On August 23 2009 11:02 Aegraen wrote: I'm curious why everyone is so excited? With the plethora of much better shooter games why would you pay for this?!
This seems wholly unremarkable given the market for shooters. Hopefully they didn't spend too much time on this ;/
Is there anything you DON'T whine about? This is a free addon to SC2. You can make practically any kind of game you like. A user friendly GAME MAKER! FOR FREE! This isn't IDtech 5 or anything, but... your imagination is the limit.
The only reason you would not be excited about this is if you didn't have an imagination. All those first person shooters are just like eachother; different gun skins, SLIGHTLY different plot. If you want to masturbate about graphics, go play crysis.
On August 23 2009 11:02 Aegraen wrote: I'm curious why everyone is so excited? With the plethora of much better shooter games why would you pay for this?!
This seems wholly unremarkable given the market for shooters. Hopefully they didn't spend too much time on this ;/
Is there anything you DON'T whine about? This is a free addon to SC2. You can make practically any kind of game you like. A user friendly GAME MAKER! FOR FREE! This isn't IDtech 5 or anything, but... your imagination is the limit.
The only reason you would not be excited about this is if you didn't have an imagination. All those first person shooters are just like eachother; different gun skins, SLIGHTLY different plot. If you want to masturbate about graphics, go play crysis.
This just goes to show how little you know about each game. L4D is totally different than Darkest Days. ODST is totally different than CS. Operation Flashpoint is totally different than Halo 3. Could go on and on. Didn't even mention Farcry or Crysis.
The whole point to this was, I'd rather the game be out 6months to a year earlier than have this. While yes, people can create what they like with it, it is always going to be inferior to actually specialized games from developer studious. You can buy farcry used for 5$, Farcry 2 used for 10-15$, Halo 3 used for 10-15$, CS 1.6 for 10$, Killzone used for 25-30$, etc.
For RPG elements, you can buy a used PS2, or if you all ready have one and play the greatest RPG's ever created for as much as each map will cost. Chrono Cross / Trigger, PERSONA, Xenogears, FF's, God of War, etc. If you have PS3 / 360 you have Oblivion and Morrowind (Xbox), and the plethora of RPG on 360 and PS3. Spend an extra 3-4$ and you have a fully fleshed out developed game from a developing studio.
To me the only redeeming factor of the editor is custom made campaigns and sequences. I just hope they didn't delay SC2 for overly long because of the editor (Due to lost man hours both creating it, and then creating side games with it).
On August 23 2009 11:02 Aegraen wrote: I'm curious why everyone is so excited? With the plethora of much better shooter games why would you pay for this?!
This seems wholly unremarkable given the market for shooters. Hopefully they didn't spend too much time on this ;/
Is there anything you DON'T whine about? This is a free addon to SC2. You can make practically any kind of game you like. A user friendly GAME MAKER! FOR FREE! This isn't IDtech 5 or anything, but... your imagination is the limit.
The only reason you would not be excited about this is if you didn't have an imagination. All those first person shooters are just like eachother; different gun skins, SLIGHTLY different plot. If you want to masturbate about graphics, go play crysis.
This just goes to show how little you know about each game. L4D is totally different than Darkest Days. ODST is totally different than CS. Operation Flashpoint is totally different than Halo 3. Could go on and on. Didn't even mention Farcry or Crysis.
The whole point to this was, I'd rather the game be out 6months to a year earlier than have this. While yes, people can create what they like with it, it is always going to be inferior to actually specialized games from developer studious. You can buy farcry used for 5$, Farcry 2 used for 10-15$, Halo 3 used for 10-15$, CS 1.6 for 10$, Killzone used for 25-30$, etc.
For RPG elements, you can buy a used PS2, or if you all ready have one and play the greatest RPG's ever created for as much as each map will cost. Chrono Cross / Trigger, PERSONA, Xenogears, FF's, God of War, etc. If you have PS3 / 360 you have Oblivion and Morrowind (Xbox), and the plethora of RPG on 360 and PS3. Spend an extra 3-4$ and you have a fully fleshed out developed game from a developing studio.
To me the only redeeming factor of the editor is custom made campaigns and sequences. I just hope they didn't delay SC2 for overly long because of the editor (Due to lost man hours both creating it, and then creating side games with it).
What if I've played all the games you listed and am tired of all of them? Honestly I didn't even enjoy a lot of the games you just listed
Even if this isn't your favorite feature, and you would rather have the game sooner, it's still an amazing feature. A lot of people want SC2 to be the best it can possibly be, and Blizzard is taking as much time as they want in an attempt to achieve near-perfection.
