubbly starport now, you could think that everything is more toylike and cartoony.
Check out my stream at www.teamliquid.net/forum/viewmessage.php?topic_id=315053 and follow me on Twitter @EGSuppy! :)
0neder
Profile Joined July 2009
United States3733 Posts
February 23 2010 17:15 GMT
#18
One thing to consider is that Blizzard tried to make SC2 directionally balanced for e-sports. This means no more horizontal rectangle buildings.

I really like terran design overall. Maybe they could change the finish of the buildings, but the design itself is great, IMO.
bEsT[Alive]
Profile Joined July 2009
606 Posts
February 23 2010 17:16 GMT
#19
The buildings are very clunky, but this is expected from a full fledged 3d atmosphere.
If you obey all the rules you miss all the fun - Katharine Hepburn
Feefee
Profile Joined November 2009
Canada556 Posts
February 23 2010 17:16 GMT
#20
I actually like the new starport's design. Looks like a spaceship when it flies! One of the biggest changes I found though was the old vs new supply depots. In SC1 they had pipes and fans and looked all clunky and old-school. Now they look like zits that you can retract or protrude from the ground
1 2 3 4 5 6 7 8 Next All
Please log in or register to reply.
Live Events Refresh
HomeStory Cup
11:00
XXIX - Group Stage Day 2
TaKeTV2802
ComeBackTV 848
TaKeSeN 422
SteadfastSC357
IndyStarCraft 248
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SteadfastSC 357
IndyStarCraft 248
StarCraft: Brood War
EffOrt 975
Mini 618
ggaemo 117
hero 82
yabsab 28
Bale 13
IntoTheRainbow 13
Dota 2
qojqva2679
420jenkins476
Dendi379
Counter-Strike
fl0m1435
Heroes of the Storm
Liquid`Hasu269
Khaldor166
Other Games
singsing3398
Grubby2302
B2W.Neo850
KnowMe337
XcaliburYe124
Trikslyr52
UpATreeSC41
Chillindude19
JuggernautJason12
Organizations
Dota 2
PGL Dota 2 - Main Stream146
StarCraft: Brood War
UltimateBattle 45
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 17 non-featured ]
StarCraft 2
• EnkiAlexander 79
• printf 30
• IndyKCrew
• AfreecaTV YouTube
• intothetv
• Kozan
• sooper7s
• LaughNgamezSOOP
• Migwel
StarCraft: Brood War
• FirePhoenix9
• Pr0nogo 4
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
League of Legends
• Nemesis4689
Other Games
• imaqtpie931
• Shiphtur413
Upcoming Events
Replay Cast
5h 26m
HomeStory Cup
16h 26m
OSC
18h 26m
WardiTV Weekly
2 days
The PondCast
3 days
Replay Cast
4 days
CrankTV Team League
4 days
Replay Cast
5 days
CrankTV Team League
5 days
Replay Cast
6 days
[ Show More ]
RSL Revival
6 days
CranKy Ducklings
6 days
Afreeca Starleague
6 days
Snow vs Jaedong
YSC vs hero
Liquipedia Results

Completed

Escore Tournament S3: W1
Douyu Cup 2026
Murky Cup 2026

Ongoing

IPSL Spring 2026
Acropolis #4
CSL Season 21: Qualifier 2
SCTL 2026 Spring
HSC XXIX
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026

Upcoming

CSL 2026 Summer (S21)
Escore Tournament S3: W2
ASL Season 22:Wild Card Qualifier
CSLAN 4
Blizzard Classic Cup 2026
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E3
Eternal Conflict S2 E2
Heroes Pulsing #3
Eternal Conflict S2 E1
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.