Sorry for the lack of content, but I've searched both google and TL for a long time and have yet to find a definitive answer to this question. I ask because I'm wondering how large of a monitor I should get.
Thanks.
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NeVeR
1352 Posts
Sorry for the lack of content, but I've searched both google and TL for a long time and have yet to find a definitive answer to this question. I ask because I'm wondering how large of a monitor I should get. Thanks. | ||
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Viperskwa
United States106 Posts
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Pufftrees
2449 Posts
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Chuiu
3470 Posts
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Pokebunny
United States10654 Posts
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udgnim
United States8024 Posts
more curious if the SC2 beta supports eyefinity resolutions | ||
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semantics
10040 Posts
On February 20 2010 10:41 udgnim wrote: would expect up to 2560*1600 for single monitor more curious if the SC2 beta supports eyefinity resolutions unlikely because that would have to be squished together else eyefinity has a huge advantage of seeing more of the field. eyefinity in games is mean for person point of view 1st and 3rd where you feel engulfed by the environment not a top down view. | ||
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NeVeR
1352 Posts
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semantics
10040 Posts
On February 20 2010 11:00 NeVeR wrote: More resolution means you can see more area on the screen, but at the same time, everything becomes smaller. Do you guys think that higher resolutions could impede micro? That's not correct higher resolution should not give more space blizzard should scale the game properly to aspect ratios but camera height should never change. Although i have yet to see a comparison between 4:3 5:4 16 16:10 | ||
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NeVeR
1352 Posts
On February 20 2010 11:03 Virtue wrote: Show nested quote + On February 20 2010 11:00 NeVeR wrote: More resolution means you can see more area on the screen, but at the same time, everything becomes smaller. Do you guys think that higher resolutions could impede micro? That's not correct higher resolution should not give more space blizzard should scale the game properly to aspect ratios but camera height should never change. Although i have yet to see a comparison between 4:3 5:4 16 16:10http://www.teamliquid.net/forum/viewmessage.php?topic_id=112931 It doesn't look like the game is scaled, according to this. | ||
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semantics
10040 Posts
On February 20 2010 11:05 NeVeR wrote: Show nested quote + On February 20 2010 11:03 Virtue wrote: On February 20 2010 11:00 NeVeR wrote: More resolution means you can see more area on the screen, but at the same time, everything becomes smaller. Do you guys think that higher resolutions could impede micro? That's not correct higher resolution should not give more space blizzard should scale the game properly to aspect ratios but camera height should never change. Although i have yet to see a comparison between 4:3 5:4 16 16:10http://www.teamliquid.net/forum/viewmessage.php?topic_id=112931 It doesn't look like the game is scaled, according to this. I didn't mean aspect raitos but i mean resolution All rts games seem to suffer from inability to show all the same screen no matter what ratio take a look at C&C3 But i hope things like 1440x900 1680x1050 1920x1200 all 16 should show the same picture (although higher resolution the better the game will look smoother etc) | ||
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NeVeR
1352 Posts
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semantics
10040 Posts
screens work best but i'd also think having a large screen helps see everything because you don't have to stick you face up against the screen to see detail and high resolution makes the picture cleaner again helping you see the game. | ||
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NeVeR
1352 Posts
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semantics
10040 Posts
as 16 gives the most view of the map apparently | ||
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vaderseven
United States2556 Posts
It defaulted to 1080p / 1920 x 1080 at first but I changed that 1st thing. | ||
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Tyrannon
Germany113 Posts
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sqwert
United States781 Posts
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siNdreAd
United States40 Posts
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ffswowsucks
Greece2297 Posts
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