This will be an awesome contributor to the game's success, and I don't see the point in criticizing the the editor because it may have delayed the SC2 release. I'm sure creating a campaign (something I never plan on using) has delayed SC2's release, but I'm sure it's still a fantastic feature.
The point is, there will probably be something in this game for everyone Meaning this game will be more popular.
There are probably some newbs out there wishing Blizz had never bothered with bnet 2.0 and just released the campaign
On August 23 2009 11:02 Aegraen wrote: I'm curious why everyone is so excited? With the plethora of much better shooter games why would you pay for this?!
This seems wholly unremarkable given the market for shooters. Hopefully they didn't spend too much time on this ;/
Is there anything you DON'T whine about? This is a free addon to SC2. You can make practically any kind of game you like. A user friendly GAME MAKER! FOR FREE! This isn't IDtech 5 or anything, but... your imagination is the limit.
The only reason you would not be excited about this is if you didn't have an imagination. All those first person shooters are just like eachother; different gun skins, SLIGHTLY different plot. If you want to masturbate about graphics, go play crysis.
This just goes to show how little you know about each game. L4D is totally different than Darkest Days. ODST is totally different than CS. Operation Flashpoint is totally different than Halo 3. Could go on and on. Didn't even mention Farcry or Crysis.
The whole point to this was, I'd rather the game be out 6months to a year earlier than have this. While yes, people can create what they like with it, it is always going to be inferior to actually specialized games from developer studious. You can buy farcry used for 5$, Farcry 2 used for 10-15$, Halo 3 used for 10-15$, CS 1.6 for 10$, Killzone used for 25-30$, etc.
For RPG elements, you can buy a used PS2, or if you all ready have one and play the greatest RPG's ever created for as much as each map will cost. Chrono Cross / Trigger, PERSONA, Xenogears, FF's, God of War, etc. If you have PS3 / 360 you have Oblivion and Morrowind (Xbox), and the plethora of RPG on 360 and PS3. Spend an extra 3-4$ and you have a fully fleshed out developed game from a developing studio.
To me the only redeeming factor of the editor is custom made campaigns and sequences. I just hope they didn't delay SC2 for overly long because of the editor (Due to lost man hours both creating it, and then creating side games with it).
So you never play a UMS on SC? Makes you part of a very small minority.
On August 23 2009 11:02 Aegraen wrote: I'm curious why everyone is so excited? With the plethora of much better shooter games why would you pay for this?!
This seems wholly unremarkable given the market for shooters. Hopefully they didn't spend too much time on this ;/
Is there anything you DON'T whine about? This is a free addon to SC2. You can make practically any kind of game you like. A user friendly GAME MAKER! FOR FREE! This isn't IDtech 5 or anything, but... your imagination is the limit.
The only reason you would not be excited about this is if you didn't have an imagination. All those first person shooters are just like eachother; different gun skins, SLIGHTLY different plot. If you want to masturbate about graphics, go play crysis.
This just goes to show how little you know about each game. L4D is totally different than Darkest Days. ODST is totally different than CS. Operation Flashpoint is totally different than Halo 3. Could go on and on. Didn't even mention Farcry or Crysis.
The whole point to this was, I'd rather the game be out 6months to a year earlier than have this. While yes, people can create what they like with it, it is always going to be inferior to actually specialized games from developer studious. You can buy farcry used for 5$, Farcry 2 used for 10-15$, Halo 3 used for 10-15$, CS 1.6 for 10$, Killzone used for 25-30$, etc.
For RPG elements, you can buy a used PS2, or if you all ready have one and play the greatest RPG's ever created for as much as each map will cost. Chrono Cross / Trigger, PERSONA, Xenogears, FF's, God of War, etc. If you have PS3 / 360 you have Oblivion and Morrowind (Xbox), and the plethora of RPG on 360 and PS3. Spend an extra 3-4$ and you have a fully fleshed out developed game from a developing studio.
To me the only redeeming factor of the editor is custom made campaigns and sequences. I just hope they didn't delay SC2 for overly long because of the editor (Due to lost man hours both creating it, and then creating side games with it).
So you never play a UMS on SC? Makes you part of a very small minority.
Nope. Guess I am, I figured since I am in the "hardcore community" that I wouldn't be....Anyways, you don't need such a robust editor to make UMS maps. Honestly, would you rather have another year or more added onto the development of SC2 to receive this, rather than get SC2 in your hands a year earlier minus the extra features of the editor?
