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Improving watching competitive replays - Page 4

Forum Index > SC2 General
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cakemanofdoom
Profile Joined September 2009
336 Posts
September 29 2009 23:51 GMT
#61
On September 30 2009 08:42 General Nuke Em wrote:
How did the first person discover this if there was no documentation about it whatsoever? 0_o

Hacking perhaps? Or maybe he just really wanted to find out why you can type in replays?
0mgVitaminE
Profile Joined February 2009
United States1278 Posts
September 30 2009 04:04 GMT
#62
haha syymetry i bet you feel like the king now
Hi there. I'm in a cave, how bout you?
ActualSteve
Profile Blog Joined April 2009
United States627 Posts
September 30 2009 05:32 GMT
#63
I am now using "/replay show resources", constantly.
You are now breathing manually.
emikochan
Profile Joined July 2009
United Kingdom232 Posts
September 30 2009 13:01 GMT
#64
On September 29 2009 17:41 Infenwe wrote:

And while I'm dreaming, support for watching old version replays would be nice too. Like if the game logic was built as a library rather than into one monolithic executable.


Pretty sure this is in.
Probes need love too.
Symmetry
Profile Blog Joined June 2009
Canada294 Posts
September 30 2009 13:04 GMT
#65
On September 30 2009 08:51 cakemanofdoom wrote:
Show nested quote +
On September 30 2009 08:42 General Nuke Em wrote:
How did the first person discover this if there was no documentation about it whatsoever? 0_o

Hacking perhaps? Or maybe he just really wanted to find out why you can type in replays?


Heinermann has documented large portions of the game's data. He probably found the commands among the code somewhere. He's also the person who found EUDs and stuff.

On September 30 2009 13:04 0mgVitaminE wrote:
haha syymetry i bet you feel like the king now


:D

But not really, I wasn't the one who found them
Manaldski
Profile Joined January 2004
229 Posts
September 30 2009 19:11 GMT
#66
Someone tested the commands with 1.09 and they worked.
endy
Profile Blog Joined May 2009
Switzerland8970 Posts
October 04 2009 21:29 GMT
#67
On September 30 2009 22:01 emikochan wrote:
Show nested quote +
On September 29 2009 17:41 Infenwe wrote:

And while I'm dreaming, support for watching old version replays would be nice too. Like if the game logic was built as a library rather than into one monolithic executable.


Pretty sure this is in.


There is some software that allows you to choose the version of SC:BW you wanna run, very useful when you wanna watch old reps.


The fact we just know about these commands is even more astonishing than a guy using markers to finger his gf O_O
ॐ
SpiritAshura
Profile Joined March 2007
United States1271 Posts
October 05 2009 02:57 GMT
#68
Can we ask blizzard and see if we get a response as to why these kinda things were never documented? -_-
Nevuk
Profile Blog Joined March 2009
United States16280 Posts
October 05 2009 04:45 GMT
#69
I was wondering about that... is it really still fingering if you're using markers?
LibertyTerran
Profile Joined July 2004
Vietnam711 Posts
October 05 2009 10:54 GMT
#70
On September 27 2009 20:23 Symmetry wrote:
Interestingly enough, there are a number of hidden replay commands that can show leaderboards for different things. Most of them are useless, but you can use it to easily see both player's resource counts at the same time.

The commands:

+ Show Spoiler +

   /replay show kills                     -- Shows the number of kills.
/replay show razings -- Shows the number of razings.
/replay show slaughter -- Shows the slaughter leaderboard.
/replay show resources -- Shows the resources.
/replay show minerals -- Shows the minerals.
/replay show gas -- Shows the gas.
/replay show score -- Shows the total score.
/replay show score units -- Shows the units score.
/replay show score buildings -- Shows the buildings score.
/replay show score kills -- Shows the kills score.
/replay show score razings -- Shows the razings score.
/replay show score user -- Shows the custom score.
/replay hide -- Hides the leaderboard.


I don't know how many people know about this, but Heinermann posted them over at SEN and I had no idea.

POST OF THE YEAR!
if it aint broke, dont fix it
CharlieMurphy
Profile Blog Joined March 2006
United States22895 Posts
Last Edited: 2009-10-05 22:09:08
October 05 2009 22:07 GMT
#71
On September 27 2009 20:23 Symmetry wrote:
Interestingly enough, there are a number of hidden replay commands that can show leaderboards for different things. Most of them are useless, but you can use it to easily see both player's resource counts at the same time.

The commands:

+ Show Spoiler +

   /replay show kills                     -- Shows the number of kills.
/replay show razings -- Shows the number of razings.
/replay show slaughter -- Shows the slaughter leaderboard.
/replay show resources -- Shows the resources.
/replay show minerals -- Shows the minerals.
/replay show gas -- Shows the gas.
/replay show score -- Shows the total score.
/replay show score units -- Shows the units score.
/replay show score buildings -- Shows the buildings score.
/replay show score kills -- Shows the kills score.
/replay show score razings -- Shows the razings score.
/replay show score user -- Shows the custom score.
/replay hide -- Hides the leaderboard.


I don't know how many people know about this, but Heinermann posted them over at SEN and I had no idea.



Omfg, wow holy fuck. !!!!!!!!!!!!!!!!!!! Has this always been in the game?

Best thread derail in the history of TL. Thread title change plz.
..and then I would, ya know, check em'. (Aka SpoR)
Diamond
Profile Blog Joined May 2009
United States10796 Posts
October 10 2009 22:10 GMT
#72
Very cool stuff! Never knew the commands were avliable in replays.

Never knew about hotkeys either, thats cool!

Always knew the F keys work in replays but all this stuff will help me watch my replays alot better!

Thanks guys!
Ballistix Gaming Global Gaming/Esports Marketing Manager - twitter.com/esvdiamond
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