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SC2: Maximum Display Resolution?

Forum Index > SC2 General
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NeVeR
Profile Blog Joined January 2009
1352 Posts
February 20 2010 01:24 GMT
#1
As the title says, what is the maximum display resolution supported by SC2?

Sorry for the lack of content, but I've searched both google and TL for a long time and have yet to find a definitive answer to this question. I ask because I'm wondering how large of a monitor I should get.

Thanks.
Viperskwa
Profile Joined July 2009
United States106 Posts
February 20 2010 01:26 GMT
#2
I know for sure the minimum resolution is 1024x768. In the options it only shows the maximum resolution that my monitor supports but I know sc2 supports a much larger resolution that 1280x1024.
Pufftrees
Profile Joined March 2009
2449 Posts
February 20 2010 01:28 GMT
#3
I am running at 1920x1200. I returned my monitor capable of 2500x because not many games would play at that.. and it made me go blind. Anyone running at 2500x res?
Chance favors the prepared mind.
Chuiu
Profile Blog Joined June 2003
3470 Posts
February 20 2010 01:34 GMT
#4
It shouldn't have a max, most developers let the gpu handle that so that it scales to any resolution capable of the graphics card.
♞
Pokebunny
Profile Blog Joined June 2008
United States10654 Posts
February 20 2010 01:41 GMT
#5
Running 1680x1050; which shows up as max on my computer. Obviously it's based on gfx card + monitor.
Semipro Terran player | Pokebunny#1710 | twitter.com/Pokebunny | twitch.tv/Pokebunny | facebook.com/PokebunnySC
udgnim
Profile Blog Joined April 2009
United States8024 Posts
February 20 2010 01:41 GMT
#6
would expect up to 2560*1600 for single monitor

more curious if the SC2 beta supports eyefinity resolutions
E-Sports is competitive video gaming with a spectator fan base. Do not take the word "Sports" literally.
semantics
Profile Blog Joined November 2009
10040 Posts
February 20 2010 01:55 GMT
#7
On February 20 2010 10:41 udgnim wrote:
would expect up to 2560*1600 for single monitor

more curious if the SC2 beta supports eyefinity resolutions

unlikely because that would have to be squished together else eyefinity has a huge advantage of seeing more of the field.

eyefinity in games is mean for person point of view 1st and 3rd where you feel engulfed by the environment not a top down view.
NeVeR
Profile Blog Joined January 2009
1352 Posts
February 20 2010 02:00 GMT
#8
More resolution means you can see more area on the screen, but at the same time, everything becomes smaller. Do you guys think that higher resolutions could impede micro?
semantics
Profile Blog Joined November 2009
10040 Posts
February 20 2010 02:03 GMT
#9
On February 20 2010 11:00 NeVeR wrote:
More resolution means you can see more area on the screen, but at the same time, everything becomes smaller. Do you guys think that higher resolutions could impede micro?

That's not correct higher resolution should not give more space blizzard should scale the game properly to aspect ratios but camera height should never change.
Although i have yet to see a comparison between 4:3 5:4 16 16:10
NeVeR
Profile Blog Joined January 2009
1352 Posts
Last Edited: 2010-02-20 02:07:05
February 20 2010 02:05 GMT
#10
On February 20 2010 11:03 Virtue wrote:
Show nested quote +
On February 20 2010 11:00 NeVeR wrote:
More resolution means you can see more area on the screen, but at the same time, everything becomes smaller. Do you guys think that higher resolutions could impede micro?

That's not correct higher resolution should not give more space blizzard should scale the game properly to aspect ratios but camera height should never change.
Although i have yet to see a comparison between 4:3 5:4 16 16:10


http://www.teamliquid.net/forum/viewmessage.php?topic_id=112931
It doesn't look like the game is scaled, according to this.
semantics
Profile Blog Joined November 2009
10040 Posts
February 20 2010 02:10 GMT
#11
On February 20 2010 11:05 NeVeR wrote:
Show nested quote +
On February 20 2010 11:03 Virtue wrote:
On February 20 2010 11:00 NeVeR wrote:
More resolution means you can see more area on the screen, but at the same time, everything becomes smaller. Do you guys think that higher resolutions could impede micro?

That's not correct higher resolution should not give more space blizzard should scale the game properly to aspect ratios but camera height should never change.
Although i have yet to see a comparison between 4:3 5:4 16 16:10


http://www.teamliquid.net/forum/viewmessage.php?topic_id=112931
It doesn't look like the game is scaled, according to this.