It just seems given the weight of the games available for cheap prices and there great gameplay that it dwarfs the time spent making the editor. Of course, I would like to have the editor also, but they could have finished everything and had a functional editor and released SC2 then patched the full editor at a later date. Could have been playing SC2 much earlier ;/
Oh well. Guess I'm in the minority with this sentiment.
On August 23 2009 11:02 Aegraen wrote: I'm curious why everyone is so excited? With the plethora of much better shooter games why would you pay for this?!
This seems wholly unremarkable given the market for shooters. Hopefully they didn't spend too much time on this ;/
Is there anything you DON'T whine about? This is a free addon to SC2. You can make practically any kind of game you like. A user friendly GAME MAKER! FOR FREE! This isn't IDtech 5 or anything, but... your imagination is the limit.
The only reason you would not be excited about this is if you didn't have an imagination. All those first person shooters are just like eachother; different gun skins, SLIGHTLY different plot. If you want to masturbate about graphics, go play crysis.
This just goes to show how little you know about each game. L4D is totally different than Darkest Days. ODST is totally different than CS. Operation Flashpoint is totally different than Halo 3. Could go on and on. Didn't even mention Farcry or Crysis.
The whole point to this was, I'd rather the game be out 6months to a year earlier than have this. While yes, people can create what they like with it, it is always going to be inferior to actually specialized games from developer studious. You can buy farcry used for 5$, Farcry 2 used for 10-15$, Halo 3 used for 10-15$, CS 1.6 for 10$, Killzone used for 25-30$, etc.
For RPG elements, you can buy a used PS2, or if you all ready have one and play the greatest RPG's ever created for as much as each map will cost. Chrono Cross / Trigger, PERSONA, Xenogears, FF's, God of War, etc. If you have PS3 / 360 you have Oblivion and Morrowind (Xbox), and the plethora of RPG on 360 and PS3. Spend an extra 3-4$ and you have a fully fleshed out developed game from a developing studio.
To me the only redeeming factor of the editor is custom made campaigns and sequences. I just hope they didn't delay SC2 for overly long because of the editor (Due to lost man hours both creating it, and then creating side games with it).
So you never play a UMS on SC? Makes you part of a very small minority.
Nope. Guess I am, I figured since I am in the "hardcore community" that I wouldn't be....Anyways, you don't need such a robust editor to make UMS maps. Honestly, would you rather have another year or more added onto the development of SC2 to receive this, rather than get SC2 in your hands a year earlier minus the extra features of the editor?
It just seems given the weight of the games available for cheap prices and there great gameplay that it dwarfs the time spent making the editor. Of course, I would like to have the editor also, but they could have finished everything and had a functional editor and released SC2 then patched the full editor at a later date. Could have been playing SC2 much earlier ;/
Oh well. Guess I'm in the minority with this sentiment.
Not really. I wish they had published this game two years ago without campaign OR the editor and whatever skeleton multiplayer system needed but this is the way Blizzard does things.
FUCKING RIDICONKULOUS! I'M SOO STOKED! I've been an avid map maker for a few years and I've never been more excited. I'm more excited for the Galaxy editor than the game itself.
On August 23 2009 11:02 Aegraen wrote: I'm curious why everyone is so excited? With the plethora of much better shooter games why would you pay for this?!
This seems wholly unremarkable given the market for shooters. Hopefully they didn't spend too much time on this ;/
Is there anything you DON'T whine about? This is a free addon to SC2. You can make practically any kind of game you like. A user friendly GAME MAKER! FOR FREE! This isn't IDtech 5 or anything, but... your imagination is the limit.
The only reason you would not be excited about this is if you didn't have an imagination. All those first person shooters are just like eachother; different gun skins, SLIGHTLY different plot. If you want to masturbate about graphics, go play crysis.
This just goes to show how little you know about each game. L4D is totally different than Darkest Days. ODST is totally different than CS. Operation Flashpoint is totally different than Halo 3. Could go on and on. Didn't even mention Farcry or Crysis.
The whole point to this was, I'd rather the game be out 6months to a year earlier than have this. While yes, people can create what they like with it, it is always going to be inferior to actually specialized games from developer studious. You can buy farcry used for 5$, Farcry 2 used for 10-15$, Halo 3 used for 10-15$, CS 1.6 for 10$, Killzone used for 25-30$, etc.
For RPG elements, you can buy a used PS2, or if you all ready have one and play the greatest RPG's ever created for as much as each map will cost. Chrono Cross / Trigger, PERSONA, Xenogears, FF's, God of War, etc. If you have PS3 / 360 you have Oblivion and Morrowind (Xbox), and the plethora of RPG on 360 and PS3. Spend an extra 3-4$ and you have a fully fleshed out developed game from a developing studio.
