• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 05:21
CEST 11:21
KST 18:21
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Code S Season 2 (2026) - RO8 Preview2[ASL21] Finals Preview: Two Legacies21Code S Season 2 (2026) - RO12 Preview2herO wins GSL Code S Season 1 (2026)5Code S Season 1 (2026) - RO4 & Finals Preview5
Community News
Weekly Cups (May 18-25): MaxPax wins doubles0Crank Gathers Season 4: BW vs SC2 Team League4Weekly Cups (May 11-17): Classic wins double0Code S Season 1 (2026) - RO8 Results2Weekly Cups (May 4-10): Clem, MaxPax, herO win1
StarCraft 2
General
Code S Season 2 (2026) - RO8 Preview Weekly Cups (May 18-25): MaxPax wins doubles herO wins GSL Code S Season 1 (2026) Code S Season 2 (2026) - RO12 Preview Weekly Cups (May 11-17): Classic wins double
Tourneys
Crank Gathers Season 4: BW vs SC2 Team League GSL Code S Season 2 (2026) GSL Code S Season 1 (2026) Sparkling Tuna Cup - Weekly Open Tournament Maestros of The Game 2 announcement and schedule !
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players
External Content
Mutation # 527 Hell Train The PondCast: SC2 News & Results Mutation # 526 Rubber and Glue Mutation # 525 Wheel of Misfortune
Brood War
General
[ASL21] Finals Preview: Two Legacies 25 Years Since Brood War Patch 1.08 BGH Auto Balance -> http://bghmmr.eu/ VPN experiences vespene.gg — BW replays in browser
Tourneys
[ASL21] Grand Finals [Megathread] Daily Proleagues Escore Tournament StarCraft Season 2 Small VOD Thread 2.0
Strategy
Any training maps people recommend? Muta micro map competition [G] Hydra ZvZ: An Introduction Fighting Spirit mining rates
Other Games
General Games
Path of Exile Nintendo Switch Thread Stormgate/Frost Giant Megathread Dawn of War IV ZeroSpace Megathread
Dota 2
The Story of Wings Gaming
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Trading/Investing Thread Russo-Ukrainian War Thread Dating: How's your luck? European Politico-economics QA Mega-thread
Fan Clubs
The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread McBoner: A hockey love story TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion
World Cup 2022
Tech Support
streaming software Strange computer issues (software)
TL Community
The Automated Ban List
Blogs
Esports Organizations: Raisi…
TrAiDoS
Why RTS gamers make better f…
gosubay
ramps on octagon
StaticNine
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1581 users

Improving watching competitive replays - Page 2

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 Next All
NonY
Profile Blog Joined June 2007
8751 Posts
September 27 2009 16:20 GMT
#21
Wow I can't believe those commands exist. But I think show resources is the only useful one and only because it's slightly more convenient than clicking.
"Fucking up is part of it. If you can't fail, you have to always win. And I don't think you can always win." Elliott Smith ---------- Yet no sudden rage darkened his face, and his eyes were calm as they studied her. Then he smiled. 'Witness.'
sixghost
Profile Blog Joined November 2007
United States2096 Posts
September 27 2009 16:58 GMT
#22
How the fuck did we not know about this?
mG.sixghost @ iCCup || One ling, two ling, three ling, four... Camp four gas, then ultra-whore . -Saracen
loafmaster
Profile Joined August 2006
United States203 Posts
September 27 2009 17:16 GMT
#23
holy shit that is awesome i never knew about those replay commands! It seems to get stuck sometimes though (IE the resource one will stop counting and you can tell its inaccurate because you see it's different when you click on the respective player's units). I wish there was a food count one.
Chill
Profile Blog Joined January 2005
Calgary25998 Posts
September 27 2009 17:19 GMT
#24
WHAT THE FUCK? Why didn't anyone say anything about those commands?
Moderator
ilistis
Profile Blog Joined October 2008
United States828 Posts
September 27 2009 17:20 GMT
#25
lol awesome.
"The man who removes a mountain begins by carrying away small stones."-William Faulkner *_*_*_Kolll FAN_*_*_*
hiro protagonist
Profile Joined January 2009
1294 Posts
September 27 2009 17:57 GMT
#26
makes me wonder what else is buried deep in BW that we still have yet to discover...
this is a Nice find indeed after 10+ years
"I guess if you climb enough off-widths, one of these days, your gonna get your knee stuck and shit your pants. Its just an odds thing really" -Jason Kruk
FusionCutter
Profile Joined October 2004
Canada974 Posts
September 27 2009 18:33 GMT
#27
LOL. Move this to the BW forum. That is hilarious. Never ever knew that.
Probe.
Profile Joined May 2009
United States877 Posts
September 27 2009 18:49 GMT
#28
Wow 40 no's and 1 yes. Symmetry must be the only person on earth who knew about this.
meow
bumatlarge
Profile Blog Joined October 2007
United States4567 Posts
September 27 2009 18:54 GMT
#29
wow just wow
Together but separate, like oatmeal
Dametri
Profile Joined September 2005
United States726 Posts
Last Edited: 2009-09-27 18:58:31
September 27 2009 18:55 GMT
#30
WTF? I've been watching replays since they were added and never had an inkling this existed

