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Improving watching competitive replays - Page 3

Forum Index > SC2 General
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Prev 1 2 3 4 Next All
lac29
Profile Blog Joined December 2008
United States1485 Posts
September 27 2009 22:17 GMT
#41
liquipedia anyone?
Kennigit *
Profile Blog Joined October 2006
Canada19447 Posts
September 28 2009 00:46 GMT
#42
Yo Blizzard, thanks for the info! haha, these are pretty cool.
Leg[end]
Profile Blog Joined May 2009
United States241 Posts
September 28 2009 01:53 GMT
#43
On September 28 2009 04:11 noddyz wrote:
WOW how did no-one know this?

Vague sidenote: anyone know how to change whose hotkeys you use in a replay? I've never been able to figure it out


I'm pretty sure you get a player's hotkeys according your player slot. If you are in slot 1 you will get the keys of the player who had slot 1 in the game. For example, on Desti there are only 2 slots and if you host a replay and a friend joins, you will usually fill the top two slots (the two the original players filled) and you have there keys. Occasionally you won't get any hotkeys no matter what... not sure why...
Legends Never Die ;;
Alphonsse
Profile Blog Joined March 2009
United States518 Posts
September 28 2009 02:15 GMT
#44
Another option that would improve replays would be to toggle observer or player chat. I've seen a lot of replays where the observers are chatting away (sometimes in languages I can't understand) and it's very distracting to have a large portion of your screen covered in text.
ejac
Profile Blog Joined January 2009
United States1195 Posts
September 28 2009 03:12 GMT
#45
Wow.... I was once a serious map maker of sc, so I learned how to use all the bugs/glitches of sc to make maps with. I am now a competitive D+/C- iccup player so I learned all the melee bugs/glitches, but I never knew about those replay commands, heh.
esq>n
Sentient66
Profile Joined July 2009
United States651 Posts
September 28 2009 04:51 GMT
#46
Wow. Thank you Symmetry! Now I won't have to click on each player's units back and forth to get a resource count.
seNsiX.421
numLoCK
Profile Blog Joined November 2008
Canada1416 Posts
September 28 2009 06:15 GMT
#47
Amazing!
Haha, how strange for such commands to exist and never really be revealed to the public. The resource tool really makes things quite nice ^.^
Must show my sc buddies this.
BookTwo
Profile Blog Joined May 2009
1985 Posts
September 28 2009 09:42 GMT
#48
whoa, there you go. thanks mate
Aesop
Profile Joined October 2007
Hungary11291 Posts
September 28 2009 12:51 GMT
#49
On September 28 2009 07:17 lac29 wrote:
liquipedia anyone?

Your wish has been granted.
ModeratorNon veritas sed auctoritas facit legem. | Liquipedia: Don't ask me, I'm retired.
dcttr66
Profile Joined October 2003
United States555 Posts
Last Edited: 2009-09-28 13:29:21
September 28 2009 13:27 GMT
#50
On September 28 2009 11:15 Alphonsse wrote:
Another option that would improve replays would be to toggle observer or player chat. I've seen a lot of replays where the observers are chatting away (sometimes in languages I can't understand) and it's very distracting to have a large portion of your screen covered in text.

or languages that can't be read by windows/starcraft because you have to change your computers settings and restart for each different asian language...very annoying...

oh and...why are the commands in spoiler tags? still trying to hide them?
739
Profile Blog Joined May 2009
Bearded Elder29903 Posts
September 28 2009 14:06 GMT
#51
On September 27 2009 20:23 Symmetry wrote:
Interestingly enough, there are a number of hidden replay commands that can show leaderboards for different things. Most of them are useless, but you can use it to easily see both player's resource counts at the same time.

The commands:

+ Show Spoiler +

   /replay show kills                     -- Shows the number of kills.
/replay show razings -- Shows the number of razings.
/replay show slaughter -- Shows the slaughter leaderboard.
/replay show resources -- Shows the resources.
/replay show minerals -- Shows the minerals.
/replay show gas -- Shows the gas.
/replay show score -- Shows the total score.
/replay show score units -- Shows the units score.
/replay show score buildings -- Shows the buildings score.
/replay show score kills -- Shows the kills score.
/replay show score razings -- Shows the razings score.
/replay show score user -- Shows the custom score.
/replay hide -- Hides the leaderboard.