To me the only redeeming factor of the editor is custom made campaigns and sequences. I just hope they didn't delay SC2 for overly long because of the editor (Due to lost man hours both creating it, and then creating side games with it).
So you never play a UMS on SC? Makes you part of a very small minority.
Nope. Guess I am, I figured since I am in the "hardcore community" that I wouldn't be....Anyways, you don't need such a robust editor to make UMS maps. Honestly, would you rather have another year or more added onto the development of SC2 to receive this, rather than get SC2 in your hands a year earlier minus the extra features of the editor?
It just seems given the weight of the games available for cheap prices and there great gameplay that it dwarfs the time spent making the editor. Of course, I would like to have the editor also, but they could have finished everything and had a functional editor and released SC2 then patched the full editor at a later date. Could have been playing SC2 much earlier ;/
Oh well. Guess I'm in the minority with this sentiment.
On August 23 2009 11:02 Aegraen wrote: I'm curious why everyone is so excited? With the plethora of much better shooter games why would you pay for this?!
This seems wholly unremarkable given the market for shooters. Hopefully they didn't spend too much time on this ;/
Is there anything you DON'T whine about? This is a free addon to SC2. You can make practically any kind of game you like. A user friendly GAME MAKER! FOR FREE! This isn't IDtech 5 or anything, but... your imagination is the limit.
The only reason you would not be excited about this is if you didn't have an imagination. All those first person shooters are just like eachother; different gun skins, SLIGHTLY different plot. If you want to masturbate about graphics, go play crysis.
This just goes to show how little you know about each game. L4D is totally different than Darkest Days. ODST is totally different than CS. Operation Flashpoint is totally different than Halo 3. Could go on and on. Didn't even mention Farcry or Crysis.
The whole point to this was, I'd rather the game be out 6months to a year earlier than have this. While yes, people can create what they like with it, it is always going to be inferior to actually specialized games from developer studious.
try explaining why developer studios began to imitate the fan created custom game of dota on warcraft 3.
On August 23 2009 11:02 Aegraen wrote: I'm curious why everyone is so excited? With the plethora of much better shooter games why would you pay for this?!
This seems wholly unremarkable given the market for shooters. Hopefully they didn't spend too much time on this ;/
Is there anything you DON'T whine about? This is a free addon to SC2. You can make practically any kind of game you like. A user friendly GAME MAKER! FOR FREE! This isn't IDtech 5 or anything, but... your imagination is the limit.
The only reason you would not be excited about this is if you didn't have an imagination. All those first person shooters are just like eachother; different gun skins, SLIGHTLY different plot. If you want to masturbate about graphics, go play crysis.
This just goes to show how little you know about each game. L4D is totally different than Darkest Days. ODST is totally different than CS. Operation Flashpoint is totally different than Halo 3. Could go on and on. Didn't even mention Farcry or Crysis.
The whole point to this was, I'd rather the game be out 6months to a year earlier than have this. While yes, people can create what they like with it, it is always going to be inferior to actually specialized games from developer studious. You can buy farcry used for 5$, Farcry 2 used for 10-15$, Halo 3 used for 10-15$, CS 1.6 for 10$, Killzone used for 25-30$, etc.
For RPG elements, you can buy a used PS2, or if you all ready have one and play the greatest RPG's ever created for as much as each map will cost. Chrono Cross / Trigger, PERSONA, Xenogears, FF's, God of War, etc. If you have PS3 / 360 you have Oblivion and Morrowind (Xbox), and the plethora of RPG on 360 and PS3. Spend an extra 3-4$ and you have a fully fleshed out developed game from a developing studio.
To me the only redeeming factor of the editor is custom made campaigns and sequences. I just hope they didn't delay SC2 for overly long because of the editor (Due to lost man hours both creating it, and then creating side games with it).
So you never play a UMS on SC? Makes you part of a very small minority.
Nope. Guess I am, I figured since I am in the "hardcore community" that I wouldn't be....Anyways, you don't need such a robust editor to make UMS maps. Honestly, would you rather have another year or more added onto the development of SC2 to receive this, rather than get SC2 in your hands a year earlier minus the extra features of the editor?
It just seems given the weight of the games available for cheap prices and there great gameplay that it dwarfs the time spent making the editor. Of course, I would like to have the editor also, but they could have finished everything and had a functional editor and released SC2 then patched the full editor at a later date. Could have been playing SC2 much earlier ;/
Oh well. Guess I'm in the minority with this sentiment.