I didn't mean aspect raitos but i mean resolution

All rts games seem to suffer from inability to show all the same screen no matter what ratio take a look at C&C3

But i hope things like
1440x900
1680x1050
1920x1200

all 16 should show the same picture (although higher resolution the better the game will look smoother etc)
NeVeR
Profile Blog Joined January 2009
1352 Posts
February 20 2010 02:14 GMT
#12
Crap, maybe I'm confusing the two terms. Anyway, it seems like those with big wide screen monitors have the advantage since their screens cover more terrain.
semantics
Profile Blog Joined November 2009
10040 Posts
Last Edited: 2010-02-20 03:00:18
February 20 2010 02:19 GMT
#13
Yeah 16 screens work best but i'd also think having a large screen helps see everything because you don't have to stick you face up against the screen to see detail and high resolution makes the picture cleaner again helping you see the game.
NeVeR
Profile Blog Joined January 2009
1352 Posts
February 20 2010 02:26 GMT
#14
Why do you say specifically 16:10 works best? Are you saying larger screens are worse?
semantics
Profile Blog Joined November 2009
10040 Posts
Last Edited: 2010-02-20 03:00:08
February 20 2010 02:59 GMT
#15
I'm saying larger screen with more resolution work best that are 16 as 16 gives the most view of the map apparently
vaderseven
Profile Joined September 2008
United States2556 Posts
February 20 2010 03:22 GMT
#16
running the game at 2048 x 115s no problems.

It defaulted to 1080p / 1920 x 1080 at first but I changed that 1st thing.
Tyrannon
Profile Joined February 2010
Germany113 Posts
February 22 2010 20:21 GMT
#17
Min Resolution is wrong! Atleast for watching replays 1024x600(Netbook) it works xD
sqwert
Profile Blog Joined May 2008
United States781 Posts
March 06 2010 03:03 GMT
#18
does anyone know if the field of vision is actually affected by resolution? i tried 1024x800 and 1440x900 and seems only the quality is affected.
if everythings coming your way, youre in the wrong lane. sAviOr 4evar!
siNdreAd
Profile Joined February 2010
United States40 Posts
March 06 2010 09:03 GMT
#19
I switched from playing 1280x800 to 1920x1200 and it was like a completely different game. The view and mouse movement felt completely different.. so I'm really curious if they're scaled equally. I switched back. My .02.
ffswowsucks
Profile Blog Joined August 2005
Greece2297 Posts
March 06 2010 09:22 GMT
#20
I play it on 1680x1050 cause I got a 22'' monitor.
Terran in particular is a notoriously strong race for a no brain skillhand bot style.
aRoNwAr
Profile Joined September 2010
Austria3 Posts
September 02 2010 20:16 GMT
#21
i got a 27" samsung syncmasterp2770 should i play with a high resolution like 1920x1200 or better with a lower ?
baconbits
Profile Joined April 2010
United States419 Posts
September 02 2010 20:22 GMT
#22
There's a thread on here showing SC2 on a triple monitor setup with eyefinity at 5760x1080 so I don't think it is limited.

Really not useful though when you have to turn your head to look between your unit count and abilities to the other side of the map.. better for FPS type games then RTS.

as for scaling, you see the same viewing area on 1920x1080 as you do at 1366x768; only sd 4:3 resolutions cut off part of the viewing area.
bball2
Profile Joined July 2010
Canada49 Posts
September 03 2010 00:48 GMT
#23
I've run it at 2560x1440 on my 27'' iMac - runs pretty laggy on boot camp and very laggy on boot camp (on the highest settings).

Side note: I play at 1920x1200 resolution on windows 7 with bootcamp. Settings are ultra textures, high graphics, and 3d portraits on; consistently gets about 25-40fps.
aRoNwAr
Profile Joined September 2010
Austria3 Posts
September 03 2010 01:14 GMT
#24
i want constant 100-200 fps! got a 27" right now with a geforce gtx 460... is it better to buy a smaller monitor 20" or 22" ?
Pufftrees
Profile Joined March 2009
2449 Posts
September 03 2010 01:17 GMT
#25
On September 03 2010 10:14 aRoNwAr wrote:
i want constant 100-200 fps! got a 27" right now with a geforce gtx 460... is it better to buy a smaller monitor 20" or 22" ?


After 60 fps or so it's not really noticeable. You must be getting near 60+ with a 460 even on a 27". I run over 60fps with a 9800gtx on a monitor that large (max res).
Chance favors the prepared mind.
aRoNwAr
Profile Joined September 2010
Austria3 Posts
September 03 2010 01:33 GMT
#26
yeah but which resolution you play.... its 1920x1080 ?
and its maybe better to play on a smaller screen ? field of vision....
asdfjh
Profile Joined August 2010
Canada230 Posts
September 03 2010 01:58 GMT
#27
at least 5760*1080:
taeron
Profile Joined September 2010
2 Posts
September 03 2010 02:07 GMT
#28
I run 2560x1440 on my 27" iMac on Ultra settings. Runs really smooth other than when pylon auras are clicked for some reason...
DreXxiN
Profile Joined July 2010
United States494 Posts
September 03 2010 04:53 GMT
#29
Running at 1920x1080(p) here so it definitely supports full high definition.
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