I don't know how many people know about this, but Heinermann posted them over at SEN and I had no idea.

LOL WAT? Jesus Christ, first time I saw such commands T.T Thanks, lol
WriterSalty oldboy that loves memes | One and only back-to-back Liquibet Winner
dcttr66
Profile Joined October 2003
United States555 Posts
Last Edited: 2009-09-28 17:12:13
September 28 2009 17:11 GMT
#52
yeah i was wondering why you can type in a replay in single player...
i guess i didn't wonder hard enough.
thunk
Profile Blog Joined March 2008
United States6233 Posts
September 28 2009 18:23 GMT
#53
Whoa, never knew about these!
Every time Jung Myung Hoon builds a vulture, two probes die. || My post count was a palindrome and I was never posting again.
emikochan
Profile Joined July 2009
United Kingdom232 Posts
September 29 2009 02:02 GMT
#54
Many thanks, blizzard shouldn't have hidden them away so It's amazing how we were loving replays so much we didn't expect more functionality.

Somewhat telling though, blizz are making out that this stuff is new in sc2...i think even THEY didn't know it was in. Maybe some plucky coder snuck it in at the last minute.

Agree with the other choices in the thread however, nothing wrong with customisable replays. (specially to avoid spoilers)
Probes need love too.
Infenwe
Profile Joined September 2009
Denmark170 Posts
September 29 2009 08:41 GMT
#55
Not really a replay thing, but somewhat related. I want to not have to put the same bleeping map file in multiple locations in order to watch replays. Right now I have 4 (FOUR!) copies of (2)AncientIsles.w3x in my Warcraft 3 folder. 1 in Maps\, 1 in Maps\FrozenThrone\, and 2 in Maps\Download\ (yup, same file. Same md5sum and everything).

And while I'm dreaming, support for watching old version replays would be nice too. Like if the game logic was built as a library rather than into one monolithic executable.
close the world - txen eht nepo
closed
Profile Blog Joined July 2008
Vatican City State491 Posts
September 29 2009 10:18 GMT
#56
WTF my first thought was that it was an option added by the launcher, but then I realized that blizzard's policy has failed..
Raol
Profile Joined July 2009
Romania56 Posts
September 29 2009 10:19 GMT
#57
On September 28 2009 10:53 Leg[end] wrote:
Show nested quote +
On September 28 2009 04:11 noddyz wrote:
WOW how did no-one know this?

Vague sidenote: anyone know how to change whose hotkeys you use in a replay? I've never been able to figure it out


I'm pretty sure you get a player's hotkeys according your player slot. If you are in slot 1 you will get the keys of the player who had slot 1 in the game. For example, on Desti there are only 2 slots and if you host a replay and a friend joins, you will usually fill the top two slots (the two the original players filled) and you have there keys. Occasionally you won't get any hotkeys no matter what... not sure why...

Do you know how to change the slot you are into before starting the replay?
mmp
Profile Blog Joined April 2009
United States2130 Posts
Last Edited: 2009-09-29 10:46:48
September 29 2009 10:46 GMT
#58
Probably not by coincidence, I heard about the replay commands today from a friend.

Wtf, why wasn't this in the tutorial?
I (λ (foo) (and (<3 foo) ( T_T foo) (RAGE foo) )) Starcraft
kawoq
Profile Joined November 2005
Guatemala357 Posts
September 29 2009 19:01 GMT
#59
what was this thread about?? NVM... thanks for sharing this commandas, never hear about them before and I read A LOT about SC.

"It is not a shameful thing to be unable to reach the goal. It's becoming afraid and running away, even before considering the fact that the road is long and rough, that is truly cowardly." by - Lim Yo Hwan aka SlayerS_Boxer from "Crazy as me"
General Nuke Em
Profile Joined March 2008
United States680 Posts
September 29 2009 23:42 GMT
#60
How did the first person discover this if there was no documentation about it whatsoever? 0_o
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