Other crap I didn't know:
ALT+# Selects and moves the screen to the assigned unit group.
CTRL+C Centers the screen on the currently selected unit
ALT+C Centers the screen on the currently selected unit
i once had sex with a dog,twice -z7-TranCe
noddyz
Profile Joined October 2008
United Kingdom462 Posts
September 27 2009 19:11 GMT
#31
WOW how did no-one know this?

Vague sidenote: anyone know how to change whose hotkeys you use in a replay? I've never been able to figure it out
?
251
Profile Blog Joined March 2008
United States1401 Posts
September 27 2009 19:14 GMT
#32
games been out for 12 years and its most dedicated players are just now figuring this out lol

as far as the hotkeys thing I think it only works for the player that was in slot 1.
"If you can chill..........then chill."
noddyz
Profile Joined October 2008
United Kingdom462 Posts
September 27 2009 19:17 GMT
#33
On September 28 2009 04:14 251 wrote:
games been out for 12 years and its most dedicated players are just now figuring this out lol

as far as the hotkeys thing I think it only works for the player that was in slot 1.


Thanks.
?
Klockan3
Profile Blog Joined July 2007
Sweden2866 Posts
September 27 2009 19:52 GMT
#34
On September 28 2009 01:20 Liquid`NonY wrote:
Wow I can't believe those commands exist. But I think show resources is the only useful one and only because it's slightly more convenient than clicking.

Unit score is extremely useful since it tells you how much resources each player got in their armies. Unit score = sum of minerals + gas cost of all units.
538
Profile Blog Joined November 2008
Hungary3932 Posts
September 27 2009 20:01 GMT
#35
I was browsing this topic a while ago randomly, noticed Symmetry's post, noticed how I didnt know about them, took a mental note to try them out sometime.

Then by now this thread has exploded looks like I was not the only one who didnt know about those:D
BW fighting!
hifriend
Profile Blog Joined June 2009
China7935 Posts
Last Edited: 2009-09-27 20:02:55
September 27 2009 20:02 GMT
#36
haha this is insane, no one knew about this after all these years?
NonY
Profile Blog Joined June 2007
8751 Posts
September 27 2009 20:17 GMT
#37
On September 28 2009 04:14 251 wrote:
games been out for 12 years and its most dedicated players are just now figuring this out lol

as far as the hotkeys thing I think it only works for the player that was in slot 1.


To be fair, the game has been out 11 years and replays have been out for 8 years. And since Blizzard never released documentation of these commands in patch notes, it's not even certain that the commands have existed for 8 years. I've never known a dedicated gamer to spend his time experimenting with line commands while watching replays (or while doing anything). That's for the dedicated tinkerers who have more productively spent their time designing tools that fill in the vast gaps left by Blizzard. Indeed, Observer Mode exceeded Blizzard's attempt at improving the observer's experience infinitely more than these replay commands.
"Fucking up is part of it. If you can't fail, you have to always win. And I don't think you can always win." Elliott Smith ---------- Yet no sudden rage darkened his face, and his eyes were calm as they studied her. Then he smiled. 'Witness.'
NonY
Profile Blog Joined June 2007
8751 Posts
September 27 2009 20:23 GMT
#38
On September 28 2009 04:52 Klockan3 wrote:
Show nested quote +
On September 28 2009 01:20 Liquid`NonY wrote:
Wow I can't believe those commands exist. But I think show resources is the only useful one and only because it's slightly more convenient than clicking.

Unit score is extremely useful since it tells you how much resources each player got in their armies. Unit score = sum of minerals + gas cost of all units.

If that is the formula, then what do you mean by all units? All units produced or all units currently alive? All produced isn't very usefl. Even if it's currently alive, the inclusion of peons in the equation will make it inconvenient. Battles that occur without every unit being involved won't result in useful numbers and the production of new units while battles occur will also need to be taken into consideration. So in the end, it seems more convenient to simply remain aware of the units that went into a battle and came out by looking at them rather than attempting to find useful information in the change of that score.
"Fucking up is part of it. If you can't fail, you have to always win. And I don't think you can always win." Elliott Smith ---------- Yet no sudden rage darkened his face, and his eyes were calm as they studied her. Then he smiled. 'Witness.'
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
September 27 2009 20:39 GMT
#39
On September 28 2009 04:14 251 wrote:
games been out for 12 years and its most dedicated players are just now figuring this out lol

as far as the hotkeys thing I think it only works for the player that was in slot 1.

