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UED Project - Page 3
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Tears.Of.The.Moon
Slovenia715 Posts
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Fontong
United States6454 Posts
The awesome thing about the SC2 editor is that you could probably custom program the entire race into a UMS for balance testing, supposing that you wanted to submit it to Blizz eventually. | ||
Mr.Pyro
Denmark959 Posts
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Sharp-eYe
Canada642 Posts
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theron[wdt]
United States395 Posts
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Tears.Of.The.Moon
Slovenia715 Posts
The UED or the United Earth Directive is on the other an organization compromised of hundreds of states and thousends of colonies. The terran military is mostly compromised of untrained conscript soldiers,( which would also explain their should batlle life expectency -10 seconds), where the UED is compromised of only profesional soldiers with months/years of training. And just for clarification the Broodwars UED fleet was mostly compromised of the local Koprulu conscript and the ships they stole from the Dominion. That also explains why they had the same units in BW. The real UED was many times mentioned to be far more advanced than the terrans, and they also have the Atlas system, and they are known to be far more technological advanced in AI technology. Just a comparision, the terrans (Koprulu) population is being estimated at 150-300 milions , where the UED total population is being estimated at 150-250 Bilions. That is quite a difference in population and army strength (they wouldn't have any problems even with defeating the zerg by simply massivly outnumbering them). Some even say the UED is the single strongest force in existence (we don't knot anything about the Xelnaga yet). IMO even if you would join every Terran, Protoss and Zerg forcess together the UED would still be greatly stronger than all of them combined together. I personaly am not to fond of the terrans and their military (they are to uncivilized) , they look like rednecks with guns. Where the UED is the real military, disciplined and trained. There are alredy 2 alien races, so why not also 2 human races. And i would just like to mention that this is a suggestion for only a custom fan made campaign, and i am not saying that Blizzard should put one more race in, lol :D | ||
aG.Admirai
Canada55 Posts
UED -> Terran Nega -> Toss ?? (jaedong?lol, technically Naga tho) -> Zerg | ||
Unentschieden
Germany1471 Posts
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TurboDreams
United States427 Posts
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Response
United States1936 Posts
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Tears.Of.The.Moon
Slovenia715 Posts
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onewingedmoogle
Canada434 Posts
Effect: Deals 350 damage to an single enemy air unit, and stuns it for 3 secods. Are you fucking retarded? | ||
fabiano
Brazil4644 Posts
its the Terratosserg, its half terran, half protoss and half zerg! | ||
nadafanboy42
Netherlands209 Posts
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Turbovolver
Australia2385 Posts
I was way impressed by this. | ||
Savio
United States1850 Posts
But major props for your dedication. | ||
DrTJEckleburg
United States1080 Posts
Not exactly constructive. | ||
Tears.Of.The.Moon
Slovenia715 Posts
Cons: - the basic units are weak -the basic defence structer is the weakest of all the 3 races -late tier ground build is weak against air -the UED detector is a the only ground detector in the game, and is much more vurnable and open to enemy fire -there is no cliffjumping unit -the units reaquire upgrades to achive their full potential -the replicate macro ability is only avaible at tier 2.5 -there aren't any pure damagedealing spels avaible (like psistorm, seeker misile..) -it takes time to build a building, since you have to wait first, for it to arive from the space/air Pros -the basic units are exstremly massable and can be build very fast at high numbers - the later game defense building is the strongest defense in the game -The Gnome the UED ground detector is one of the best support units in the game, it's a detector and also repairs all mechanical units at a very fast rate (like M&, but with a mech build) - There are 2 very good harass units the Centurion and the Harpy -There is a lot of potential to upgrade unit and make them costeffective even later game -The replicate ability is one of the strongest macro abilities -There is a high number of support spells, great at cripling your enemy forcess and raising the potential of yours -The UED is very effective against enemy caster, 2 units are specialized at killing energy units or crippling them -teh faster air units in the game, with an posibility of going with an air only build -the strongest air build in the game, the UED is designed to rule the sky/space -lots of choiches with lots of different build ( ground only, ground with air support, air only) -high mobility, the fastest avaible transport unit and lots of other stuff , that make the UED one of the most mobile and flexible races @Turbovolver their are alredy 2 ground units capable of attacking air (Nemesis and the Legionare), i decided tha more is not needed, since you have the fastest air units in the game, that are completely capable of air defence. We don't want every build to be op,and with no counters :p To simplify you have 3 different builds air only, ground only , air and ground mix. The mix of air and ground is the safest and most flexible, since you can adjust to your oponents play and his build the most. The air only and the ground only builds are more effective but also more specialized, the ground build is weak to enemy air builds, where the air build is highly effective against enemy air builds and counters it easily, but is fragile to enemy ground antiair builds, which can easily be countered by your ground build. So it's basicly a question of scouting and what your oponent thinks what build you are going with, if he thinks that you are going with an air build and prepares for one, he will be heavily countered by the ground build, but if he thinks you are going with an ground build, your air build will destroy him. But if that is to risky, you can still play it safe and go with an mix build, which is slower at the begining, but is very hard to counter. | ||
evanthebouncy!
United States12796 Posts
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madnessman
United States1581 Posts
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