DotA itself added a few years onto the lifespan of WC3. And that was just one game made with nowhere near the mapmaking capabilities or incentives that SC2 will offer. As much as you may try to ignore it, the UMS portion of the SC2 community will be significant and one of the primary reasons why Starcraft will be considered relevant years and years after its release. You simply don't understand the potential impact of these games on the player base.
On August 23 2009 11:02 Aegraen wrote: I'm curious why everyone is so excited? With the plethora of much better shooter games why would you pay for this?!
This seems wholly unremarkable given the market for shooters. Hopefully they didn't spend too much time on this ;/
Is there anything you DON'T whine about? This is a free addon to SC2. You can make practically any kind of game you like. A user friendly GAME MAKER! FOR FREE! This isn't IDtech 5 or anything, but... your imagination is the limit.
The only reason you would not be excited about this is if you didn't have an imagination. All those first person shooters are just like eachother; different gun skins, SLIGHTLY different plot. If you want to masturbate about graphics, go play crysis.
This just goes to show how little you know about each game. L4D is totally different than Darkest Days. ODST is totally different than CS. Operation Flashpoint is totally different than Halo 3. Could go on and on. Didn't even mention Farcry or Crysis.
The whole point to this was, I'd rather the game be out 6months to a year earlier than have this. While yes, people can create what they like with it, it is always going to be inferior to actually specialized games from developer studious. You can buy farcry used for 5$, Farcry 2 used for 10-15$, Halo 3 used for 10-15$, CS 1.6 for 10$, Killzone used for 25-30$, etc.
For RPG elements, you can buy a used PS2, or if you all ready have one and play the greatest RPG's ever created for as much as each map will cost. Chrono Cross / Trigger, PERSONA, Xenogears, FF's, God of War, etc. If you have PS3 / 360 you have Oblivion and Morrowind (Xbox), and the plethora of RPG on 360 and PS3. Spend an extra 3-4$ and you have a fully fleshed out developed game from a developing studio.
To me the only redeeming factor of the editor is custom made campaigns and sequences. I just hope they didn't delay SC2 for overly long because of the editor (Due to lost man hours both creating it, and then creating side games with it).
So you never play a UMS on SC? Makes you part of a very small minority.
Nope. Guess I am, I figured since I am in the "hardcore community" that I wouldn't be....Anyways, you don't need such a robust editor to make UMS maps. Honestly, would you rather have another year or more added onto the development of SC2 to receive this, rather than get SC2 in your hands a year earlier minus the extra features of the editor?
It just seems given the weight of the games available for cheap prices and there great gameplay that it dwarfs the time spent making the editor. Of course, I would like to have the editor also, but they could have finished everything and had a functional editor and released SC2 then patched the full editor at a later date. Could have been playing SC2 much earlier ;/
Oh well. Guess I'm in the minority with this sentiment.
DotA itself added a few years onto the lifespan of WC3. And that was just one game made with nowhere near the mapmaking capabilities or incentives that SC2 will offer. As much as you may try to ignore it, the UMS portion of the SC2 community will be significant and one of the primary reasons why Starcraft will be considered relevant years and years after its release. You simply don't understand the potential impact of these games on the player base.
comments like this might make people wonder if sc2 could eclipse WoW because of the UMS...
As a modmaker, I'd like to clearify that there is a pretty big difference between maps and mods. A mod modifies the entire game, and while a map may contain mod elements, it's still just a map as its elements are restricted to the map. When I think mods, I think big stuff that functions across every map, changes the menus and everything and they typically require third party tools like mpqdraft. Mods are kind of a dying breed, in wc3 they were virtually non-existent except for a few niche and (usually) very poorly made projects. The power of the editor and battle.net has made maps a more preferable medium, but mods still exist independently of campaigns and maps.
They haven't really revealed anything with the editor that really catches my eye yet, a lot of the stuff they showed can be done inside wc3 but the Uberlisk uses a hardpoint system, totally new to the blizzard engines. Hardpoints are what give games like Homeworld 2 and Supreme Commander the ability to add turrets and destructible components. Depending how Blizzard has designed their data-driven editor, this could be really easy and painless to do or really annoying and time-consuming to do. I've seen it go both ways.
I really wish we had a better look of the editor's interface.
I don't imagine there's a lot of actual modders around on TL (I think there's one or two at most that modded starcraft, like Aqo), but I'm more interested to see if Blizzard will introduce tools like a mod loader that they mentioned a while back that can load custom data on a global scale and not just limited to a map. Also important would be a model importer for 3ds max or whatever they plan to support so you can easily edit the existing models without having to use third party utilities like you did in warcraft 3 that were unreliable and horrendously outdated. As wc3's custom content community was very largely based on kitbashing, this is pretty important.