If you are in slot 1, you get the player in slot 1's hotkeyss.

If you are in slot 2, you get the player in Slot 2's hotkeys...

And so on.
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
September 27 2009 22:09 GMT
#40
On September 28 2009 05:23 Liquid`NonY wrote:
Show nested quote +
On September 28 2009 04:52 Klockan3 wrote:
On September 28 2009 01:20 Liquid`NonY wrote:
Wow I can't believe those commands exist. But I think show resources is the only useful one and only because it's slightly more convenient than clicking.

Unit score is extremely useful since it tells you how much resources each player got in their armies. Unit score = sum of minerals + gas cost of all units.

If that is the formula, then what do you mean by all units? All units produced or all units currently alive? All produced isn't very usefl. Even if it's currently alive, the inclusion of peons in the equation will make it inconvenient. Battles that occur without every unit being involved won't result in useful numbers and the production of new units while battles occur will also need to be taken into consideration. So in the end, it seems more convenient to simply remain aware of the units that went into a battle and came out by looking at them rather than attempting to find useful information in the change of that score.


It most likely is the same unit score that you can see at the end of a game / that you can access with triggers in UMS maps.
That means that it should display the resources spent for units up until now, including all lost units.
From watching a replay it looks like it is just like that.

There actually is a "units and buildings" score available in the map editor too, as well as a "kills and razings" count. Basically the 2 scores / counts added up. So it might be possible that there actually are 2 more commands, but they certainly are not the commands I tried ("units and buildings", "unitsandbuildings").

Now what you can use those scores for is the difference in resources harvested. You'd have to add up units and buildings score (if the command really doesn't exist), as well as the current resources if you want to be precise. It's nothing really important, but could be interesting in a few scenarios.

The kills counters might be nice if you are trying to keep track of the kills during harrassment (so you don't have to count the marines yourself, or maybe when there are multiple drops at once).
If you have a good reason to disagree with the above, please tell me. Thank you.
Prev 1 2 3 4 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 1h 39m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
JimRising 453
StarCraft: Brood War
Larva 275
Rush 159
ZerO 111
Leta 108
scan(afreeca) 75
Hyun 75
Aegong 73
ToSsGirL 42
Sharp 39
910 35
[ Show more ]
JulyZerg 32
Sacsri 23
Bale 19
Pusan 12
Noble 9
ajuk12(nOOB) 9
GoRush 6
Dota 2
Gorgc3951
XaKoH 323
NeuroSwarm102
Counter-Strike
olofmeister1575
shoxiejesuss811
Other Games
WinterStarcraft742
Sick222
RuFF_SC220
Trikslyr15
ZerO(Twitch)2
Organizations
Counter-Strike
PGL500
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 13 non-featured ]
StarCraft 2
• LUISG 22
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 7
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Nemesis1193
Upcoming Events
Kung Fu Cup
1h 39m
GSL
1d
herO vs Classic
Cure vs Clem
uThermal 2v2 Circuit
1d 5h
Replay Cast
1d 23h
GSL
2 days
Maru vs SHIN
Zoun vs Rogue
WardiTV Spring Champion…
2 days
SKillous vs Strange
Lambo vs Strange
Ryung vs Strange
Lambo vs Ryung
Ryung vs SKillous
Lambo vs SKillous
OSC
2 days
Replay Cast
2 days
Maestros of the Game
3 days
Replay Cast
3 days
[ Show More ]
RSL Revival
3 days
Lambo vs SHIN
Solar vs Rogue
herO vs Clem
Maestros of the Game
4 days
IPSL
4 days
ZZZero vs WorsT
Julia vs eOnzErG
Replay Cast
4 days
RSL Revival
4 days
Maestros of the Game
5 days
IPSL
5 days
Dragon vs Artosis
dxtr13 vs Hawk
BSL
5 days
Wardi Open
6 days
Monday Night Weeklies
6 days
Liquipedia Results

Completed

ASL Season 21
2026 GSL S1
Heroes Pulsing #1

Ongoing

2026 KK StarCraft Pro League
BSL Season 22
IPSL Spring 2026
KCM Race Survival 2026 Season 2
KK 2v2 League Season 1
YSL S3
Acropolis #4
CSCL: Masked Kings S4
SCTL 2026 Spring
WardiTV Spring 2026
2026 GSL S2
RSL Revival: Season 5
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals

Upcoming

Escore Tournament S2: King of Kings
BSL 22 Non-Korean Championship
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
Bounty Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.