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Forum Index > SC2 General
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Zelniq
Profile Blog Joined August 2005
United States7166 Posts
August 31 2009 03:43 GMT
#141
On August 29 2009 01:56 Polyphasic wrote:
a lot of stuff



someone correct me if i'm wrong, but I had the idea that Blizzard would only charge for mods to the game, and not maps
ModeratorBlame yourself or God
furymonkey
Profile Joined December 2008
New Zealand1587 Posts
August 31 2009 03:50 GMT
#142
On August 31 2009 12:18 TheYango wrote:
@Polyphasic: a lot of more prominent SC and WC3 map makers protect their maps from editing anyway. It's not a new thing, and I don't think that it's a big deal that it will carry over into SC2. I would go so far as to say that most people that actually make content worth protecting and care to already do, so anyone actually making premium content for SC2 are already making their SC or WC3 maps inaccessible. It has the added advantage in competitive and semi-competitive games like DotA that you know that you're playing with a legit version of the map.


Anything the game can reconginze and load, is crackable. Thats why all those protected maps can only stop newbies. Reason you don't see multiple version dota is because it has become so popular, any fake one will just get squashed. The only reason those maps are cracked is for learning purpose, to see how things are done.

Like someone has pointed out, there will be a free version of the pay map minus the custom models. We will have to wait and see how blizzard deal with it.
Leenock the Punisher
TheYango
Profile Joined September 2008
United States47024 Posts
August 31 2009 03:53 GMT
#143
On August 31 2009 12:50 furymonkey wrote:
Anything the game can reconginze and load, is crackable. Thats why all those protected maps can only stop newbies. Reason you don't see multiple version dota is because it has become so popular, any fake one will just get squashed. The only reason those maps are cracked is for learning purpose, to see how things are done.

Which will be the exact same case with the premium maps. My point was that premium maps being protected doesn't inhibit learning and design any more than protected maps now do (which is pretty much not at all).
Moderator
decemberscalm
Profile Blog Joined July 2009
United States1353 Posts
September 28 2009 05:26 GMT
#144
I've been mapping for BW for a while. I love watching the pro's play, and I'll probably never get above D+. UMS has been way too much fun for me for years and years since the release. Than WC3 came and I never got into the game besides the campaign, and there were never any games besides dota and tower defence. Never the less, BW UMS games kept my interest. Anyone know if learning the WC3 editor will help for SC2?
cgrinker
Profile Blog Joined December 2007
United States3824 Posts
September 28 2009 06:10 GMT
#145
On September 28 2009 14:26 decemberscalm wrote:
I've been mapping for BW for a while. I love watching the pro's play, and I'll probably never get above D+. UMS has been way too much fun for me for years and years since the release. Than WC3 came and I never got into the game besides the campaign, and there were never any games besides dota and tower defence. Never the less, BW UMS games kept my interest. Anyone know if learning the WC3 editor will help for SC2?


It will help you for scripting and the creation of new units/buildings/abilities, though the new scripting system is going to have garbage collection so that won't carry over. (read game frees up memory on its own )
decemberscalm
Profile Blog Joined July 2009
United States1353 Posts
September 28 2009 15:11 GMT
#146
But otherwise good ole BW triggers will do me fine?
generic88
Profile Joined December 2008
United States118 Posts
September 28 2009 17:20 GMT
#147
If the WC3 editor is any indicator then it will allow you to create maps, yes, but very simplistic maps. You will need to learn scripting to be able to do big things, if WC3 is any indicator.
decemberscalm
Profile Blog Joined July 2009
United States1353 Posts
September 30 2009 19:41 GMT
#148
Could you provide more details? BW could make extremely complicated projects, what exactly would I not be able to do, and what can I still do?

First thing I might make is a Gunship RPG remake. That map was the very definition of badass.
pantaray
Profile Joined November 2009
Germany33 Posts
November 20 2009 19:13 GMT
#149
Sorry grabbing up this old thread. I am absolute new to SC but fall in love with the previews of SC2.
All i want to add here. This tool will be great to make setup-training lessons, macro, micro, different scenarios where you are weak.
cannot wait to lay my hands on even as a newbie.
Sauron, Lord of the Rings, had amazing macro & micro but he realy sucked at multitasking
LarJarsE
Profile Blog Joined August 2009
United States1378 Posts
November 20 2009 20:54 GMT
#150
Is there another website with this video?
since 98'
Lovin
Profile Joined May 2009
Denmark812 Posts
November 20 2009 22:50 GMT
#151
On November 21 2009 05:54 larjarse wrote:
Is there another website with this video?


I believe if you can find the official Blizzcon Youtube channel, I'm sure you'd find where it's taken from in the 'art panel' or whatever set of videos. Really, if you missed them you ought to watch them all, it's great stuff. Else try your luck with www.gametrailers.com
AKA SuddenSalad
beetlelisk
Profile Blog Joined July 2008
Poland2276 Posts
Last Edited: 2009-11-21 04:12:14
November 21 2009 01:09 GMT
#152
WOW thanks for bump I missed that!
YT channel with Blizzcon videos is here
http://www.teamliquid.net/forum/viewmessage.php?topic_id=100513
edit or here too... sclegacy has complete panels
http://www.youtube.com/view_play_list?p=00FCB9B1EA979DB5
wwww
Spartan
Profile Blog Joined July 2005
United States2030 Posts
November 23 2009 00:12 GMT
#153
I'm seriously more stoked for the editor program than the game itself. O_O
# http://nkspartan.com (web engineer)
# TL member since July 2005; CEO of Vile Gaming; President of Team Vile
DeCoup
Profile Joined September 2006
Australia1933 Posts
November 23 2009 01:37 GMT
#154
Even if this game fails (which I doubt) the editor will make the engine a masterpiece.
I can't wait to see all the projects people make
"Poor guy. I really did not deserve that win. So this is what it's like to play Protoss..." - IdrA
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